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author | Filip Gawin <filip.gawin@zoho.com> | 2019-08-16 20:17:15 +0200 |
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committer | Filip Gawin <filip.gawin@zoho.com> | 2019-08-27 21:18:47 +0200 |
commit | 2fabbc3b4cab40220986f402569af64673cb4cd9 (patch) | |
tree | 3278631a5e3dd19a0af92204e6bfb48702dd04f0 /src/vehicles/HandlingMgr.cpp | |
parent | Cleanup (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/vehicles/HandlingMgr.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/vehicles/HandlingMgr.cpp b/src/vehicles/HandlingMgr.cpp index be96ab08..0f16401e 100644 --- a/src/vehicles/HandlingMgr.cpp +++ b/src/vehicles/HandlingMgr.cpp @@ -6,9 +6,9 @@ cHandlingDataMgr &mod_HandlingManager = *(cHandlingDataMgr*)0x728060; -char *HandlingFilename = "HANDLING.CFG"; +const char *HandlingFilename = "HANDLING.CFG"; -char VehicleNames[NUMHANDLINGS][14] = { +const char VehicleNames[NUMHANDLINGS][14] = { "LANDSTAL", "IDAHO", "STINGER", @@ -199,7 +199,7 @@ cHandlingDataMgr::ConvertDataToGameUnits(tHandlingData *handling) if(handling->fTurnMass < 10.0f) handling->fTurnMass *= 5.0f; handling->fInvMass = 1.0f/handling->fMass; - handling->fBuoyancy = 100.0f/handling->nPercentSubmerged * 0.008*handling->fMass; + handling->fBuoyancy = 100.0f/handling->nPercentSubmerged * 0.008f*handling->fMass; // What the hell is going on here? specificVolume = handling->Dimension.x*handling->Dimension.z*0.5f / handling->fMass; // ? @@ -207,7 +207,7 @@ cHandlingDataMgr::ConvertDataToGameUnits(tHandlingData *handling) b = 100.0f; velocity = handling->Transmission.fMaxVelocity; while(a < b && velocity > 0.0f){ - velocity -= 0.01; + velocity -= 0.01f; a = handling->Transmission.fEngineAcceleration/6.0f; b = -velocity * (1.0f/(specificVolume * sq(velocity) + 1.0f) - 1.0f); } |