diff options
author | Fire_Head <Fire-Head@users.noreply.github.com> | 2020-05-26 21:16:56 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-05-26 21:16:56 +0200 |
commit | ae8a377f26f9b56b5156b0462c30c5c49af7dd8a (patch) | |
tree | f15b8d6bb195ad71ffd9e7051c26a5b42e2f71a7 /src/vehicles/Heli.cpp | |
parent | Merge pull request #550 from erorcun/miami (diff) | |
parent | fix UB shit (diff) | |
download | re3-ae8a377f26f9b56b5156b0462c30c5c49af7dd8a.tar re3-ae8a377f26f9b56b5156b0462c30c5c49af7dd8a.tar.gz re3-ae8a377f26f9b56b5156b0462c30c5c49af7dd8a.tar.bz2 re3-ae8a377f26f9b56b5156b0462c30c5c49af7dd8a.tar.lz re3-ae8a377f26f9b56b5156b0462c30c5c49af7dd8a.tar.xz re3-ae8a377f26f9b56b5156b0462c30c5c49af7dd8a.tar.zst re3-ae8a377f26f9b56b5156b0462c30c5c49af7dd8a.zip |
Diffstat (limited to '')
-rw-r--r-- | src/vehicles/Heli.cpp | 54 |
1 files changed, 1 insertions, 53 deletions
diff --git a/src/vehicles/Heli.cpp b/src/vehicles/Heli.cpp index 5cd6488a..1e0a8c27 100644 --- a/src/vehicles/Heli.cpp +++ b/src/vehicles/Heli.cpp @@ -558,60 +558,8 @@ CHeli::ProcessControl(void) void CHeli::PreRender(void) { - float angle; - uint8 i; - CColPoint point; - CEntity *entity; - uint8 r, g, b; - float testLowZ = FindPlayerCoors().z - 10.0f; float radius = (GetPosition().z - FindPlayerCoors().z - 10.0f - 1.0f) * 0.3f + 10.0f; - int frm = CTimer::GetFrameCounter() & 7; - - i = 0; - for(angle = 0.0f; angle < TWOPI; angle += TWOPI/32){ - CVector pos(radius*Cos(angle), radius*Sin(angle), 0.0f); - CVector dir = pos*0.01f; - pos += GetPosition(); - - if(CWorld::ProcessVerticalLine(pos, testLowZ, point, entity, true, false, false, false, true, false, nil)) - m_fHeliDustZ[frm] = point.point.z; - else - m_fHeliDustZ[frm] = -101.0f; - - switch(point.surfaceB){ - default: - case SURFACE_TARMAC: - r = 10; - g = 10; - b = 10; - break; - case SURFACE_GRASS: - r = 10; - g = 6; - b = 3; - break; - case SURFACE_DIRT: - r = 10; - g = 8; - b = 7; - break; - case SURFACE_DIRTTRACK: - r = 10; - g = 6; - b = 3; - break; - } - RwRGBA col = { r, g, b, 32 }; -#ifdef FIX_BUGS - pos.z = m_fHeliDustZ[frm]; -#else - // What the hell is the point of this? - pos.z = m_fHeliDustZ[(i - (i&3))/4]; // advance every 4 iterations, why not just /4? -#endif - if(pos.z > -200.0f && GetPosition().z - pos.z < 20.0f) - CParticle::AddParticle(PARTICLE_HELI_DUST, pos, dir, nil, 0.0f, col); - i++; - } + HeliDustGenerate(this, radius, FindPlayerCoors().z, Max(16.0f - 4.0f*CTimer::GetTimeStep(), 2.0f)); } void |