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authoraap <aap@papnet.eu>2020-05-10 20:51:29 +0200
committeraap <aap@papnet.eu>2020-05-10 20:51:29 +0200
commit9e842f1628c273d20fb8221e8b42198880b127fe (patch)
treea9e71674dcd33c80f54bb22b1abf482a550cb4a2 /src/vehicles/Plane.h
parentforce load weapons as long as we dont stream em yet (diff)
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Diffstat (limited to '')
-rw-r--r--src/vehicles/Plane.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/vehicles/Plane.h b/src/vehicles/Plane.h
index 6fa6776b..a9afa4bc 100644
--- a/src/vehicles/Plane.h
+++ b/src/vehicles/Plane.h
@@ -2,6 +2,13 @@
#include "Vehicle.h"
+enum ePlaneNodes
+{
+ PLANE_WHEEL_FRONT = 2,
+ PLANE_WHEEL_READ,
+ NUM_PLANE_NODES
+};
+
enum ePlanePositions
{
PLANE_POS_LIGHT_LEFT,