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authorNikolay Korolev <nickvnuk@gmail.com>2021-08-16 00:03:08 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2021-08-16 00:03:08 +0200
commit8e2ed40f66bfe8a97ab07bf5f5f653d700abea3e (patch)
tree42811fabbb52e7fd5afdbde4143a6e34c581eecc /src/vehicles/Vehicle.h
parentfix (diff)
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-rw-r--r--src/vehicles/Vehicle.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index b89c8158..dc044b53 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -248,7 +248,7 @@ public:
#if (!defined GTA_PS2 || defined FIX_BUGS) // <- I think this can be moved back to CAutomobile?
uint8 m_bombType : 3;
#endif
- uint8 bDriverLastFrame : 1;
+ uint8 bDriverLastFrame : 1; // originally not in CVehicle (TODO - carbomb stuff)
uint8 bRewardVehicle : 1; // 25B_40
int8 m_numPedsUseItAsCover;