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author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-08-16 00:03:08 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-08-16 00:03:08 +0200 |
commit | 8e2ed40f66bfe8a97ab07bf5f5f653d700abea3e (patch) | |
tree | 42811fabbb52e7fd5afdbde4143a6e34c581eecc /src/vehicles/Vehicle.h | |
parent | fix (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/vehicles/Vehicle.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index b89c8158..dc044b53 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -248,7 +248,7 @@ public: #if (!defined GTA_PS2 || defined FIX_BUGS) // <- I think this can be moved back to CAutomobile? uint8 m_bombType : 3; #endif - uint8 bDriverLastFrame : 1; + uint8 bDriverLastFrame : 1; // originally not in CVehicle (TODO - carbomb stuff) uint8 bRewardVehicle : 1; // 25B_40 int8 m_numPedsUseItAsCover; |