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authorNikolay Korolev <nickvnuk@gmail.com>2021-01-24 11:42:45 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2021-01-24 11:42:45 +0100
commitee89c485fcce7f3b9a189f7a80b3a1b2933f79bd (patch)
treeba8ccf97a2fd5aff3180f7ad600a53a4d29cf9ff /src/vehicles/Vehicle.h
parentfix (diff)
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-rw-r--r--src/vehicles/Vehicle.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index e5cd3f62..cebafd77 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -3,15 +3,15 @@
#include "Physical.h"
#include "AutoPilot.h"
#include "ModelIndices.h"
-#include "AnimManager.h"
-#include "Weapon.h"
+#include "AnimationId.h"
+#include "WeaponType.h"
+#include "Collision.h"
#include "HandlingMgr.h"
class CPed;
class CPlayerPed;
class CCopPed;
class CFire;
-struct tHandlingData;
enum {
RANDOM_VEHICLE = 1,