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authoraap <aap@papnet.eu>2020-05-23 00:12:06 +0200
committerGitHub <noreply@github.com>2020-05-23 00:12:06 +0200
commitb105403dc75d6306be8a8b49d15cb889b3ad92d2 (patch)
treef54f09c8a5f002d64ed81a2f6a7e9024d9028612 /src/vehicles/Vehicle.h
parentMerge pull request #576 from Nick007J/miami (diff)
parentMerge branch 'miami' of github.com:GTAmodding/re3 into miami (diff)
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-rw-r--r--src/vehicles/Vehicle.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index e07c2768..8673de8f 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -189,7 +189,7 @@ public:
uint8 bIsDrowning : 1; // is vehicle occupants taking damage in water (i.e. vehicle is dead in water)
uint8 bTyresDontBurst : 1; // If this is set the tyres are invincible
uint8 bCreatedAsPoliceVehicle : 1;// True if this guy was created as a police vehicle (enforcer, policecar, miamivice car etc)
- //uint8 bRestingOnPhysical : 1; // Dont go static cause car is sitting on a physical object that might get removed
+ uint8 bRestingOnPhysical : 1; // Dont go static cause car is sitting on a physical object that might get removed
uint8 bParking : 1;
//uint8 bCanPark : 1;