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authorNikolay Korolev <nickvnuk@gmail.com>2020-05-23 19:06:52 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-05-23 19:06:52 +0200
commit607175f02a3f89665c953d09c603183f909cc15b (patch)
tree92ccd56fd97daad6a97d8a348b2d6fc564370059 /src/vehicles/Vehicle.h
parentfixed script (diff)
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-rw-r--r--src/vehicles/Vehicle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index 8673de8f..b036c46b 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -205,6 +205,7 @@ public:
float m_fChangeGearTime;
CEntity* m_pBombRigger;
uint32 m_nGunFiringTime; // last time when gun on vehicle was fired (used on boats)
+ uint32 m_nSetPieceExtendedRangeTime;
uint32 m_nTimeOfDeath;
uint16 m_nTimeBlocked;
int16 m_nBombTimer; // goes down with each frame