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author | Sergeanur <s.anureev@yandex.ua> | 2021-05-22 11:11:50 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-06-24 20:32:43 +0200 |
commit | 786e101acff29e07503a4d3c294b613d4a2714b3 (patch) | |
tree | a5cf2a6b05190591891cb4cbf913d1fd667c58c1 /src/weapons/Explosion.cpp | |
parent | Fix C3dMarkers::PlaceMarker calls in Radar (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/weapons/Explosion.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/weapons/Explosion.cpp b/src/weapons/Explosion.cpp index 8ab81748..f79c0278 100644 --- a/src/weapons/Explosion.cpp +++ b/src/weapons/Explosion.cpp @@ -46,7 +46,7 @@ CExplosion::Initialise() } AudioHandle = DMAudio.CreateEntity(AUDIOTYPE_EXPLOSION, (void*)1); if (AudioHandle >= 0) - DMAudio.SetEntityStatus(AudioHandle, true); + DMAudio.SetEntityStatus(AudioHandle, TRUE); debug("CExplosion ready\n"); } |