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author | Roman Masanin <36927roma@gmail.com> | 2020-10-05 15:14:48 +0200 |
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committer | Roman Masanin <36927roma@gmail.com> | 2020-10-05 15:14:48 +0200 |
commit | e3273d72682eac555bcc945c89019f0a7a15e8ec (patch) | |
tree | 3b28358fb3fbf566ea357d03f823659664f16ede /src/weapons/Explosion.h | |
parent | some audio and part of CExplosion (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/weapons/Explosion.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/weapons/Explosion.h b/src/weapons/Explosion.h index 66e89a17..f99cb670 100644 --- a/src/weapons/Explosion.h +++ b/src/weapons/Explosion.h @@ -37,18 +37,18 @@ class CExplosion float m_fPower; float m_fZshift; public: - static void Initialise(); - static void ClearAllExplosions(); - static void Shutdown(); - static int8 GetExplosionActiveCounter(uint8 id); - static void ResetExplosionActiveCounter(uint8 id); - static uint8 GetExplosionType(uint8 id); - static CVector *GetExplosionPosition(uint8 id); - static bool DoesExplosionMakeSound(uint8 id); //done static bool AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionType type, const CVector &pos, uint32 lifetime, bool isMakeSound = true); //done(new parametr in android ver is fix for one mission) - static void Update(); - static bool TestForExplosionInArea(eExplosionType type, float x1, float x2, float y1, float y2, float z1, float z2); - static void RemoveAllExplosionsInArea(CVector pos, float radius); + static void ClearAllExplosions(); //done + static bool DoesExplosionMakeSound(uint8 id); //done + static int8 GetExplosionActiveCounter(uint8 id); //done + static CVector *GetExplosionPosition(uint8 id); //done + static uint8 GetExplosionType(uint8 id); //done, mb need change type to tExplosionType + static void Initialise(); //done + static void RemoveAllExplosionsInArea(CVector pos, float radius); //done + static void ResetExplosionActiveCounter(uint8 id); //done + static void Shutdown(); //done + static void Update(); //done + static bool TestForExplosionInArea(eExplosionType type, float x1, float x2, float y1, float y2, float z1, float z2); //done, not used }; extern CExplosion gaExplosion[NUM_EXPLOSIONS];
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