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author | aap <aap@papnet.eu> | 2019-07-23 16:39:30 +0200 |
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committer | aap <aap@papnet.eu> | 2019-07-23 16:39:30 +0200 |
commit | e9cafe340a16c489c5f6874066b9836d70bd0091 (patch) | |
tree | d4dd7107784bd7cdf6ef055287bc6deffd35f925 /src/weapons/Weapon.cpp | |
parent | Merge pull request #161 from ShFil119/audio5 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/weapons/Weapon.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index cd63544f..0fc89637 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -5,7 +5,9 @@ #include "WeaponInfo.h" WRAPPER bool CWeapon::Fire(CEntity*, CVector*) { EAXJMP(0x55C380); } +WRAPPER void CWeapon::FireFromCar(CAutomobile *car, bool left) { EAXJMP(0x55C940); } WRAPPER void CWeapon::AddGunshell(CEntity*, CVector const&, CVector2D const&, float) { EAXJMP(0x55F770); } +WRAPPER void CWeapon::Update(int32 audioEntity) { EAXJMP(0x563A10); } void CWeapon::Initialise(eWeaponType type, int ammo) |