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author | aap <aap@papnet.eu> | 2019-07-25 16:33:37 +0200 |
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committer | aap <aap@papnet.eu> | 2019-07-25 16:33:37 +0200 |
commit | 3bb607f9cbc3d26a1b312f61f86ce3f42ef82a94 (patch) | |
tree | 102b0d7b779aa8969e1be0c9779d2fd7f700b904 /src/weapons/Weapon.cpp | |
parent | fixed dinput (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/weapons/Weapon.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index 0fc89637..056c584a 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -8,6 +8,7 @@ WRAPPER bool CWeapon::Fire(CEntity*, CVector*) { EAXJMP(0x55C380); } WRAPPER void CWeapon::FireFromCar(CAutomobile *car, bool left) { EAXJMP(0x55C940); } WRAPPER void CWeapon::AddGunshell(CEntity*, CVector const&, CVector2D const&, float) { EAXJMP(0x55F770); } WRAPPER void CWeapon::Update(int32 audioEntity) { EAXJMP(0x563A10); } +WRAPPER void CWeapon::DoTankDoomAiming(CEntity *playerVehicle, CEntity *playerPed, CVector *start, CVector *end) { EAXJMP(0x563200); } void CWeapon::Initialise(eWeaponType type, int ammo) |