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author | aap <aap@papnet.eu> | 2020-05-09 09:50:00 +0200 |
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committer | aap <aap@papnet.eu> | 2020-05-09 09:51:31 +0200 |
commit | e8c0619226a9da7ac40759b33df5d73d1f622c8e (patch) | |
tree | ebb07a56421b46f9ca5952be3d8233cb4c9dec31 /src/weapons/Weapon.cpp | |
parent | Merge branch 'master' into miami (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/weapons/Weapon.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index 17ce64c0..aef53094 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -973,7 +973,7 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim, if ( victimPed->Dead() ) { CAnimBlendAssociation *asoc; - if ( RpAnimBlendClumpGetFirstAssociation(victimPed->GetClump(), ASSOC_FLAG800) ) + if ( RpAnimBlendClumpGetFirstAssociation(victimPed->GetClump(), ASSOC_FRONTAL) ) asoc = CAnimManager::BlendAnimation(victimPed->GetClump(), ASSOCGRP_STD, ANIM_FLOOR_HIT_F, 8.0f); else asoc = CAnimManager::BlendAnimation(victimPed->GetClump(), ASSOCGRP_STD, ANIM_FLOOR_HIT, 8.0f); |