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author | Sergeanur <s.anureev@yandex.ua> | 2020-12-18 01:57:54 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-12-18 01:57:54 +0100 |
commit | e9a567034818c5e3338120958061e4a4278d97da (patch) | |
tree | 20293ced9c835a859071400fdbb3338b90159846 /src/weapons/Weapon.cpp | |
parent | PreAllocateRwObjects (diff) | |
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Diffstat (limited to 'src/weapons/Weapon.cpp')
-rw-r--r-- | src/weapons/Weapon.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index dc15485e..a987a4c7 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -385,7 +385,7 @@ CWeapon::FireMelee(CEntity *shooter, CVector &fireSource) if ( victimPed->bUsesCollision || victimPed->Dead() || victimPed->Driving() ) { CVector victimPedPos = victimPed->GetPosition(); - if ( SQR(victimPedRadius) > (victimPedPos-(*fireSource)).MagnitudeSqr() ) + if ( SQR(victimPedRadius) > (victimPedPos-fireSource).MagnitudeSqr() ) { CVector collisionDist; @@ -393,7 +393,7 @@ CWeapon::FireMelee(CEntity *shooter, CVector &fireSource) while ( s < victimPedCol->numSpheres ) { CColSphere *sphere = &victimPedCol->spheres[s]; - collisionDist = victimPedPos+sphere->center-(*fireSource); + collisionDist = victimPedPos+sphere->center-fireSource; if ( SQR(sphere->radius + info->m_fRadius) > collisionDist.MagnitudeSqr() ) { |