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author | _AG <gennariarmando@outlook.com> | 2019-07-07 09:21:44 +0200 |
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committer | GitHub <noreply@github.com> | 2019-07-07 09:21:44 +0200 |
commit | 0ac6d0515e1ba703da2c0f742d91e7b550feac06 (patch) | |
tree | 2a5b1fc5511841acb443636b5a9b560d7aca5f2b /src/weapons/Weapon.h | |
parent | Lil update. (diff) | |
parent | some work on vehicles (diff) | |
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Diffstat (limited to 'src/weapons/Weapon.h')
-rw-r--r-- | src/weapons/Weapon.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/weapons/Weapon.h b/src/weapons/Weapon.h index a8a5d9b3..81516c4e 100644 --- a/src/weapons/Weapon.h +++ b/src/weapons/Weapon.h @@ -64,5 +64,6 @@ public: void Reload(void); bool Fire(CEntity*, CVector*); void AddGunshell(CEntity*, CVector const&, CVector2D const&, float); + bool IsTypeMelee(void); }; static_assert(sizeof(CWeapon) == 0x18, "CWeapon: error"); |