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authorFire-Head <Fire-Head@users.noreply.github.com>2019-08-02 22:23:05 +0200
committerFire-Head <Fire-Head@users.noreply.github.com>2019-08-02 22:23:05 +0200
commit73e2a4b035e19ace0ad5c55c58a15ee1d8265fee (patch)
treeeafd98b48c650c84139804ca89259ae61e00e3ea /src/weapons/Weapon.h
parentfix (diff)
parentrestore original shadows fading (diff)
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Diffstat (limited to 'src/weapons/Weapon.h')
-rw-r--r--src/weapons/Weapon.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/weapons/Weapon.h b/src/weapons/Weapon.h
index 71fe1f45..4916284f 100644
--- a/src/weapons/Weapon.h
+++ b/src/weapons/Weapon.h
@@ -70,5 +70,7 @@ public:
void AddGunshell(CEntity*, CVector const&, CVector2D const&, float);
bool IsTypeMelee(void);
bool IsType2Handed(void);
+ static void DoTankDoomAiming(CEntity *playerVehicle, CEntity *playerPed, CVector *start, CVector *end);
+ bool HitsGround(CEntity* holder, CVector* firePos, CEntity* aimingTo);
};
static_assert(sizeof(CWeapon) == 0x18, "CWeapon: error");