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author | Sergeanur <s.anureev@yandex.ua> | 2021-02-26 10:07:32 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-02-26 10:07:32 +0100 |
commit | f6910d35f702e7767e6b52d5e7b3edd80fe85f96 (patch) | |
tree | 3968c943b721813f6880765e11a8ae2ade07da23 /src/weapons/WeaponEffects.cpp | |
parent | rename error strings to RELCS (diff) | |
parent | PoliceRadio -> PolRadio (original name) (diff) | |
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Diffstat (limited to 'src/weapons/WeaponEffects.cpp')
-rw-r--r-- | src/weapons/WeaponEffects.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/weapons/WeaponEffects.cpp b/src/weapons/WeaponEffects.cpp index b0df610f..bb95ea85 100644 --- a/src/weapons/WeaponEffects.cpp +++ b/src/weapons/WeaponEffects.cpp @@ -1,5 +1,6 @@ #include "common.h" +#include "main.h" #include "WeaponEffects.h" #include "TxdStore.h" #include "Sprite.h" @@ -103,6 +104,8 @@ CWeaponEffects::Render(void) float w, h; if ( CSprite::CalcScreenCoors(gCrossHair.m_vecPos, &pos, &w, &h, true) ) { + PUSH_RENDERGROUP("CWeaponEffects::Render"); + float recipz = 1.0f / pos.z; CSprite::RenderOneXLUSprite_Rotate_Aspect(pos.x, pos.y, pos.z, w, h, @@ -119,6 +122,8 @@ CWeaponEffects::Render(void) gCrossHair.m_fRotation += 0.02f; if ( gCrossHair.m_fRotation > TWOPI ) gCrossHair.m_fRotation = 0.0; + + POP_RENDERGROUP(); } RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)FALSE); |