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author | Sergeanur <s.anureev@yandex.ua> | 2021-01-04 20:55:41 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-01-04 20:55:41 +0100 |
commit | 4f9bfb43872ba8a23dc28e25b7ba7fb0072c49b5 (patch) | |
tree | 854d445fc08ed8df496a5cbd695e3df7c62d7d21 /src | |
parent | Handle stereo panning in OAL manually for streams (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/Streaming.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp index 77789aaf..3e470fde 100644 --- a/src/core/Streaming.cpp +++ b/src/core/Streaming.cpp @@ -1921,10 +1921,12 @@ CStreaming::LoadBigBuildingsWhenNeeded(void) ISLAND_LOADING_IS(LOW) CStreaming::RequestBigBuildings(CGame::currLevel, TheCamera.GetPosition()); +#ifdef NO_ISLAND_LOADING else if(FrontEndMenuManager.m_PrefsIslandLoading == CMenuManager::ISLAND_LOADING_MEDIUM) { RemoveIslandsNotUsed(CGame::currLevel); CStreaming::RequestIslands(CGame::currLevel); } +#endif CStreaming::LoadAllRequestedModels(false); |