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authoraap <aap@papnet.eu>2021-01-10 14:32:37 +0100
committeraap <aap@papnet.eu>2021-01-10 14:32:37 +0100
commitc631e6c61c326ad17d4ee6483a8268720ea8a0f3 (patch)
tree3806b6059c89fd902432c9309e3ca6dd689c92d2 /src
parentdont render untextured world (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/core/re3.cpp2
-rw-r--r--src/extras/custompipes.cpp2
-rw-r--r--src/render/Renderer.cpp1
3 files changed, 4 insertions, 1 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 65bb61b4..53a4396d 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -647,6 +647,8 @@ extern bool gbRenderWorld2;
1, CustomPipes::VEHICLEPIPE_MATFX, CustomPipes::VEHICLEPIPE_NEO, vehpipenames);
DebugMenuEntrySetWrap(e, true);
DebugMenuAddVarBool8("Render", "Chrome cheat", &CustomPipes::bChromeCheat, nil);
+extern bool gbRenderDebugEnvMap;
+ DebugMenuAddVarBool8("Render", "Show Env map", &gbRenderDebugEnvMap, nil);
DebugMenuAddVar("Render", "Neo Vehicle Shininess", &CustomPipes::VehicleShininess, nil, 0.1f, 0, 1.0f);
DebugMenuAddVar("Render", "Neo Vehicle Specularity", &CustomPipes::VehicleSpecularity, nil, 0.1f, 0, 1.0f);
DebugMenuAddVarBool8("Render", "Neo Ped Rim light enable", &CustomPipes::RimlightEnable, nil);
diff --git a/src/extras/custompipes.cpp b/src/extras/custompipes.cpp
index f7f8bbe5..379e7c8a 100644
--- a/src/extras/custompipes.cpp
+++ b/src/extras/custompipes.cpp
@@ -48,7 +48,7 @@ rw::TexDictionary *neoTxd;
bool bChromeCheat;
bool bRenderingEnvMap;
-int32 EnvMapSize = 128;
+int32 EnvMapSize = 256;
rw::Camera *EnvMapCam;
rw::Texture *EnvMapTex;
rw::Texture *EnvMaskTex;
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 3065027b..9ed556e4 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -1809,6 +1809,7 @@ CRenderer::GenerateEnvironmentMap(void)
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, CPostFX::pBackBuffer);
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
RwIm2DRenderIndexedPrimitive(rwPRIMTYPETRILIST, Screen2EnvQuad, 4, EnvQuadIndices, 6);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)TRUE);