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author | withmorten <morten.with@gmail.com> | 2021-06-25 19:51:52 +0200 |
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committer | GitHub <noreply@github.com> | 2021-06-25 19:51:52 +0200 |
commit | c869602b6d4e0acc09f63e3085d10671b0546930 (patch) | |
tree | 84084214e3d263518964b2d3dd8f58e70d23e10c /src | |
parent | Fix Particle FPE (diff) | |
parent | add no-git-hash option to premake (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/core/config.h | 3 |
2 files changed, 3 insertions, 1 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 6c8ab281..28090d7e 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -50,6 +50,7 @@ if(LIBRW_PLATFORM_D3D9) endif() target_compile_definitions(${EXECUTABLE} PRIVATE CMAKE_BUILD) +target_compile_definitions(${EXECUTABLE} PRIVATE USE_OUR_VERSIONING) if(${PROJECT}_AUDIO STREQUAL "OAL") find_package(OpenAL REQUIRED) diff --git a/src/core/config.h b/src/core/config.h index 006ebad5..1c1d1985 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -195,7 +195,8 @@ enum Config { #define DRAW_GAME_VERSION_TEXT #ifdef DRAW_GAME_VERSION_TEXT // unlike R* development builds, ours has runtime switch on debug menu & .ini, and disabled as default. - #define USE_OUR_VERSIONING // If you disable this then game will fetch version from peds.col, as R* did while in development + // If you disable this then game will fetch version from peds.col, as R* did while in development. + //#define USE_OUR_VERSIONING // enabled from buildfiles by default #endif // Memory allocation and compression |