summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
authorSergeanur <s.anureev@yandex.ua>2021-08-16 09:02:29 +0200
committerSergeanur <s.anureev@yandex.ua>2021-08-16 09:02:29 +0200
commitd6fbf9fbe775ea838e8e8d8d607b88562f1c695b (patch)
tree16a9433725b2b63991bba7978db94449ca2c316c /src
parentFix cAudioManager::ProcessVehicleEngine return type, rename Sound Intensity (diff)
downloadre3-d6fbf9fbe775ea838e8e8d8d607b88562f1c695b.tar
re3-d6fbf9fbe775ea838e8e8d8d607b88562f1c695b.tar.gz
re3-d6fbf9fbe775ea838e8e8d8d607b88562f1c695b.tar.bz2
re3-d6fbf9fbe775ea838e8e8d8d607b88562f1c695b.tar.lz
re3-d6fbf9fbe775ea838e8e8d8d607b88562f1c695b.tar.xz
re3-d6fbf9fbe775ea838e8e8d8d607b88562f1c695b.tar.zst
re3-d6fbf9fbe775ea838e8e8d8d607b88562f1c695b.zip
Diffstat (limited to 'src')
-rw-r--r--src/audio/AudioManager.cpp44
-rw-r--r--src/audio/AudioManager.h19
2 files changed, 63 insertions, 0 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index 92569f03..686b9206 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -755,6 +755,49 @@ cAudioManager::UpdateReflections()
CColPoint colpoint;
CEntity *ent;
+#if GTA_VERSION < GTAVC_PC_10
+ if (m_FrameCounter % 8 == 0) {
+ camPos = TheCamera.GetPosition();
+ m_avecReflectionsPos[0] = camPos;
+ m_avecReflectionsPos[0].y += 50.0f;
+ if (CWorld::ProcessLineOfSight(camPos, m_avecReflectionsPos[0], colpoint, ent, true, false, false, true, false, true, true))
+ m_afReflectionsDistances[0] = Distance(camPos, colpoint.point);
+ else
+ m_afReflectionsDistances[0] = 50.0f;
+ } else if ((m_FrameCounter + 1) % 8 == 0) {
+ camPos = TheCamera.GetPosition();
+ m_avecReflectionsPos[1] = camPos;
+ m_avecReflectionsPos[1].y -= 50.0f;
+ if (CWorld::ProcessLineOfSight(camPos, m_avecReflectionsPos[1], colpoint, ent, true, false, false, true, false, true, true))
+ m_afReflectionsDistances[1] = Distance(camPos, colpoint.point);
+ else
+ m_afReflectionsDistances[1] = 50.0f;
+ } else if ((m_FrameCounter + 2) % 8 == 0) {
+ camPos = TheCamera.GetPosition();
+ m_avecReflectionsPos[2] = camPos;
+ m_avecReflectionsPos[2].x -= 50.0f;
+ if (CWorld::ProcessLineOfSight(camPos, m_avecReflectionsPos[2], colpoint, ent, true, false, false, true, false, true, true))
+ m_afReflectionsDistances[2] = Distance(camPos, colpoint.point);
+ else
+ m_afReflectionsDistances[2] = 50.0f;
+ } else if ((m_FrameCounter + 3) % 8 == 0) {
+ camPos = TheCamera.GetPosition();
+ m_avecReflectionsPos[3] = camPos;
+ m_avecReflectionsPos[3].x += 50.0f;
+ if (CWorld::ProcessLineOfSight(camPos, m_avecReflectionsPos[3], colpoint, ent, true, false, false, true, false, true, true))
+ m_afReflectionsDistances[3] = Distance(camPos, colpoint.point);
+ else
+ m_afReflectionsDistances[3] = 50.0f;
+ } else if ((m_FrameCounter + 4) % 8 == 0) {
+ camPos = TheCamera.GetPosition();
+ m_avecReflectionsPos[4] = camPos;
+ m_avecReflectionsPos[4].z += 50.0f;
+ if (CWorld::ProcessVerticalLine(camPos, m_avecReflectionsPos[4].z, colpoint, ent, true, false, false, false, true, false, nil))
+ m_afReflectionsDistances[4] = colpoint.point.z - camPos.z;
+ else
+ m_afReflectionsDistances[4] = 50.0f;
+ }
+#else
if (m_FrameCounter % 8 == 0) {
camPos = TheCamera.GetPosition();
m_avecReflectionsPos[0] = camPos;
@@ -824,6 +867,7 @@ cAudioManager::UpdateReflections()
else
m_afReflectionsDistances[7] = 100.0f;
}
+#endif
}
void
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index 383644e0..c52eef8f 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -184,6 +184,24 @@ public:
VALIDATE_SIZE(cVehicleParams, 0x1C);
+#if GTA_VERSION < GTAVC_PC_10
+enum {
+ /*
+ REFLECTION_YMAX = 0, top
+ REFLECTION_YMIN = 1, bottom
+ REFLECTION_XMIN = 2, left
+ REFLECTION_XMAX = 3, right
+ REFLECTION_ZMAX = 4,
+ */
+
+ REFLECTION_TOP = 0,
+ REFLECTION_BOTTOM,
+ REFLECTION_LEFT,
+ REFLECTION_RIGHT,
+ REFLECTION_UP,
+ MAX_REFLECTIONS,
+};
+#else
enum {
REFLECTION_NORTH = 0,
REFLECTION_SOUTH,
@@ -195,6 +213,7 @@ enum {
REFLECTION_CEIL_EAST,
MAX_REFLECTIONS,
};
+#endif
enum PLAY_STATUS { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED };
enum LOADING_STATUS { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED };