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author | aap <aap@papnet.eu> | 2020-08-19 14:58:43 +0200 |
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committer | aap <aap@papnet.eu> | 2020-08-19 14:58:43 +0200 |
commit | 5ac83e4b4cb945a40bf3175b89b78965595679d2 (patch) | |
tree | 491b70213475a5df1619f2c5760b11c6a4a19179 /src | |
parent | Merge pull request #687 from Nick007J/miami (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/core/Streaming.cpp | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp index 3c32b856..b6a4f735 100644 --- a/src/core/Streaming.cpp +++ b/src/core/Streaming.cpp @@ -199,11 +199,25 @@ CStreaming::Init2(void) ms_pStreamingBuffer[1] = ms_pStreamingBuffer[0] + ms_streamingBufferSize*CDSTREAM_SECTOR_SIZE; debug("Streaming buffer size is %d sectors", ms_streamingBufferSize); + // PC only, figure out how much memory we got +#ifdef GTA_PC #define MB (1024*1024) +#ifdef FIX_BUGS + // do what gta3 does + extern size_t _dwMemAvailPhys; + ms_memoryAvailable = (_dwMemAvailPhys - 10*MB)/2; + if(ms_memoryAvailable < 65*MB) + ms_memoryAvailable = 65*MB; + desiredNumVehiclesLoaded = (int32)((ms_memoryAvailable / MB - 65) / 3 + 12); + if(desiredNumVehiclesLoaded > MAXVEHICLESLOADED) + desiredNumVehiclesLoaded = MAXVEHICLESLOADED; +#else ms_memoryAvailable = 65 * MB; desiredNumVehiclesLoaded = 25; - debug("Memory allocated to Streaming is %dMB", ms_memoryAvailable / MB); + debug("Memory allocated to Streaming is %zuMB", ms_memoryAvailable/MB); // original modifier was %d +#endif #undef MB +#endif // find island LODs |