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author | aap <aap@papnet.eu> | 2021-02-28 19:07:46 +0100 |
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committer | aap <aap@papnet.eu> | 2021-02-28 19:07:46 +0100 |
commit | 6122f6980b056cc3f777606e75c7db62531369db (patch) | |
tree | 23bf88d286f9827721e264f4273ca635528f1a54 /src | |
parent | fix postfx fix (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/core/main.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/core/main.cpp b/src/core/main.cpp index a38fe72a..2221b691 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -1281,11 +1281,13 @@ void RenderEffects_new(void) { PUSH_RENDERGROUP("RenderEffects_new"); +/* // stupid to do this before the whole world is drawn! CShadows::RenderStaticShadows(); // CRenderer::GenerateEnvironmentMap CShadows::RenderStoredShadows(); CSkidmarks::Render(); CRubbish::Render(); +*/ // these aren't really effects DefinedState(); @@ -1308,6 +1310,13 @@ if(gbRenderFadingInEntities) CRenderer::RenderFadingInEntities(); // actual effects here + + // from above + CShadows::RenderStaticShadows(); + CShadows::RenderStoredShadows(); + CSkidmarks::Render(); + CRubbish::Render(); + CGlass::Render(); // CMattRenderer::ResetRenderStates DefinedState(); |