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authorSergeanur <s.anureev@yandex.ua>2021-01-02 11:50:28 +0100
committerSergeanur <s.anureev@yandex.ua>2021-01-02 11:51:09 +0100
commite7c46ac6587f664ee0531af8e1dd1159fe738979 (patch)
tree4e40b4ad6602fcdb1d1b392611bcd3772d8b2ec1 /src
parentincrease screen droplet splash dist (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/core/ControllerConfig.cpp86
-rw-r--r--src/render/Font.cpp67
-rw-r--r--src/render/Font.h4
3 files changed, 104 insertions, 53 deletions
diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp
index fe865865..b2dad358 100644
--- a/src/core/ControllerConfig.cpp
+++ b/src/core/ControllerConfig.cpp
@@ -2354,15 +2354,15 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act
#define VFB(b)
#endif
-#define CONTROLLER_BUTTONS(T, O, X, Q, L1, L2, L3, R1, R2, R3, SELECT) \
+#define CONTROLLER_BUTTONS(T, O, X, Q, L1, L2, L3, R1, R2, R3, SELECT, RSL, RSR) \
{{ \
O, /* PED_FIREWEAPON */ \
R2, /* PED_CYCLE_WEAPON_RIGHT */ \
L2, /* PED_CYCLE_WEAPON_LEFT */ \
nil, /* GO_FORWARD */ \
nil, /* GO_BACK */ \
- nil, /* GO_LEFT */ \
- nil, /* GO_RIGHT */ \
+ LEFT, /* GO_LEFT */ \
+ RIGHT, /* GO_RIGHT */ \
Q, /* PED_SNIPER_ZOOM_IN */ \
X, /* PED_SNIPER_ZOOM_OUT */ \
T, /* VEHICLE_ENTER_EXIT */ \
@@ -2370,6 +2370,8 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act
Q, /* PED_JUMPING */ \
X, /* PED_SPRINT */ \
R3, /* PED_LOOKBEHIND */ \
+ L3, /* PED_DUCK */ \
+ L1, /* PED_ANSWER_PHONE */ \
VFB(O) /* VEHICLE_FIREWEAPON */ \
X, /* VEHICLE_ACCELERATE */ \
Q, /* VEHICLE_BRAKE */ \
@@ -2382,10 +2384,10 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act
L2, /* VEHICLE_LOOKLEFT */ \
R2, /* VEHICLE_LOOKRIGHT */ \
nil, /* VEHICLE_LOOKBEHIND */ \
- nil, /* VEHICLE_TURRETLEFT */ \
- nil, /* VEHICLE_TURRETRIGHT */ \
- nil, /* VEHICLE_TURRETUP */ \
- nil, /* VEHICLE_TURRETDOWN */ \
+ RSL, /* VEHICLE_TURRETLEFT */ \
+ RSR, /* VEHICLE_TURRETRIGHT */ \
+ UP, /* VEHICLE_TURRETUP */ \
+ DOWN, /* VEHICLE_TURRETDOWN */ \
L2, /* PED_CYCLE_TARGET_LEFT */ \
R2, /* PED_CYCLE_TARGET_RIGHT */ \
L1, /* PED_CENTER_CAMERA_BEHIND_PLAYER */ \
@@ -2397,6 +2399,7 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act
nil, /* TOGGLE_DPAD */ \
nil, /* SWITCH_DEBUG_CAM_ON */ \
nil, /* TAKE_SCREEN_SHOT */ \
+ nil, /* UNKNOWN_ACTION */ \
nil, /* SHOW_MOUSE_POINTER_TOGGLE */ \
}, \
{ \
@@ -2405,8 +2408,8 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act
L2, /* PED_CYCLE_WEAPON_LEFT */ \
nil, /* GO_FORWARD */ \
nil, /* GO_BACK */ \
- nil, /* GO_LEFT */ \
- nil, /* GO_RIGHT */ \
+ LEFT, /* GO_LEFT */ \
+ RIGHT, /* GO_RIGHT */ \
Q, /* PED_SNIPER_ZOOM_IN */ \
X, /* PED_SNIPER_ZOOM_OUT */ \
T, /* VEHICLE_ENTER_EXIT */ \
@@ -2414,6 +2417,8 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act
Q, /* PED_JUMPING */ \
X, /* PED_SPRINT */ \
R3, /* PED_LOOKBEHIND */ \
+ L3, /* PED_DUCK */ \
+ L1, /* PED_ANSWER_PHONE */ \
VFB(O) /* VEHICLE_FIREWEAPON */ \
X, /* VEHICLE_ACCELERATE */ \
Q, /* VEHICLE_BRAKE */ \
@@ -2426,10 +2431,10 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act
L2, /* VEHICLE_LOOKLEFT */ \
R2, /* VEHICLE_LOOKRIGHT */ \
nil, /* VEHICLE_LOOKBEHIND */ \
- nil, /* VEHICLE_TURRETLEFT */ \
- nil, /* VEHICLE_TURRETRIGHT */ \
- nil, /* VEHICLE_TURRETUP */ \
- nil, /* VEHICLE_TURRETDOWN */ \
+ RSL, /* VEHICLE_TURRETLEFT */ \
+ RSR, /* VEHICLE_TURRETRIGHT */ \
+ UP, /* VEHICLE_TURRETUP */ \
+ DOWN, /* VEHICLE_TURRETDOWN */ \
L2, /* PED_CYCLE_TARGET_LEFT */ \
R2, /* PED_CYCLE_TARGET_RIGHT */ \
L1, /* PED_CENTER_CAMERA_BEHIND_PLAYER */ \
@@ -2441,6 +2446,7 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act
nil, /* TOGGLE_DPAD */ \
nil, /* SWITCH_DEBUG_CAM_ON */ \
nil, /* TAKE_SCREEN_SHOT */ \
+ nil, /* UNKNOWN_ACTION */ \
nil, /* SHOW_MOUSE_POINTER_TOGGLE */ \
}, \
{ \
@@ -2449,8 +2455,8 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act
L2, /* PED_CYCLE_WEAPON_LEFT */ \
nil, /* GO_FORWARD */ \
nil, /* GO_BACK */ \
- nil, /* GO_LEFT */ \
- nil, /* GO_RIGHT */ \
+ LEFT, /* GO_LEFT */ \
+ RIGHT, /* GO_RIGHT */ \
T, /* PED_SNIPER_ZOOM_IN */ \
Q, /* PED_SNIPER_ZOOM_OUT */ \
L1, /* VEHICLE_ENTER_EXIT */ \
@@ -2458,6 +2464,8 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act
Q, /* PED_JUMPING */ \
O, /* PED_SPRINT */ \
R3, /* PED_LOOKBEHIND */ \
+ L3, /* PED_DUCK */ \
+ L1, /* PED_ANSWER_PHONE */ \
VFB(O) /* VEHICLE_FIREWEAPON */ \
X, /* VEHICLE_ACCELERATE */ \
Q, /* VEHICLE_BRAKE */ \
@@ -2470,10 +2478,10 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act
L2, /* VEHICLE_LOOKLEFT */ \
R2, /* VEHICLE_LOOKRIGHT */ \
nil, /* VEHICLE_LOOKBEHIND */ \
- nil, /* VEHICLE_TURRETLEFT */ \
- nil, /* VEHICLE_TURRETRIGHT */ \
- nil, /* VEHICLE_TURRETUP */ \
- nil, /* VEHICLE_TURRETDOWN */ \
+ RSL, /* VEHICLE_TURRETLEFT */ \
+ RSR, /* VEHICLE_TURRETRIGHT */ \
+ UP, /* VEHICLE_TURRETUP */ \
+ DOWN, /* VEHICLE_TURRETDOWN */ \
L2, /* PED_CYCLE_TARGET_LEFT */ \
R2, /* PED_CYCLE_TARGET_RIGHT */ \
T, /* PED_CENTER_CAMERA_BEHIND_PLAYER */ \
@@ -2485,6 +2493,7 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act
nil, /* TOGGLE_DPAD */ \
nil, /* SWITCH_DEBUG_CAM_ON */ \
nil, /* TAKE_SCREEN_SHOT */ \
+ nil, /* UNKNOWN_ACTION */ \
nil, /* SHOW_MOUSE_POINTER_TOGGLE */ \
}, \
{ \
@@ -2493,8 +2502,8 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act
L2, /* PED_CYCLE_WEAPON_LEFT */ \
nil, /* GO_FORWARD */ \
nil, /* GO_BACK */ \
- nil, /* GO_LEFT */ \
- nil, /* GO_RIGHT */ \
+ LEFT, /* GO_LEFT */ \
+ RIGHT, /* GO_RIGHT */ \
Q, /* PED_SNIPER_ZOOM_IN */ \
X, /* PED_SNIPER_ZOOM_OUT */ \
T, /* VEHICLE_ENTER_EXIT */ \
@@ -2502,6 +2511,8 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act
Q, /* PED_JUMPING */ \
X, /* PED_SPRINT */ \
R3, /* PED_LOOKBEHIND */ \
+ L3, /* PED_DUCK */ \
+ L1, /* PED_ANSWER_PHONE */ \
VFB(R1) /* VEHICLE_FIREWEAPON */ \
nil, /* VEHICLE_ACCELERATE */ \
nil, /* VEHICLE_BRAKE */ \
@@ -2514,10 +2525,10 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act
L2, /* VEHICLE_LOOKLEFT */ \
R2, /* VEHICLE_LOOKRIGHT */ \
nil, /* VEHICLE_LOOKBEHIND */ \
- nil, /* VEHICLE_TURRETLEFT */ \
- nil, /* VEHICLE_TURRETRIGHT */ \
- nil, /* VEHICLE_TURRETUP */ \
- nil, /* VEHICLE_TURRETDOWN */ \
+ RSL, /* VEHICLE_TURRETLEFT */ \
+ RSR, /* VEHICLE_TURRETRIGHT */ \
+ UP, /* VEHICLE_TURRETUP */ \
+ DOWN, /* VEHICLE_TURRETDOWN */ \
L2, /* PED_CYCLE_TARGET_LEFT */ \
R2, /* PED_CYCLE_TARGET_RIGHT */ \
O, /* PED_CENTER_CAMERA_BEHIND_PLAYER */ \
@@ -2529,14 +2540,26 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act
nil, /* TOGGLE_DPAD */ \
nil, /* SWITCH_DEBUG_CAM_ON */ \
nil, /* TAKE_SCREEN_SHOT */ \
+ nil, /* UNKNOWN_ACTION */ \
nil, /* SHOW_MOUSE_POINTER_TOGGLE */ \
}}
+#ifdef BUTTON_ICONS
+#define UP "~U~"
+#define DOWN "~D~"
+#define LEFT "~<~"
+#define RIGHT "~>~"
+#else
+#define UP "UP"
+#define DOWN "DOWN"
+#define LEFT "LEFT"
+#define RIGHT "RIGHT"
+#endif
-const char *XboxButtons_noIcons[][MAX_CONTROLLERACTIONS] = CONTROLLER_BUTTONS("Y", "B", "A", "X", "LB", "LT", "LS", "RB", "RT", "RS", "BACK");
+const char *XboxButtons_noIcons[][MAX_CONTROLLERACTIONS] = CONTROLLER_BUTTONS("Y", "B", "A", "X", "LB", "LT", "LS", "RB", "RT", "RS", "BACK", "right stick left", "right stick right");
#ifdef BUTTON_ICONS
-const char *XboxButtons[][MAX_CONTROLLERACTIONS] = CONTROLLER_BUTTONS("~T~", "~O~", "~X~", "~Q~", "~K~", "~M~", "~A~", "~J~", "~V~", "~C~", "BACK");
+const char *XboxButtons[][MAX_CONTROLLERACTIONS] = CONTROLLER_BUTTONS("~T~", "~O~", "~X~", "~Q~", "~K~", "~M~", "~A~", "~J~", "~V~", "~C~", "BACK", "~(~", "~)~");
#endif
@@ -2558,11 +2581,11 @@ const char *XboxButtons[][MAX_CONTROLLERACTIONS] = CONTROLLER_BUTTONS("~T~", "~O
#endif
const char *PlayStationButtons_noIcons[][MAX_CONTROLLERACTIONS] =
- CONTROLLER_BUTTONS(PS2_TRIANGLE, PS2_CIRCLE, PS2_CROSS, PS2_SQUARE, "L1", "L2", "L3", "R1", "R2", "R3", "SELECT");
+ CONTROLLER_BUTTONS(PS2_TRIANGLE, PS2_CIRCLE, PS2_CROSS, PS2_SQUARE, "L1", "L2", "L3", "R1", "R2", "R3", "SELECT", "right stick left", "right stick right");
#ifdef BUTTON_ICONS
const char *PlayStationButtons[][MAX_CONTROLLERACTIONS] =
- CONTROLLER_BUTTONS(PS2_TRIANGLE, PS2_CIRCLE, PS2_CROSS, PS2_SQUARE, "~K~", "~M~", "~A~", "~J~", "~V~", "~C~", "SELECT");
+ CONTROLLER_BUTTONS(PS2_TRIANGLE, PS2_CIRCLE, PS2_CROSS, PS2_SQUARE, "~K~", "~M~", "~A~", "~J~", "~V~", "~C~", "SELECT", "~(~", "~)~");
#endif
#undef PS2_TRIANGLE
@@ -2570,6 +2593,11 @@ const char *PlayStationButtons[][MAX_CONTROLLERACTIONS] =
#undef PS2_CROSS
#undef PS2_SQUARE
+#undef UP
+#undef DOWN
+#undef LEFT
+#undef RIGHT
+
#undef CONTROLLER_BUTTONS
#undef VFB
diff --git a/src/render/Font.cpp b/src/render/Font.cpp
index d6a06db8..3517031d 100644
--- a/src/render/Font.cpp
+++ b/src/render/Font.cpp
@@ -297,12 +297,10 @@ CFont::Initialise(void)
CTxdStore::AddRef(ButtonsSlot);
CTxdStore::PushCurrentTxd();
CTxdStore::SetCurrentTxd(ButtonsSlot);
-#if 0 // unused
- ButtonSprite[BUTTON_UP].SetTexture("up");
- ButtonSprite[BUTTON_DOWN].SetTexture("down");
- ButtonSprite[BUTTON_LEFT].SetTexture("left");
- ButtonSprite[BUTTON_RIGHT].SetTexture("right");
-#endif
+ ButtonSprite[BUTTON_UP].SetTexture("thumblyu");
+ ButtonSprite[BUTTON_DOWN].SetTexture("thumblyd");
+ ButtonSprite[BUTTON_LEFT].SetTexture("thumblxl");
+ ButtonSprite[BUTTON_RIGHT].SetTexture("thumblxr");
ButtonSprite[BUTTON_CROSS].SetTexture("cross");
ButtonSprite[BUTTON_CIRCLE].SetTexture("circle");
ButtonSprite[BUTTON_SQUARE].SetTexture("square");
@@ -313,6 +311,8 @@ CFont::Initialise(void)
ButtonSprite[BUTTON_R1].SetTexture("r1");
ButtonSprite[BUTTON_R2].SetTexture("r2");
ButtonSprite[BUTTON_R3].SetTexture("r3");
+ ButtonSprite[BUTTON_RSTICK_LEFT].SetTexture("thumbrxl");
+ ButtonSprite[BUTTON_RSTICK_RIGHT].SetTexture("thumbrxr");
CTxdStore::PopCurrentTxd();
}
#endif // BUTTON_ICONS
@@ -411,9 +411,12 @@ CFont::DrawButton(float x, float y)
rect.bottom = Details.scaleY * 19.0f + y;
int vertexAlphaState;
+ void *raster;
RwRenderStateGet(rwRENDERSTATEVERTEXALPHAENABLE, &vertexAlphaState);
+ RwRenderStateGet(rwRENDERSTATETEXTURERASTER, &raster);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
ButtonSprite[PS2Symbol].Draw(rect, CRGBA(255, 255, 255, Details.color.a));
+ RwRenderStateSet(rwRENDERSTATETEXTURERASTER, raster);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)vertexAlphaState);
}
}
@@ -926,14 +929,6 @@ CFont::PrintString(float x, float y, wchar *start, wchar *&end, float spwidth, f
if (Details.slant != 0.0f && !IsJapanese())
y = (Details.slantRefX - x) * Details.slant + Details.slantRefY;
-#ifdef BUTTON_ICONS
- if (PS2Symbol != BUTTON_NONE) {
- DrawButton(x, y);
- x += Details.scaleY * 17.0f;
- PS2Symbol = BUTTON_NONE;
- }
-#endif
-
PrintChar(x, y, c);
x += GetCharacterSize(c);
if (c == 0 && (!NewLine || !IsJapanese())) // space
@@ -1132,12 +1127,10 @@ CFont::GetStringWidth(wchar *s, bool spaces)
s++;
#ifdef BUTTON_ICONS
switch (*s) {
-#if 0 // unused
case 'U':
case 'D':
case '<':
case '>':
-#endif
case 'X':
case 'O':
case 'Q':
@@ -1148,6 +1141,8 @@ CFont::GetStringWidth(wchar *s, bool spaces)
case 'J':
case 'V':
case 'C':
+ case '(':
+ case ')':
w += 17.0f * Details.scaleY;
break;
default:
@@ -1170,12 +1165,10 @@ CFont::GetStringWidth(wchar *s, bool spaces)
s++;
#ifdef BUTTON_ICONS
switch (*s) {
-#if 0 // unused
case 'U':
case 'D':
case '<':
case '>':
-#endif
case 'X':
case 'O':
case 'Q':
@@ -1186,6 +1179,8 @@ CFont::GetStringWidth(wchar *s, bool spaces)
case 'J':
case 'V':
case 'C':
+ case '(':
+ case ')':
w += 17.0f * Details.scaleY;
break;
default:
@@ -1280,12 +1275,10 @@ CFont::ParseToken(wchar *s, bool japShit)
case 'w': SetColor(CRGBA(175, 175, 175, 255)); break;
case 'y': SetColor(CRGBA(210, 196, 106, 255)); break;
#ifdef BUTTON_ICONS
-#if 0 // unused
case 'U': PS2Symbol = BUTTON_UP; break;
case 'D': PS2Symbol = BUTTON_DOWN; break;
case '<': PS2Symbol = BUTTON_LEFT; break;
case '>': PS2Symbol = BUTTON_RIGHT; break;
-#endif
case 'X': PS2Symbol = BUTTON_CROSS; break;
case 'O': PS2Symbol = BUTTON_CIRCLE; break;
case 'Q': PS2Symbol = BUTTON_SQUARE; break;
@@ -1296,6 +1289,8 @@ CFont::ParseToken(wchar *s, bool japShit)
case 'J': PS2Symbol = BUTTON_R1; break;
case 'V': PS2Symbol = BUTTON_R2; break;
case 'C': PS2Symbol = BUTTON_R3; break;
+ case '(': PS2Symbol = BUTTON_RSTICK_LEFT; break;
+ case ')': PS2Symbol = BUTTON_RSTICK_RIGHT; break;
#endif
}
} else if (IsJapanese()) {
@@ -1342,12 +1337,10 @@ CFont::ParseToken(wchar *s)
#endif
case 'y': SetColor(CRGBA(255, 227, 79, 255)); Details.anonymous_23 = true; break;
#ifdef BUTTON_ICONS
-#if 0 // unused
case 'U': PS2Symbol = BUTTON_UP; break;
case 'D': PS2Symbol = BUTTON_DOWN; break;
case '<': PS2Symbol = BUTTON_LEFT; break;
case '>': PS2Symbol = BUTTON_RIGHT; break;
-#endif
case 'X': PS2Symbol = BUTTON_CROSS; break;
case 'O': PS2Symbol = BUTTON_CIRCLE; break;
case 'Q': PS2Symbol = BUTTON_SQUARE; break;
@@ -1358,6 +1351,8 @@ CFont::ParseToken(wchar *s)
case 'J': PS2Symbol = BUTTON_R1; break;
case 'V': PS2Symbol = BUTTON_R2; break;
case 'C': PS2Symbol = BUTTON_R3; break;
+ case '(': PS2Symbol = BUTTON_RSTICK_LEFT; break;
+ case ')': PS2Symbol = BUTTON_RSTICK_RIGHT; break;
#endif
}
while(*s != '~') s++;
@@ -1450,6 +1445,24 @@ CFont::ParseToken(wchar* str, CRGBA &color, bool &flash, bool &bold)
color.g = 227;
color.b = 79;
break;
+#ifdef BUTTON_ICONS
+ case 'U': PS2Symbol = BUTTON_UP; break;
+ case 'D': PS2Symbol = BUTTON_DOWN; break;
+ case '<': PS2Symbol = BUTTON_LEFT; break;
+ case '>': PS2Symbol = BUTTON_RIGHT; break;
+ case 'X': PS2Symbol = BUTTON_CROSS; break;
+ case 'O': PS2Symbol = BUTTON_CIRCLE; break;
+ case 'Q': PS2Symbol = BUTTON_SQUARE; break;
+ case 'T': PS2Symbol = BUTTON_TRIANGLE; break;
+ case 'K': PS2Symbol = BUTTON_L1; break;
+ case 'M': PS2Symbol = BUTTON_L2; break;
+ case 'A': PS2Symbol = BUTTON_L3; break;
+ case 'J': PS2Symbol = BUTTON_R1; break;
+ case 'V': PS2Symbol = BUTTON_R2; break;
+ case 'C': PS2Symbol = BUTTON_R3; break;
+ case '(': PS2Symbol = BUTTON_RSTICK_LEFT; break;
+ case ')': PS2Symbol = BUTTON_RSTICK_RIGHT; break;
+#endif
default:
break;
}
@@ -1503,7 +1516,17 @@ CFont::RenderFontBuffer()
color = RenderState.color;
}
if (*pRenderStateBufPointer.pStr == '~') {
+#ifdef BUTTON_ICONS
+ PS2Symbol = BUTTON_NONE;
+#endif
pRenderStateBufPointer.pStr = ParseToken(pRenderStateBufPointer.pStr, color, bFlash, bBold);
+#ifdef BUTTON_ICONS
+ if(PS2Symbol != BUTTON_NONE) {
+ DrawButton(textPosX, textPosY);
+ textPosX += Details.scaleY * 17.0f;
+ PS2Symbol = BUTTON_NONE;
+ }
+#endif
if (bFlash) {
if (CTimer::GetTimeInMilliseconds() - Details.nFlashTimer > 300) {
Details.bFlashState = !Details.bFlashState;
diff --git a/src/render/Font.h b/src/render/Font.h
index d61ca6e7..36424bf5 100644
--- a/src/render/Font.h
+++ b/src/render/Font.h
@@ -95,12 +95,10 @@ enum
enum
{
BUTTON_NONE = -1,
-#if 0 // unused
BUTTON_UP,
BUTTON_DOWN,
BUTTON_LEFT,
BUTTON_RIGHT,
-#endif
BUTTON_CROSS,
BUTTON_CIRCLE,
BUTTON_SQUARE,
@@ -111,6 +109,8 @@ enum
BUTTON_R1,
BUTTON_R2,
BUTTON_R3,
+ BUTTON_RSTICK_LEFT,
+ BUTTON_RSTICK_RIGHT,
MAX_BUTTON_ICONS
};
#endif // BUTTON_ICONS