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-rw-r--r--src/control/Darkel.cpp6
-rw-r--r--src/control/Garages.cpp2
-rw-r--r--src/control/Pickups.cpp2
-rw-r--r--src/control/Replay.cpp2
-rw-r--r--src/control/SceneEdit.cpp4
-rw-r--r--src/control/Script.cpp4
-rw-r--r--src/core/Debug.cpp6
-rw-r--r--src/core/Frontend.cpp26
-rw-r--r--src/core/Pad.cpp4
-rw-r--r--src/core/common.h2
-rw-r--r--src/core/main.cpp4
-rw-r--r--src/core/timebars.cpp2
-rw-r--r--src/entities/Physical.cpp7
-rw-r--r--src/math/Matrix.h4
-rw-r--r--src/peds/Ped.cpp6
-rw-r--r--src/peds/PlayerPed.cpp8
-rw-r--r--src/render/Console.cpp2
-rw-r--r--src/render/Font.cpp12
-rw-r--r--src/render/Font.h2
-rw-r--r--src/render/Hud.cpp16
-rw-r--r--src/render/SpecialFX.cpp2
-rw-r--r--src/rw/TexRead.cpp2
-rw-r--r--src/vehicles/CarGen.cpp2
-rw-r--r--src/vehicles/Plane.cpp4
-rw-r--r--src/vehicles/Train.cpp4
-rw-r--r--src/vehicles/Vehicle.cpp5
26 files changed, 88 insertions, 52 deletions
diff --git a/src/control/Darkel.cpp b/src/control/Darkel.cpp
index b6489ef2..f00486e8 100644
--- a/src/control/Darkel.cpp
+++ b/src/control/Darkel.cpp
@@ -75,7 +75,7 @@ CDarkel::DrawMessages()
CFont::SetScale(SCREEN_SCALE_X(1.3f), SCREEN_SCALE_Y(1.3f));
CFont::SetJustifyOff();
CFont::SetColor(CRGBA(255, 255, 128, CalcFade(timePassedSinceStart, 3000, 11000)));
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
if (pStartMessage) {
CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, pStartMessage);
}
@@ -85,7 +85,7 @@ CDarkel::DrawMessages()
CFont::SetScale(SCREEN_SCALE_X(1.3f), SCREEN_SCALE_Y(1.3f));
CFont::SetJustifyOff();
CFont::SetColor(CRGBA(255, 255, 128, CalcFade(timePassedSinceStart, 0, 8000)));
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
if (pStartMessage) {
CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, pStartMessage);
}
@@ -125,7 +125,7 @@ CDarkel::DrawMessages()
CFont::SetScale(SCREEN_SCALE_X(1.5f), SCREEN_SCALE_Y(1.5f));
CFont::SetJustifyOff();
CFont::SetColor(CRGBA(128, 255, 128, CalcFade(timePassedSinceStart, 0, 5000)));
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
int y = SCREEN_HEIGHT / 2 + SCREEN_SCALE_Y(25.0f - timePassedSinceStart * 0.01f);
CFont::PrintString(SCREEN_WIDTH / 2, y, TheText.Get("KF_3"));
}
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index 64ebddfe..5d459b43 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -1337,7 +1337,7 @@ void CGarages::PrintMessages()
CFont::SetBackgroundOff();
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(50.0f));
CFont::SetCentreOn();
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); // TODO(MIAMI): redo it
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetColor(CRGBA(0, 0, 0, 255));
#if defined(PS2) || defined (FIX_BUGS)
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index 3ac1bb4a..2de30a0a 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -992,7 +992,7 @@ CPickups::RenderPickUpText()
CFont::SetColor(CRGBA(aMessages[i].m_color.red, aMessages[i].m_color.green, aMessages[i].m_color.blue, aMessages[i].m_color.alpha));
CFont::SetBackGroundOnlyTextOff();
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
CFont::PrintString(aMessages[i].m_pos.x, aMessages[i].m_pos.y, strToPrint);
}
NumMessages = 0;
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp
index 28b999f8..6f9ad156 100644
--- a/src/control/Replay.cpp
+++ b/src/control/Replay.cpp
@@ -1605,7 +1605,7 @@ void CReplay::Display()
CFont::SetScale(SCREEN_SCALE_X(1.5f), SCREEN_SCALE_Y(1.5f));
CFont::SetAlignment(ALIGN_LEFT);
CFont::SetColor(CRGBA(255, 255, 200, 200));
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
if (Mode == MODE_PLAYBACK)
CFont::PrintString(SCREEN_SCALE_X(63.5f), SCREEN_SCALE_Y(30.0f), TheText.Get("REPLAY"));
}
diff --git a/src/control/SceneEdit.cpp b/src/control/SceneEdit.cpp
index f7dcaa3c..535f6bec 100644
--- a/src/control/SceneEdit.cpp
+++ b/src/control/SceneEdit.cpp
@@ -269,7 +269,7 @@ void CSceneEdit::Draw(void)
CFont::SetRightJustifyWrap(0.0f);
CFont::SetBackGroundOnlyTextOff();
#ifdef FIX_BUGS
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
CFont::SetPropOn();
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
CFont::SetDropShadowPosition(1);
@@ -292,7 +292,7 @@ void CSceneEdit::Draw(void)
CFont::SetCentreOff();
CFont::SetScale(SCREEN_SCALE_X(0.7f), SCREEN_SCALE_Y(0.7f));
#ifdef FIX_BUGS
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
#else
CFont::SetFontStyle(FONT_HEADING);
#endif
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index a2c60872..76264617 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -14288,7 +14288,11 @@ void CTheScripts::UpdateObjectIndices()
if (!pModel)
continue;
strcpy(name, pModel->GetName());
+#ifdef FIX_BUGS
+ for (int k = 0; k < USED_OBJECT_NAME_LENGTH && name[k]; k++)
+#else
for (int k = 0; k < USED_OBJECT_NAME_LENGTH; k++)
+#endif
name[k] = toupper(name[k]);
if (strcmp(name, UsedObjectArray[i].name) == 0) {
found = true;
diff --git a/src/core/Debug.cpp b/src/core/Debug.cpp
index e794dcaf..e319388c 100644
--- a/src/core/Debug.cpp
+++ b/src/core/Debug.cpp
@@ -55,7 +55,7 @@ CDebug::DebugDisplayTextBuffer()
CFont::SetJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetBackGroundOnlyTextOff();
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
#else
// this is not even readable
CFont::SetPropOff();
@@ -65,7 +65,7 @@ CDebug::DebugDisplayTextBuffer()
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetBackGroundOnlyTextOff();
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
CFont::SetPropOff();
#endif
do {
@@ -113,7 +113,7 @@ CDebug::DisplayScreenStrings()
CFont::SetRightJustifyWrap(0.0f);
CFont::SetWrapx(9999.0f);
CFont::SetBackGroundOnlyTextOff();
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
for(i = 0; i < ms_nScreenStrs; i++){
/*
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 2b5a7edd..c4af9ce6 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -826,7 +826,7 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENULABEL_X_MARGIN));
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENULABEL_WIDTH));
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetScale(MENU_X(BIGTEXT2_X_SCALE), MENU_Y(BIGTEXT2_Y_SCALE));
CFont::SetRightJustifyOff();
@@ -911,7 +911,7 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
wchar* leftText;
if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) {
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetScale(MENU_X(MEDIUMTEXT_X_SCALE), MENU_Y(MEDIUMTEXT_Y_SCALE));
CFont::SetDropShadowPosition(0);
} else {
@@ -1255,7 +1255,7 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
CFont::SetCentreOff();
CFont::SetRightJustifyOn();
if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) {
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetScale(MENU_X(MEDIUMTEXT_X_SCALE), MENU_Y(MEDIUMTEXT_Y_SCALE));
} else {
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
@@ -1720,7 +1720,7 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
CFont::SetRightJustifyOff();
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
if (!m_bKeyIsOK)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
@@ -1733,7 +1733,7 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_CIG")); // BACKSPACE TO CLEAR - LMB,RETURN TO CHANGE
CFont::SetRightJustifyOff();
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
m_bKeyIsOK = false;
m_bKeyChangeNotProcessed = false;
}
@@ -1745,7 +1745,7 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_EIG")); // CANNOT SET A CONTROL FOR THIS ACTION
CFont::SetRightJustifyOff();
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
}
}
}
@@ -1918,7 +1918,7 @@ CMenuManager::DrawControllerSetupScreen()
CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CCR"));
CFont::SetRightJustifyOff();
CFont::SetScale(MENU_X_LEFT_ALIGNED(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
int yStart;
if (m_ControlMethod == CONTROL_CLASSIC)
yStart = CONTSETUP_LIST_HEADER_HEIGHT + 29;
@@ -2221,7 +2221,7 @@ CMenuManager::DrawBackground()
if (CheckHover(xStart, xStart + optionWidth, optionTop, optionBottom))
hoveredBottomBarOption = i;
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetScale(MENU_X(0.35f), MENU_Y(0.7f));
CFont::SetRightJustifyOff();
if (hoveredBottomBarOption == i && hoveredBottomBarOption != curBottomBarOption)
@@ -2626,7 +2626,7 @@ CMenuManager::DrawPlayerSetupScreen()
// Skin list
CFont::SetRightJustifyOff();
CFont::SetScale(MENU_X(PLAYERSETUP_ROW_TEXT_X_SCALE), MENU_Y(PLAYERSETUP_ROW_TEXT_Y_SCALE));
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
if (m_nSkinsTotal > 0) {
for (m_pSelectedSkin = m_pSkinListHead.nextSkin; m_pSelectedSkin->skinId != m_nFirstVisibleRowOnList;
m_pSelectedSkin = m_pSelectedSkin->nextSkin);
@@ -3281,7 +3281,7 @@ CMenuManager::SmallMessageScreen(const char* text)
CFont::SetJustifyOn();
CFont::SetBackGroundOnlyTextOn();
CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(95.0f), SCREEN_SCALE_FROM_BOTTOM(165.0f), SCREEN_SCALE_FROM_RIGHT(95.0f), SCREEN_SCALE_Y(115.0f)), CRGBA(50, 50, 50, FadeIn(210)));
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetCentreSize(SCREEN_SCALE_X(430.0f));
CFont::SetCentreOn();
CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
@@ -3293,7 +3293,7 @@ void
CMenuManager::PrintBriefs()
{
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetRightJustifyOff();
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why
@@ -3345,7 +3345,7 @@ CMenuManager::PrintStats()
{
int rowNum = ConstructStatLine(99999);
#ifdef GTA3_1_1_PATCH
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
#endif
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why
float nextYChange, y, alphaMult;
@@ -5338,7 +5338,7 @@ CMenuManager::PrintMap(void)
CRGBA(MAPINFOBOX_COLOR.r, MAPINFOBOX_COLOR.g, MAPINFOBOX_COLOR.b, MAPINFOBOX_COLOR.a));
CFont::SetScale(MENU_X(0.4f), MENU_Y(0.7f));
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
float nextX = MENU_X(30.0f), nextY = 95.0f;
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index a475bf7b..204d9a18 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -2517,7 +2517,7 @@ void CPad::PrintErrorMessage(void)
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetColor(CRGBA(255, 255, 200, 200));
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
CFont::PrintString
(
SCREEN_WIDTH / 2,
@@ -2534,7 +2534,7 @@ void CPad::PrintErrorMessage(void)
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetColor(CRGBA(255, 255, 200, 200));
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
CFont::PrintString
(
SCREEN_WIDTH / 2,
diff --git a/src/core/common.h b/src/core/common.h
index cc570bef..eb43d8d5 100644
--- a/src/core/common.h
+++ b/src/core/common.h
@@ -405,7 +405,7 @@ inline T *WriteSaveBuf(uint8 *&buf, const T &value)
WriteSaveBuf(buf, b);\
WriteSaveBuf(buf, c);\
WriteSaveBuf(buf, d);\
- WriteSaveBuf(buf, size);
+ WriteSaveBuf<uint32>(buf, size);
#define CheckSaveHeader(buf,a,b,c,d,size)\
assert(ReadSaveBuf<char>(buf) == a);\
diff --git a/src/core/main.cpp b/src/core/main.cpp
index 547d3b37..6ffaabf6 100644
--- a/src/core/main.cpp
+++ b/src/core/main.cpp
@@ -514,7 +514,7 @@ LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
CFont::SetScale(SCREEN_SCALE_X(0.75f), yscale);
CFont::SetPropOn();
CFont::SetRightJustifyOff();
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
CFont::SetColor(CRGBA(255, 255, 255, 255));
AsciiToUnicode(str1, tmpstr);
CFont::PrintString(hpos, top, tmpstr);
@@ -711,7 +711,7 @@ DisplayGameDebugText()
CFont::SetPropOn();
CFont::SetBackgroundOff();
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
CFont::SetScale(SCREEN_SCALE_X(0.5f), SCREEN_SCALE_Y(0.5f));
CFont::SetCentreOff();
CFont::SetRightJustifyOff();
diff --git a/src/core/timebars.cpp b/src/core/timebars.cpp
index 6b841a5c..884feffd 100644
--- a/src/core/timebars.cpp
+++ b/src/core/timebars.cpp
@@ -92,7 +92,7 @@ void tbDisplay()
CFont::SetWrapx(640.0f);
CFont::SetRightJustifyOff();
CFont::SetPropOn();
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
sprintf(temp, "FPS: %.2f", Diag_GetFPS());
AsciiToUnicode(temp, wtemp);
CFont::SetColor(CRGBA(255, 255, 255, 255));
diff --git a/src/entities/Physical.cpp b/src/entities/Physical.cpp
index 332d3d81..090eae6b 100644
--- a/src/entities/Physical.cpp
+++ b/src/entities/Physical.cpp
@@ -27,6 +27,10 @@ CPhysical::CPhysical(void)
{
int i;
+#ifdef FIX_BUGS
+ m_nLastTimeCollided = 0;
+#endif
+
m_fForceMultiplier = 1.0f;
m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
m_vecTurnSpeed = CVector(0.0f, 0.0f, 0.0f);
@@ -68,6 +72,9 @@ CPhysical::CPhysical(void)
m_phy_flagA20 = false;
+#ifdef FIX_BUGS
+ m_nSurfaceTouched = SURFACE_DEFAULT;
+#endif
m_nZoneLevel = LEVEL_NONE;
bIsFrozen = false;
diff --git a/src/math/Matrix.h b/src/math/Matrix.h
index 46789c94..2d721e93 100644
--- a/src/math/Matrix.h
+++ b/src/math/Matrix.h
@@ -30,7 +30,11 @@ public:
RwMatrixDestroy(m_attachment);
}
void Attach(RwMatrix *matrix, bool owner = false){
+#ifdef FIX_BUGS
+ if(m_attachment && m_hasRwMatrix)
+#else
if(m_hasRwMatrix && m_attachment)
+#endif
RwMatrixDestroy(m_attachment);
m_attachment = matrix;
m_hasRwMatrix = owner;
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index af7d348a..70e6303e 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -185,6 +185,9 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
m_queuedSound = SOUND_NO_SOUND;
m_objective = OBJECTIVE_NONE;
m_prevObjective = OBJECTIVE_NONE;
+#ifdef FIX_BUGS
+ m_objectiveTimer = 0;
+#endif
CharCreatedBy = RANDOM_CHAR;
m_leader = nil;
m_pedInObjective = nil;
@@ -244,6 +247,9 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
m_nPedState = PED_IDLE;
m_nLastPedState = PED_NONE;
m_nMoveState = PEDMOVE_STILL;
+#ifdef FIX_BUGS
+ m_nPrevMoveState = PEDMOVE_NONE;
+#endif
m_nStoredMoveState = PEDMOVE_NONE;
m_pFire = nil;
m_pPointGunAt = nil;
diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp
index 38ba2bf9..08f79c7e 100644
--- a/src/peds/PlayerPed.cpp
+++ b/src/peds/PlayerPed.cpp
@@ -40,6 +40,9 @@ CPlayerPed::CPlayerPed(void) : CPed(PEDTYPE_PLAYER1)
{
m_fMoveSpeed = 0.0f;
SetModelIndex(MI_PLAYER);
+#ifdef FIX_BUGS
+ m_fCurrentStamina = m_fMaxStamina = 150.0f;
+#endif
SetInitialState();
m_pWanted = new CWanted();
@@ -56,8 +59,9 @@ CPlayerPed::CPlayerPed(void) : CPed(PEDTYPE_PLAYER1)
m_pPointGunAt = nil;
SetPedState(PED_IDLE);
- m_fMaxStamina = 150.0f;
- m_fCurrentStamina = m_fMaxStamina;
+#ifndef FIX_BUGS
+ m_fCurrentStamina = m_fMaxStamina = 150.0f;
+#endif
m_fStaminaProgress = 0.0f;
m_nEvadeAmount = 0;
m_pEvadingFrom = nil;
diff --git a/src/render/Console.cpp b/src/render/Console.cpp
index 8ea5b7a3..244bfb17 100644
--- a/src/render/Console.cpp
+++ b/src/render/Console.cpp
@@ -63,7 +63,7 @@ CConsole::Display()
CFont::SetJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetBackGroundOnlyTextOff();
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
#ifndef FIX_BUGS
CFont::SetPropOff(); // not sure why this is here anyway
#endif
diff --git a/src/render/Font.cpp b/src/render/Font.cpp
index 42637390..0b410497 100644
--- a/src/render/Font.cpp
+++ b/src/render/Font.cpp
@@ -250,7 +250,7 @@ CFont::Initialise(void)
SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80));
SetBackGroundOnlyTextOff();
SetPropOn();
- SetFontStyle(FONT_BANK);
+ SetFontStyle(FONT_STANDARD);
SetRightJustifyWrap(0.0f);
SetAlphaFade(255.0f);
SetDropShadowPosition(0);
@@ -348,7 +348,7 @@ CFont::PrintChar(float x, float y, wchar c)
}
#endif
- if(Details.style == FONT_BANK || Details.style == FONT_HEADING){
+ if(Details.style == FONT_STANDARD || Details.style == FONT_HEADING){
if(Details.dropShadowPosition != 0){
CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition),
@@ -828,7 +828,7 @@ CFont::GetCharacterWidth(wchar c)
if (IsJapanese()) {
if (!Details.proportional)
return Size[0][Details.style][192];
- if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) {
+ if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_STANDARD) {
switch (Details.style)
{
case FONT_JAPANESE:
@@ -844,7 +844,7 @@ CFont::GetCharacterWidth(wchar c)
{
case FONT_JAPANESE:
return 29.4f;
- case FONT_BANK:
+ case FONT_STANDARD:
return 10.0f;
case FONT_PAGER:
return 31.5f;
@@ -874,7 +874,7 @@ CFont::GetCharacterSize(wchar c)
{
if (!Details.proportional)
return Size[0][Details.style][192] * Details.scaleX;
- if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) {
+ if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_STANDARD) {
switch (Details.style)
{
case FONT_JAPANESE:
@@ -890,7 +890,7 @@ CFont::GetCharacterSize(wchar c)
{
case FONT_JAPANESE:
return 29.4f * Details.scaleX;
- case FONT_BANK:
+ case FONT_STANDARD:
return 10.0f * Details.scaleX;
case FONT_PAGER:
return 31.5f * Details.scaleX;
diff --git a/src/render/Font.h b/src/render/Font.h
index 48f5703d..ef04ef28 100644
--- a/src/render/Font.h
+++ b/src/render/Font.h
@@ -28,7 +28,7 @@ struct CFontDetails
class CSprite2d;
enum {
- FONT_BANK,
+ FONT_STANDARD,
FONT_PAGER,
FONT_HEADING,
#ifdef MORE_LANGUAGES
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index f500b57a..dc425a15 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -392,7 +392,7 @@ void CHud::Draw()
CFont::SetCentreSize(SCREEN_SCALE_X(640.0f));
CFont::SetPropOn();
CFont::SetDropShadowPosition(0);
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
if (Min(9999, TotalAmmo - AmmoInClip) != 9999 && !CDarkel::FrenzyOnGoing() && weaponInfo->m_nWeaponSlot > 1 && weapon->m_eWeaponType != WEAPONTYPE_DETONATOR) {
CFont::SetDropShadowPosition(2);
@@ -609,7 +609,7 @@ void CHud::Draw()
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetBackGroundOnlyTextOff();
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f) + SCREEN_SCALE_Y(1.0f), m_ZoneToPrint);
@@ -708,7 +708,7 @@ void CHud::Draw()
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetBackGroundOnlyTextOff();
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(105.f) + SCREEN_SCALE_Y(1.0f), m_pVehicleNameToPrint);
@@ -1020,7 +1020,7 @@ void CHud::Draw()
CFont::SetScale(SCREEN_SCALE_X(0.48f), SCREEN_SCALE_Y(1.120f));
CFont::SetCentreOn();
CFont::SetPropOn();
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
float offsetX = SCREEN_SCALE_X(40.0f) + SCREEN_SCALE_X(8.0f);
float center = SCREEN_SCALE_FROM_RIGHT(50.0f) - SCREEN_SCALE_X(8.0f) - offsetX;
@@ -1223,7 +1223,7 @@ void CHud::DrawAfterFade()
else
#endif
CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 26.0f - 4.0f));
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetBackgroundOn();
CFont::SetBackGroundOnlyTextOff();
CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.9f));
@@ -1301,7 +1301,7 @@ void CHud::DrawAfterFade()
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetCentreSize(SCREEN_SCALE_X(600.0f));
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[3]);
@@ -1318,7 +1318,7 @@ void CHud::DrawAfterFade()
CFont::SetPropOn();
CFont::SetCentreSize(SCREEN_SCALE_X(620.0f));
CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::PrintString((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) - SCREEN_SCALE_Y(2.0f), m_BigMessage[4]);
@@ -1375,7 +1375,7 @@ void CHud::DrawAfterFade()
CFont::SetPropOn();
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f));
CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
#ifdef BETA_SLIDING_TEXT
CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f) - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[5]);
diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp
index 79ae21a5..4133e2fb 100644
--- a/src/render/SpecialFX.cpp
+++ b/src/render/SpecialFX.cpp
@@ -1050,7 +1050,7 @@ CMoneyMessage::Render()
CFont::SetJustifyOff();
CFont::SetColor(CRGBA(m_Colour.r, m_Colour.g, m_Colour.b, (255.0f - 255.0f * fLifeTime) * m_fOpacity));
CFont::SetBackGroundOnlyTextOff();
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
CFont::PrintString(vecOut.x, vecOut.y, m_aText);
}
}
diff --git a/src/rw/TexRead.cpp b/src/rw/TexRead.cpp
index 122ce655..4087029b 100644
--- a/src/rw/TexRead.cpp
+++ b/src/rw/TexRead.cpp
@@ -233,7 +233,7 @@ ConvertingTexturesScreen(uint32 num, uint32 count, const char *text)
CFont::SetJustifyOff();
CFont::SetColor(CRGBA(255, 217, 106, 255));
CFont::SetBackGroundOnlyTextOff();
- CFont::SetFontStyle(FONT_BANK);
+ CFont::SetFontStyle(FONT_STANDARD);
CFont::PrintString(SCREEN_SCALE_X(170.0f), SCREEN_SCALE_Y(160.0f), TheText.Get(text));
CFont::DrawFonts();
DoRWStuffEndOfFrame();
diff --git a/src/vehicles/CarGen.cpp b/src/vehicles/CarGen.cpp
index e6c3bbf3..574f2854 100644
--- a/src/vehicles/CarGen.cpp
+++ b/src/vehicles/CarGen.cpp
@@ -264,7 +264,7 @@ INITSAVEBUF
WriteSaveBuf(buffer, ProcessCounter);
WriteSaveBuf(buffer, GenerateEvenIfPlayerIsCloseCounter);
WriteSaveBuf(buffer, (int16)0); // alignment
- WriteSaveBuf(buffer, sizeof(CarGeneratorArray));
+ WriteSaveBuf(buffer, (uint32)sizeof(CarGeneratorArray));
for (int i = 0; i < NUM_CARGENS; i++)
WriteSaveBuf(buffer, CarGeneratorArray[i]);
VALIDATESAVEBUF(*size)
diff --git a/src/vehicles/Plane.cpp b/src/vehicles/Plane.cpp
index 8f32f12a..bc27ca32 100644
--- a/src/vehicles/Plane.cpp
+++ b/src/vehicles/Plane.cpp
@@ -84,6 +84,10 @@ CPlane::CPlane(int32 id, uint8 CreatedBy)
SetStatus(STATUS_PLANE);
bIsBIGBuilding = true;
m_level = LEVEL_NONE;
+
+#ifdef FIX_BUGS
+ m_isFarAway = true;
+#endif
}
CPlane::~CPlane()
diff --git a/src/vehicles/Train.cpp b/src/vehicles/Train.cpp
index e3bc8a9f..50f7cb1d 100644
--- a/src/vehicles/Train.cpp
+++ b/src/vehicles/Train.cpp
@@ -64,6 +64,10 @@ CTrain::CTrain(int32 id, uint8 CreatedBy)
bUsesCollision = true;
SetStatus(STATUS_TRAIN_MOVING);
+
+#ifdef FIX_BUGS
+ m_isFarAway = true;
+#endif
#else
assert(0 && "No trains in this game");
#endif
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp
index a30429bf..824aeac1 100644
--- a/src/vehicles/Vehicle.cpp
+++ b/src/vehicles/Vehicle.cpp
@@ -80,6 +80,9 @@ CVehicle::CVehicle(uint8 CreatedBy)
bIsLawEnforcer = false;
bIsAmbulanceOnDuty = false;
bIsFireTruckOnDuty = false;
+#ifdef FIX_BUGS
+ bIsHandbrakeOn = false;
+#endif
CCarCtrl::UpdateCarCount(this, false);
m_fHealth = 1000.0f;
bEngineOn = true;
@@ -117,7 +120,7 @@ CVehicle::CVehicle(uint8 CreatedBy)
m_numPedsUseItAsCover = 0;
bIsCarParkVehicle = false;
bHasAlreadyBeenRecorded = false;
- m_bSirenOrAlarm = 0;
+ m_bSirenOrAlarm = false;
m_nCarHornTimer = 0;
m_nCarHornPattern = 0;
m_nCarHornDelay = 0;