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-rw-r--r--src/core/TimeStep.cpp5
-rw-r--r--src/core/TimeStep.h10
2 files changed, 15 insertions, 0 deletions
diff --git a/src/core/TimeStep.cpp b/src/core/TimeStep.cpp
new file mode 100644
index 00000000..9ccf7200
--- /dev/null
+++ b/src/core/TimeStep.cpp
@@ -0,0 +1,5 @@
+#include "TimeStep.h"
+
+float &CTimeStep::ms_fTimeScale = *(float*)0x5F76C8;
+float &CTimeStep::ms_fFramesPerUpdate = *(float*)0x5F76CC;
+float &CTimeStep::ms_fTimeStep = *(float*)0x5F76D0;
diff --git a/src/core/TimeStep.h b/src/core/TimeStep.h
new file mode 100644
index 00000000..ee595383
--- /dev/null
+++ b/src/core/TimeStep.h
@@ -0,0 +1,10 @@
+#pragma once
+
+// Pretty sure this class is not used by the game
+class CTimeStep
+{
+public:
+ static float &ms_fTimeScale;
+ static float &ms_fFramesPerUpdate;
+ static float &ms_fTimeStep;
+}; \ No newline at end of file