diff options
-rw-r--r-- | src/core/config.h | 3 | ||||
-rw-r--r-- | src/core/re3.cpp | 2 | ||||
-rw-r--r-- | src/render/Hud.cpp | 2 | ||||
-rw-r--r-- | src/render/Hud.h | 2 |
4 files changed, 9 insertions, 0 deletions
diff --git a/src/core/config.h b/src/core/config.h index 105454fa..1d7e760a 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -204,6 +204,9 @@ enum Config { #else #define AUDIO_OAL #endif +#ifdef DEBUGMENU +#define RELOADABLES // some debug menu options to reload TXD files +#endif // Particle //#define PC_PARTICLE diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 7f69e0f1..c7fade52 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -385,10 +385,12 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Debug", "Start Credits", CCredits::Start); DebugMenuAddCmd("Debug", "Stop Credits", CCredits::Stop); +#ifdef RELOADABLES DebugMenuAddCmd("Reload", "HUD.TXD", CHud::ReloadTXD); DebugMenuAddCmd("Reload", "FONTS.TXD", NULL); DebugMenuAddCmd("Reload", "FRONTEN1.TXD", NULL); DebugMenuAddCmd("Reload", "FRONTEN2.TXD", NULL); +#endif extern bool PrintDebugCode; extern int16 DebugCamMode; diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index a2eed48b..4e12ceb5 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -1476,6 +1476,7 @@ void CHud::GetRidOfAllHudMessages() } } +#ifdef RELOADABLES void CHud::ReloadTXD() { for (int i = 0; i < NUM_HUD_SPRITES; ++i) { @@ -1497,6 +1498,7 @@ void CHud::ReloadTXD() Sprites[i].SetTexture(WeaponFilenames[i].name, WeaponFilenames[i].mask); } } +#endif void CHud::Initialise() { diff --git a/src/render/Hud.h b/src/render/Hud.h index 3f4b218e..9d2c5f8b 100644 --- a/src/render/Hud.h +++ b/src/render/Hud.h @@ -124,7 +124,9 @@ public: static void Draw(); static void DrawAfterFade(); static void GetRidOfAllHudMessages(); +#ifdef RELOADABLES static void ReloadTXD(); +#endif static void Initialise(); static void ReInitialise(); static void SetBigMessage(wchar *message, int16 style); |