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-rw-r--r--src/render/Font.cpp122
1 files changed, 92 insertions, 30 deletions
diff --git a/src/render/Font.cpp b/src/render/Font.cpp
index 6d569591..d15dc7d3 100644
--- a/src/render/Font.cpp
+++ b/src/render/Font.cpp
@@ -274,13 +274,13 @@ CFont::Initialise(void)
SetScale(1.0f, 1.0f);
SetSlantRefPoint(SCREEN_WIDTH, 0.0f);
SetSlant(0.0f);
- SetColor(CRGBA(0xFF, 0xFF, 0xFF, 0));
+ SetColor(CRGBA(255, 255, 255, 0));
SetJustifyOff();
SetCentreOff();
SetWrapx(SCREEN_WIDTH);
SetCentreSize(SCREEN_WIDTH);
SetBackgroundOff();
- SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80));
+ SetBackgroundColor(CRGBA(128, 128, 128, 128));
SetBackGroundOnlyTextOff();
SetPropOn();
SetFontStyle(FONT_BANK);
@@ -614,10 +614,10 @@ CFont::PrintString(float xstart, float ystart, wchar *s)
x = xstart;
#ifdef MORE_LANGUAGES
if (IsJapaneseFont())
- y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
+ y += 32.0f * Details.scaleY / 2.75f + 2.0f * Details.scaleY;
else
#endif
- y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
+ y += 32.0f * Details.scaleY * 0.5f + 2.0f * Details.scaleY;
start = s;
}else
break;
@@ -653,7 +653,7 @@ CFont::PrintString(float xstart, float ystart, wchar *s)
else
x = 0.0f;
- y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
+ y += 32.0f * Details.scaleY / 2.75f + 2.0f * Details.scaleY;
numSpaces = 0;
first = true;
lineLength = 0.0f;
@@ -676,7 +676,7 @@ CFont::PrintString(float xstart, float ystart, wchar *s)
x = xstart;
else
x = 0.0f;
- y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
+ y += 32.0f * Details.scaleY / 2.75f + 2.0f * Details.scaleY;
numSpaces = 0;
first = true;
lineLength = 0.0f;
@@ -753,10 +753,10 @@ CFont::GetNumberLines(float xstart, float ystart, wchar *s)
// Why even?
#ifdef MORE_LANGUAGES
if (IsJapanese())
- y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
+ y += 32.0f * Details.scaleY / 2.75f + 2.0f * Details.scaleY;
else
#endif
- y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
+ y += 32.0f * Details.scaleY * 0.5f + 2.0f * Details.scaleY;
}else{
// still space in current line
t = GetNextSpace(s);
@@ -827,7 +827,7 @@ CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s)
else
x = xstart;
numLines++;
- y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
+ y += 32.0f * Details.scaleY * 0.5f + 2.0f * Details.scaleY;
}else{
// still space in current line
t = GetNextSpace(s);
@@ -855,11 +855,11 @@ CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s)
rect->right = xstart + maxlength/2 + 4.0f;
#ifdef MORE_LANGUAGES
if (IsJapaneseFont()) {
- rect->bottom = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + (4.0f / 2.75f);
+ rect->bottom = (32.0f * Details.scaleY / 2.75f + 2.0f * Details.scaleY) * numLines + ystart + (4.0f / 2.75f);
rect->top = ystart - (4.0f / 2.75f);
} else {
#endif
- rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f;
+ rect->bottom = (32.0f * Details.scaleY * 0.5f + 2.0f * Details.scaleY) * numLines + ystart + 2.0f;
rect->top = ystart - 2.0f;
#ifdef MORE_LANGUAGES
}
@@ -869,11 +869,11 @@ CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s)
rect->right = xstart + Details.centreSize*0.5f + 4.0f;
#ifdef MORE_LANGUAGES
if (IsJapaneseFont()) {
- rect->bottom = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + (4.0f / 2.75f);
+ rect->bottom = (32.0f * Details.scaleY / 2.75f + 2.0f * Details.scaleY) * numLines + ystart + (4.0f / 2.75f);
rect->top = ystart - (4.0f / 2.75f);
} else {
#endif
- rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f;
+ rect->bottom = (32.0f * Details.scaleY * 0.5f + 2.0f * Details.scaleY) * numLines + ystart + 2.0f;
rect->top = ystart - 2.0f;
#ifdef MORE_LANGUAGES
}
@@ -886,10 +886,10 @@ CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s)
rect->bottom = ystart - 4.0f + 4.0f;
#ifdef MORE_LANGUAGES
if (IsJapaneseFont())
- rect->top = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f + (4.0f / 2.75f);
+ rect->top = (32.0f * Details.scaleY / 2.75f + 2.0f * Details.scaleY) * numLines + ystart + 2.0f + (4.0f / 2.75f);
else
#endif
- rect->top = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f + 2.0f;
+ rect->top = (32.0f * Details.scaleY * 0.5f + 2.0f * Details.scaleY) * numLines + ystart + 2.0f + 2.0f;
}
}
@@ -1315,27 +1315,89 @@ CFont::ParseToken(wchar *s)
case 'n':
NewLine = 1;
break;
- case 'b': SetColor(CRGBA(27, 89, 130, 255)); Details.anonymous_23 = true; break;
+ case 'b':
+ Details.color.r = 27;
+ Details.color.g = 89;
+ Details.color.b = 130;
+ Details.anonymous_23 = true;
+ break;
case 'f':
Details.bFlash = !Details.bFlash;
if (!Details.bFlash)
Details.color.a = 255;
break;
- case 'g': SetColor(CRGBA(255, 150, 225, 255)); Details.anonymous_23 = true; break;
- case 'h': SetColor(CRGBA(225, 225, 225, 255)); Details.anonymous_23 = true; break;
- case 'l': SetColor(CRGBA(0, 0, 0, 255)); Details.anonymous_23 = true; break;
- case 'o': SetColor(CRGBA(229, 125, 126, 255)); Details.anonymous_23 = true; break;
- case 'p': SetColor(CRGBA(168, 110, 252, 255)); Details.anonymous_23 = true; break;
- case 'q': SetColor(CRGBA(199, 144, 203, 255)); Details.anonymous_23 = true; break;
- case 'r': SetColor(CRGBA(255, 150, 225, 255)); Details.anonymous_23 = true; break;
- case 't': SetColor(CRGBA(86, 212, 146, 255)); Details.anonymous_23 = true; break;
- case 'w': SetColor(CRGBA(175, 175, 175, 255)); Details.anonymous_23 = true; break;
+ case 'g':
+ Details.color.r = 255;
+ Details.color.g = 150;
+ Details.color.b = 225;
+ Details.anonymous_23 = true;
+ break;
+ case 'h':
+ Details.color.r = 225;
+ Details.color.g = 225;
+ Details.color.b = 225;
+ Details.anonymous_23 = true;
+ break;
+ case 'l':
+ Details.color.r = 0;
+ Details.color.g = 0;
+ Details.color.b = 0;
+ Details.anonymous_23 = true;
+ break;
+ case 'o':
+ Details.color.r = 229;
+ Details.color.g = 125;
+ Details.color.b = 126;
+ Details.anonymous_23 = true;
+ break;
+ case 'p':
+ Details.color.r = 168;
+ Details.color.g = 110;
+ Details.color.b = 252;
+ Details.anonymous_23 = true;
+ break;
+ case 'q':
+ Details.color.r = 199;
+ Details.color.g = 144;
+ Details.color.b = 203;
+ Details.anonymous_23 = true;
+ break;
+ case 'r':
+ Details.color.r = 255;
+ Details.color.g = 150;
+ Details.color.b = 225;
+ Details.anonymous_23 = true;
+ break;
+ case 't':
+ Details.color.r = 86;
+ Details.color.g = 212;
+ Details.color.b = 146;
+ Details.anonymous_23 = true;
+ break;
+ case 'w':
+ Details.color.r = 175;
+ Details.color.g = 175;
+ Details.color.b = 175;
+ Details.anonymous_23 = true;
+ break;
+ case 'x':
#ifdef FIX_BUGS
- case 'x': SetColor(CRGBA(0, 255, 255, 255)); Details.anonymous_23 = true; break;
+ Details.color.r = 0;
+ Details.color.g = 255;
+ Details.color.b = 255;
#else
- case 'x': SetColor(CRGBA(132, 146, 197, 255)); Details.anonymous_23 = true; break;
+ Details.color.r = 132;
+ Details.color.g = 146;
+ Details.color.b = 197;
#endif
- case 'y': SetColor(CRGBA(255, 227, 79, 255)); Details.anonymous_23 = true; break;
+ Details.anonymous_23 = true;
+ break;
+ case 'y':
+ Details.color.r = 255;
+ Details.color.g = 227;
+ Details.color.b = 79;
+ Details.anonymous_23 = true;
+ break;
#ifdef BUTTON_ICONS
case 'U': PS2Symbol = BUTTON_UP; break;
case 'D': PS2Symbol = BUTTON_DOWN; break;
@@ -1542,7 +1604,7 @@ CFont::RenderFontBuffer()
if (RenderState.bFontHalfTexture)
c = FindNewCharacter(c);
else if (c > 155)
- c = 0;
+ c = '\0';
if (RenderState.slant != 0.0f)
textPosY = (RenderState.slantRefX - textPosX) * RenderState.slant + RenderState.slantRefY;
@@ -1556,7 +1618,7 @@ CFont::RenderFontBuffer()
// PS2 uses different chars for some symbols
if (!RenderState.bFontHalfTexture && c == 30) c = 61; // wanted star
#endif
- textPosX += RenderState.scaleX * (RenderState.proportional ? Size[RenderState.style][c] : Size[RenderState.style][209]);
+ textPosX += RenderState.scaleX * GetCharacterWidth(c);
if (c == '\0')
textPosX += RenderState.fExtraSpace;
}