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-rw-r--r--.appveyor.yml39
-rw-r--r--.gitignore350
-rw-r--r--premake-vs2015.cmd (renamed from premake5.cmd)0
-rw-r--r--premake-vs2017.cmd (renamed from premake5vs17.cmd)0
-rw-r--r--premake-vs2019.cmd1
-rw-r--r--premake5.lua49
-rw-r--r--src/skel/win/win.rc8
7 files changed, 412 insertions, 35 deletions
diff --git a/.appveyor.yml b/.appveyor.yml
index d3f57374..14220506 100644
--- a/.appveyor.yml
+++ b/.appveyor.yml
@@ -1,20 +1,33 @@
-image: Visual Studio 2017
+version: 1.0.{build}
+image: Visual Studio 2019
configuration:
- - DebugCI
- - ReleaseCI
-platform:
- - Win32
+- Debug
+- Release
+platform: Win32
environment:
APPVEYOR_SAVE_CACHE_ON_ERROR: true
install:
- - set PATH=%APPVEYOR_BUILD_FOLDER%/bin;%PATH%
-before_build:
- - mkdir "%APPVEYOR_BUILD_FOLDER%/build"
- - cd "%APPVEYOR_BUILD_FOLDER%"
- - premake5.exe vs2015
+- cmd: >-
+ git submodule update --init --recursive
+ premake-vs2019.cmd
build:
- project: c:\projects\re3\build\re3.sln
+ project: build/re3.sln
verbosity: minimal
+after_build:
+# downloading latest release of UAL to make release with UAL and ASI.
+- ps: >-
+ $releases = "https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases"
+ $name = "Ultimate-ASI-Loader.zip"
+ $latestRelease = Invoke-WebRequest $releases/latest -Headers @{"Accept"="application/json"}
+ $json = $latestRelease.Content | ConvertFrom-Json
+ $latestVersion = $json.tag_name
+ $url = "$releases/download/$latestVersion/$name"
+ Start-FileDownload $url -FileName 'C:\Ultimate-ASI-Loader.zip'
+ 7z e c:\Ultimate-ASI-Loader.zip -oc:\Projects\re3\bin\${env:CONFIGURATION}
+ cd "bin\${env:CONFIGURATION}"
+ copy re3.dll re3.asi
+ 7z u "RE3_${env:CONFIGURATION}+UAL.zip" re3.asi dinput8.dll
+ Get-ChildItem .\*.zip | % { Push-AppveyorArtifact $_.FullName -FileName $_.Name }
artifacts:
- path: bin/%CONFIGURATION%/re3.dll
-
+- path: bin/%CONFIGURATION%/re3.dll
+ name: re3.dll \ No newline at end of file
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 00000000..61ed7035
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,350 @@
+## Ignore Visual Studio temporary files, build results, and
+## files generated by popular Visual Studio add-ons.
+##
+## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
+
+# User-specific files
+*.rsuser
+*.suo
+*.user
+*.userosscache
+*.sln.docstates
+
+# User-specific files (MonoDevelop/Xamarin Studio)
+*.userprefs
+
+# Mono auto generated files
+mono_crash.*
+
+# Build results
+[Dd]ebug/
+[Dd]ebugPublic/
+[Rr]elease/
+[Rr]eleases/
+x64/
+x86/
+[Aa][Rr][Mm]/
+[Aa][Rr][Mm]64/
+bld/
+[Bb]in/
+[Oo]bj/
+[Ll]og/
+[Bb]uild/
+
+# Visual Studio 2015/2017 cache/options directory
+.vs/
+# Uncomment if you have tasks that create the project's static files in wwwroot
+#wwwroot/
+
+# Visual Studio 2017 auto generated files
+Generated\ Files/
+
+# MSTest test Results
+[Tt]est[Rr]esult*/
+[Bb]uild[Ll]og.*
+
+# NUnit
+*.VisualState.xml
+TestResult.xml
+nunit-*.xml
+
+# Build Results of an ATL Project
+[Dd]ebugPS/
+[Rr]eleasePS/
+dlldata.c
+
+# Benchmark Results
+BenchmarkDotNet.Artifacts/
+
+# .NET Core
+project.lock.json
+project.fragment.lock.json
+artifacts/
+
+# StyleCop
+StyleCopReport.xml
+
+# Files built by Visual Studio
+*_i.c
+*_p.c
+*_h.h
+*.ilk
+*.meta
+*.obj
+*.iobj
+*.pch
+*.pdb
+*.ipdb
+*.pgc
+*.pgd
+*.rsp
+*.sbr
+*.tlb
+*.tli
+*.tlh
+*.tmp
+*.tmp_proj
+*_wpftmp.csproj
+*.log
+*.vspscc
+*.vssscc
+.builds
+*.pidb
+*.svclog
+*.scc
+
+# Chutzpah Test files
+_Chutzpah*
+
+# Visual C++ cache files
+ipch/
+*.aps
+*.ncb
+*.opendb
+*.opensdf
+*.sdf
+*.cachefile
+*.VC.db
+*.VC.VC.opendb
+
+# Visual Studio profiler
+*.psess
+*.vsp
+*.vspx
+*.sap
+
+# Visual Studio Trace Files
+*.e2e
+
+# TFS 2012 Local Workspace
+$tf/
+
+# Guidance Automation Toolkit
+*.gpState
+
+# ReSharper is a .NET coding add-in
+_ReSharper*/
+*.[Rr]e[Ss]harper
+*.DotSettings.user
+
+# JustCode is a .NET coding add-in
+.JustCode
+
+# TeamCity is a build add-in
+_TeamCity*
+
+# DotCover is a Code Coverage Tool
+*.dotCover
+
+# AxoCover is a Code Coverage Tool
+.axoCover/*
+!.axoCover/settings.json
+
+# Visual Studio code coverage results
+*.coverage
+*.coveragexml
+
+# NCrunch
+_NCrunch_*
+.*crunch*.local.xml
+nCrunchTemp_*
+
+# MightyMoose
+*.mm.*
+AutoTest.Net/
+
+# Web workbench (sass)
+.sass-cache/
+
+# Installshield output folder
+[Ee]xpress/
+
+# DocProject is a documentation generator add-in
+DocProject/buildhelp/
+DocProject/Help/*.HxT
+DocProject/Help/*.HxC
+DocProject/Help/*.hhc
+DocProject/Help/*.hhk
+DocProject/Help/*.hhp
+DocProject/Help/Html2
+DocProject/Help/html
+
+# Click-Once directory
+publish/
+
+# Publish Web Output
+*.[Pp]ublish.xml
+*.azurePubxml
+# Note: Comment the next line if you want to checkin your web deploy settings,
+# but database connection strings (with potential passwords) will be unencrypted
+*.pubxml
+*.publishproj
+
+# Microsoft Azure Web App publish settings. Comment the next line if you want to
+# checkin your Azure Web App publish settings, but sensitive information contained
+# in these scripts will be unencrypted
+PublishScripts/
+
+# NuGet Packages
+*.nupkg
+# NuGet Symbol Packages
+*.snupkg
+# The packages folder can be ignored because of Package Restore
+**/[Pp]ackages/*
+# except build/, which is used as an MSBuild target.
+!**/[Pp]ackages/build/
+# Uncomment if necessary however generally it will be regenerated when needed
+#!**/[Pp]ackages/repositories.config
+# NuGet v3's project.json files produces more ignorable files
+*.nuget.props
+*.nuget.targets
+
+# Microsoft Azure Build Output
+csx/
+*.build.csdef
+
+# Microsoft Azure Emulator
+ecf/
+rcf/
+
+# Windows Store app package directories and files
+AppPackages/
+BundleArtifacts/
+Package.StoreAssociation.xml
+_pkginfo.txt
+*.appx
+*.appxbundle
+*.appxupload
+
+# Visual Studio cache files
+# files ending in .cache can be ignored
+*.[Cc]ache
+# but keep track of directories ending in .cache
+!?*.[Cc]ache/
+
+# Others
+ClientBin/
+~$*
+*~
+*.dbmdl
+*.dbproj.schemaview
+*.jfm
+*.pfx
+*.publishsettings
+orleans.codegen.cs
+
+# Including strong name files can present a security risk
+# (https://github.com/github/gitignore/pull/2483#issue-259490424)
+#*.snk
+
+# Since there are multiple workflows, uncomment next line to ignore bower_components
+# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
+#bower_components/
+
+# RIA/Silverlight projects
+Generated_Code/
+
+# Backup & report files from converting an old project file
+# to a newer Visual Studio version. Backup files are not needed,
+# because we have git ;-)
+_UpgradeReport_Files/
+Backup*/
+UpgradeLog*.XML
+UpgradeLog*.htm
+ServiceFabricBackup/
+*.rptproj.bak
+
+# SQL Server files
+*.mdf
+*.ldf
+*.ndf
+
+# Business Intelligence projects
+*.rdl.data
+*.bim.layout
+*.bim_*.settings
+*.rptproj.rsuser
+*- [Bb]ackup.rdl
+*- [Bb]ackup ([0-9]).rdl
+*- [Bb]ackup ([0-9][0-9]).rdl
+
+# Microsoft Fakes
+FakesAssemblies/
+
+# GhostDoc plugin setting file
+*.GhostDoc.xml
+
+# Node.js Tools for Visual Studio
+.ntvs_analysis.dat
+node_modules/
+
+# Visual Studio 6 build log
+*.plg
+
+# Visual Studio 6 workspace options file
+*.opt
+
+# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
+*.vbw
+
+# Visual Studio LightSwitch build output
+**/*.HTMLClient/GeneratedArtifacts
+**/*.DesktopClient/GeneratedArtifacts
+**/*.DesktopClient/ModelManifest.xml
+**/*.Server/GeneratedArtifacts
+**/*.Server/ModelManifest.xml
+_Pvt_Extensions
+
+# Paket dependency manager
+.paket/paket.exe
+paket-files/
+
+# FAKE - F# Make
+.fake/
+
+# CodeRush personal settings
+.cr/personal
+
+# Python Tools for Visual Studio (PTVS)
+__pycache__/
+*.pyc
+
+# Cake - Uncomment if you are using it
+# tools/**
+# !tools/packages.config
+
+# Tabs Studio
+*.tss
+
+# Telerik's JustMock configuration file
+*.jmconfig
+
+# BizTalk build output
+*.btp.cs
+*.btm.cs
+*.odx.cs
+*.xsd.cs
+
+# OpenCover UI analysis results
+OpenCover/
+
+# Azure Stream Analytics local run output
+ASALocalRun/
+
+# MSBuild Binary and Structured Log
+*.binlog
+
+# NVidia Nsight GPU debugger configuration file
+*.nvuser
+
+# MFractors (Xamarin productivity tool) working folder
+.mfractor/
+
+# Local History for Visual Studio
+.localhistory/
+
+# BeatPulse healthcheck temp database
+healthchecksdb
+
+# Backup folder for Package Reference Convert tool in Visual Studio 2017
+MigrationBackup/
diff --git a/premake5.cmd b/premake-vs2015.cmd
index 6d0726fa..6d0726fa 100644
--- a/premake5.cmd
+++ b/premake-vs2015.cmd
diff --git a/premake5vs17.cmd b/premake-vs2017.cmd
index b569c559..b569c559 100644
--- a/premake5vs17.cmd
+++ b/premake-vs2017.cmd
diff --git a/premake-vs2019.cmd b/premake-vs2019.cmd
new file mode 100644
index 00000000..18298f5e
--- /dev/null
+++ b/premake-vs2019.cmd
@@ -0,0 +1 @@
+premake5 vs2019 \ No newline at end of file
diff --git a/premake5.lua b/premake5.lua
index 1e51112e..0d28573b 100644
--- a/premake5.lua
+++ b/premake5.lua
@@ -1,5 +1,5 @@
workspace "re3"
- configurations { "DebugCI", "ReleaseCI", "Release", "ReleaseFH", "Debug" }
+ configurations { "Debug", "Release", "ReleaseFH" }
location "build"
files { "src/*.*" }
@@ -38,6 +38,32 @@ workspace "re3"
includedirs { "rwsdk/include/d3d8" }
libdirs { "dxsdk/lib" }
+
+ pbcommands = {
+ "setlocal EnableDelayedExpansion",
+ "set file=$(TargetPath)",
+ "FOR %%i IN (\"%file%\") DO (",
+ "set filename=%%~ni",
+ "set fileextension=%%~xi",
+ "set target=!path!!filename!!fileextension!",
+ "if exist \"!target!\" copy /y \"!file!\" \"!target!\"",
+ ")" }
+
+ function setpaths (gamepath, exepath, scriptspath)
+ scriptspath = scriptspath or ""
+ if (gamepath) then
+ cmdcopy = { "set \"path=" .. gamepath .. scriptspath .. "\"" }
+ table.insert(cmdcopy, pbcommands)
+ postbuildcommands (cmdcopy)
+ debugdir (gamepath)
+ if (exepath) then
+ debugcommand (gamepath .. exepath)
+ dir, file = exepath:match'(.*/)(.*)'
+ debugdir (gamepath .. (dir or ""))
+ end
+ end
+ --targetdir ("bin/%{prj.name}/" .. scriptspath)
+ end
project "re3"
kind "SharedLib"
@@ -52,31 +78,18 @@ project "re3"
defines { "DEBUG" }
staticruntime "on"
symbols "On"
- debugdir "$(GTA_III_RE_DIR)"
- debugcommand "$(GTA_III_RE_DIR)/gta3.exe"
- postbuildcommands "copy /y \"$(TargetPath)\" \"$(GTA_III_RE_DIR)\\plugins\\re3.dll\""
+ setpaths("$(GTA_III_RE_DIR)/", "gta3.exe", "plugins/")
filter "configurations:Release"
defines { "NDEBUG" }
optimize "On"
staticruntime "on"
- debugdir "C:/Users/aap/games/gta3_re"
- debugcommand "C:/Users/aap/games/gta3_re/gta3.exe"
- postbuildcommands "copy /y \"$(TargetPath)\" \"$(GTA_III_RE_DIR)\\plugins\\re3.dll\""
+ setpaths("$(GTA_III_RE_DIR)/", "gta3.exe", "plugins/")
+
filter "configurations:ReleaseFH"
defines { "NDEBUG" }
symbols "Full"
optimize "off"
staticruntime "on"
- debugdir "$(GTA_III_DIR)"
- debugcommand "$(GTA_III_DIR)/gta3.exe"
targetextension ".asi"
- targetdir "$(GTA_III_DIR)/scripts"
- filter "configurations:DebugCI"
- defines { "DEBUG" }
- symbols "On"
- staticruntime "on"
- filter "configurations:ReleaseCI"
- defines { "NDEBUG" }
- optimize "On"
- staticruntime "on"
+ setpaths("$(GTA_III_RE_DIR)/", "gta3.exe", "scripts/")
diff --git a/src/skel/win/win.rc b/src/skel/win/win.rc
index 051f31ed..676b8ef7 100644
--- a/src/skel/win/win.rc
+++ b/src/skel/win/win.rc
@@ -4,11 +4,11 @@
//
// Generated from the TEXTINCLUDE 2 resource.
//
-#if !defined(__GNU_C__)
-#include "afxres.h"
-#else
+//#if !defined(__GNU_C__)
+//#include "afxres.h"
+//#else
#include "winresrc.h"
-#endif /* !defined(__GNU_C__) */
+//#endif /* !defined(__GNU_C__) */
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS