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-rw-r--r--premake5.lua24
m---------vendor/librw0
2 files changed, 6 insertions, 18 deletions
diff --git a/premake5.lua b/premake5.lua
index d4459f94..09887c17 100644
--- a/premake5.lua
+++ b/premake5.lua
@@ -1,11 +1,4 @@
newoption {
- trigger = "glewdir",
- value = "PATH",
- description = "Directory of GLEW",
- default = "vendor/glew-2.1.0"
-}
-
-newoption {
trigger = "glfwdir64",
value = "PATH",
description = "Directory of glfw",
@@ -158,7 +151,6 @@ workspace "re3"
filter "platforms:*librw_gl3_glfw*"
defines { "RW_GL3" }
- includedirs { path.join(_OPTIONS["glewdir"], "include") }
if(not _OPTIONS["with-librw"]) then
libdirs { path.join(Librw, "lib/%{getsys(cfg.system)}-%{getarch(cfg.architecture)}-gl3/%{cfg.buildcfg}") }
end
@@ -169,9 +161,6 @@ workspace "re3"
filter "platforms:*amd64-librw_gl3_glfw*"
includedirs { path.join(_OPTIONS["glfwdir64"], "include") }
- filter "platforms:win*librw_gl3_glfw*"
- defines { "GLEW_STATIC" }
-
filter {}
function setpaths (gamepath, exepath)
@@ -196,6 +185,7 @@ project "librw"
targetdir(path.join(Librw, "lib/%{cfg.platform}/%{cfg.buildcfg}"))
files { path.join(Librw, "src/*.*") }
files { path.join(Librw, "src/*/*.*") }
+ files { path.join(Librw, "src/gl/*/*.*") }
filter { "platforms:*x86*" }
architecture "x86"
@@ -395,25 +385,23 @@ project "re3"
libdirs { "sdk/dx8sdk/lib" }
filter "platforms:win-x86*gl3_glfw*"
- libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/Win32") }
libdirs { path.join(_OPTIONS["glfwdir32"], "lib-" .. string.gsub(_ACTION or '', "vs", "vc")) }
- links { "opengl32", "glew32s", "glfw3" }
+ links { "opengl32", "glfw3" }
filter "platforms:win-amd64*gl3_glfw*"
- libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/x64") }
libdirs { path.join(_OPTIONS["glfwdir64"], "lib-" .. string.gsub(_ACTION or '', "vs", "vc")) }
- links { "opengl32", "glew32s", "glfw3" }
+ links { "opengl32", "glfw3" }
filter "platforms:linux*gl3_glfw*"
- links { "GL", "GLEW", "glfw" }
+ links { "GL", "glfw" }
filter "platforms:bsd*gl3_glfw*"
- links { "GL", "GLEW", "glfw", "sysinfo" }
+ links { "GL", "glfw", "sysinfo" }
includedirs { "/usr/local/include" }
libdirs { "/usr/local/lib" }
filter "platforms:macosx*gl3_glfw*"
- links { "GLEW", "glfw" }
+ links { "glfw" }
linkoptions { "-framework OpenGL" }
includedirs { "/opt/local/include" }
includedirs { "/usr/local/include" }
diff --git a/vendor/librw b/vendor/librw
-Subproject 41ae7b9b61c6736b34269df0f0350d1b5bcff4d
+Subproject f49c707db33bd060fdd17ebb004a65828081754