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-rw-r--r--src/core/config.h2
-rw-r--r--src/skel/win/gtalcs.icobin0 -> 2238 bytes
-rw-r--r--src/skel/win/gtavc.icobin3262 -> 0 bytes
-rw-r--r--src/skel/win/win.rc2
4 files changed, 2 insertions, 2 deletions
diff --git a/src/core/config.h b/src/core/config.h
index 0f6ae5b7..7dfb5bba 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -208,7 +208,7 @@ enum Config {
# define RANDOMSPLASH // use random splash as on PS2
# define PS2_MATFX
# endif
-//# define PC_PLAYER_CONTROLS // mouse player/cam mode
+# define PC_PLAYER_CONTROLS // mouse player/cam mode
# define GTA_REPLAY
# define GTA_SCENE_EDIT
#elif defined GTA_XBOX
diff --git a/src/skel/win/gtalcs.ico b/src/skel/win/gtalcs.ico
new file mode 100644
index 00000000..c4b53436
--- /dev/null
+++ b/src/skel/win/gtalcs.ico
Binary files differ
diff --git a/src/skel/win/gtavc.ico b/src/skel/win/gtavc.ico
deleted file mode 100644
index d253ff2c..00000000
--- a/src/skel/win/gtavc.ico
+++ /dev/null
Binary files differ
diff --git a/src/skel/win/win.rc b/src/skel/win/win.rc
index 9b5aa305..702c3de7 100644
--- a/src/skel/win/win.rc
+++ b/src/skel/win/win.rc
@@ -42,6 +42,6 @@ END
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
-IDI_MAIN_ICON ICON DISCARDABLE "gtavc.ico"
+IDI_MAIN_ICON ICON DISCARDABLE "gtalcs.ico"
///////////////////////////////////////////////////////////////////////////// \ No newline at end of file