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-rw-r--r--premake5.lua6
1 files changed, 4 insertions, 2 deletions
diff --git a/premake5.lua b/premake5.lua
index 14aab9d8..baf26a42 100644
--- a/premake5.lua
+++ b/premake5.lua
@@ -22,6 +22,7 @@ workspace "re3"
files { "src/text/*.*" }
files { "src/vehicles/*.*" }
files { "src/weapons/*.*" }
+ files { "src/extras/*.*" }
files { "eax/*.*" }
includedirs { "src" }
@@ -42,6 +43,7 @@ workspace "re3"
includedirs { "src/text" }
includedirs { "src/vehicles" }
includedirs { "src/weapons" }
+ includedirs { "src/extras" }
includedirs { "eax" }
includedirs { "dxsdk/include" }
@@ -73,7 +75,7 @@ workspace "re3"
"set filename=%%~ni",
"set fileextension=%%~xi",
"set target=!path!!filename!!fileextension!",
- "if exist \"!target!\" copy /y \"!file!\" \"!target!\"",
+ "copy /y \"!file!\" \"!target!\"",
")" }
function setpaths (gamepath, exepath, scriptspath)
@@ -106,7 +108,7 @@ project "re3"
staticruntime "off"
filter "configurations:not *RW"
- prebuildcommands { "cd \"../librw\" && premake5 " .. _ACTION .. " && msbuild \"build/librw.sln\" /property:Configuration=%{cfg.longname} /property:Platform=\"win-x86-d3d9\"" }
+ -- prebuildcommands { "cd \"../librw\" && premake5 " .. _ACTION .. " && msbuild \"build/librw.sln\" /property:Configuration=%{cfg.longname} /property:Platform=\"win-x86-d3d9\"" }
defines { "LIBRW", "RW_D3D9" }
filter "configurations:*RW"