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+/*==========================================================================;
+ *
+ * Copyright (C) Microsoft Corporation. All Rights Reserved.
+ *
+ * File: ddraw.h
+ * Content: DirectDraw include file
+ *
+ ***************************************************************************/
+
+#ifndef __DDRAW_INCLUDED__
+#define __DDRAW_INCLUDED__
+
+//Disable the nameless union warning when building internally
+#undef ENABLE_NAMELESS_UNION_PRAGMA
+#ifdef DIRECTX_REDIST
+#define ENABLE_NAMELESS_UNION_PRAGMA
+#endif
+
+#ifdef ENABLE_NAMELESS_UNION_PRAGMA
+#pragma warning(disable:4201)
+#endif
+
+/*
+ * If you wish an application built against the newest version of DirectDraw
+ * to run against an older DirectDraw run time then define DIRECTDRAW_VERSION
+ * to be the earlies version of DirectDraw you wish to run against. For,
+ * example if you wish an application to run against a DX 3 runtime define
+ * DIRECTDRAW_VERSION to be 0x0300.
+ */
+#ifndef DIRECTDRAW_VERSION
+#define DIRECTDRAW_VERSION 0x0700
+#endif /* DIRECTDRAW_VERSION */
+
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#define COM_NO_WINDOWS_H
+#include <objbase.h>
+#else
+#define IUnknown void
+#if !defined( NT_BUILD_ENVIRONMENT ) && !defined(WINNT)
+ #define CO_E_NOTINITIALIZED 0x800401F0L
+#endif
+#endif
+
+#define _FACDD 0x876
+#define MAKE_DDHRESULT( code ) MAKE_HRESULT( 1, _FACDD, code )
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+//
+// For compilers that don't support nameless unions, do a
+//
+// #define NONAMELESSUNION
+//
+// before #include <ddraw.h>
+//
+#ifndef DUMMYUNIONNAMEN
+#if defined(__cplusplus) || !defined(NONAMELESSUNION)
+#define DUMMYUNIONNAMEN(n)
+#else
+#define DUMMYUNIONNAMEN(n) u##n
+#endif
+#endif
+
+#ifndef MAKEFOURCC
+ #define MAKEFOURCC(ch0, ch1, ch2, ch3) \
+ ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \
+ ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))
+#endif //defined(MAKEFOURCC)
+
+/*
+ * FOURCC codes for DX compressed-texture pixel formats
+ */
+#define FOURCC_DXT1 (MAKEFOURCC('D','X','T','1'))
+#define FOURCC_DXT2 (MAKEFOURCC('D','X','T','2'))
+#define FOURCC_DXT3 (MAKEFOURCC('D','X','T','3'))
+#define FOURCC_DXT4 (MAKEFOURCC('D','X','T','4'))
+#define FOURCC_DXT5 (MAKEFOURCC('D','X','T','5'))
+
+/*
+ * GUIDS used by DirectDraw objects
+ */
+#if defined( _WIN32 ) && !defined( _NO_COM )
+
+DEFINE_GUID( CLSID_DirectDraw, 0xD7B70EE0,0x4340,0x11CF,0xB0,0x63,0x00,0x20,0xAF,0xC2,0xCD,0x35 );
+DEFINE_GUID( CLSID_DirectDraw7, 0x3c305196,0x50db,0x11d3,0x9c,0xfe,0x00,0xc0,0x4f,0xd9,0x30,0xc5 );
+DEFINE_GUID( CLSID_DirectDrawClipper, 0x593817A0,0x7DB3,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xb9,0x33,0x56 );
+DEFINE_GUID( IID_IDirectDraw, 0x6C14DB80,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
+DEFINE_GUID( IID_IDirectDraw2, 0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 );
+DEFINE_GUID( IID_IDirectDraw4, 0x9c59509a,0x39bd,0x11d1,0x8c,0x4a,0x00,0xc0,0x4f,0xd9,0x30,0xc5 );
+DEFINE_GUID( IID_IDirectDraw7, 0x15e65ec0,0x3b9c,0x11d2,0xb9,0x2f,0x00,0x60,0x97,0x97,0xea,0x5b );
+DEFINE_GUID( IID_IDirectDrawSurface, 0x6C14DB81,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
+DEFINE_GUID( IID_IDirectDrawSurface2, 0x57805885,0x6eec,0x11cf,0x94,0x41,0xa8,0x23,0x03,0xc1,0x0e,0x27 );
+DEFINE_GUID( IID_IDirectDrawSurface3, 0xDA044E00,0x69B2,0x11D0,0xA1,0xD5,0x00,0xAA,0x00,0xB8,0xDF,0xBB );
+DEFINE_GUID( IID_IDirectDrawSurface4, 0x0B2B8630,0xAD35,0x11D0,0x8E,0xA6,0x00,0x60,0x97,0x97,0xEA,0x5B );
+DEFINE_GUID( IID_IDirectDrawSurface7, 0x06675a80,0x3b9b,0x11d2,0xb9,0x2f,0x00,0x60,0x97,0x97,0xea,0x5b );
+DEFINE_GUID( IID_IDirectDrawPalette, 0x6C14DB84,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
+DEFINE_GUID( IID_IDirectDrawClipper, 0x6C14DB85,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
+DEFINE_GUID( IID_IDirectDrawColorControl, 0x4B9F0EE0,0x0D7E,0x11D0,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8 );
+DEFINE_GUID( IID_IDirectDrawGammaControl, 0x69C11C3E,0xB46B,0x11D1,0xAD,0x7A,0x00,0xC0,0x4F,0xC2,0x9B,0x4E );
+
+#endif
+
+/*============================================================================
+ *
+ * DirectDraw Structures
+ *
+ * Various structures used to invoke DirectDraw.
+ *
+ *==========================================================================*/
+
+struct IDirectDraw;
+struct IDirectDrawSurface;
+struct IDirectDrawPalette;
+struct IDirectDrawClipper;
+
+typedef struct IDirectDraw FAR *LPDIRECTDRAW;
+typedef struct IDirectDraw2 FAR *LPDIRECTDRAW2;
+typedef struct IDirectDraw4 FAR *LPDIRECTDRAW4;
+typedef struct IDirectDraw7 FAR *LPDIRECTDRAW7;
+typedef struct IDirectDrawSurface FAR *LPDIRECTDRAWSURFACE;
+typedef struct IDirectDrawSurface2 FAR *LPDIRECTDRAWSURFACE2;
+typedef struct IDirectDrawSurface3 FAR *LPDIRECTDRAWSURFACE3;
+typedef struct IDirectDrawSurface4 FAR *LPDIRECTDRAWSURFACE4;
+typedef struct IDirectDrawSurface7 FAR *LPDIRECTDRAWSURFACE7;
+typedef struct IDirectDrawPalette FAR *LPDIRECTDRAWPALETTE;
+typedef struct IDirectDrawClipper FAR *LPDIRECTDRAWCLIPPER;
+typedef struct IDirectDrawColorControl FAR *LPDIRECTDRAWCOLORCONTROL;
+typedef struct IDirectDrawGammaControl FAR *LPDIRECTDRAWGAMMACONTROL;
+
+typedef struct _DDFXROP FAR *LPDDFXROP;
+typedef struct _DDSURFACEDESC FAR *LPDDSURFACEDESC;
+typedef struct _DDSURFACEDESC2 FAR *LPDDSURFACEDESC2;
+typedef struct _DDCOLORCONTROL FAR *LPDDCOLORCONTROL;
+
+/*
+ * API's
+ */
+#if (defined (WIN32) || defined( _WIN32 ) ) && !defined( _NO_COM )
+//#if defined( _WIN32 ) && !defined( _NO_ENUM )
+ typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKA)(GUID FAR *, LPSTR, LPSTR, LPVOID);
+ typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID);
+ extern HRESULT WINAPI DirectDrawEnumerateW( LPDDENUMCALLBACKW lpCallback, LPVOID lpContext );
+ extern HRESULT WINAPI DirectDrawEnumerateA( LPDDENUMCALLBACKA lpCallback, LPVOID lpContext );
+ /*
+ * Protect against old SDKs
+ */
+ #if !defined(HMONITOR_DECLARED) && (WINVER < 0x0500)
+ #define HMONITOR_DECLARED
+ DECLARE_HANDLE(HMONITOR);
+ #endif
+ typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKEXA)(GUID FAR *, LPSTR, LPSTR, LPVOID, HMONITOR);
+ typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKEXW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID, HMONITOR);
+ extern HRESULT WINAPI DirectDrawEnumerateExW( LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags);
+ extern HRESULT WINAPI DirectDrawEnumerateExA( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags);
+ typedef HRESULT (WINAPI * LPDIRECTDRAWENUMERATEEXA)( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags);
+ typedef HRESULT (WINAPI * LPDIRECTDRAWENUMERATEEXW)( LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags);
+
+ #ifdef UNICODE
+ typedef LPDDENUMCALLBACKW LPDDENUMCALLBACK;
+ #define DirectDrawEnumerate DirectDrawEnumerateW
+ typedef LPDDENUMCALLBACKEXW LPDDENUMCALLBACKEX;
+ typedef LPDIRECTDRAWENUMERATEEXW LPDIRECTDRAWENUMERATEEX;
+ #define DirectDrawEnumerateEx DirectDrawEnumerateExW
+ #else
+ typedef LPDDENUMCALLBACKA LPDDENUMCALLBACK;
+ #define DirectDrawEnumerate DirectDrawEnumerateA
+ typedef LPDDENUMCALLBACKEXA LPDDENUMCALLBACKEX;
+ typedef LPDIRECTDRAWENUMERATEEXA LPDIRECTDRAWENUMERATEEX;
+ #define DirectDrawEnumerateEx DirectDrawEnumerateExA
+ #endif
+ extern HRESULT WINAPI DirectDrawCreate( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter );
+ extern HRESULT WINAPI DirectDrawCreateEx( GUID FAR * lpGuid, LPVOID *lplpDD, REFIID iid,IUnknown FAR *pUnkOuter );
+ extern HRESULT WINAPI DirectDrawCreateClipper( DWORD dwFlags, LPDIRECTDRAWCLIPPER FAR *lplpDDClipper, IUnknown FAR *pUnkOuter );
+#endif
+/*
+ * Flags for DirectDrawEnumerateEx
+ * DirectDrawEnumerateEx supercedes DirectDrawEnumerate. You must use GetProcAddress to
+ * obtain a function pointer (of type LPDIRECTDRAWENUMERATEEX) to DirectDrawEnumerateEx.
+ * By default, only the primary display device is enumerated.
+ * DirectDrawEnumerate is equivalent to DirectDrawEnumerate(,,DDENUM_NONDISPLAYDEVICES)
+ */
+
+/*
+ * This flag causes enumeration of any GDI display devices which are part of
+ * the Windows Desktop
+ */
+#define DDENUM_ATTACHEDSECONDARYDEVICES 0x00000001L
+
+/*
+ * This flag causes enumeration of any GDI display devices which are not
+ * part of the Windows Desktop
+ */
+#define DDENUM_DETACHEDSECONDARYDEVICES 0x00000002L
+
+/*
+ * This flag causes enumeration of non-display devices
+ */
+#define DDENUM_NONDISPLAYDEVICES 0x00000004L
+
+
+#define REGSTR_KEY_DDHW_DESCRIPTION "Description"
+#define REGSTR_KEY_DDHW_DRIVERNAME "DriverName"
+#define REGSTR_PATH_DDHW "Hardware\\DirectDrawDrivers"
+
+#define DDCREATE_HARDWAREONLY 0x00000001l
+#define DDCREATE_EMULATIONONLY 0x00000002l
+
+#if defined(WINNT) || !defined(WIN32)
+typedef long HRESULT;
+#endif
+
+//#ifndef WINNT
+typedef HRESULT (FAR PASCAL * LPDDENUMMODESCALLBACK)(LPDDSURFACEDESC, LPVOID);
+typedef HRESULT (FAR PASCAL * LPDDENUMMODESCALLBACK2)(LPDDSURFACEDESC2, LPVOID);
+typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK)(LPDIRECTDRAWSURFACE, LPDDSURFACEDESC, LPVOID);
+typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK2)(LPDIRECTDRAWSURFACE4, LPDDSURFACEDESC2, LPVOID);
+typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK7)(LPDIRECTDRAWSURFACE7, LPDDSURFACEDESC2, LPVOID);
+//#endif
+
+/*
+ * Generic pixel format with 8-bit RGB and alpha components
+ */
+typedef struct _DDARGB
+{
+ BYTE blue;
+ BYTE green;
+ BYTE red;
+ BYTE alpha;
+} DDARGB;
+
+typedef DDARGB FAR *LPDDARGB;
+
+/*
+ * This version of the structure remains for backwards source compatibility.
+ * The DDARGB structure is the one that should be used for all DirectDraw APIs.
+ */
+typedef struct _DDRGBA
+{
+ BYTE red;
+ BYTE green;
+ BYTE blue;
+ BYTE alpha;
+} DDRGBA;
+
+typedef DDRGBA FAR *LPDDRGBA;
+
+
+/*
+ * DDCOLORKEY
+ */
+typedef struct _DDCOLORKEY
+{
+ DWORD dwColorSpaceLowValue; // low boundary of color space that is to
+ // be treated as Color Key, inclusive
+ DWORD dwColorSpaceHighValue; // high boundary of color space that is
+ // to be treated as Color Key, inclusive
+} DDCOLORKEY;
+
+typedef DDCOLORKEY FAR* LPDDCOLORKEY;
+
+/*
+ * DDBLTFX
+ * Used to pass override information to the DIRECTDRAWSURFACE callback Blt.
+ */
+typedef struct _DDBLTFX
+{
+ DWORD dwSize; // size of structure
+ DWORD dwDDFX; // FX operations
+ DWORD dwROP; // Win32 raster operations
+ DWORD dwDDROP; // Raster operations new for DirectDraw
+ DWORD dwRotationAngle; // Rotation angle for blt
+ DWORD dwZBufferOpCode; // ZBuffer compares
+ DWORD dwZBufferLow; // Low limit of Z buffer
+ DWORD dwZBufferHigh; // High limit of Z buffer
+ DWORD dwZBufferBaseDest; // Destination base value
+ DWORD dwZDestConstBitDepth; // Bit depth used to specify Z constant for destination
+ union
+ {
+ DWORD dwZDestConst; // Constant to use as Z buffer for dest
+ LPDIRECTDRAWSURFACE lpDDSZBufferDest; // Surface to use as Z buffer for dest
+ } DUMMYUNIONNAMEN(1);
+ DWORD dwZSrcConstBitDepth; // Bit depth used to specify Z constant for source
+ union
+ {
+ DWORD dwZSrcConst; // Constant to use as Z buffer for src
+ LPDIRECTDRAWSURFACE lpDDSZBufferSrc; // Surface to use as Z buffer for src
+ } DUMMYUNIONNAMEN(2);
+ DWORD dwAlphaEdgeBlendBitDepth; // Bit depth used to specify constant for alpha edge blend
+ DWORD dwAlphaEdgeBlend; // Alpha for edge blending
+ DWORD dwReserved;
+ DWORD dwAlphaDestConstBitDepth; // Bit depth used to specify alpha constant for destination
+ union
+ {
+ DWORD dwAlphaDestConst; // Constant to use as Alpha Channel
+ LPDIRECTDRAWSURFACE lpDDSAlphaDest; // Surface to use as Alpha Channel
+ } DUMMYUNIONNAMEN(3);
+ DWORD dwAlphaSrcConstBitDepth; // Bit depth used to specify alpha constant for source
+ union
+ {
+ DWORD dwAlphaSrcConst; // Constant to use as Alpha Channel
+ LPDIRECTDRAWSURFACE lpDDSAlphaSrc; // Surface to use as Alpha Channel
+ } DUMMYUNIONNAMEN(4);
+ union
+ {
+ DWORD dwFillColor; // color in RGB or Palettized
+ DWORD dwFillDepth; // depth value for z-buffer
+ DWORD dwFillPixel; // pixel value for RGBA or RGBZ
+ LPDIRECTDRAWSURFACE lpDDSPattern; // Surface to use as pattern
+ } DUMMYUNIONNAMEN(5);
+ DDCOLORKEY ddckDestColorkey; // DestColorkey override
+ DDCOLORKEY ddckSrcColorkey; // SrcColorkey override
+} DDBLTFX;
+
+typedef DDBLTFX FAR* LPDDBLTFX;
+
+
+
+/*
+ * DDSCAPS
+ */
+typedef struct _DDSCAPS
+{
+ DWORD dwCaps; // capabilities of surface wanted
+} DDSCAPS;
+
+typedef DDSCAPS FAR* LPDDSCAPS;
+
+
+/*
+ * DDOSCAPS
+ */
+typedef struct _DDOSCAPS
+{
+ DWORD dwCaps; // capabilities of surface wanted
+} DDOSCAPS;
+
+typedef DDOSCAPS FAR* LPDDOSCAPS;
+
+/*
+ * This structure is used internally by DirectDraw.
+ */
+typedef struct _DDSCAPSEX
+{
+ DWORD dwCaps2;
+ DWORD dwCaps3;
+ union
+ {
+ DWORD dwCaps4;
+ DWORD dwVolumeDepth;
+ } DUMMYUNIONNAMEN(1);
+} DDSCAPSEX, FAR * LPDDSCAPSEX;
+
+/*
+ * DDSCAPS2
+ */
+typedef struct _DDSCAPS2
+{
+ DWORD dwCaps; // capabilities of surface wanted
+ DWORD dwCaps2;
+ DWORD dwCaps3;
+ union
+ {
+ DWORD dwCaps4;
+ DWORD dwVolumeDepth;
+ } DUMMYUNIONNAMEN(1);
+} DDSCAPS2;
+
+typedef DDSCAPS2 FAR* LPDDSCAPS2;
+
+/*
+ * DDCAPS
+ */
+#define DD_ROP_SPACE (256/32) // space required to store ROP array
+/*
+ * NOTE: Our choosen structure number scheme is to append a single digit to
+ * the end of the structure giving the version that structure is associated
+ * with.
+ */
+
+/*
+ * This structure represents the DDCAPS structure released in DirectDraw 1.0. It is used internally
+ * by DirectDraw to interpret caps passed into ddraw by drivers written prior to the release of DirectDraw 2.0.
+ * New applications should use the DDCAPS structure defined below.
+ */
+typedef struct _DDCAPS_DX1
+{
+ DWORD dwSize; // size of the DDDRIVERCAPS structure
+ DWORD dwCaps; // driver specific capabilities
+ DWORD dwCaps2; // more driver specific capabilites
+ DWORD dwCKeyCaps; // color key capabilities of the surface
+ DWORD dwFXCaps; // driver specific stretching and effects capabilites
+ DWORD dwFXAlphaCaps; // alpha driver specific capabilities
+ DWORD dwPalCaps; // palette capabilities
+ DWORD dwSVCaps; // stereo vision capabilities
+ DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8
+ DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8
+ DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8
+ DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8
+ DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8
+ DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8
+ DWORD dwZBufferBitDepths; // DDBD_8,16,24,32
+ DWORD dwVidMemTotal; // total amount of video memory
+ DWORD dwVidMemFree; // amount of free video memory
+ DWORD dwMaxVisibleOverlays; // maximum number of visible overlays
+ DWORD dwCurrVisibleOverlays; // current number of visible overlays
+ DWORD dwNumFourCCCodes; // number of four cc codes
+ DWORD dwAlignBoundarySrc; // source rectangle alignment
+ DWORD dwAlignSizeSrc; // source rectangle byte size
+ DWORD dwAlignBoundaryDest; // dest rectangle alignment
+ DWORD dwAlignSizeDest; // dest rectangle byte size
+ DWORD dwAlignStrideAlign; // stride alignment
+ DWORD dwRops[DD_ROP_SPACE]; // ROPS supported
+ DDSCAPS ddsCaps; // DDSCAPS structure has all the general capabilities
+ DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+ DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+ DWORD dwMinLiveVideoStretch; // OBSOLETE! This field remains for compatability reasons only
+ DWORD dwMaxLiveVideoStretch; // OBSOLETE! This field remains for compatability reasons only
+ DWORD dwMinHwCodecStretch; // OBSOLETE! This field remains for compatability reasons only
+ DWORD dwMaxHwCodecStretch; // OBSOLETE! This field remains for compatability reasons only
+ DWORD dwReserved1; // reserved
+ DWORD dwReserved2; // reserved
+ DWORD dwReserved3; // reserved
+} DDCAPS_DX1;
+
+typedef DDCAPS_DX1 FAR* LPDDCAPS_DX1;
+
+/*
+ * This structure is the DDCAPS structure as it was in version 2 and 3 of Direct X.
+ * It is present for back compatability.
+ */
+typedef struct _DDCAPS_DX3
+{
+ DWORD dwSize; // size of the DDDRIVERCAPS structure
+ DWORD dwCaps; // driver specific capabilities
+ DWORD dwCaps2; // more driver specific capabilites
+ DWORD dwCKeyCaps; // color key capabilities of the surface
+ DWORD dwFXCaps; // driver specific stretching and effects capabilites
+ DWORD dwFXAlphaCaps; // alpha driver specific capabilities
+ DWORD dwPalCaps; // palette capabilities
+ DWORD dwSVCaps; // stereo vision capabilities
+ DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8
+ DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8
+ DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8
+ DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8
+ DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8
+ DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8
+ DWORD dwZBufferBitDepths; // DDBD_8,16,24,32
+ DWORD dwVidMemTotal; // total amount of video memory
+ DWORD dwVidMemFree; // amount of free video memory
+ DWORD dwMaxVisibleOverlays; // maximum number of visible overlays
+ DWORD dwCurrVisibleOverlays; // current number of visible overlays
+ DWORD dwNumFourCCCodes; // number of four cc codes
+ DWORD dwAlignBoundarySrc; // source rectangle alignment
+ DWORD dwAlignSizeSrc; // source rectangle byte size
+ DWORD dwAlignBoundaryDest; // dest rectangle alignment
+ DWORD dwAlignSizeDest; // dest rectangle byte size
+ DWORD dwAlignStrideAlign; // stride alignment
+ DWORD dwRops[DD_ROP_SPACE]; // ROPS supported
+ DDSCAPS ddsCaps; // DDSCAPS structure has all the general capabilities
+ DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+ DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+ DWORD dwMinLiveVideoStretch; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+ DWORD dwMaxLiveVideoStretch; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+ DWORD dwMinHwCodecStretch; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+ DWORD dwMaxHwCodecStretch; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+ DWORD dwReserved1; // reserved
+ DWORD dwReserved2; // reserved
+ DWORD dwReserved3; // reserved
+ DWORD dwSVBCaps; // driver specific capabilities for System->Vmem blts
+ DWORD dwSVBCKeyCaps; // driver color key capabilities for System->Vmem blts
+ DWORD dwSVBFXCaps; // driver FX capabilities for System->Vmem blts
+ DWORD dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts
+ DWORD dwVSBCaps; // driver specific capabilities for Vmem->System blts
+ DWORD dwVSBCKeyCaps; // driver color key capabilities for Vmem->System blts
+ DWORD dwVSBFXCaps; // driver FX capabilities for Vmem->System blts
+ DWORD dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts
+ DWORD dwSSBCaps; // driver specific capabilities for System->System blts
+ DWORD dwSSBCKeyCaps; // driver color key capabilities for System->System blts
+ DWORD dwSSBFXCaps; // driver FX capabilities for System->System blts
+ DWORD dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts
+ DWORD dwReserved4; // reserved
+ DWORD dwReserved5; // reserved
+ DWORD dwReserved6; // reserved
+} DDCAPS_DX3;
+typedef DDCAPS_DX3 FAR* LPDDCAPS_DX3;
+
+/*
+ * This structure is the DDCAPS structure as it was in version 5 of Direct X.
+ * It is present for back compatability.
+ */
+typedef struct _DDCAPS_DX5
+{
+/* 0*/ DWORD dwSize; // size of the DDDRIVERCAPS structure
+/* 4*/ DWORD dwCaps; // driver specific capabilities
+/* 8*/ DWORD dwCaps2; // more driver specific capabilites
+/* c*/ DWORD dwCKeyCaps; // color key capabilities of the surface
+/* 10*/ DWORD dwFXCaps; // driver specific stretching and effects capabilites
+/* 14*/ DWORD dwFXAlphaCaps; // alpha driver specific capabilities
+/* 18*/ DWORD dwPalCaps; // palette capabilities
+/* 1c*/ DWORD dwSVCaps; // stereo vision capabilities
+/* 20*/ DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8
+/* 24*/ DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8
+/* 28*/ DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8
+/* 2c*/ DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8
+/* 30*/ DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8
+/* 34*/ DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8
+/* 38*/ DWORD dwZBufferBitDepths; // DDBD_8,16,24,32
+/* 3c*/ DWORD dwVidMemTotal; // total amount of video memory
+/* 40*/ DWORD dwVidMemFree; // amount of free video memory
+/* 44*/ DWORD dwMaxVisibleOverlays; // maximum number of visible overlays
+/* 48*/ DWORD dwCurrVisibleOverlays; // current number of visible overlays
+/* 4c*/ DWORD dwNumFourCCCodes; // number of four cc codes
+/* 50*/ DWORD dwAlignBoundarySrc; // source rectangle alignment
+/* 54*/ DWORD dwAlignSizeSrc; // source rectangle byte size
+/* 58*/ DWORD dwAlignBoundaryDest; // dest rectangle alignment
+/* 5c*/ DWORD dwAlignSizeDest; // dest rectangle byte size
+/* 60*/ DWORD dwAlignStrideAlign; // stride alignment
+/* 64*/ DWORD dwRops[DD_ROP_SPACE]; // ROPS supported
+/* 84*/ DDSCAPS ddsCaps; // DDSCAPS structure has all the general capabilities
+/* 88*/ DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 8c*/ DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 90*/ DWORD dwMinLiveVideoStretch; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 94*/ DWORD dwMaxLiveVideoStretch; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 98*/ DWORD dwMinHwCodecStretch; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 9c*/ DWORD dwMaxHwCodecStretch; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* a0*/ DWORD dwReserved1; // reserved
+/* a4*/ DWORD dwReserved2; // reserved
+/* a8*/ DWORD dwReserved3; // reserved
+/* ac*/ DWORD dwSVBCaps; // driver specific capabilities for System->Vmem blts
+/* b0*/ DWORD dwSVBCKeyCaps; // driver color key capabilities for System->Vmem blts
+/* b4*/ DWORD dwSVBFXCaps; // driver FX capabilities for System->Vmem blts
+/* b8*/ DWORD dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts
+/* d8*/ DWORD dwVSBCaps; // driver specific capabilities for Vmem->System blts
+/* dc*/ DWORD dwVSBCKeyCaps; // driver color key capabilities for Vmem->System blts
+/* e0*/ DWORD dwVSBFXCaps; // driver FX capabilities for Vmem->System blts
+/* e4*/ DWORD dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts
+/*104*/ DWORD dwSSBCaps; // driver specific capabilities for System->System blts
+/*108*/ DWORD dwSSBCKeyCaps; // driver color key capabilities for System->System blts
+/*10c*/ DWORD dwSSBFXCaps; // driver FX capabilities for System->System blts
+/*110*/ DWORD dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts
+// Members added for DX5:
+/*130*/ DWORD dwMaxVideoPorts; // maximum number of usable video ports
+/*134*/ DWORD dwCurrVideoPorts; // current number of video ports used
+/*138*/ DWORD dwSVBCaps2; // more driver specific capabilities for System->Vmem blts
+/*13c*/ DWORD dwNLVBCaps; // driver specific capabilities for non-local->local vidmem blts
+/*140*/ DWORD dwNLVBCaps2; // more driver specific capabilities non-local->local vidmem blts
+/*144*/ DWORD dwNLVBCKeyCaps; // driver color key capabilities for non-local->local vidmem blts
+/*148*/ DWORD dwNLVBFXCaps; // driver FX capabilities for non-local->local blts
+/*14c*/ DWORD dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts
+} DDCAPS_DX5;
+typedef DDCAPS_DX5 FAR* LPDDCAPS_DX5;
+
+typedef struct _DDCAPS_DX6
+{
+/* 0*/ DWORD dwSize; // size of the DDDRIVERCAPS structure
+/* 4*/ DWORD dwCaps; // driver specific capabilities
+/* 8*/ DWORD dwCaps2; // more driver specific capabilites
+/* c*/ DWORD dwCKeyCaps; // color key capabilities of the surface
+/* 10*/ DWORD dwFXCaps; // driver specific stretching and effects capabilites
+/* 14*/ DWORD dwFXAlphaCaps; // alpha caps
+/* 18*/ DWORD dwPalCaps; // palette capabilities
+/* 1c*/ DWORD dwSVCaps; // stereo vision capabilities
+/* 20*/ DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8
+/* 24*/ DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8
+/* 28*/ DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8
+/* 2c*/ DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8
+/* 30*/ DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8
+/* 34*/ DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8
+/* 38*/ DWORD dwZBufferBitDepths; // DDBD_8,16,24,32
+/* 3c*/ DWORD dwVidMemTotal; // total amount of video memory
+/* 40*/ DWORD dwVidMemFree; // amount of free video memory
+/* 44*/ DWORD dwMaxVisibleOverlays; // maximum number of visible overlays
+/* 48*/ DWORD dwCurrVisibleOverlays; // current number of visible overlays
+/* 4c*/ DWORD dwNumFourCCCodes; // number of four cc codes
+/* 50*/ DWORD dwAlignBoundarySrc; // source rectangle alignment
+/* 54*/ DWORD dwAlignSizeSrc; // source rectangle byte size
+/* 58*/ DWORD dwAlignBoundaryDest; // dest rectangle alignment
+/* 5c*/ DWORD dwAlignSizeDest; // dest rectangle byte size
+/* 60*/ DWORD dwAlignStrideAlign; // stride alignment
+/* 64*/ DWORD dwRops[DD_ROP_SPACE]; // ROPS supported
+/* 84*/ DDSCAPS ddsOldCaps; // Was DDSCAPS ddsCaps. ddsCaps is of type DDSCAPS2 for DX6
+/* 88*/ DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 8c*/ DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 90*/ DWORD dwMinLiveVideoStretch; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 94*/ DWORD dwMaxLiveVideoStretch; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 98*/ DWORD dwMinHwCodecStretch; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 9c*/ DWORD dwMaxHwCodecStretch; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* a0*/ DWORD dwReserved1; // reserved
+/* a4*/ DWORD dwReserved2; // reserved
+/* a8*/ DWORD dwReserved3; // reserved
+/* ac*/ DWORD dwSVBCaps; // driver specific capabilities for System->Vmem blts
+/* b0*/ DWORD dwSVBCKeyCaps; // driver color key capabilities for System->Vmem blts
+/* b4*/ DWORD dwSVBFXCaps; // driver FX capabilities for System->Vmem blts
+/* b8*/ DWORD dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts
+/* d8*/ DWORD dwVSBCaps; // driver specific capabilities for Vmem->System blts
+/* dc*/ DWORD dwVSBCKeyCaps; // driver color key capabilities for Vmem->System blts
+/* e0*/ DWORD dwVSBFXCaps; // driver FX capabilities for Vmem->System blts
+/* e4*/ DWORD dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts
+/*104*/ DWORD dwSSBCaps; // driver specific capabilities for System->System blts
+/*108*/ DWORD dwSSBCKeyCaps; // driver color key capabilities for System->System blts
+/*10c*/ DWORD dwSSBFXCaps; // driver FX capabilities for System->System blts
+/*110*/ DWORD dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts
+/*130*/ DWORD dwMaxVideoPorts; // maximum number of usable video ports
+/*134*/ DWORD dwCurrVideoPorts; // current number of video ports used
+/*138*/ DWORD dwSVBCaps2; // more driver specific capabilities for System->Vmem blts
+/*13c*/ DWORD dwNLVBCaps; // driver specific capabilities for non-local->local vidmem blts
+/*140*/ DWORD dwNLVBCaps2; // more driver specific capabilities non-local->local vidmem blts
+/*144*/ DWORD dwNLVBCKeyCaps; // driver color key capabilities for non-local->local vidmem blts
+/*148*/ DWORD dwNLVBFXCaps; // driver FX capabilities for non-local->local blts
+/*14c*/ DWORD dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts
+// Members added for DX6 release
+/*16c*/ DDSCAPS2 ddsCaps; // Surface Caps
+} DDCAPS_DX6;
+typedef DDCAPS_DX6 FAR* LPDDCAPS_DX6;
+
+typedef struct _DDCAPS_DX7
+{
+/* 0*/ DWORD dwSize; // size of the DDDRIVERCAPS structure
+/* 4*/ DWORD dwCaps; // driver specific capabilities
+/* 8*/ DWORD dwCaps2; // more driver specific capabilites
+/* c*/ DWORD dwCKeyCaps; // color key capabilities of the surface
+/* 10*/ DWORD dwFXCaps; // driver specific stretching and effects capabilites
+/* 14*/ DWORD dwFXAlphaCaps; // alpha driver specific capabilities
+/* 18*/ DWORD dwPalCaps; // palette capabilities
+/* 1c*/ DWORD dwSVCaps; // stereo vision capabilities
+/* 20*/ DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8
+/* 24*/ DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8
+/* 28*/ DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8
+/* 2c*/ DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8
+/* 30*/ DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8
+/* 34*/ DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8
+/* 38*/ DWORD dwZBufferBitDepths; // DDBD_8,16,24,32
+/* 3c*/ DWORD dwVidMemTotal; // total amount of video memory
+/* 40*/ DWORD dwVidMemFree; // amount of free video memory
+/* 44*/ DWORD dwMaxVisibleOverlays; // maximum number of visible overlays
+/* 48*/ DWORD dwCurrVisibleOverlays; // current number of visible overlays
+/* 4c*/ DWORD dwNumFourCCCodes; // number of four cc codes
+/* 50*/ DWORD dwAlignBoundarySrc; // source rectangle alignment
+/* 54*/ DWORD dwAlignSizeSrc; // source rectangle byte size
+/* 58*/ DWORD dwAlignBoundaryDest; // dest rectangle alignment
+/* 5c*/ DWORD dwAlignSizeDest; // dest rectangle byte size
+/* 60*/ DWORD dwAlignStrideAlign; // stride alignment
+/* 64*/ DWORD dwRops[DD_ROP_SPACE]; // ROPS supported
+/* 84*/ DDSCAPS ddsOldCaps; // Was DDSCAPS ddsCaps. ddsCaps is of type DDSCAPS2 for DX6
+/* 88*/ DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 8c*/ DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 90*/ DWORD dwMinLiveVideoStretch; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 94*/ DWORD dwMaxLiveVideoStretch; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 98*/ DWORD dwMinHwCodecStretch; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 9c*/ DWORD dwMaxHwCodecStretch; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* a0*/ DWORD dwReserved1; // reserved
+/* a4*/ DWORD dwReserved2; // reserved
+/* a8*/ DWORD dwReserved3; // reserved
+/* ac*/ DWORD dwSVBCaps; // driver specific capabilities for System->Vmem blts
+/* b0*/ DWORD dwSVBCKeyCaps; // driver color key capabilities for System->Vmem blts
+/* b4*/ DWORD dwSVBFXCaps; // driver FX capabilities for System->Vmem blts
+/* b8*/ DWORD dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts
+/* d8*/ DWORD dwVSBCaps; // driver specific capabilities for Vmem->System blts
+/* dc*/ DWORD dwVSBCKeyCaps; // driver color key capabilities for Vmem->System blts
+/* e0*/ DWORD dwVSBFXCaps; // driver FX capabilities for Vmem->System blts
+/* e4*/ DWORD dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts
+/*104*/ DWORD dwSSBCaps; // driver specific capabilities for System->System blts
+/*108*/ DWORD dwSSBCKeyCaps; // driver color key capabilities for System->System blts
+/*10c*/ DWORD dwSSBFXCaps; // driver FX capabilities for System->System blts
+/*110*/ DWORD dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts
+/*130*/ DWORD dwMaxVideoPorts; // maximum number of usable video ports
+/*134*/ DWORD dwCurrVideoPorts; // current number of video ports used
+/*138*/ DWORD dwSVBCaps2; // more driver specific capabilities for System->Vmem blts
+/*13c*/ DWORD dwNLVBCaps; // driver specific capabilities for non-local->local vidmem blts
+/*140*/ DWORD dwNLVBCaps2; // more driver specific capabilities non-local->local vidmem blts
+/*144*/ DWORD dwNLVBCKeyCaps; // driver color key capabilities for non-local->local vidmem blts
+/*148*/ DWORD dwNLVBFXCaps; // driver FX capabilities for non-local->local blts
+/*14c*/ DWORD dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts
+// Members added for DX6 release
+/*16c*/ DDSCAPS2 ddsCaps; // Surface Caps
+} DDCAPS_DX7;
+typedef DDCAPS_DX7 FAR* LPDDCAPS_DX7;
+
+
+#if DIRECTDRAW_VERSION <= 0x300
+ typedef DDCAPS_DX3 DDCAPS;
+#elif DIRECTDRAW_VERSION <= 0x500
+ typedef DDCAPS_DX5 DDCAPS;
+#elif DIRECTDRAW_VERSION <= 0x600
+ typedef DDCAPS_DX6 DDCAPS;
+#else
+ typedef DDCAPS_DX7 DDCAPS;
+#endif
+
+typedef DDCAPS FAR* LPDDCAPS;
+
+
+
+/*
+ * DDPIXELFORMAT
+ */
+typedef struct _DDPIXELFORMAT
+{
+ DWORD dwSize; // size of structure
+ DWORD dwFlags; // pixel format flags
+ DWORD dwFourCC; // (FOURCC code)
+ union
+ {
+ DWORD dwRGBBitCount; // how many bits per pixel
+ DWORD dwYUVBitCount; // how many bits per pixel
+ DWORD dwZBufferBitDepth; // how many total bits/pixel in z buffer (including any stencil bits)
+ DWORD dwAlphaBitDepth; // how many bits for alpha channels
+ DWORD dwLuminanceBitCount; // how many bits per pixel
+ DWORD dwBumpBitCount; // how many bits per "buxel", total
+ DWORD dwPrivateFormatBitCount;// Bits per pixel of private driver formats. Only valid in texture
+ // format list and if DDPF_D3DFORMAT is set
+ } DUMMYUNIONNAMEN(1);
+ union
+ {
+ DWORD dwRBitMask; // mask for red bit
+ DWORD dwYBitMask; // mask for Y bits
+ DWORD dwStencilBitDepth; // how many stencil bits (note: dwZBufferBitDepth-dwStencilBitDepth is total Z-only bits)
+ DWORD dwLuminanceBitMask; // mask for luminance bits
+ DWORD dwBumpDuBitMask; // mask for bump map U delta bits
+ DWORD dwOperations; // DDPF_D3DFORMAT Operations
+ } DUMMYUNIONNAMEN(2);
+ union
+ {
+ DWORD dwGBitMask; // mask for green bits
+ DWORD dwUBitMask; // mask for U bits
+ DWORD dwZBitMask; // mask for Z bits
+ DWORD dwBumpDvBitMask; // mask for bump map V delta bits
+ struct
+ {
+ WORD wFlipMSTypes; // Multisample methods supported via flip for this D3DFORMAT
+ WORD wBltMSTypes; // Multisample methods supported via blt for this D3DFORMAT
+ } MultiSampleCaps;
+
+ } DUMMYUNIONNAMEN(3);
+ union
+ {
+ DWORD dwBBitMask; // mask for blue bits
+ DWORD dwVBitMask; // mask for V bits
+ DWORD dwStencilBitMask; // mask for stencil bits
+ DWORD dwBumpLuminanceBitMask; // mask for luminance in bump map
+ } DUMMYUNIONNAMEN(4);
+ union
+ {
+ DWORD dwRGBAlphaBitMask; // mask for alpha channel
+ DWORD dwYUVAlphaBitMask; // mask for alpha channel
+ DWORD dwLuminanceAlphaBitMask;// mask for alpha channel
+ DWORD dwRGBZBitMask; // mask for Z channel
+ DWORD dwYUVZBitMask; // mask for Z channel
+ } DUMMYUNIONNAMEN(5);
+} DDPIXELFORMAT;
+
+typedef DDPIXELFORMAT FAR* LPDDPIXELFORMAT;
+
+/*
+ * DDOVERLAYFX
+ */
+typedef struct _DDOVERLAYFX
+{
+ DWORD dwSize; // size of structure
+ DWORD dwAlphaEdgeBlendBitDepth; // Bit depth used to specify constant for alpha edge blend
+ DWORD dwAlphaEdgeBlend; // Constant to use as alpha for edge blend
+ DWORD dwReserved;
+ DWORD dwAlphaDestConstBitDepth; // Bit depth used to specify alpha constant for destination
+ union
+ {
+ DWORD dwAlphaDestConst; // Constant to use as alpha channel for dest
+ LPDIRECTDRAWSURFACE lpDDSAlphaDest; // Surface to use as alpha channel for dest
+ } DUMMYUNIONNAMEN(1);
+ DWORD dwAlphaSrcConstBitDepth; // Bit depth used to specify alpha constant for source
+ union
+ {
+ DWORD dwAlphaSrcConst; // Constant to use as alpha channel for src
+ LPDIRECTDRAWSURFACE lpDDSAlphaSrc; // Surface to use as alpha channel for src
+ } DUMMYUNIONNAMEN(2);
+ DDCOLORKEY dckDestColorkey; // DestColorkey override
+ DDCOLORKEY dckSrcColorkey; // DestColorkey override
+ DWORD dwDDFX; // Overlay FX
+ DWORD dwFlags; // flags
+} DDOVERLAYFX;
+
+typedef DDOVERLAYFX FAR *LPDDOVERLAYFX;
+
+
+/*
+ * DDBLTBATCH: BltBatch entry structure
+ */
+typedef struct _DDBLTBATCH
+{
+ LPRECT lprDest;
+ LPDIRECTDRAWSURFACE lpDDSSrc;
+ LPRECT lprSrc;
+ DWORD dwFlags;
+ LPDDBLTFX lpDDBltFx;
+} DDBLTBATCH;
+
+typedef DDBLTBATCH FAR * LPDDBLTBATCH;
+
+
+/*
+ * DDGAMMARAMP
+ */
+typedef struct _DDGAMMARAMP
+{
+ WORD red[256];
+ WORD green[256];
+ WORD blue[256];
+} DDGAMMARAMP;
+typedef DDGAMMARAMP FAR * LPDDGAMMARAMP;
+
+/*
+ * This is the structure within which DirectDraw returns data about the current graphics driver and chipset
+ */
+
+#define MAX_DDDEVICEID_STRING 512
+
+typedef struct tagDDDEVICEIDENTIFIER
+{
+ /*
+ * These elements are for presentation to the user only. They should not be used to identify particular
+ * drivers, since this is unreliable and many different strings may be associated with the same
+ * device, and the same driver from different vendors.
+ */
+ char szDriver[MAX_DDDEVICEID_STRING];
+ char szDescription[MAX_DDDEVICEID_STRING];
+
+ /*
+ * This element is the version of the DirectDraw/3D driver. It is legal to do <, > comparisons
+ * on the whole 64 bits. Caution should be exercised if you use this element to identify problematic
+ * drivers. It is recommended that guidDeviceIdentifier is used for this purpose.
+ *
+ * This version has the form:
+ * wProduct = HIWORD(liDriverVersion.HighPart)
+ * wVersion = LOWORD(liDriverVersion.HighPart)
+ * wSubVersion = HIWORD(liDriverVersion.LowPart)
+ * wBuild = LOWORD(liDriverVersion.LowPart)
+ */
+#ifdef _WIN32
+ LARGE_INTEGER liDriverVersion; /* Defined for applications and other 32 bit components */
+#else
+ DWORD dwDriverVersionLowPart; /* Defined for 16 bit driver components */
+ DWORD dwDriverVersionHighPart;
+#endif
+
+
+ /*
+ * These elements can be used to identify particular chipsets. Use with extreme caution.
+ * dwVendorId Identifies the manufacturer. May be zero if unknown.
+ * dwDeviceId Identifies the type of chipset. May be zero if unknown.
+ * dwSubSysId Identifies the subsystem, typically this means the particular board. May be zero if unknown.
+ * dwRevision Identifies the revision level of the chipset. May be zero if unknown.
+ */
+ DWORD dwVendorId;
+ DWORD dwDeviceId;
+ DWORD dwSubSysId;
+ DWORD dwRevision;
+
+ /*
+ * This element can be used to check changes in driver/chipset. This GUID is a unique identifier for the
+ * driver/chipset pair. Use this element if you wish to track changes to the driver/chipset in order to
+ * reprofile the graphics subsystem.
+ * This element can also be used to identify particular problematic drivers.
+ */
+ GUID guidDeviceIdentifier;
+} DDDEVICEIDENTIFIER, * LPDDDEVICEIDENTIFIER;
+
+typedef struct tagDDDEVICEIDENTIFIER2
+{
+ /*
+ * These elements are for presentation to the user only. They should not be used to identify particular
+ * drivers, since this is unreliable and many different strings may be associated with the same
+ * device, and the same driver from different vendors.
+ */
+ char szDriver[MAX_DDDEVICEID_STRING];
+ char szDescription[MAX_DDDEVICEID_STRING];
+
+ /*
+ * This element is the version of the DirectDraw/3D driver. It is legal to do <, > comparisons
+ * on the whole 64 bits. Caution should be exercised if you use this element to identify problematic
+ * drivers. It is recommended that guidDeviceIdentifier is used for this purpose.
+ *
+ * This version has the form:
+ * wProduct = HIWORD(liDriverVersion.HighPart)
+ * wVersion = LOWORD(liDriverVersion.HighPart)
+ * wSubVersion = HIWORD(liDriverVersion.LowPart)
+ * wBuild = LOWORD(liDriverVersion.LowPart)
+ */
+#ifdef _WIN32
+ LARGE_INTEGER liDriverVersion; /* Defined for applications and other 32 bit components */
+#else
+ DWORD dwDriverVersionLowPart; /* Defined for 16 bit driver components */
+ DWORD dwDriverVersionHighPart;
+#endif
+
+
+ /*
+ * These elements can be used to identify particular chipsets. Use with extreme caution.
+ * dwVendorId Identifies the manufacturer. May be zero if unknown.
+ * dwDeviceId Identifies the type of chipset. May be zero if unknown.
+ * dwSubSysId Identifies the subsystem, typically this means the particular board. May be zero if unknown.
+ * dwRevision Identifies the revision level of the chipset. May be zero if unknown.
+ */
+ DWORD dwVendorId;
+ DWORD dwDeviceId;
+ DWORD dwSubSysId;
+ DWORD dwRevision;
+
+ /*
+ * This element can be used to check changes in driver/chipset. This GUID is a unique identifier for the
+ * driver/chipset pair. Use this element if you wish to track changes to the driver/chipset in order to
+ * reprofile the graphics subsystem.
+ * This element can also be used to identify particular problematic drivers.
+ */
+ GUID guidDeviceIdentifier;
+
+ /*
+ * This element is used to determine the Windows Hardware Quality Lab (WHQL)
+ * certification level for this driver/device pair.
+ */
+ DWORD dwWHQLLevel;
+
+} DDDEVICEIDENTIFIER2, * LPDDDEVICEIDENTIFIER2;
+
+/*
+ * Flags for the IDirectDraw4::GetDeviceIdentifier method
+ */
+
+/*
+ * This flag causes GetDeviceIdentifier to return information about the host (typically 2D) adapter in a system equipped
+ * with a stacked secondary 3D adapter. Such an adapter appears to the application as if it were part of the
+ * host adapter, but is typically physcially located on a separate card. The stacked secondary's information is
+ * returned when GetDeviceIdentifier's dwFlags field is zero, since this most accurately reflects the qualities
+ * of the DirectDraw object involved.
+ */
+#define DDGDI_GETHOSTIDENTIFIER 0x00000001L
+
+/*
+ * Macros for interpretting DDEVICEIDENTIFIER2.dwWHQLLevel
+ */
+#define GET_WHQL_YEAR( dwWHQLLevel ) \
+ ( (dwWHQLLevel) / 0x10000 )
+#define GET_WHQL_MONTH( dwWHQLLevel ) \
+ ( ( (dwWHQLLevel) / 0x100 ) & 0x00ff )
+#define GET_WHQL_DAY( dwWHQLLevel ) \
+ ( (dwWHQLLevel) & 0xff )
+
+
+/*
+ * callbacks
+ */
+typedef DWORD (FAR PASCAL *LPCLIPPERCALLBACK)(LPDIRECTDRAWCLIPPER lpDDClipper, HWND hWnd, DWORD code, LPVOID lpContext );
+#ifdef STREAMING
+typedef DWORD (FAR PASCAL *LPSURFACESTREAMINGCALLBACK)(DWORD);
+#endif
+
+
+/*
+ * INTERACES FOLLOW:
+ * IDirectDraw
+ * IDirectDrawClipper
+ * IDirectDrawPalette
+ * IDirectDrawSurface
+ */
+
+/*
+ * IDirectDraw
+ */
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDraw
+DECLARE_INTERFACE_( IDirectDraw, IUnknown )
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+ /*** IDirectDraw methods ***/
+ STDMETHOD(Compact)(THIS) PURE;
+ STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;
+ STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE;
+ STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC, LPDIRECTDRAWSURFACE FAR *, IUnknown FAR *) PURE;
+ STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE FAR * ) PURE;
+ STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE;
+ STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE;
+ STDMETHOD(FlipToGDISurface)(THIS) PURE;
+ STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;
+ STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE;
+ STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE;
+ STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE;
+ STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;
+ STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;
+ STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE;
+ STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;
+ STDMETHOD(RestoreDisplayMode)(THIS) PURE;
+ STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE;
+ STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD) PURE;
+ STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDraw_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDraw_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDraw_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectDraw_Compact(p) (p)->lpVtbl->Compact(p)
+#define IDirectDraw_CreateClipper(p, a, b, c) (p)->lpVtbl->CreateClipper(p, a, b, c)
+#define IDirectDraw_CreatePalette(p, a, b, c, d) (p)->lpVtbl->CreatePalette(p, a, b, c, d)
+#define IDirectDraw_CreateSurface(p, a, b, c) (p)->lpVtbl->CreateSurface(p, a, b, c)
+#define IDirectDraw_DuplicateSurface(p, a, b) (p)->lpVtbl->DuplicateSurface(p, a, b)
+#define IDirectDraw_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d)
+#define IDirectDraw_EnumSurfaces(p, a, b, c, d) (p)->lpVtbl->EnumSurfaces(p, a, b, c, d)
+#define IDirectDraw_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p)
+#define IDirectDraw_GetCaps(p, a, b) (p)->lpVtbl->GetCaps(p, a, b)
+#define IDirectDraw_GetDisplayMode(p, a) (p)->lpVtbl->GetDisplayMode(p, a)
+#define IDirectDraw_GetFourCCCodes(p, a, b) (p)->lpVtbl->GetFourCCCodes(p, a, b)
+#define IDirectDraw_GetGDISurface(p, a) (p)->lpVtbl->GetGDISurface(p, a)
+#define IDirectDraw_GetMonitorFrequency(p, a) (p)->lpVtbl->GetMonitorFrequency(p, a)
+#define IDirectDraw_GetScanLine(p, a) (p)->lpVtbl->GetScanLine(p, a)
+#define IDirectDraw_GetVerticalBlankStatus(p, a) (p)->lpVtbl->GetVerticalBlankStatus(p, a)
+#define IDirectDraw_Initialize(p, a) (p)->lpVtbl->Initialize(p, a)
+#define IDirectDraw_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p)
+#define IDirectDraw_SetCooperativeLevel(p, a, b) (p)->lpVtbl->SetCooperativeLevel(p, a, b)
+#define IDirectDraw_SetDisplayMode(p, a, b, c) (p)->lpVtbl->SetDisplayMode(p, a, b, c)
+#define IDirectDraw_WaitForVerticalBlank(p, a, b) (p)->lpVtbl->WaitForVerticalBlank(p, a, b)
+#else
+#define IDirectDraw_QueryInterface(p, a, b) (p)->QueryInterface(a, b)
+#define IDirectDraw_AddRef(p) (p)->AddRef()
+#define IDirectDraw_Release(p) (p)->Release()
+#define IDirectDraw_Compact(p) (p)->Compact()
+#define IDirectDraw_CreateClipper(p, a, b, c) (p)->CreateClipper(a, b, c)
+#define IDirectDraw_CreatePalette(p, a, b, c, d) (p)->CreatePalette(a, b, c, d)
+#define IDirectDraw_CreateSurface(p, a, b, c) (p)->CreateSurface(a, b, c)
+#define IDirectDraw_DuplicateSurface(p, a, b) (p)->DuplicateSurface(a, b)
+#define IDirectDraw_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d)
+#define IDirectDraw_EnumSurfaces(p, a, b, c, d) (p)->EnumSurfaces(a, b, c, d)
+#define IDirectDraw_FlipToGDISurface(p) (p)->FlipToGDISurface()
+#define IDirectDraw_GetCaps(p, a, b) (p)->GetCaps(a, b)
+#define IDirectDraw_GetDisplayMode(p, a) (p)->GetDisplayMode(a)
+#define IDirectDraw_GetFourCCCodes(p, a, b) (p)->GetFourCCCodes(a, b)
+#define IDirectDraw_GetGDISurface(p, a) (p)->GetGDISurface(a)
+#define IDirectDraw_GetMonitorFrequency(p, a) (p)->GetMonitorFrequency(a)
+#define IDirectDraw_GetScanLine(p, a) (p)->GetScanLine(a)
+#define IDirectDraw_GetVerticalBlankStatus(p, a) (p)->GetVerticalBlankStatus(a)
+#define IDirectDraw_Initialize(p, a) (p)->Initialize(a)
+#define IDirectDraw_RestoreDisplayMode(p) (p)->RestoreDisplayMode()
+#define IDirectDraw_SetCooperativeLevel(p, a, b) (p)->SetCooperativeLevel(a, b)
+#define IDirectDraw_SetDisplayMode(p, a, b, c) (p)->SetDisplayMode(a, b, c)
+#define IDirectDraw_WaitForVerticalBlank(p, a, b) (p)->WaitForVerticalBlank(a, b)
+#endif
+
+#endif
+
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDraw2
+DECLARE_INTERFACE_( IDirectDraw2, IUnknown )
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+ /*** IDirectDraw methods ***/
+ STDMETHOD(Compact)(THIS) PURE;
+ STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;
+ STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE;
+ STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC, LPDIRECTDRAWSURFACE FAR *, IUnknown FAR *) PURE;
+ STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE FAR * ) PURE;
+ STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE;
+ STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE;
+ STDMETHOD(FlipToGDISurface)(THIS) PURE;
+ STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;
+ STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE;
+ STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE;
+ STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE;
+ STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;
+ STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;
+ STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE;
+ STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;
+ STDMETHOD(RestoreDisplayMode)(THIS) PURE;
+ STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE;
+ STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD, DWORD, DWORD) PURE;
+ STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE;
+ /*** Added in the v2 interface ***/
+ STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS, LPDWORD, LPDWORD) PURE;
+};
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDraw2_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDraw2_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDraw2_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectDraw2_Compact(p) (p)->lpVtbl->Compact(p)
+#define IDirectDraw2_CreateClipper(p, a, b, c) (p)->lpVtbl->CreateClipper(p, a, b, c)
+#define IDirectDraw2_CreatePalette(p, a, b, c, d) (p)->lpVtbl->CreatePalette(p, a, b, c, d)
+#define IDirectDraw2_CreateSurface(p, a, b, c) (p)->lpVtbl->CreateSurface(p, a, b, c)
+#define IDirectDraw2_DuplicateSurface(p, a, b) (p)->lpVtbl->DuplicateSurface(p, a, b)
+#define IDirectDraw2_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d)
+#define IDirectDraw2_EnumSurfaces(p, a, b, c, d) (p)->lpVtbl->EnumSurfaces(p, a, b, c, d)
+#define IDirectDraw2_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p)
+#define IDirectDraw2_GetCaps(p, a, b) (p)->lpVtbl->GetCaps(p, a, b)
+#define IDirectDraw2_GetDisplayMode(p, a) (p)->lpVtbl->GetDisplayMode(p, a)
+#define IDirectDraw2_GetFourCCCodes(p, a, b) (p)->lpVtbl->GetFourCCCodes(p, a, b)
+#define IDirectDraw2_GetGDISurface(p, a) (p)->lpVtbl->GetGDISurface(p, a)
+#define IDirectDraw2_GetMonitorFrequency(p, a) (p)->lpVtbl->GetMonitorFrequency(p, a)
+#define IDirectDraw2_GetScanLine(p, a) (p)->lpVtbl->GetScanLine(p, a)
+#define IDirectDraw2_GetVerticalBlankStatus(p, a) (p)->lpVtbl->GetVerticalBlankStatus(p, a)
+#define IDirectDraw2_Initialize(p, a) (p)->lpVtbl->Initialize(p, a)
+#define IDirectDraw2_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p)
+#define IDirectDraw2_SetCooperativeLevel(p, a, b) (p)->lpVtbl->SetCooperativeLevel(p, a, b)
+#define IDirectDraw2_SetDisplayMode(p, a, b, c, d, e) (p)->lpVtbl->SetDisplayMode(p, a, b, c, d, e)
+#define IDirectDraw2_WaitForVerticalBlank(p, a, b) (p)->lpVtbl->WaitForVerticalBlank(p, a, b)
+#define IDirectDraw2_GetAvailableVidMem(p, a, b, c) (p)->lpVtbl->GetAvailableVidMem(p, a, b, c)
+#else
+#define IDirectDraw2_QueryInterface(p, a, b) (p)->QueryInterface(a, b)
+#define IDirectDraw2_AddRef(p) (p)->AddRef()
+#define IDirectDraw2_Release(p) (p)->Release()
+#define IDirectDraw2_Compact(p) (p)->Compact()
+#define IDirectDraw2_CreateClipper(p, a, b, c) (p)->CreateClipper(a, b, c)
+#define IDirectDraw2_CreatePalette(p, a, b, c, d) (p)->CreatePalette(a, b, c, d)
+#define IDirectDraw2_CreateSurface(p, a, b, c) (p)->CreateSurface(a, b, c)
+#define IDirectDraw2_DuplicateSurface(p, a, b) (p)->DuplicateSurface(a, b)
+#define IDirectDraw2_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d)
+#define IDirectDraw2_EnumSurfaces(p, a, b, c, d) (p)->EnumSurfaces(a, b, c, d)
+#define IDirectDraw2_FlipToGDISurface(p) (p)->FlipToGDISurface()
+#define IDirectDraw2_GetCaps(p, a, b) (p)->GetCaps(a, b)
+#define IDirectDraw2_GetDisplayMode(p, a) (p)->GetDisplayMode(a)
+#define IDirectDraw2_GetFourCCCodes(p, a, b) (p)->GetFourCCCodes(a, b)
+#define IDirectDraw2_GetGDISurface(p, a) (p)->GetGDISurface(a)
+#define IDirectDraw2_GetMonitorFrequency(p, a) (p)->GetMonitorFrequency(a)
+#define IDirectDraw2_GetScanLine(p, a) (p)->GetScanLine(a)
+#define IDirectDraw2_GetVerticalBlankStatus(p, a) (p)->GetVerticalBlankStatus(a)
+#define IDirectDraw2_Initialize(p, a) (p)->Initialize(a)
+#define IDirectDraw2_RestoreDisplayMode(p) (p)->RestoreDisplayMode()
+#define IDirectDraw2_SetCooperativeLevel(p, a, b) (p)->SetCooperativeLevel(a, b)
+#define IDirectDraw2_SetDisplayMode(p, a, b, c, d, e) (p)->SetDisplayMode(a, b, c, d, e)
+#define IDirectDraw2_WaitForVerticalBlank(p, a, b) (p)->WaitForVerticalBlank(a, b)
+#define IDirectDraw2_GetAvailableVidMem(p, a, b, c) (p)->GetAvailableVidMem(a, b, c)
+#endif
+
+#endif
+
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDraw4
+DECLARE_INTERFACE_( IDirectDraw4, IUnknown )
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+ /*** IDirectDraw methods ***/
+ STDMETHOD(Compact)(THIS) PURE;
+ STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;
+ STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE;
+ STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC2, LPDIRECTDRAWSURFACE4 FAR *, IUnknown FAR *) PURE;
+ STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE4, LPDIRECTDRAWSURFACE4 FAR * ) PURE;
+ STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC2, LPVOID, LPDDENUMMODESCALLBACK2 ) PURE;
+ STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC2, LPVOID,LPDDENUMSURFACESCALLBACK2 ) PURE;
+ STDMETHOD(FlipToGDISurface)(THIS) PURE;
+ STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;
+ STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC2) PURE;
+ STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE;
+ STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE4 FAR *) PURE;
+ STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;
+ STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;
+ STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE;
+ STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;
+ STDMETHOD(RestoreDisplayMode)(THIS) PURE;
+ STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE;
+ STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD, DWORD, DWORD) PURE;
+ STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE;
+ /*** Added in the v2 interface ***/
+ STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS2, LPDWORD, LPDWORD) PURE;
+ /*** Added in the V4 Interface ***/
+ STDMETHOD(GetSurfaceFromDC) (THIS_ HDC, LPDIRECTDRAWSURFACE4 *) PURE;
+ STDMETHOD(RestoreAllSurfaces)(THIS) PURE;
+ STDMETHOD(TestCooperativeLevel)(THIS) PURE;
+ STDMETHOD(GetDeviceIdentifier)(THIS_ LPDDDEVICEIDENTIFIER, DWORD ) PURE;
+};
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDraw4_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDraw4_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDraw4_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectDraw4_Compact(p) (p)->lpVtbl->Compact(p)
+#define IDirectDraw4_CreateClipper(p, a, b, c) (p)->lpVtbl->CreateClipper(p, a, b, c)
+#define IDirectDraw4_CreatePalette(p, a, b, c, d) (p)->lpVtbl->CreatePalette(p, a, b, c, d)
+#define IDirectDraw4_CreateSurface(p, a, b, c) (p)->lpVtbl->CreateSurface(p, a, b, c)
+#define IDirectDraw4_DuplicateSurface(p, a, b) (p)->lpVtbl->DuplicateSurface(p, a, b)
+#define IDirectDraw4_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d)
+#define IDirectDraw4_EnumSurfaces(p, a, b, c, d) (p)->lpVtbl->EnumSurfaces(p, a, b, c, d)
+#define IDirectDraw4_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p)
+#define IDirectDraw4_GetCaps(p, a, b) (p)->lpVtbl->GetCaps(p, a, b)
+#define IDirectDraw4_GetDisplayMode(p, a) (p)->lpVtbl->GetDisplayMode(p, a)
+#define IDirectDraw4_GetFourCCCodes(p, a, b) (p)->lpVtbl->GetFourCCCodes(p, a, b)
+#define IDirectDraw4_GetGDISurface(p, a) (p)->lpVtbl->GetGDISurface(p, a)
+#define IDirectDraw4_GetMonitorFrequency(p, a) (p)->lpVtbl->GetMonitorFrequency(p, a)
+#define IDirectDraw4_GetScanLine(p, a) (p)->lpVtbl->GetScanLine(p, a)
+#define IDirectDraw4_GetVerticalBlankStatus(p, a) (p)->lpVtbl->GetVerticalBlankStatus(p, a)
+#define IDirectDraw4_Initialize(p, a) (p)->lpVtbl->Initialize(p, a)
+#define IDirectDraw4_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p)
+#define IDirectDraw4_SetCooperativeLevel(p, a, b) (p)->lpVtbl->SetCooperativeLevel(p, a, b)
+#define IDirectDraw4_SetDisplayMode(p, a, b, c, d, e) (p)->lpVtbl->SetDisplayMode(p, a, b, c, d, e)
+#define IDirectDraw4_WaitForVerticalBlank(p, a, b) (p)->lpVtbl->WaitForVerticalBlank(p, a, b)
+#define IDirectDraw4_GetAvailableVidMem(p, a, b, c) (p)->lpVtbl->GetAvailableVidMem(p, a, b, c)
+#define IDirectDraw4_GetSurfaceFromDC(p, a, b) (p)->lpVtbl->GetSurfaceFromDC(p, a, b)
+#define IDirectDraw4_RestoreAllSurfaces(p) (p)->lpVtbl->RestoreAllSurfaces(p)
+#define IDirectDraw4_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
+#define IDirectDraw4_GetDeviceIdentifier(p,a,b) (p)->lpVtbl->GetDeviceIdentifier(p,a,b)
+#else
+#define IDirectDraw4_QueryInterface(p, a, b) (p)->QueryInterface(a, b)
+#define IDirectDraw4_AddRef(p) (p)->AddRef()
+#define IDirectDraw4_Release(p) (p)->Release()
+#define IDirectDraw4_Compact(p) (p)->Compact()
+#define IDirectDraw4_CreateClipper(p, a, b, c) (p)->CreateClipper(a, b, c)
+#define IDirectDraw4_CreatePalette(p, a, b, c, d) (p)->CreatePalette(a, b, c, d)
+#define IDirectDraw4_CreateSurface(p, a, b, c) (p)->CreateSurface(a, b, c)
+#define IDirectDraw4_DuplicateSurface(p, a, b) (p)->DuplicateSurface(a, b)
+#define IDirectDraw4_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d)
+#define IDirectDraw4_EnumSurfaces(p, a, b, c, d) (p)->EnumSurfaces(a, b, c, d)
+#define IDirectDraw4_FlipToGDISurface(p) (p)->FlipToGDISurface()
+#define IDirectDraw4_GetCaps(p, a, b) (p)->GetCaps(a, b)
+#define IDirectDraw4_GetDisplayMode(p, a) (p)->GetDisplayMode(a)
+#define IDirectDraw4_GetFourCCCodes(p, a, b) (p)->GetFourCCCodes(a, b)
+#define IDirectDraw4_GetGDISurface(p, a) (p)->GetGDISurface(a)
+#define IDirectDraw4_GetMonitorFrequency(p, a) (p)->GetMonitorFrequency(a)
+#define IDirectDraw4_GetScanLine(p, a) (p)->GetScanLine(a)
+#define IDirectDraw4_GetVerticalBlankStatus(p, a) (p)->GetVerticalBlankStatus(a)
+#define IDirectDraw4_Initialize(p, a) (p)->Initialize(a)
+#define IDirectDraw4_RestoreDisplayMode(p) (p)->RestoreDisplayMode()
+#define IDirectDraw4_SetCooperativeLevel(p, a, b) (p)->SetCooperativeLevel(a, b)
+#define IDirectDraw4_SetDisplayMode(p, a, b, c, d, e) (p)->SetDisplayMode(a, b, c, d, e)
+#define IDirectDraw4_WaitForVerticalBlank(p, a, b) (p)->WaitForVerticalBlank(a, b)
+#define IDirectDraw4_GetAvailableVidMem(p, a, b, c) (p)->GetAvailableVidMem(a, b, c)
+#define IDirectDraw4_GetSurfaceFromDC(p, a, b) (p)->GetSurfaceFromDC(a, b)
+#define IDirectDraw4_RestoreAllSurfaces(p) (p)->RestoreAllSurfaces()
+#define IDirectDraw4_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
+#define IDirectDraw4_GetDeviceIdentifier(p,a,b) (p)->GetDeviceIdentifier(a,b)
+#endif
+
+#endif
+
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDraw7
+DECLARE_INTERFACE_( IDirectDraw7, IUnknown )
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+ /*** IDirectDraw methods ***/
+ STDMETHOD(Compact)(THIS) PURE;
+ STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;
+ STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE;
+ STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC2, LPDIRECTDRAWSURFACE7 FAR *, IUnknown FAR *) PURE;
+ STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE7, LPDIRECTDRAWSURFACE7 FAR * ) PURE;
+ STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC2, LPVOID, LPDDENUMMODESCALLBACK2 ) PURE;
+ STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC2, LPVOID,LPDDENUMSURFACESCALLBACK7 ) PURE;
+ STDMETHOD(FlipToGDISurface)(THIS) PURE;
+ STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;
+ STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC2) PURE;
+ STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE;
+ STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE7 FAR *) PURE;
+ STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;
+ STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;
+ STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE;
+ STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;
+ STDMETHOD(RestoreDisplayMode)(THIS) PURE;
+ STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE;
+ STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD, DWORD, DWORD) PURE;
+ STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE;
+ /*** Added in the v2 interface ***/
+ STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS2, LPDWORD, LPDWORD) PURE;
+ /*** Added in the V4 Interface ***/
+ STDMETHOD(GetSurfaceFromDC) (THIS_ HDC, LPDIRECTDRAWSURFACE7 *) PURE;
+ STDMETHOD(RestoreAllSurfaces)(THIS) PURE;
+ STDMETHOD(TestCooperativeLevel)(THIS) PURE;
+ STDMETHOD(GetDeviceIdentifier)(THIS_ LPDDDEVICEIDENTIFIER2, DWORD ) PURE;
+ STDMETHOD(StartModeTest)(THIS_ LPSIZE, DWORD, DWORD ) PURE;
+ STDMETHOD(EvaluateMode)(THIS_ DWORD, DWORD * ) PURE;
+};
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDraw7_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDraw7_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDraw7_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectDraw7_Compact(p) (p)->lpVtbl->Compact(p)
+#define IDirectDraw7_CreateClipper(p, a, b, c) (p)->lpVtbl->CreateClipper(p, a, b, c)
+#define IDirectDraw7_CreatePalette(p, a, b, c, d) (p)->lpVtbl->CreatePalette(p, a, b, c, d)
+#define IDirectDraw7_CreateSurface(p, a, b, c) (p)->lpVtbl->CreateSurface(p, a, b, c)
+#define IDirectDraw7_DuplicateSurface(p, a, b) (p)->lpVtbl->DuplicateSurface(p, a, b)
+#define IDirectDraw7_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d)
+#define IDirectDraw7_EnumSurfaces(p, a, b, c, d) (p)->lpVtbl->EnumSurfaces(p, a, b, c, d)
+#define IDirectDraw7_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p)
+#define IDirectDraw7_GetCaps(p, a, b) (p)->lpVtbl->GetCaps(p, a, b)
+#define IDirectDraw7_GetDisplayMode(p, a) (p)->lpVtbl->GetDisplayMode(p, a)
+#define IDirectDraw7_GetFourCCCodes(p, a, b) (p)->lpVtbl->GetFourCCCodes(p, a, b)
+#define IDirectDraw7_GetGDISurface(p, a) (p)->lpVtbl->GetGDISurface(p, a)
+#define IDirectDraw7_GetMonitorFrequency(p, a) (p)->lpVtbl->GetMonitorFrequency(p, a)
+#define IDirectDraw7_GetScanLine(p, a) (p)->lpVtbl->GetScanLine(p, a)
+#define IDirectDraw7_GetVerticalBlankStatus(p, a) (p)->lpVtbl->GetVerticalBlankStatus(p, a)
+#define IDirectDraw7_Initialize(p, a) (p)->lpVtbl->Initialize(p, a)
+#define IDirectDraw7_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p)
+#define IDirectDraw7_SetCooperativeLevel(p, a, b) (p)->lpVtbl->SetCooperativeLevel(p, a, b)
+#define IDirectDraw7_SetDisplayMode(p, a, b, c, d, e) (p)->lpVtbl->SetDisplayMode(p, a, b, c, d, e)
+#define IDirectDraw7_WaitForVerticalBlank(p, a, b) (p)->lpVtbl->WaitForVerticalBlank(p, a, b)
+#define IDirectDraw7_GetAvailableVidMem(p, a, b, c) (p)->lpVtbl->GetAvailableVidMem(p, a, b, c)
+#define IDirectDraw7_GetSurfaceFromDC(p, a, b) (p)->lpVtbl->GetSurfaceFromDC(p, a, b)
+#define IDirectDraw7_RestoreAllSurfaces(p) (p)->lpVtbl->RestoreAllSurfaces(p)
+#define IDirectDraw7_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
+#define IDirectDraw7_GetDeviceIdentifier(p,a,b) (p)->lpVtbl->GetDeviceIdentifier(p,a,b)
+#define IDirectDraw7_StartModeTest(p,a,b,c) (p)->lpVtbl->StartModeTest(p,a,b,c)
+#define IDirectDraw7_EvaluateMode(p,a,b) (p)->lpVtbl->EvaluateMode(p,a,b)
+#else
+#define IDirectDraw7_QueryInterface(p, a, b) (p)->QueryInterface(a, b)
+#define IDirectDraw7_AddRef(p) (p)->AddRef()
+#define IDirectDraw7_Release(p) (p)->Release()
+#define IDirectDraw7_Compact(p) (p)->Compact()
+#define IDirectDraw7_CreateClipper(p, a, b, c) (p)->CreateClipper(a, b, c)
+#define IDirectDraw7_CreatePalette(p, a, b, c, d) (p)->CreatePalette(a, b, c, d)
+#define IDirectDraw7_CreateSurface(p, a, b, c) (p)->CreateSurface(a, b, c)
+#define IDirectDraw7_DuplicateSurface(p, a, b) (p)->DuplicateSurface(a, b)
+#define IDirectDraw7_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d)
+#define IDirectDraw7_EnumSurfaces(p, a, b, c, d) (p)->EnumSurfaces(a, b, c, d)
+#define IDirectDraw7_FlipToGDISurface(p) (p)->FlipToGDISurface()
+#define IDirectDraw7_GetCaps(p, a, b) (p)->GetCaps(a, b)
+#define IDirectDraw7_GetDisplayMode(p, a) (p)->GetDisplayMode(a)
+#define IDirectDraw7_GetFourCCCodes(p, a, b) (p)->GetFourCCCodes(a, b)
+#define IDirectDraw7_GetGDISurface(p, a) (p)->GetGDISurface(a)
+#define IDirectDraw7_GetMonitorFrequency(p, a) (p)->GetMonitorFrequency(a)
+#define IDirectDraw7_GetScanLine(p, a) (p)->GetScanLine(a)
+#define IDirectDraw7_GetVerticalBlankStatus(p, a) (p)->GetVerticalBlankStatus(a)
+#define IDirectDraw7_Initialize(p, a) (p)->Initialize(a)
+#define IDirectDraw7_RestoreDisplayMode(p) (p)->RestoreDisplayMode()
+#define IDirectDraw7_SetCooperativeLevel(p, a, b) (p)->SetCooperativeLevel(a, b)
+#define IDirectDraw7_SetDisplayMode(p, a, b, c, d, e) (p)->SetDisplayMode(a, b, c, d, e)
+#define IDirectDraw7_WaitForVerticalBlank(p, a, b) (p)->WaitForVerticalBlank(a, b)
+#define IDirectDraw7_GetAvailableVidMem(p, a, b, c) (p)->GetAvailableVidMem(a, b, c)
+#define IDirectDraw7_GetSurfaceFromDC(p, a, b) (p)->GetSurfaceFromDC(a, b)
+#define IDirectDraw7_RestoreAllSurfaces(p) (p)->RestoreAllSurfaces()
+#define IDirectDraw7_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
+#define IDirectDraw7_GetDeviceIdentifier(p,a,b) (p)->GetDeviceIdentifier(a,b)
+#define IDirectDraw7_StartModeTest(p,a,b,c) (p)->lpVtbl->StartModeTest(a,b,c)
+#define IDirectDraw7_EvaluateMode(p,a,b) (p)->lpVtbl->EvaluateMode(a,b)
+#endif
+
+#endif
+
+
+/*
+ * IDirectDrawPalette
+ */
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDrawPalette
+DECLARE_INTERFACE_( IDirectDrawPalette, IUnknown )
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+ /*** IDirectDrawPalette methods ***/
+ STDMETHOD(GetCaps)(THIS_ LPDWORD) PURE;
+ STDMETHOD(GetEntries)(THIS_ DWORD,DWORD,DWORD,LPPALETTEENTRY) PURE;
+ STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, DWORD, LPPALETTEENTRY) PURE;
+ STDMETHOD(SetEntries)(THIS_ DWORD,DWORD,DWORD,LPPALETTEENTRY) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawPalette_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDrawPalette_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDrawPalette_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectDrawPalette_GetCaps(p, a) (p)->lpVtbl->GetCaps(p, a)
+#define IDirectDrawPalette_GetEntries(p, a, b, c, d) (p)->lpVtbl->GetEntries(p, a, b, c, d)
+#define IDirectDrawPalette_Initialize(p, a, b, c) (p)->lpVtbl->Initialize(p, a, b, c)
+#define IDirectDrawPalette_SetEntries(p, a, b, c, d) (p)->lpVtbl->SetEntries(p, a, b, c, d)
+#else
+#define IDirectDrawPalette_QueryInterface(p, a, b) (p)->QueryInterface(a, b)
+#define IDirectDrawPalette_AddRef(p) (p)->AddRef()
+#define IDirectDrawPalette_Release(p) (p)->Release()
+#define IDirectDrawPalette_GetCaps(p, a) (p)->GetCaps(a)
+#define IDirectDrawPalette_GetEntries(p, a, b, c, d) (p)->GetEntries(a, b, c, d)
+#define IDirectDrawPalette_Initialize(p, a, b, c) (p)->Initialize(a, b, c)
+#define IDirectDrawPalette_SetEntries(p, a, b, c, d) (p)->SetEntries(a, b, c, d)
+#endif
+
+#endif
+
+
+/*
+ * IDirectDrawClipper
+ */
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDrawClipper
+DECLARE_INTERFACE_( IDirectDrawClipper, IUnknown )
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+ /*** IDirectDrawClipper methods ***/
+ STDMETHOD(GetClipList)(THIS_ LPRECT, LPRGNDATA, LPDWORD) PURE;
+ STDMETHOD(GetHWnd)(THIS_ HWND FAR *) PURE;
+ STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, DWORD) PURE;
+ STDMETHOD(IsClipListChanged)(THIS_ BOOL FAR *) PURE;
+ STDMETHOD(SetClipList)(THIS_ LPRGNDATA,DWORD) PURE;
+ STDMETHOD(SetHWnd)(THIS_ DWORD, HWND ) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawClipper_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDrawClipper_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDrawClipper_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectDrawClipper_GetClipList(p, a, b, c) (p)->lpVtbl->GetClipList(p, a, b, c)
+#define IDirectDrawClipper_GetHWnd(p, a) (p)->lpVtbl->GetHWnd(p, a)
+#define IDirectDrawClipper_Initialize(p, a, b) (p)->lpVtbl->Initialize(p, a, b)
+#define IDirectDrawClipper_IsClipListChanged(p, a) (p)->lpVtbl->IsClipListChanged(p, a)
+#define IDirectDrawClipper_SetClipList(p, a, b) (p)->lpVtbl->SetClipList(p, a, b)
+#define IDirectDrawClipper_SetHWnd(p, a, b) (p)->lpVtbl->SetHWnd(p, a, b)
+#else
+#define IDirectDrawClipper_QueryInterface(p, a, b) (p)->QueryInterface(a, b)
+#define IDirectDrawClipper_AddRef(p) (p)->AddRef()
+#define IDirectDrawClipper_Release(p) (p)->Release()
+#define IDirectDrawClipper_GetClipList(p, a, b, c) (p)->GetClipList(a, b, c)
+#define IDirectDrawClipper_GetHWnd(p, a) (p)->GetHWnd(a)
+#define IDirectDrawClipper_Initialize(p, a, b) (p)->Initialize(a, b)
+#define IDirectDrawClipper_IsClipListChanged(p, a) (p)->IsClipListChanged(a)
+#define IDirectDrawClipper_SetClipList(p, a, b) (p)->SetClipList(a, b)
+#define IDirectDrawClipper_SetHWnd(p, a, b) (p)->SetHWnd(a, b)
+#endif
+
+#endif
+
+/*
+ * IDirectDrawSurface and related interfaces
+ */
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDrawSurface
+DECLARE_INTERFACE_( IDirectDrawSurface, IUnknown )
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+ /*** IDirectDrawSurface methods ***/
+ STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE) PURE;
+ STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;
+ STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE, LPRECT,DWORD, LPDDBLTFX) PURE;
+ STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
+ STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE, LPRECT,DWORD) PURE;
+ STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE) PURE;
+ STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
+ STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
+ STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE, DWORD) PURE;
+ STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE FAR *) PURE;
+ STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
+ STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;
+ STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
+ STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+ STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;
+ STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
+ STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
+ STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
+ STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
+ STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;
+ STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;
+ STDMETHOD(IsLost)(THIS) PURE;
+ STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE;
+ STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
+ STDMETHOD(Restore)(THIS) PURE;
+ STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
+ STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+ STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
+ STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
+ STDMETHOD(Unlock)(THIS_ LPVOID) PURE;
+ STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE,LPRECT,DWORD, LPDDOVERLAYFX) PURE;
+ STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
+ STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawSurface_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawSurface_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDrawSurface_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectDrawSurface_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a)
+#define IDirectDrawSurface_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a)
+#define IDirectDrawSurface_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e)
+#define IDirectDrawSurface_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c)
+#define IDirectDrawSurface_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e)
+#define IDirectDrawSurface_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
+#define IDirectDrawSurface_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
+#define IDirectDrawSurface_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
+#define IDirectDrawSurface_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b)
+#define IDirectDrawSurface_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b)
+#define IDirectDrawSurface_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a)
+#define IDirectDrawSurface_GetCaps(p,b) (p)->lpVtbl->GetCaps(p,b)
+#define IDirectDrawSurface_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a)
+#define IDirectDrawSurface_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b)
+#define IDirectDrawSurface_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
+#define IDirectDrawSurface_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a)
+#define IDirectDrawSurface_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b)
+#define IDirectDrawSurface_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a)
+#define IDirectDrawSurface_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a)
+#define IDirectDrawSurface_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a)
+#define IDirectDrawSurface_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectDrawSurface_IsLost(p) (p)->lpVtbl->IsLost(p)
+#define IDirectDrawSurface_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
+#define IDirectDrawSurface_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
+#define IDirectDrawSurface_Restore(p) (p)->lpVtbl->Restore(p)
+#define IDirectDrawSurface_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a)
+#define IDirectDrawSurface_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b)
+#define IDirectDrawSurface_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b)
+#define IDirectDrawSurface_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a)
+#define IDirectDrawSurface_Unlock(p,b) (p)->lpVtbl->Unlock(p,b)
+#define IDirectDrawSurface_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
+#define IDirectDrawSurface_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a)
+#define IDirectDrawSurface_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
+#else
+#define IDirectDrawSurface_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectDrawSurface_AddRef(p) (p)->AddRef()
+#define IDirectDrawSurface_Release(p) (p)->Release()
+#define IDirectDrawSurface_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a)
+#define IDirectDrawSurface_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a)
+#define IDirectDrawSurface_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e)
+#define IDirectDrawSurface_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c)
+#define IDirectDrawSurface_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e)
+#define IDirectDrawSurface_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
+#define IDirectDrawSurface_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b)
+#define IDirectDrawSurface_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c)
+#define IDirectDrawSurface_Flip(p,a,b) (p)->Flip(a,b)
+#define IDirectDrawSurface_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b)
+#define IDirectDrawSurface_GetBltStatus(p,a) (p)->GetBltStatus(a)
+#define IDirectDrawSurface_GetCaps(p,b) (p)->GetCaps(b)
+#define IDirectDrawSurface_GetClipper(p,a) (p)->GetClipper(a)
+#define IDirectDrawSurface_GetColorKey(p,a,b) (p)->GetColorKey(a,b)
+#define IDirectDrawSurface_GetDC(p,a) (p)->GetDC(a)
+#define IDirectDrawSurface_GetFlipStatus(p,a) (p)->GetFlipStatus(a)
+#define IDirectDrawSurface_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b)
+#define IDirectDrawSurface_GetPalette(p,a) (p)->GetPalette(a)
+#define IDirectDrawSurface_GetPixelFormat(p,a) (p)->GetPixelFormat(a)
+#define IDirectDrawSurface_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a)
+#define IDirectDrawSurface_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectDrawSurface_IsLost(p) (p)->IsLost()
+#define IDirectDrawSurface_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
+#define IDirectDrawSurface_ReleaseDC(p,a) (p)->ReleaseDC(a)
+#define IDirectDrawSurface_Restore(p) (p)->Restore()
+#define IDirectDrawSurface_SetClipper(p,a) (p)->SetClipper(a)
+#define IDirectDrawSurface_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
+#define IDirectDrawSurface_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b)
+#define IDirectDrawSurface_SetPalette(p,a) (p)->SetPalette(a)
+#define IDirectDrawSurface_Unlock(p,b) (p)->Unlock(b)
+#define IDirectDrawSurface_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e)
+#define IDirectDrawSurface_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a)
+#define IDirectDrawSurface_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b)
+#endif
+
+/*
+ * IDirectDrawSurface2 and related interfaces
+ */
+#undef INTERFACE
+#define INTERFACE IDirectDrawSurface2
+DECLARE_INTERFACE_( IDirectDrawSurface2, IUnknown )
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+ /*** IDirectDrawSurface methods ***/
+ STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE2) PURE;
+ STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;
+ STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE2, LPRECT,DWORD, LPDDBLTFX) PURE;
+ STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
+ STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE2, LPRECT,DWORD) PURE;
+ STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE2) PURE;
+ STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
+ STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
+ STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE2, DWORD) PURE;
+ STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE2 FAR *) PURE;
+ STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
+ STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;
+ STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
+ STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+ STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;
+ STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
+ STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
+ STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
+ STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
+ STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;
+ STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;
+ STDMETHOD(IsLost)(THIS) PURE;
+ STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE;
+ STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
+ STDMETHOD(Restore)(THIS) PURE;
+ STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
+ STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+ STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
+ STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
+ STDMETHOD(Unlock)(THIS_ LPVOID) PURE;
+ STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE2,LPRECT,DWORD, LPDDOVERLAYFX) PURE;
+ STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
+ STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE2) PURE;
+ /*** Added in the v2 interface ***/
+ STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE;
+ STDMETHOD(PageLock)(THIS_ DWORD) PURE;
+ STDMETHOD(PageUnlock)(THIS_ DWORD) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawSurface2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawSurface2_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDrawSurface2_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectDrawSurface2_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a)
+#define IDirectDrawSurface2_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a)
+#define IDirectDrawSurface2_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e)
+#define IDirectDrawSurface2_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c)
+#define IDirectDrawSurface2_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e)
+#define IDirectDrawSurface2_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
+#define IDirectDrawSurface2_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
+#define IDirectDrawSurface2_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
+#define IDirectDrawSurface2_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b)
+#define IDirectDrawSurface2_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b)
+#define IDirectDrawSurface2_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a)
+#define IDirectDrawSurface2_GetCaps(p,b) (p)->lpVtbl->GetCaps(p,b)
+#define IDirectDrawSurface2_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a)
+#define IDirectDrawSurface2_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b)
+#define IDirectDrawSurface2_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
+#define IDirectDrawSurface2_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a)
+#define IDirectDrawSurface2_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b)
+#define IDirectDrawSurface2_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a)
+#define IDirectDrawSurface2_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a)
+#define IDirectDrawSurface2_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a)
+#define IDirectDrawSurface2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectDrawSurface2_IsLost(p) (p)->lpVtbl->IsLost(p)
+#define IDirectDrawSurface2_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
+#define IDirectDrawSurface2_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
+#define IDirectDrawSurface2_Restore(p) (p)->lpVtbl->Restore(p)
+#define IDirectDrawSurface2_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a)
+#define IDirectDrawSurface2_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b)
+#define IDirectDrawSurface2_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b)
+#define IDirectDrawSurface2_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a)
+#define IDirectDrawSurface2_Unlock(p,b) (p)->lpVtbl->Unlock(p,b)
+#define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
+#define IDirectDrawSurface2_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a)
+#define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
+#define IDirectDrawSurface2_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a)
+#define IDirectDrawSurface2_PageLock(p,a) (p)->lpVtbl->PageLock(p,a)
+#define IDirectDrawSurface2_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a)
+#else
+#define IDirectDrawSurface2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectDrawSurface2_AddRef(p) (p)->AddRef()
+#define IDirectDrawSurface2_Release(p) (p)->Release()
+#define IDirectDrawSurface2_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a)
+#define IDirectDrawSurface2_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a)
+#define IDirectDrawSurface2_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e)
+#define IDirectDrawSurface2_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c)
+#define IDirectDrawSurface2_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e)
+#define IDirectDrawSurface2_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
+#define IDirectDrawSurface2_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b)
+#define IDirectDrawSurface2_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c)
+#define IDirectDrawSurface2_Flip(p,a,b) (p)->Flip(a,b)
+#define IDirectDrawSurface2_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b)
+#define IDirectDrawSurface2_GetBltStatus(p,a) (p)->GetBltStatus(a)
+#define IDirectDrawSurface2_GetCaps(p,b) (p)->GetCaps(b)
+#define IDirectDrawSurface2_GetClipper(p,a) (p)->GetClipper(a)
+#define IDirectDrawSurface2_GetColorKey(p,a,b) (p)->GetColorKey(a,b)
+#define IDirectDrawSurface2_GetDC(p,a) (p)->GetDC(a)
+#define IDirectDrawSurface2_GetFlipStatus(p,a) (p)->GetFlipStatus(a)
+#define IDirectDrawSurface2_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b)
+#define IDirectDrawSurface2_GetPalette(p,a) (p)->GetPalette(a)
+#define IDirectDrawSurface2_GetPixelFormat(p,a) (p)->GetPixelFormat(a)
+#define IDirectDrawSurface2_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a)
+#define IDirectDrawSurface2_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectDrawSurface2_IsLost(p) (p)->IsLost()
+#define IDirectDrawSurface2_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
+#define IDirectDrawSurface2_ReleaseDC(p,a) (p)->ReleaseDC(a)
+#define IDirectDrawSurface2_Restore(p) (p)->Restore()
+#define IDirectDrawSurface2_SetClipper(p,a) (p)->SetClipper(a)
+#define IDirectDrawSurface2_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
+#define IDirectDrawSurface2_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b)
+#define IDirectDrawSurface2_SetPalette(p,a) (p)->SetPalette(a)
+#define IDirectDrawSurface2_Unlock(p,b) (p)->Unlock(b)
+#define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e)
+#define IDirectDrawSurface2_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a)
+#define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b)
+#define IDirectDrawSurface2_GetDDInterface(p,a) (p)->GetDDInterface(a)
+#define IDirectDrawSurface2_PageLock(p,a) (p)->PageLock(a)
+#define IDirectDrawSurface2_PageUnlock(p,a) (p)->PageUnlock(a)
+#endif
+
+/*
+ * IDirectDrawSurface3 and related interfaces
+ */
+#undef INTERFACE
+#define INTERFACE IDirectDrawSurface3
+DECLARE_INTERFACE_( IDirectDrawSurface3, IUnknown )
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+ /*** IDirectDrawSurface methods ***/
+ STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE3) PURE;
+ STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;
+ STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE3, LPRECT,DWORD, LPDDBLTFX) PURE;
+ STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
+ STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE3, LPRECT,DWORD) PURE;
+ STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE3) PURE;
+ STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
+ STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
+ STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE3, DWORD) PURE;
+ STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE3 FAR *) PURE;
+ STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
+ STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;
+ STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
+ STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+ STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;
+ STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
+ STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
+ STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
+ STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
+ STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;
+ STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;
+ STDMETHOD(IsLost)(THIS) PURE;
+ STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE;
+ STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
+ STDMETHOD(Restore)(THIS) PURE;
+ STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
+ STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+ STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
+ STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
+ STDMETHOD(Unlock)(THIS_ LPVOID) PURE;
+ STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE3,LPRECT,DWORD, LPDDOVERLAYFX) PURE;
+ STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
+ STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE3) PURE;
+ /*** Added in the v2 interface ***/
+ STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE;
+ STDMETHOD(PageLock)(THIS_ DWORD) PURE;
+ STDMETHOD(PageUnlock)(THIS_ DWORD) PURE;
+ /*** Added in the V3 interface ***/
+ STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC, DWORD) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawSurface3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawSurface3_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDrawSurface3_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectDrawSurface3_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a)
+#define IDirectDrawSurface3_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a)
+#define IDirectDrawSurface3_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e)
+#define IDirectDrawSurface3_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c)
+#define IDirectDrawSurface3_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e)
+#define IDirectDrawSurface3_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
+#define IDirectDrawSurface3_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
+#define IDirectDrawSurface3_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
+#define IDirectDrawSurface3_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b)
+#define IDirectDrawSurface3_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b)
+#define IDirectDrawSurface3_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a)
+#define IDirectDrawSurface3_GetCaps(p,b) (p)->lpVtbl->GetCaps(p,b)
+#define IDirectDrawSurface3_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a)
+#define IDirectDrawSurface3_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b)
+#define IDirectDrawSurface3_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
+#define IDirectDrawSurface3_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a)
+#define IDirectDrawSurface3_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b)
+#define IDirectDrawSurface3_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a)
+#define IDirectDrawSurface3_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a)
+#define IDirectDrawSurface3_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a)
+#define IDirectDrawSurface3_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectDrawSurface3_IsLost(p) (p)->lpVtbl->IsLost(p)
+#define IDirectDrawSurface3_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
+#define IDirectDrawSurface3_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
+#define IDirectDrawSurface3_Restore(p) (p)->lpVtbl->Restore(p)
+#define IDirectDrawSurface3_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a)
+#define IDirectDrawSurface3_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b)
+#define IDirectDrawSurface3_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b)
+#define IDirectDrawSurface3_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a)
+#define IDirectDrawSurface3_Unlock(p,b) (p)->lpVtbl->Unlock(p,b)
+#define IDirectDrawSurface3_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
+#define IDirectDrawSurface3_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a)
+#define IDirectDrawSurface3_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
+#define IDirectDrawSurface3_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a)
+#define IDirectDrawSurface3_PageLock(p,a) (p)->lpVtbl->PageLock(p,a)
+#define IDirectDrawSurface3_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a)
+#define IDirectDrawSurface3_SetSurfaceDesc(p,a,b) (p)->lpVtbl->SetSurfaceDesc(p,a,b)
+#else
+#define IDirectDrawSurface3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectDrawSurface3_AddRef(p) (p)->AddRef()
+#define IDirectDrawSurface3_Release(p) (p)->Release()
+#define IDirectDrawSurface3_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a)
+#define IDirectDrawSurface3_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a)
+#define IDirectDrawSurface3_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e)
+#define IDirectDrawSurface3_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c)
+#define IDirectDrawSurface3_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e)
+#define IDirectDrawSurface3_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
+#define IDirectDrawSurface3_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b)
+#define IDirectDrawSurface3_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c)
+#define IDirectDrawSurface3_Flip(p,a,b) (p)->Flip(a,b)
+#define IDirectDrawSurface3_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b)
+#define IDirectDrawSurface3_GetBltStatus(p,a) (p)->GetBltStatus(a)
+#define IDirectDrawSurface3_GetCaps(p,b) (p)->GetCaps(b)
+#define IDirectDrawSurface3_GetClipper(p,a) (p)->GetClipper(a)
+#define IDirectDrawSurface3_GetColorKey(p,a,b) (p)->GetColorKey(a,b)
+#define IDirectDrawSurface3_GetDC(p,a) (p)->GetDC(a)
+#define IDirectDrawSurface3_GetFlipStatus(p,a) (p)->GetFlipStatus(a)
+#define IDirectDrawSurface3_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b)
+#define IDirectDrawSurface3_GetPalette(p,a) (p)->GetPalette(a)
+#define IDirectDrawSurface3_GetPixelFormat(p,a) (p)->GetPixelFormat(a)
+#define IDirectDrawSurface3_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a)
+#define IDirectDrawSurface3_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectDrawSurface3_IsLost(p) (p)->IsLost()
+#define IDirectDrawSurface3_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
+#define IDirectDrawSurface3_ReleaseDC(p,a) (p)->ReleaseDC(a)
+#define IDirectDrawSurface3_Restore(p) (p)->Restore()
+#define IDirectDrawSurface3_SetClipper(p,a) (p)->SetClipper(a)
+#define IDirectDrawSurface3_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
+#define IDirectDrawSurface3_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b)
+#define IDirectDrawSurface3_SetPalette(p,a) (p)->SetPalette(a)
+#define IDirectDrawSurface3_Unlock(p,b) (p)->Unlock(b)
+#define IDirectDrawSurface3_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e)
+#define IDirectDrawSurface3_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a)
+#define IDirectDrawSurface3_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b)
+#define IDirectDrawSurface3_GetDDInterface(p,a) (p)->GetDDInterface(a)
+#define IDirectDrawSurface3_PageLock(p,a) (p)->PageLock(a)
+#define IDirectDrawSurface3_PageUnlock(p,a) (p)->PageUnlock(a)
+#define IDirectDrawSurface3_SetSurfaceDesc(p,a,b) (p)->SetSurfaceDesc(a,b)
+#endif
+
+/*
+ * IDirectDrawSurface4 and related interfaces
+ */
+#undef INTERFACE
+#define INTERFACE IDirectDrawSurface4
+DECLARE_INTERFACE_( IDirectDrawSurface4, IUnknown )
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+ /*** IDirectDrawSurface methods ***/
+ STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE4) PURE;
+ STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;
+ STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE4, LPRECT,DWORD, LPDDBLTFX) PURE;
+ STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
+ STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE4, LPRECT,DWORD) PURE;
+ STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE4) PURE;
+ STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK2) PURE;
+ STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK2) PURE;
+ STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE4, DWORD) PURE;
+ STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS2, LPDIRECTDRAWSURFACE4 FAR *) PURE;
+ STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
+ STDMETHOD(GetCaps)(THIS_ LPDDSCAPS2) PURE;
+ STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
+ STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+ STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;
+ STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
+ STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
+ STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
+ STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
+ STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC2) PURE;
+ STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC2) PURE;
+ STDMETHOD(IsLost)(THIS) PURE;
+ STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC2,DWORD,HANDLE) PURE;
+ STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
+ STDMETHOD(Restore)(THIS) PURE;
+ STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
+ STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+ STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
+ STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
+ STDMETHOD(Unlock)(THIS_ LPRECT) PURE;
+ STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE4,LPRECT,DWORD, LPDDOVERLAYFX) PURE;
+ STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
+ STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE4) PURE;
+ /*** Added in the v2 interface ***/
+ STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE;
+ STDMETHOD(PageLock)(THIS_ DWORD) PURE;
+ STDMETHOD(PageUnlock)(THIS_ DWORD) PURE;
+ /*** Added in the v3 interface ***/
+ STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC2, DWORD) PURE;
+ /*** Added in the v4 interface ***/
+ STDMETHOD(SetPrivateData)(THIS_ REFGUID, LPVOID, DWORD, DWORD) PURE;
+ STDMETHOD(GetPrivateData)(THIS_ REFGUID, LPVOID, LPDWORD) PURE;
+ STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE;
+ STDMETHOD(GetUniquenessValue)(THIS_ LPDWORD) PURE;
+ STDMETHOD(ChangeUniquenessValue)(THIS) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawSurface4_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawSurface4_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDrawSurface4_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectDrawSurface4_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a)
+#define IDirectDrawSurface4_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a)
+#define IDirectDrawSurface4_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e)
+#define IDirectDrawSurface4_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c)
+#define IDirectDrawSurface4_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e)
+#define IDirectDrawSurface4_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
+#define IDirectDrawSurface4_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
+#define IDirectDrawSurface4_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
+#define IDirectDrawSurface4_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b)
+#define IDirectDrawSurface4_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b)
+#define IDirectDrawSurface4_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a)
+#define IDirectDrawSurface4_GetCaps(p,b) (p)->lpVtbl->GetCaps(p,b)
+#define IDirectDrawSurface4_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a)
+#define IDirectDrawSurface4_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b)
+#define IDirectDrawSurface4_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
+#define IDirectDrawSurface4_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a)
+#define IDirectDrawSurface4_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b)
+#define IDirectDrawSurface4_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a)
+#define IDirectDrawSurface4_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a)
+#define IDirectDrawSurface4_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a)
+#define IDirectDrawSurface4_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectDrawSurface4_IsLost(p) (p)->lpVtbl->IsLost(p)
+#define IDirectDrawSurface4_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
+#define IDirectDrawSurface4_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
+#define IDirectDrawSurface4_Restore(p) (p)->lpVtbl->Restore(p)
+#define IDirectDrawSurface4_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a)
+#define IDirectDrawSurface4_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b)
+#define IDirectDrawSurface4_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b)
+#define IDirectDrawSurface4_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a)
+#define IDirectDrawSurface4_Unlock(p,b) (p)->lpVtbl->Unlock(p,b)
+#define IDirectDrawSurface4_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
+#define IDirectDrawSurface4_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a)
+#define IDirectDrawSurface4_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
+#define IDirectDrawSurface4_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a)
+#define IDirectDrawSurface4_PageLock(p,a) (p)->lpVtbl->PageLock(p,a)
+#define IDirectDrawSurface4_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a)
+#define IDirectDrawSurface4_SetSurfaceDesc(p,a,b) (p)->lpVtbl->SetSurfaceDesc(p,a,b)
+#define IDirectDrawSurface4_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
+#define IDirectDrawSurface4_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
+#define IDirectDrawSurface4_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
+#define IDirectDrawSurface4_GetUniquenessValue(p, a) (p)->lpVtbl->GetUniquenessValue(p, a)
+#define IDirectDrawSurface4_ChangeUniquenessValue(p) (p)->lpVtbl->ChangeUniquenessValue(p)
+#else
+#define IDirectDrawSurface4_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectDrawSurface4_AddRef(p) (p)->AddRef()
+#define IDirectDrawSurface4_Release(p) (p)->Release()
+#define IDirectDrawSurface4_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a)
+#define IDirectDrawSurface4_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a)
+#define IDirectDrawSurface4_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e)
+#define IDirectDrawSurface4_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c)
+#define IDirectDrawSurface4_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e)
+#define IDirectDrawSurface4_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
+#define IDirectDrawSurface4_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b)
+#define IDirectDrawSurface4_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c)
+#define IDirectDrawSurface4_Flip(p,a,b) (p)->Flip(a,b)
+#define IDirectDrawSurface4_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b)
+#define IDirectDrawSurface4_GetBltStatus(p,a) (p)->GetBltStatus(a)
+#define IDirectDrawSurface4_GetCaps(p,b) (p)->GetCaps(b)
+#define IDirectDrawSurface4_GetClipper(p,a) (p)->GetClipper(a)
+#define IDirectDrawSurface4_GetColorKey(p,a,b) (p)->GetColorKey(a,b)
+#define IDirectDrawSurface4_GetDC(p,a) (p)->GetDC(a)
+#define IDirectDrawSurface4_GetFlipStatus(p,a) (p)->GetFlipStatus(a)
+#define IDirectDrawSurface4_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b)
+#define IDirectDrawSurface4_GetPalette(p,a) (p)->GetPalette(a)
+#define IDirectDrawSurface4_GetPixelFormat(p,a) (p)->GetPixelFormat(a)
+#define IDirectDrawSurface4_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a)
+#define IDirectDrawSurface4_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectDrawSurface4_IsLost(p) (p)->IsLost()
+#define IDirectDrawSurface4_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
+#define IDirectDrawSurface4_ReleaseDC(p,a) (p)->ReleaseDC(a)
+#define IDirectDrawSurface4_Restore(p) (p)->Restore()
+#define IDirectDrawSurface4_SetClipper(p,a) (p)->SetClipper(a)
+#define IDirectDrawSurface4_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
+#define IDirectDrawSurface4_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b)
+#define IDirectDrawSurface4_SetPalette(p,a) (p)->SetPalette(a)
+#define IDirectDrawSurface4_Unlock(p,b) (p)->Unlock(b)
+#define IDirectDrawSurface4_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e)
+#define IDirectDrawSurface4_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a)
+#define IDirectDrawSurface4_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b)
+#define IDirectDrawSurface4_GetDDInterface(p,a) (p)->GetDDInterface(a)
+#define IDirectDrawSurface4_PageLock(p,a) (p)->PageLock(a)
+#define IDirectDrawSurface4_PageUnlock(p,a) (p)->PageUnlock(a)
+#define IDirectDrawSurface4_SetSurfaceDesc(p,a,b) (p)->SetSurfaceDesc(a,b)
+#define IDirectDrawSurface4_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
+#define IDirectDrawSurface4_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
+#define IDirectDrawSurface4_FreePrivateData(p,a) (p)->FreePrivateData(a)
+#define IDirectDrawSurface4_GetUniquenessValue(p, a) (p)->GetUniquenessValue(a)
+#define IDirectDrawSurface4_ChangeUniquenessValue(p) (p)->ChangeUniquenessValue()
+#endif
+
+/*
+ * IDirectDrawSurface7 and related interfaces
+ */
+#undef INTERFACE
+#define INTERFACE IDirectDrawSurface7
+DECLARE_INTERFACE_( IDirectDrawSurface7, IUnknown )
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+ /*** IDirectDrawSurface methods ***/
+ STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE7) PURE;
+ STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;
+ STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE7, LPRECT,DWORD, LPDDBLTFX) PURE;
+ STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
+ STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE7, LPRECT,DWORD) PURE;
+ STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE7) PURE;
+ STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK7) PURE;
+ STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK7) PURE;
+ STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE7, DWORD) PURE;
+ STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS2, LPDIRECTDRAWSURFACE7 FAR *) PURE;
+ STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
+ STDMETHOD(GetCaps)(THIS_ LPDDSCAPS2) PURE;
+ STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
+ STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+ STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;
+ STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
+ STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
+ STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
+ STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
+ STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC2) PURE;
+ STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC2) PURE;
+ STDMETHOD(IsLost)(THIS) PURE;
+ STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC2,DWORD,HANDLE) PURE;
+ STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
+ STDMETHOD(Restore)(THIS) PURE;
+ STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
+ STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+ STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
+ STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
+ STDMETHOD(Unlock)(THIS_ LPRECT) PURE;
+ STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE7,LPRECT,DWORD, LPDDOVERLAYFX) PURE;
+ STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
+ STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE7) PURE;
+ /*** Added in the v2 interface ***/
+ STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE;
+ STDMETHOD(PageLock)(THIS_ DWORD) PURE;
+ STDMETHOD(PageUnlock)(THIS_ DWORD) PURE;
+ /*** Added in the v3 interface ***/
+ STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC2, DWORD) PURE;
+ /*** Added in the v4 interface ***/
+ STDMETHOD(SetPrivateData)(THIS_ REFGUID, LPVOID, DWORD, DWORD) PURE;
+ STDMETHOD(GetPrivateData)(THIS_ REFGUID, LPVOID, LPDWORD) PURE;
+ STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE;
+ STDMETHOD(GetUniquenessValue)(THIS_ LPDWORD) PURE;
+ STDMETHOD(ChangeUniquenessValue)(THIS) PURE;
+ /*** Moved Texture7 methods here ***/
+ STDMETHOD(SetPriority)(THIS_ DWORD) PURE;
+ STDMETHOD(GetPriority)(THIS_ LPDWORD) PURE;
+ STDMETHOD(SetLOD)(THIS_ DWORD) PURE;
+ STDMETHOD(GetLOD)(THIS_ LPDWORD) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawSurface7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawSurface7_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDrawSurface7_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectDrawSurface7_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a)
+#define IDirectDrawSurface7_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a)
+#define IDirectDrawSurface7_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e)
+#define IDirectDrawSurface7_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c)
+#define IDirectDrawSurface7_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e)
+#define IDirectDrawSurface7_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
+#define IDirectDrawSurface7_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
+#define IDirectDrawSurface7_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
+#define IDirectDrawSurface7_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b)
+#define IDirectDrawSurface7_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b)
+#define IDirectDrawSurface7_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a)
+#define IDirectDrawSurface7_GetCaps(p,b) (p)->lpVtbl->GetCaps(p,b)
+#define IDirectDrawSurface7_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a)
+#define IDirectDrawSurface7_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b)
+#define IDirectDrawSurface7_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
+#define IDirectDrawSurface7_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a)
+#define IDirectDrawSurface7_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b)
+#define IDirectDrawSurface7_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a)
+#define IDirectDrawSurface7_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a)
+#define IDirectDrawSurface7_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a)
+#define IDirectDrawSurface7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectDrawSurface7_IsLost(p) (p)->lpVtbl->IsLost(p)
+#define IDirectDrawSurface7_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
+#define IDirectDrawSurface7_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
+#define IDirectDrawSurface7_Restore(p) (p)->lpVtbl->Restore(p)
+#define IDirectDrawSurface7_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a)
+#define IDirectDrawSurface7_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b)
+#define IDirectDrawSurface7_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b)
+#define IDirectDrawSurface7_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a)
+#define IDirectDrawSurface7_Unlock(p,b) (p)->lpVtbl->Unlock(p,b)
+#define IDirectDrawSurface7_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
+#define IDirectDrawSurface7_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a)
+#define IDirectDrawSurface7_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
+#define IDirectDrawSurface7_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a)
+#define IDirectDrawSurface7_PageLock(p,a) (p)->lpVtbl->PageLock(p,a)
+#define IDirectDrawSurface7_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a)
+#define IDirectDrawSurface7_SetSurfaceDesc(p,a,b) (p)->lpVtbl->SetSurfaceDesc(p,a,b)
+#define IDirectDrawSurface7_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
+#define IDirectDrawSurface7_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
+#define IDirectDrawSurface7_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
+#define IDirectDrawSurface7_GetUniquenessValue(p, a) (p)->lpVtbl->GetUniquenessValue(p, a)
+#define IDirectDrawSurface7_ChangeUniquenessValue(p) (p)->lpVtbl->ChangeUniquenessValue(p)
+#define IDirectDrawSurface7_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
+#define IDirectDrawSurface7_GetPriority(p,a) (p)->lpVtbl->GetPriority(p,a)
+#define IDirectDrawSurface7_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
+#define IDirectDrawSurface7_GetLOD(p,a) (p)->lpVtbl->GetLOD(p,a)
+#else
+#define IDirectDrawSurface7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectDrawSurface7_AddRef(p) (p)->AddRef()
+#define IDirectDrawSurface7_Release(p) (p)->Release()
+#define IDirectDrawSurface7_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a)
+#define IDirectDrawSurface7_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a)
+#define IDirectDrawSurface7_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e)
+#define IDirectDrawSurface7_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c)
+#define IDirectDrawSurface7_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e)
+#define IDirectDrawSurface7_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
+#define IDirectDrawSurface7_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b)
+#define IDirectDrawSurface7_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c)
+#define IDirectDrawSurface7_Flip(p,a,b) (p)->Flip(a,b)
+#define IDirectDrawSurface7_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b)
+#define IDirectDrawSurface7_GetBltStatus(p,a) (p)->GetBltStatus(a)
+#define IDirectDrawSurface7_GetCaps(p,b) (p)->GetCaps(b)
+#define IDirectDrawSurface7_GetClipper(p,a) (p)->GetClipper(a)
+#define IDirectDrawSurface7_GetColorKey(p,a,b) (p)->GetColorKey(a,b)
+#define IDirectDrawSurface7_GetDC(p,a) (p)->GetDC(a)
+#define IDirectDrawSurface7_GetFlipStatus(p,a) (p)->GetFlipStatus(a)
+#define IDirectDrawSurface7_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b)
+#define IDirectDrawSurface7_GetPalette(p,a) (p)->GetPalette(a)
+#define IDirectDrawSurface7_GetPixelFormat(p,a) (p)->GetPixelFormat(a)
+#define IDirectDrawSurface7_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a)
+#define IDirectDrawSurface7_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectDrawSurface7_IsLost(p) (p)->IsLost()
+#define IDirectDrawSurface7_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
+#define IDirectDrawSurface7_ReleaseDC(p,a) (p)->ReleaseDC(a)
+#define IDirectDrawSurface7_Restore(p) (p)->Restore()
+#define IDirectDrawSurface7_SetClipper(p,a) (p)->SetClipper(a)
+#define IDirectDrawSurface7_SetColorKey(p,a,b) (p)->SetColorKey(a,b)
+#define IDirectDrawSurface7_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b)
+#define IDirectDrawSurface7_SetPalette(p,a) (p)->SetPalette(a)
+#define IDirectDrawSurface7_Unlock(p,b) (p)->Unlock(b)
+#define IDirectDrawSurface7_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e)
+#define IDirectDrawSurface7_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a)
+#define IDirectDrawSurface7_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b)
+#define IDirectDrawSurface7_GetDDInterface(p,a) (p)->GetDDInterface(a)
+#define IDirectDrawSurface7_PageLock(p,a) (p)->PageLock(a)
+#define IDirectDrawSurface7_PageUnlock(p,a) (p)->PageUnlock(a)
+#define IDirectDrawSurface7_SetSurfaceDesc(p,a,b) (p)->SetSurfaceDesc(a,b)
+#define IDirectDrawSurface7_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
+#define IDirectDrawSurface7_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
+#define IDirectDrawSurface7_FreePrivateData(p,a) (p)->FreePrivateData(a)
+#define IDirectDrawSurface7_GetUniquenessValue(p, a) (p)->GetUniquenessValue(a)
+#define IDirectDrawSurface7_ChangeUniquenessValue(p) (p)->ChangeUniquenessValue()
+#define IDirectDrawSurface7_SetPriority(p,a) (p)->SetPriority(a)
+#define IDirectDrawSurface7_GetPriority(p,a) (p)->GetPriority(a)
+#define IDirectDrawSurface7_SetLOD(p,a) (p)->SetLOD(a)
+#define IDirectDrawSurface7_GetLOD(p,a) (p)->GetLOD(a)
+#endif
+
+
+/*
+ * IDirectDrawColorControl
+ */
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDrawColorControl
+DECLARE_INTERFACE_( IDirectDrawColorControl, IUnknown )
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+ /*** IDirectDrawColorControl methods ***/
+ STDMETHOD(GetColorControls)(THIS_ LPDDCOLORCONTROL) PURE;
+ STDMETHOD(SetColorControls)(THIS_ LPDDCOLORCONTROL) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawColorControl_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDrawColorControl_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDrawColorControl_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectDrawColorControl_GetColorControls(p, a) (p)->lpVtbl->GetColorControls(p, a)
+#define IDirectDrawColorControl_SetColorControls(p, a) (p)->lpVtbl->SetColorControls(p, a)
+#else
+#define IDirectDrawColorControl_QueryInterface(p, a, b) (p)->QueryInterface(a, b)
+#define IDirectDrawColorControl_AddRef(p) (p)->AddRef()
+#define IDirectDrawColorControl_Release(p) (p)->Release()
+#define IDirectDrawColorControl_GetColorControls(p, a) (p)->GetColorControls(a)
+#define IDirectDrawColorControl_SetColorControls(p, a) (p)->SetColorControls(a)
+#endif
+
+#endif
+
+
+/*
+ * IDirectDrawGammaControl
+ */
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDrawGammaControl
+DECLARE_INTERFACE_( IDirectDrawGammaControl, IUnknown )
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+ /*** IDirectDrawGammaControl methods ***/
+ STDMETHOD(GetGammaRamp)(THIS_ DWORD, LPDDGAMMARAMP) PURE;
+ STDMETHOD(SetGammaRamp)(THIS_ DWORD, LPDDGAMMARAMP) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawGammaControl_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDrawGammaControl_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectDrawGammaControl_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectDrawGammaControl_GetGammaRamp(p, a, b) (p)->lpVtbl->GetGammaRamp(p, a, b)
+#define IDirectDrawGammaControl_SetGammaRamp(p, a, b) (p)->lpVtbl->SetGammaRamp(p, a, b)
+#else
+#define IDirectDrawGammaControl_QueryInterface(p, a, b) (p)->QueryInterface(a, b)
+#define IDirectDrawGammaControl_AddRef(p) (p)->AddRef()
+#define IDirectDrawGammaControl_Release(p) (p)->Release()
+#define IDirectDrawGammaControl_GetGammaRamp(p, a, b) (p)->GetGammaRamp(a, b)
+#define IDirectDrawGammaControl_SetGammaRamp(p, a, b) (p)->SetGammaRamp(a, b)
+#endif
+
+#endif
+
+
+
+#endif
+
+
+/*
+ * DDSURFACEDESC
+ */
+typedef struct _DDSURFACEDESC
+{
+ DWORD dwSize; // size of the DDSURFACEDESC structure
+ DWORD dwFlags; // determines what fields are valid
+ DWORD dwHeight; // height of surface to be created
+ DWORD dwWidth; // width of input surface
+ union
+ {
+ LONG lPitch; // distance to start of next line (return value only)
+ DWORD dwLinearSize; // Formless late-allocated optimized surface size
+ } DUMMYUNIONNAMEN(1);
+ DWORD dwBackBufferCount; // number of back buffers requested
+ union
+ {
+ DWORD dwMipMapCount; // number of mip-map levels requested
+ DWORD dwZBufferBitDepth; // depth of Z buffer requested
+ DWORD dwRefreshRate; // refresh rate (used when display mode is described)
+ } DUMMYUNIONNAMEN(2);
+ DWORD dwAlphaBitDepth; // depth of alpha buffer requested
+ DWORD dwReserved; // reserved
+ LPVOID lpSurface; // pointer to the associated surface memory
+ DDCOLORKEY ddckCKDestOverlay; // color key for destination overlay use
+ DDCOLORKEY ddckCKDestBlt; // color key for destination blt use
+ DDCOLORKEY ddckCKSrcOverlay; // color key for source overlay use
+ DDCOLORKEY ddckCKSrcBlt; // color key for source blt use
+ DDPIXELFORMAT ddpfPixelFormat; // pixel format description of the surface
+ DDSCAPS ddsCaps; // direct draw surface capabilities
+} DDSURFACEDESC;
+
+/*
+ * DDSURFACEDESC2
+ */
+typedef struct _DDSURFACEDESC2
+{
+ DWORD dwSize; // size of the DDSURFACEDESC structure
+ DWORD dwFlags; // determines what fields are valid
+ DWORD dwHeight; // height of surface to be created
+ DWORD dwWidth; // width of input surface
+ union
+ {
+ LONG lPitch; // distance to start of next line (return value only)
+ DWORD dwLinearSize; // Formless late-allocated optimized surface size
+ } DUMMYUNIONNAMEN(1);
+ union
+ {
+ DWORD dwBackBufferCount; // number of back buffers requested
+ DWORD dwDepth; // the depth if this is a volume texture
+ } DUMMYUNIONNAMEN(5);
+ union
+ {
+ DWORD dwMipMapCount; // number of mip-map levels requestde
+ // dwZBufferBitDepth removed, use ddpfPixelFormat one instead
+ DWORD dwRefreshRate; // refresh rate (used when display mode is described)
+ DWORD dwSrcVBHandle; // The source used in VB::Optimize
+ } DUMMYUNIONNAMEN(2);
+ DWORD dwAlphaBitDepth; // depth of alpha buffer requested
+ DWORD dwReserved; // reserved
+ LPVOID lpSurface; // pointer to the associated surface memory
+ union
+ {
+ DDCOLORKEY ddckCKDestOverlay; // color key for destination overlay use
+ DWORD dwEmptyFaceColor; // Physical color for empty cubemap faces
+ } DUMMYUNIONNAMEN(3);
+ DDCOLORKEY ddckCKDestBlt; // color key for destination blt use
+ DDCOLORKEY ddckCKSrcOverlay; // color key for source overlay use
+ DDCOLORKEY ddckCKSrcBlt; // color key for source blt use
+ union
+ {
+ DDPIXELFORMAT ddpfPixelFormat; // pixel format description of the surface
+ DWORD dwFVF; // vertex format description of vertex buffers
+ } DUMMYUNIONNAMEN(4);
+ DDSCAPS2 ddsCaps; // direct draw surface capabilities
+ DWORD dwTextureStage; // stage in multitexture cascade
+} DDSURFACEDESC2;
+
+/*
+ * ddsCaps field is valid.
+ */
+#define DDSD_CAPS 0x00000001l // default
+
+/*
+ * dwHeight field is valid.
+ */
+#define DDSD_HEIGHT 0x00000002l
+
+/*
+ * dwWidth field is valid.
+ */
+#define DDSD_WIDTH 0x00000004l
+
+/*
+ * lPitch is valid.
+ */
+#define DDSD_PITCH 0x00000008l
+
+/*
+ * dwBackBufferCount is valid.
+ */
+#define DDSD_BACKBUFFERCOUNT 0x00000020l
+
+/*
+ * dwZBufferBitDepth is valid. (shouldnt be used in DDSURFACEDESC2)
+ */
+#define DDSD_ZBUFFERBITDEPTH 0x00000040l
+
+/*
+ * dwAlphaBitDepth is valid.
+ */
+#define DDSD_ALPHABITDEPTH 0x00000080l
+
+
+/*
+ * lpSurface is valid.
+ */
+#define DDSD_LPSURFACE 0x00000800l
+
+/*
+ * ddpfPixelFormat is valid.
+ */
+#define DDSD_PIXELFORMAT 0x00001000l
+
+/*
+ * ddckCKDestOverlay is valid.
+ */
+#define DDSD_CKDESTOVERLAY 0x00002000l
+
+/*
+ * ddckCKDestBlt is valid.
+ */
+#define DDSD_CKDESTBLT 0x00004000l
+
+/*
+ * ddckCKSrcOverlay is valid.
+ */
+#define DDSD_CKSRCOVERLAY 0x00008000l
+
+/*
+ * ddckCKSrcBlt is valid.
+ */
+#define DDSD_CKSRCBLT 0x00010000l
+
+/*
+ * dwMipMapCount is valid.
+ */
+#define DDSD_MIPMAPCOUNT 0x00020000l
+
+ /*
+ * dwRefreshRate is valid
+ */
+#define DDSD_REFRESHRATE 0x00040000l
+
+/*
+ * dwLinearSize is valid
+ */
+#define DDSD_LINEARSIZE 0x00080000l
+
+/*
+ * dwTextureStage is valid
+ */
+#define DDSD_TEXTURESTAGE 0x00100000l
+/*
+ * dwFVF is valid
+ */
+#define DDSD_FVF 0x00200000l
+/*
+ * dwSrcVBHandle is valid
+ */
+#define DDSD_SRCVBHANDLE 0x00400000l
+
+/*
+ * dwDepth is valid
+ */
+#define DDSD_DEPTH 0x00800000l
+
+/*
+ * All input fields are valid.
+ */
+#define DDSD_ALL 0x00fff9eel
+
+/*
+ * DDOPTSURFACEDESC
+ */
+typedef struct _DDOPTSURFACEDESC
+{
+ DWORD dwSize; // size of the DDOPTSURFACEDESC structure
+ DWORD dwFlags; // determines what fields are valid
+ DDSCAPS2 ddSCaps; // Common caps like: Memory type
+ DDOSCAPS ddOSCaps; // Common caps like: Memory type
+ GUID guid; // Compression technique GUID
+ DWORD dwCompressionRatio; // Compression ratio
+} DDOPTSURFACEDESC;
+
+/*
+ * guid field is valid.
+ */
+#define DDOSD_GUID 0x00000001l
+
+/*
+ * dwCompressionRatio field is valid.
+ */
+#define DDOSD_COMPRESSION_RATIO 0x00000002l
+
+/*
+ * ddSCaps field is valid.
+ */
+#define DDOSD_SCAPS 0x00000004l
+
+/*
+ * ddOSCaps field is valid.
+ */
+#define DDOSD_OSCAPS 0x00000008l
+
+/*
+ * All input fields are valid.
+ */
+#define DDOSD_ALL 0x0000000fl
+
+/*
+ * The surface's optimized pixelformat is compressed
+ */
+#define DDOSDCAPS_OPTCOMPRESSED 0x00000001l
+
+/*
+ * The surface's optimized pixelformat is reordered
+ */
+#define DDOSDCAPS_OPTREORDERED 0x00000002l
+
+/*
+ * The opt surface is a monolithic mipmap
+ */
+#define DDOSDCAPS_MONOLITHICMIPMAP 0x00000004l
+
+/*
+ * The valid Surf caps:
+ * #define DDSCAPS_SYSTEMMEMORY 0x00000800l
+ * #define DDSCAPS_VIDEOMEMORY 0x00004000l
+ * #define DDSCAPS_LOCALVIDMEM 0x10000000l
+ * #define DDSCAPS_NONLOCALVIDMEM 0x20000000l
+ */
+#define DDOSDCAPS_VALIDSCAPS 0x30004800l
+
+/*
+ * The valid OptSurf caps
+ */
+#define DDOSDCAPS_VALIDOSCAPS 0x00000007l
+
+
+/*
+ * DDCOLORCONTROL
+ */
+typedef struct _DDCOLORCONTROL
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ LONG lBrightness;
+ LONG lContrast;
+ LONG lHue;
+ LONG lSaturation;
+ LONG lSharpness;
+ LONG lGamma;
+ LONG lColorEnable;
+ DWORD dwReserved1;
+} DDCOLORCONTROL;
+
+
+/*
+ * lBrightness field is valid.
+ */
+#define DDCOLOR_BRIGHTNESS 0x00000001l
+
+/*
+ * lContrast field is valid.
+ */
+#define DDCOLOR_CONTRAST 0x00000002l
+
+/*
+ * lHue field is valid.
+ */
+#define DDCOLOR_HUE 0x00000004l
+
+/*
+ * lSaturation field is valid.
+ */
+#define DDCOLOR_SATURATION 0x00000008l
+
+/*
+ * lSharpness field is valid.
+ */
+#define DDCOLOR_SHARPNESS 0x00000010l
+
+/*
+ * lGamma field is valid.
+ */
+#define DDCOLOR_GAMMA 0x00000020l
+
+/*
+ * lColorEnable field is valid.
+ */
+#define DDCOLOR_COLORENABLE 0x00000040l
+
+
+
+/*============================================================================
+ *
+ * Direct Draw Capability Flags
+ *
+ * These flags are used to describe the capabilities of a given Surface.
+ * All flags are bit flags.
+ *
+ *==========================================================================*/
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE CAPABILITY FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * This bit is reserved. It should not be specified.
+ */
+#define DDSCAPS_RESERVED1 0x00000001l
+
+/*
+ * Indicates that this surface contains alpha-only information.
+ * (To determine if a surface is RGBA/YUVA, the pixel format must be
+ * interrogated.)
+ */
+#define DDSCAPS_ALPHA 0x00000002l
+
+/*
+ * Indicates that this surface is a backbuffer. It is generally
+ * set by CreateSurface when the DDSCAPS_FLIP capability bit is set.
+ * It indicates that this surface is THE back buffer of a surface
+ * flipping structure. DirectDraw supports N surfaces in a
+ * surface flipping structure. Only the surface that immediately
+ * precedeces the DDSCAPS_FRONTBUFFER has this capability bit set.
+ * The other surfaces are identified as back buffers by the presence
+ * of the DDSCAPS_FLIP capability, their attachment order, and the
+ * absence of the DDSCAPS_FRONTBUFFER and DDSCAPS_BACKBUFFER
+ * capabilities. The bit is sent to CreateSurface when a standalone
+ * back buffer is being created. This surface could be attached to
+ * a front buffer and/or back buffers to form a flipping surface
+ * structure after the CreateSurface call. See AddAttachments for
+ * a detailed description of the behaviors in this case.
+ */
+#define DDSCAPS_BACKBUFFER 0x00000004l
+
+/*
+ * Indicates a complex surface structure is being described. A
+ * complex surface structure results in the creation of more than
+ * one surface. The additional surfaces are attached to the root
+ * surface. The complex structure can only be destroyed by
+ * destroying the root.
+ */
+#define DDSCAPS_COMPLEX 0x00000008l
+
+/*
+ * Indicates that this surface is a part of a surface flipping structure.
+ * When it is passed to CreateSurface the DDSCAPS_FRONTBUFFER and
+ * DDSCAP_BACKBUFFER bits are not set. They are set by CreateSurface
+ * on the resulting creations. The dwBackBufferCount field in the
+ * DDSURFACEDESC structure must be set to at least 1 in order for
+ * the CreateSurface call to succeed. The DDSCAPS_COMPLEX capability
+ * must always be set with creating multiple surfaces through CreateSurface.
+ */
+#define DDSCAPS_FLIP 0x00000010l
+
+/*
+ * Indicates that this surface is THE front buffer of a surface flipping
+ * structure. It is generally set by CreateSurface when the DDSCAPS_FLIP
+ * capability bit is set.
+ * If this capability is sent to CreateSurface then a standalonw front buffer
+ * is created. This surface will not have the DDSCAPS_FLIP capability.
+ * It can be attached to other back buffers to form a flipping structure.
+ * See AddAttachments for a detailed description of the behaviors in this
+ * case.
+ */
+#define DDSCAPS_FRONTBUFFER 0x00000020l
+
+/*
+ * Indicates that this surface is any offscreen surface that is not an overlay,
+ * texture, zbuffer, front buffer, back buffer, or alpha surface. It is used
+ * to identify plain vanilla surfaces.
+ */
+#define DDSCAPS_OFFSCREENPLAIN 0x00000040l
+
+/*
+ * Indicates that this surface is an overlay. It may or may not be directly visible
+ * depending on whether or not it is currently being overlayed onto the primary
+ * surface. DDSCAPS_VISIBLE can be used to determine whether or not it is being
+ * overlayed at the moment.
+ */
+#define DDSCAPS_OVERLAY 0x00000080l
+
+/*
+ * Indicates that unique DirectDrawPalette objects can be created and
+ * attached to this surface.
+ */
+#define DDSCAPS_PALETTE 0x00000100l
+
+/*
+ * Indicates that this surface is the primary surface. The primary
+ * surface represents what the user is seeing at the moment.
+ */
+#define DDSCAPS_PRIMARYSURFACE 0x00000200l
+
+
+/*
+ * This flag used to be DDSCAPS_PRIMARYSURFACELEFT, which is now
+ * obsolete.
+ */
+#define DDSCAPS_RESERVED3 0x00000400l
+#define DDSCAPS_PRIMARYSURFACELEFT 0x00000000l
+
+/*
+ * Indicates that this surface memory was allocated in system memory
+ */
+#define DDSCAPS_SYSTEMMEMORY 0x00000800l
+
+/*
+ * Indicates that this surface can be used as a 3D texture. It does not
+ * indicate whether or not the surface is being used for that purpose.
+ */
+#define DDSCAPS_TEXTURE 0x00001000l
+
+/*
+ * Indicates that a surface may be a destination for 3D rendering. This
+ * bit must be set in order to query for a Direct3D Device Interface
+ * from this surface.
+ */
+#define DDSCAPS_3DDEVICE 0x00002000l
+
+/*
+ * Indicates that this surface exists in video memory.
+ */
+#define DDSCAPS_VIDEOMEMORY 0x00004000l
+
+/*
+ * Indicates that changes made to this surface are immediately visible.
+ * It is always set for the primary surface and is set for overlays while
+ * they are being overlayed and texture maps while they are being textured.
+ */
+#define DDSCAPS_VISIBLE 0x00008000l
+
+/*
+ * Indicates that only writes are permitted to the surface. Read accesses
+ * from the surface may or may not generate a protection fault, but the
+ * results of a read from this surface will not be meaningful. READ ONLY.
+ */
+#define DDSCAPS_WRITEONLY 0x00010000l
+
+/*
+ * Indicates that this surface is a z buffer. A z buffer does not contain
+ * displayable information. Instead it contains bit depth information that is
+ * used to determine which pixels are visible and which are obscured.
+ */
+#define DDSCAPS_ZBUFFER 0x00020000l
+
+/*
+ * Indicates surface will have a DC associated long term
+ */
+#define DDSCAPS_OWNDC 0x00040000l
+
+/*
+ * Indicates surface should be able to receive live video
+ */
+#define DDSCAPS_LIVEVIDEO 0x00080000l
+
+/*
+ * Indicates surface should be able to have a stream decompressed
+ * to it by the hardware.
+ */
+#define DDSCAPS_HWCODEC 0x00100000l
+
+/*
+ * Surface is a ModeX surface.
+ *
+ */
+#define DDSCAPS_MODEX 0x00200000l
+
+/*
+ * Indicates surface is one level of a mip-map. This surface will
+ * be attached to other DDSCAPS_MIPMAP surfaces to form the mip-map.
+ * This can be done explicitly, by creating a number of surfaces and
+ * attaching them with AddAttachedSurface or by implicitly by CreateSurface.
+ * If this bit is set then DDSCAPS_TEXTURE must also be set.
+ */
+#define DDSCAPS_MIPMAP 0x00400000l
+
+/*
+ * This bit is reserved. It should not be specified.
+ */
+#define DDSCAPS_RESERVED2 0x00800000l
+
+
+/*
+ * Indicates that memory for the surface is not allocated until the surface
+ * is loaded (via the Direct3D texture Load() function).
+ */
+#define DDSCAPS_ALLOCONLOAD 0x04000000l
+
+/*
+ * Indicates that the surface will recieve data from a video port.
+ */
+#define DDSCAPS_VIDEOPORT 0x08000000l
+
+/*
+ * Indicates that a video memory surface is resident in true, local video
+ * memory rather than non-local video memory. If this flag is specified then
+ * so must DDSCAPS_VIDEOMEMORY. This flag is mutually exclusive with
+ * DDSCAPS_NONLOCALVIDMEM.
+ */
+#define DDSCAPS_LOCALVIDMEM 0x10000000l
+
+/*
+ * Indicates that a video memory surface is resident in non-local video
+ * memory rather than true, local video memory. If this flag is specified
+ * then so must DDSCAPS_VIDEOMEMORY. This flag is mutually exclusive with
+ * DDSCAPS_LOCALVIDMEM.
+ */
+#define DDSCAPS_NONLOCALVIDMEM 0x20000000l
+
+/*
+ * Indicates that this surface is a standard VGA mode surface, and not a
+ * ModeX surface. (This flag will never be set in combination with the
+ * DDSCAPS_MODEX flag).
+ */
+#define DDSCAPS_STANDARDVGAMODE 0x40000000l
+
+/*
+ * Indicates that this surface will be an optimized surface. This flag is
+ * currently only valid in conjunction with the DDSCAPS_TEXTURE flag. The surface
+ * will be created without any underlying video memory until loaded.
+ */
+#define DDSCAPS_OPTIMIZED 0x80000000l
+
+
+
+/*
+ * This bit is reserved
+ */
+#define DDSCAPS2_RESERVED4 0x00000002L
+#define DDSCAPS2_HARDWAREDEINTERLACE 0x00000000L
+
+/*
+ * Indicates to the driver that this surface will be locked very frequently
+ * (for procedural textures, dynamic lightmaps, etc). Surfaces with this cap
+ * set must also have DDSCAPS_TEXTURE. This cap cannot be used with
+ * DDSCAPS2_HINTSTATIC and DDSCAPS2_OPAQUE.
+ */
+#define DDSCAPS2_HINTDYNAMIC 0x00000004L
+
+/*
+ * Indicates to the driver that this surface can be re-ordered/retiled on
+ * load. This operation will not change the size of the texture. It is
+ * relatively fast and symmetrical, since the application may lock these
+ * bits (although it will take a performance hit when doing so). Surfaces
+ * with this cap set must also have DDSCAPS_TEXTURE. This cap cannot be
+ * used with DDSCAPS2_HINTDYNAMIC and DDSCAPS2_OPAQUE.
+ */
+#define DDSCAPS2_HINTSTATIC 0x00000008L
+
+/*
+ * Indicates that the client would like this texture surface to be managed by the
+ * DirectDraw/Direct3D runtime. Surfaces with this cap set must also have
+ * DDSCAPS_TEXTURE set.
+ */
+#define DDSCAPS2_TEXTUREMANAGE 0x00000010L
+
+/*
+ * These bits are reserved for internal use */
+#define DDSCAPS2_RESERVED1 0x00000020L
+#define DDSCAPS2_RESERVED2 0x00000040L
+
+/*
+ * Indicates to the driver that this surface will never be locked again.
+ * The driver is free to optimize this surface via retiling and actual compression.
+ * All calls to Lock() or Blts from this surface will fail. Surfaces with this
+ * cap set must also have DDSCAPS_TEXTURE. This cap cannot be used with
+ * DDSCAPS2_HINTDYNAMIC and DDSCAPS2_HINTSTATIC.
+ */
+#define DDSCAPS2_OPAQUE 0x00000080L
+
+/*
+ * Applications should set this bit at CreateSurface time to indicate that they
+ * intend to use antialiasing. Only valid if DDSCAPS_3DDEVICE is also set.
+ */
+#define DDSCAPS2_HINTANTIALIASING 0x00000100L
+
+
+/*
+ * This flag is used at CreateSurface time to indicate that this set of
+ * surfaces is a cubic environment map
+ */
+#define DDSCAPS2_CUBEMAP 0x00000200L
+
+/*
+ * These flags preform two functions:
+ * - At CreateSurface time, they define which of the six cube faces are
+ * required by the application.
+ * - After creation, each face in the cubemap will have exactly one of these
+ * bits set.
+ */
+#define DDSCAPS2_CUBEMAP_POSITIVEX 0x00000400L
+#define DDSCAPS2_CUBEMAP_NEGATIVEX 0x00000800L
+#define DDSCAPS2_CUBEMAP_POSITIVEY 0x00001000L
+#define DDSCAPS2_CUBEMAP_NEGATIVEY 0x00002000L
+#define DDSCAPS2_CUBEMAP_POSITIVEZ 0x00004000L
+#define DDSCAPS2_CUBEMAP_NEGATIVEZ 0x00008000L
+
+/*
+ * This macro may be used to specify all faces of a cube map at CreateSurface time
+ */
+#define DDSCAPS2_CUBEMAP_ALLFACES ( DDSCAPS2_CUBEMAP_POSITIVEX |\
+ DDSCAPS2_CUBEMAP_NEGATIVEX |\
+ DDSCAPS2_CUBEMAP_POSITIVEY |\
+ DDSCAPS2_CUBEMAP_NEGATIVEY |\
+ DDSCAPS2_CUBEMAP_POSITIVEZ |\
+ DDSCAPS2_CUBEMAP_NEGATIVEZ )
+
+
+/*
+ * This flag is an additional flag which is present on mipmap sublevels from DX7 onwards
+ * It enables easier use of GetAttachedSurface rather than EnumAttachedSurfaces for surface
+ * constructs such as Cube Maps, wherein there are more than one mipmap surface attached
+ * to the root surface.
+ * This caps bit is ignored by CreateSurface
+ */
+#define DDSCAPS2_MIPMAPSUBLEVEL 0x00010000L
+
+/* This flag indicates that the texture should be managed by D3D only */
+#define DDSCAPS2_D3DTEXTUREMANAGE 0x00020000L
+
+/* This flag indicates that the managed surface can be safely lost */
+#define DDSCAPS2_DONOTPERSIST 0x00040000L
+
+/* indicates that this surface is part of a stereo flipping chain */
+#define DDSCAPS2_STEREOSURFACELEFT 0x00080000L
+
+
+/*
+ * Indicates that the surface is a volume.
+ * Can be combined with DDSCAPS_MIPMAP to indicate a multi-level volume
+ */
+#define DDSCAPS2_VOLUME 0x00200000L
+
+/*
+ * Indicates that the surface may be locked multiple times by the application.
+ * This cap cannot be used with DDSCAPS2_OPAQUE.
+ */
+#define DDSCAPS2_NOTUSERLOCKABLE 0x00400000L
+
+/*
+ * Indicates that the vertex buffer data can be used to render points and
+ * point sprites.
+ */
+#define DDSCAPS2_POINTS 0x00800000L
+
+/*
+ * Indicates that the vertex buffer data can be used to render rt pactches.
+ */
+#define DDSCAPS2_RTPATCHES 0x01000000L
+
+/*
+ * Indicates that the vertex buffer data can be used to render n patches.
+ */
+#define DDSCAPS2_NPATCHES 0x02000000L
+
+/*
+ * This bit is reserved for internal use
+ */
+#define DDSCAPS2_RESERVED3 0x04000000L
+
+
+/*
+ * Indicates that the contents of the backbuffer do not have to be preserved
+ * the contents of the backbuffer after they are presented.
+ */
+#define DDSCAPS2_DISCARDBACKBUFFER 0x10000000L
+
+/*
+ * Indicates that all surfaces in this creation chain should be given an alpha channel.
+ * This flag will be set on primary surface chains that may have no explicit pixel format
+ * (and thus take on the format of the current display mode).
+ * The driver should infer that all these surfaces have a format having an alpha channel.
+ * (e.g. assume D3DFMT_A8R8G8B8 if the display mode is x888.)
+ */
+#define DDSCAPS2_ENABLEALPHACHANNEL 0x20000000L
+
+/*
+ * Indicates that all surfaces in this creation chain is extended primary surface format.
+ * This flag will be set on extended primary surface chains that always have explicit pixel
+ * format and the pixel format is typically GDI (Graphics Device Interface) couldn't handle,
+ * thus only used with fullscreen application. (e.g. D3DFMT_A2R10G10B10 format)
+ */
+#define DDSCAPS2_EXTENDEDFORMATPRIMARY 0x40000000L
+
+/*
+ * Indicates that all surfaces in this creation chain is additional primary surface.
+ * This flag will be set on primary surface chains which must present on the adapter
+ * id provided on dwCaps4. Typically this will be used to create secondary primary surface
+ * on DualView display adapter.
+ */
+#define DDSCAPS2_ADDITIONALPRIMARY 0x80000000L
+
+/*
+ * This is a mask that indicates the set of bits that may be set
+ * at createsurface time to indicate number of samples per pixel
+ * when multisampling
+ */
+#define DDSCAPS3_MULTISAMPLE_MASK 0x0000001FL
+
+/*
+ * This is a mask that indicates the set of bits that may be set
+ * at createsurface time to indicate the quality level of rendering
+ * for the current number of samples per pixel
+ */
+#define DDSCAPS3_MULTISAMPLE_QUALITY_MASK 0x000000E0L
+#define DDSCAPS3_MULTISAMPLE_QUALITY_SHIFT 5
+
+/*
+ * This bit is reserved for internal use
+ */
+#define DDSCAPS3_RESERVED1 0x00000100L
+
+/*
+ * This bit is reserved for internal use
+ */
+#define DDSCAPS3_RESERVED2 0x00000200L
+
+/*
+ * This indicates whether this surface has light-weight miplevels
+ */
+#define DDSCAPS3_LIGHTWEIGHTMIPMAP 0x00000400L
+
+/*
+ * This indicates that the mipsublevels for this surface are auto-generated
+ */
+#define DDSCAPS3_AUTOGENMIPMAP 0x00000800L
+
+/*
+ * This indicates that the mipsublevels for this surface are auto-generated
+ */
+#define DDSCAPS3_DMAP 0x00001000L
+
+
+ /****************************************************************************
+ *
+ * DIRECTDRAW DRIVER CAPABILITY FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Display hardware has 3D acceleration.
+ */
+#define DDCAPS_3D 0x00000001l
+
+/*
+ * Indicates that DirectDraw will support only dest rectangles that are aligned
+ * on DIRECTDRAWCAPS.dwAlignBoundaryDest boundaries of the surface, respectively.
+ * READ ONLY.
+ */
+#define DDCAPS_ALIGNBOUNDARYDEST 0x00000002l
+
+/*
+ * Indicates that DirectDraw will support only source rectangles whose sizes in
+ * BYTEs are DIRECTDRAWCAPS.dwAlignSizeDest multiples, respectively. READ ONLY.
+ */
+#define DDCAPS_ALIGNSIZEDEST 0x00000004l
+/*
+ * Indicates that DirectDraw will support only source rectangles that are aligned
+ * on DIRECTDRAWCAPS.dwAlignBoundarySrc boundaries of the surface, respectively.
+ * READ ONLY.
+ */
+#define DDCAPS_ALIGNBOUNDARYSRC 0x00000008l
+
+/*
+ * Indicates that DirectDraw will support only source rectangles whose sizes in
+ * BYTEs are DIRECTDRAWCAPS.dwAlignSizeSrc multiples, respectively. READ ONLY.
+ */
+#define DDCAPS_ALIGNSIZESRC 0x00000010l
+
+/*
+ * Indicates that DirectDraw will create video memory surfaces that have a stride
+ * alignment equal to DIRECTDRAWCAPS.dwAlignStride. READ ONLY.
+ */
+#define DDCAPS_ALIGNSTRIDE 0x00000020l
+
+/*
+ * Display hardware is capable of blt operations.
+ */
+#define DDCAPS_BLT 0x00000040l
+
+/*
+ * Display hardware is capable of asynchronous blt operations.
+ */
+#define DDCAPS_BLTQUEUE 0x00000080l
+
+/*
+ * Display hardware is capable of color space conversions during the blt operation.
+ */
+#define DDCAPS_BLTFOURCC 0x00000100l
+
+/*
+ * Display hardware is capable of stretching during blt operations.
+ */
+#define DDCAPS_BLTSTRETCH 0x00000200l
+
+/*
+ * Display hardware is shared with GDI.
+ */
+#define DDCAPS_GDI 0x00000400l
+
+/*
+ * Display hardware can overlay.
+ */
+#define DDCAPS_OVERLAY 0x00000800l
+
+/*
+ * Set if display hardware supports overlays but can not clip them.
+ */
+#define DDCAPS_OVERLAYCANTCLIP 0x00001000l
+
+/*
+ * Indicates that overlay hardware is capable of color space conversions during
+ * the overlay operation.
+ */
+#define DDCAPS_OVERLAYFOURCC 0x00002000l
+
+/*
+ * Indicates that stretching can be done by the overlay hardware.
+ */
+#define DDCAPS_OVERLAYSTRETCH 0x00004000l
+
+/*
+ * Indicates that unique DirectDrawPalettes can be created for DirectDrawSurfaces
+ * other than the primary surface.
+ */
+#define DDCAPS_PALETTE 0x00008000l
+
+/*
+ * Indicates that palette changes can be syncd with the veritcal refresh.
+ */
+#define DDCAPS_PALETTEVSYNC 0x00010000l
+
+/*
+ * Display hardware can return the current scan line.
+ */
+#define DDCAPS_READSCANLINE 0x00020000l
+
+
+/*
+ * This flag used to bo DDCAPS_STEREOVIEW, which is now obsolete
+ */
+#define DDCAPS_RESERVED1 0x00040000l
+
+/*
+ * Display hardware is capable of generating a vertical blank interrupt.
+ */
+#define DDCAPS_VBI 0x00080000l
+
+/*
+ * Supports the use of z buffers with blt operations.
+ */
+#define DDCAPS_ZBLTS 0x00100000l
+
+/*
+ * Supports Z Ordering of overlays.
+ */
+#define DDCAPS_ZOVERLAYS 0x00200000l
+
+/*
+ * Supports color key
+ */
+#define DDCAPS_COLORKEY 0x00400000l
+
+/*
+ * Supports alpha surfaces
+ */
+#define DDCAPS_ALPHA 0x00800000l
+
+/*
+ * colorkey is hardware assisted(DDCAPS_COLORKEY will also be set)
+ */
+#define DDCAPS_COLORKEYHWASSIST 0x01000000l
+
+/*
+ * no hardware support at all
+ */
+#define DDCAPS_NOHARDWARE 0x02000000l
+
+/*
+ * Display hardware is capable of color fill with bltter
+ */
+#define DDCAPS_BLTCOLORFILL 0x04000000l
+
+/*
+ * Display hardware is bank switched, and potentially very slow at
+ * random access to VRAM.
+ */
+#define DDCAPS_BANKSWITCHED 0x08000000l
+
+/*
+ * Display hardware is capable of depth filling Z-buffers with bltter
+ */
+#define DDCAPS_BLTDEPTHFILL 0x10000000l
+
+/*
+ * Display hardware is capable of clipping while bltting.
+ */
+#define DDCAPS_CANCLIP 0x20000000l
+
+/*
+ * Display hardware is capable of clipping while stretch bltting.
+ */
+#define DDCAPS_CANCLIPSTRETCHED 0x40000000l
+
+/*
+ * Display hardware is capable of bltting to or from system memory
+ */
+#define DDCAPS_CANBLTSYSMEM 0x80000000l
+
+
+ /****************************************************************************
+ *
+ * MORE DIRECTDRAW DRIVER CAPABILITY FLAGS (dwCaps2)
+ *
+ ****************************************************************************/
+
+/*
+ * Display hardware is certified
+ */
+#define DDCAPS2_CERTIFIED 0x00000001l
+
+/*
+ * Driver cannot interleave 2D operations (lock and blt) to surfaces with
+ * Direct3D rendering operations between calls to BeginScene() and EndScene()
+ */
+#define DDCAPS2_NO2DDURING3DSCENE 0x00000002l
+
+/*
+ * Display hardware contains a video port
+ */
+#define DDCAPS2_VIDEOPORT 0x00000004l
+
+/*
+ * The overlay can be automatically flipped according to the video port
+ * VSYNCs, providing automatic doubled buffered display of video port
+ * data using an overlay
+ */
+#define DDCAPS2_AUTOFLIPOVERLAY 0x00000008l
+
+/*
+ * Overlay can display each field of interlaced data individually while
+ * it is interleaved in memory without causing jittery artifacts.
+ */
+#define DDCAPS2_CANBOBINTERLEAVED 0x00000010l
+
+/*
+ * Overlay can display each field of interlaced data individually while
+ * it is not interleaved in memory without causing jittery artifacts.
+ */
+#define DDCAPS2_CANBOBNONINTERLEAVED 0x00000020l
+
+/*
+ * The overlay surface contains color controls (brightness, sharpness, etc.)
+ */
+#define DDCAPS2_COLORCONTROLOVERLAY 0x00000040l
+
+/*
+ * The primary surface contains color controls (gamma, etc.)
+ */
+#define DDCAPS2_COLORCONTROLPRIMARY 0x00000080l
+
+/*
+ * RGBZ -> RGB supported for 16:16 RGB:Z
+ */
+#define DDCAPS2_CANDROPZ16BIT 0x00000100l
+
+/*
+ * Driver supports non-local video memory.
+ */
+#define DDCAPS2_NONLOCALVIDMEM 0x00000200l
+
+/*
+ * Dirver supports non-local video memory but has different capabilities for
+ * non-local video memory surfaces. If this bit is set then so must
+ * DDCAPS2_NONLOCALVIDMEM.
+ */
+#define DDCAPS2_NONLOCALVIDMEMCAPS 0x00000400l
+
+/*
+ * Driver neither requires nor prefers surfaces to be pagelocked when performing
+ * blts involving system memory surfaces
+ */
+#define DDCAPS2_NOPAGELOCKREQUIRED 0x00000800l
+
+/*
+ * Driver can create surfaces which are wider than the primary surface
+ */
+#define DDCAPS2_WIDESURFACES 0x00001000l
+
+/*
+ * Driver supports bob without using a video port by handling the
+ * DDFLIP_ODD and DDFLIP_EVEN flags specified in Flip.
+ */
+#define DDCAPS2_CANFLIPODDEVEN 0x00002000l
+
+/*
+ * Driver supports bob using hardware
+ */
+#define DDCAPS2_CANBOBHARDWARE 0x00004000l
+
+/*
+ * Driver supports bltting any FOURCC surface to another surface of the same FOURCC
+ */
+#define DDCAPS2_COPYFOURCC 0x00008000l
+
+
+/*
+ * Driver supports loadable gamma ramps for the primary surface
+ */
+#define DDCAPS2_PRIMARYGAMMA 0x00020000l
+
+/*
+ * Driver can render in windowed mode.
+ */
+#define DDCAPS2_CANRENDERWINDOWED 0x00080000l
+
+/*
+ * A calibrator is available to adjust the gamma ramp according to the
+ * physical display properties so that the result will be identical on
+ * all calibrated systems.
+ */
+#define DDCAPS2_CANCALIBRATEGAMMA 0x00100000l
+
+/*
+ * Indicates that the driver will respond to DDFLIP_INTERVALn flags
+ */
+#define DDCAPS2_FLIPINTERVAL 0x00200000l
+
+/*
+ * Indicates that the driver will respond to DDFLIP_NOVSYNC
+ */
+#define DDCAPS2_FLIPNOVSYNC 0x00400000l
+
+/*
+ * Driver supports management of video memory, if this flag is ON,
+ * driver manages the texture if requested with DDSCAPS2_TEXTUREMANAGE on
+ * DirectX manages the texture if this flag is OFF and surface has DDSCAPS2_TEXTUREMANAGE on
+ */
+#define DDCAPS2_CANMANAGETEXTURE 0x00800000l
+
+/*
+ * The Direct3D texture manager uses this cap to decide whether to put managed
+ * surfaces in non-local video memory. If the cap is set, the texture manager will
+ * put managed surfaces in non-local vidmem. Drivers that cannot texture from
+ * local vidmem SHOULD NOT set this cap.
+ */
+#define DDCAPS2_TEXMANINNONLOCALVIDMEM 0x01000000l
+
+/*
+ * Indicates that the driver supports DX7 type of stereo in at least one mode (which may
+ * not necessarily be the current mode). Applications should use IDirectDraw7 (or higher)
+ * ::EnumDisplayModes and check the DDSURFACEDESC.ddsCaps.dwCaps2 field for the presence of
+ * DDSCAPS2_STEREOSURFACELEFT to check if a particular mode supports stereo. The application
+ * can also use IDirectDraw7(or higher)::GetDisplayMode to check the current mode.
+ */
+#define DDCAPS2_STEREO 0x02000000L
+
+/*
+ * This caps bit is intended for internal DirectDraw use.
+ * -It is only valid if DDCAPS2_NONLOCALVIDMEMCAPS is set.
+ * -If this bit is set, then DDCAPS_CANBLTSYSMEM MUST be set by the driver (and
+ * all the assoicated system memory blt caps must be correct).
+ * -It implies that the system->video blt caps in DDCAPS also apply to system to
+ * nonlocal blts. I.e. the dwSVBCaps, dwSVBCKeyCaps, dwSVBFXCaps and dwSVBRops
+ * members of DDCAPS (DDCORECAPS) are filled in correctly.
+ * -Any blt from system to nonlocal memory that matches these caps bits will
+ * be passed to the driver.
+ *
+ * NOTE: This is intended to enable the driver itself to do efficient reordering
+ * of textures. This is NOT meant to imply that hardware can write into AGP memory.
+ * This operation is not currently supported.
+ */
+#define DDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL 0x04000000L
+
+/*
+ * was DDCAPS2_PUREHAL
+ */
+#define DDCAPS2_RESERVED1 0x08000000L
+
+/*
+ * Driver supports management of video memory, if this flag is ON,
+ * driver manages the resource if requested with DDSCAPS2_TEXTUREMANAGE on
+ * DirectX manages the resource if this flag is OFF and surface has DDSCAPS2_TEXTUREMANAGE on
+ */
+#define DDCAPS2_CANMANAGERESOURCE 0x10000000L
+
+/*
+ * Driver supports dynamic textures. This will allow the application to set
+ * D3DUSAGE_DYNAMIC (DDSCAPS2_HINTDYNAMIC for drivers) at texture create time.
+ * Video memory dynamic textures WILL be lockable by applications. It is
+ * expected that these locks will be very efficient (which implies that the
+ * driver should always maintain a linear copy, a pointer to which can be
+ * quickly handed out to the application).
+ */
+#define DDCAPS2_DYNAMICTEXTURES 0x20000000L
+
+/*
+ * Driver supports auto-generation of mipmaps.
+ */
+#define DDCAPS2_CANAUTOGENMIPMAP 0x40000000L
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW FX ALPHA CAPABILITY FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Supports alpha blending around the edge of a source color keyed surface.
+ * For Blt.
+ */
+#define DDFXALPHACAPS_BLTALPHAEDGEBLEND 0x00000001l
+
+/*
+ * Supports alpha information in the pixel format. The bit depth of alpha
+ * information in the pixel format can be 1,2,4, or 8. The alpha value becomes
+ * more opaque as the alpha value increases. (0 is transparent.)
+ * For Blt.
+ */
+#define DDFXALPHACAPS_BLTALPHAPIXELS 0x00000002l
+
+/*
+ * Supports alpha information in the pixel format. The bit depth of alpha
+ * information in the pixel format can be 1,2,4, or 8. The alpha value
+ * becomes more transparent as the alpha value increases. (0 is opaque.)
+ * This flag can only be set if DDCAPS_ALPHA is set.
+ * For Blt.
+ */
+#define DDFXALPHACAPS_BLTALPHAPIXELSNEG 0x00000004l
+
+/*
+ * Supports alpha only surfaces. The bit depth of an alpha only surface can be
+ * 1,2,4, or 8. The alpha value becomes more opaque as the alpha value increases.
+ * (0 is transparent.)
+ * For Blt.
+ */
+#define DDFXALPHACAPS_BLTALPHASURFACES 0x00000008l
+
+/*
+ * The depth of the alpha channel data can range can be 1,2,4, or 8.
+ * The NEG suffix indicates that this alpha channel becomes more transparent
+ * as the alpha value increases. (0 is opaque.) This flag can only be set if
+ * DDCAPS_ALPHA is set.
+ * For Blt.
+ */
+#define DDFXALPHACAPS_BLTALPHASURFACESNEG 0x00000010l
+
+/*
+ * Supports alpha blending around the edge of a source color keyed surface.
+ * For Overlays.
+ */
+#define DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND 0x00000020l
+
+/*
+ * Supports alpha information in the pixel format. The bit depth of alpha
+ * information in the pixel format can be 1,2,4, or 8. The alpha value becomes
+ * more opaque as the alpha value increases. (0 is transparent.)
+ * For Overlays.
+ */
+#define DDFXALPHACAPS_OVERLAYALPHAPIXELS 0x00000040l
+
+/*
+ * Supports alpha information in the pixel format. The bit depth of alpha
+ * information in the pixel format can be 1,2,4, or 8. The alpha value
+ * becomes more transparent as the alpha value increases. (0 is opaque.)
+ * This flag can only be set if DDCAPS_ALPHA is set.
+ * For Overlays.
+ */
+#define DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG 0x00000080l
+
+/*
+ * Supports alpha only surfaces. The bit depth of an alpha only surface can be
+ * 1,2,4, or 8. The alpha value becomes more opaque as the alpha value increases.
+ * (0 is transparent.)
+ * For Overlays.
+ */
+#define DDFXALPHACAPS_OVERLAYALPHASURFACES 0x00000100l
+
+/*
+ * The depth of the alpha channel data can range can be 1,2,4, or 8.
+ * The NEG suffix indicates that this alpha channel becomes more transparent
+ * as the alpha value increases. (0 is opaque.) This flag can only be set if
+ * DDCAPS_ALPHA is set.
+ * For Overlays.
+ */
+#define DDFXALPHACAPS_OVERLAYALPHASURFACESNEG 0x00000200l
+
+#if DIRECTDRAW_VERSION < 0x0600
+#endif //DIRECTDRAW_VERSION
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW FX CAPABILITY FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Uses arithmetic operations to stretch and shrink surfaces during blt
+ * rather than pixel doubling techniques. Along the Y axis.
+ */
+#define DDFXCAPS_BLTARITHSTRETCHY 0x00000020l
+
+/*
+ * Uses arithmetic operations to stretch during blt
+ * rather than pixel doubling techniques. Along the Y axis. Only
+ * works for x1, x2, etc.
+ */
+#define DDFXCAPS_BLTARITHSTRETCHYN 0x00000010l
+
+/*
+ * Supports mirroring left to right in blt.
+ */
+#define DDFXCAPS_BLTMIRRORLEFTRIGHT 0x00000040l
+
+/*
+ * Supports mirroring top to bottom in blt.
+ */
+#define DDFXCAPS_BLTMIRRORUPDOWN 0x00000080l
+
+/*
+ * Supports arbitrary rotation for blts.
+ */
+#define DDFXCAPS_BLTROTATION 0x00000100l
+
+/*
+ * Supports 90 degree rotations for blts.
+ */
+#define DDFXCAPS_BLTROTATION90 0x00000200l
+
+/*
+ * DirectDraw supports arbitrary shrinking of a surface along the
+ * x axis (horizontal direction) for blts.
+ */
+#define DDFXCAPS_BLTSHRINKX 0x00000400l
+
+/*
+ * DirectDraw supports integer shrinking (1x,2x,) of a surface
+ * along the x axis (horizontal direction) for blts.
+ */
+#define DDFXCAPS_BLTSHRINKXN 0x00000800l
+
+/*
+ * DirectDraw supports arbitrary shrinking of a surface along the
+ * y axis (horizontal direction) for blts.
+ */
+#define DDFXCAPS_BLTSHRINKY 0x00001000l
+
+/*
+ * DirectDraw supports integer shrinking (1x,2x,) of a surface
+ * along the y axis (vertical direction) for blts.
+ */
+#define DDFXCAPS_BLTSHRINKYN 0x00002000l
+
+/*
+ * DirectDraw supports arbitrary stretching of a surface along the
+ * x axis (horizontal direction) for blts.
+ */
+#define DDFXCAPS_BLTSTRETCHX 0x00004000l
+
+/*
+ * DirectDraw supports integer stretching (1x,2x,) of a surface
+ * along the x axis (horizontal direction) for blts.
+ */
+#define DDFXCAPS_BLTSTRETCHXN 0x00008000l
+
+/*
+ * DirectDraw supports arbitrary stretching of a surface along the
+ * y axis (horizontal direction) for blts.
+ */
+#define DDFXCAPS_BLTSTRETCHY 0x00010000l
+
+/*
+ * DirectDraw supports integer stretching (1x,2x,) of a surface
+ * along the y axis (vertical direction) for blts.
+ */
+#define DDFXCAPS_BLTSTRETCHYN 0x00020000l
+
+/*
+ * Uses arithmetic operations to stretch and shrink surfaces during
+ * overlay rather than pixel doubling techniques. Along the Y axis
+ * for overlays.
+ */
+#define DDFXCAPS_OVERLAYARITHSTRETCHY 0x00040000l
+
+/*
+ * Uses arithmetic operations to stretch surfaces during
+ * overlay rather than pixel doubling techniques. Along the Y axis
+ * for overlays. Only works for x1, x2, etc.
+ */
+#define DDFXCAPS_OVERLAYARITHSTRETCHYN 0x00000008l
+
+/*
+ * DirectDraw supports arbitrary shrinking of a surface along the
+ * x axis (horizontal direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSHRINKX 0x00080000l
+
+/*
+ * DirectDraw supports integer shrinking (1x,2x,) of a surface
+ * along the x axis (horizontal direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSHRINKXN 0x00100000l
+
+/*
+ * DirectDraw supports arbitrary shrinking of a surface along the
+ * y axis (horizontal direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSHRINKY 0x00200000l
+
+/*
+ * DirectDraw supports integer shrinking (1x,2x,) of a surface
+ * along the y axis (vertical direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSHRINKYN 0x00400000l
+
+/*
+ * DirectDraw supports arbitrary stretching of a surface along the
+ * x axis (horizontal direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSTRETCHX 0x00800000l
+
+/*
+ * DirectDraw supports integer stretching (1x,2x,) of a surface
+ * along the x axis (horizontal direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSTRETCHXN 0x01000000l
+
+/*
+ * DirectDraw supports arbitrary stretching of a surface along the
+ * y axis (horizontal direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSTRETCHY 0x02000000l
+
+/*
+ * DirectDraw supports integer stretching (1x,2x,) of a surface
+ * along the y axis (vertical direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSTRETCHYN 0x04000000l
+
+/*
+ * DirectDraw supports mirroring of overlays across the vertical axis
+ */
+#define DDFXCAPS_OVERLAYMIRRORLEFTRIGHT 0x08000000l
+
+/*
+ * DirectDraw supports mirroring of overlays across the horizontal axis
+ */
+#define DDFXCAPS_OVERLAYMIRRORUPDOWN 0x10000000l
+
+/*
+ * DirectDraw supports deinterlacing of overlay surfaces
+ */
+#define DDFXCAPS_OVERLAYDEINTERLACE 0x20000000l
+
+/*
+ * Driver can do alpha blending for blits.
+ */
+#define DDFXCAPS_BLTALPHA 0x00000001l
+
+
+/*
+ * Driver can do surface-reconstruction filtering for warped blits.
+ */
+#define DDFXCAPS_BLTFILTER DDFXCAPS_BLTARITHSTRETCHY
+
+/*
+ * Driver can do alpha blending for overlays.
+ */
+#define DDFXCAPS_OVERLAYALPHA 0x00000004l
+
+
+/*
+ * Driver can do surface-reconstruction filtering for warped overlays.
+ */
+#define DDFXCAPS_OVERLAYFILTER DDFXCAPS_OVERLAYARITHSTRETCHY
+
+/****************************************************************************
+ *
+ * DIRECTDRAW STEREO VIEW CAPABILITIES
+ *
+ ****************************************************************************/
+
+/*
+ * This flag used to be DDSVCAPS_ENIGMA, which is now obsolete
+ */
+
+#define DDSVCAPS_RESERVED1 0x00000001l
+
+/*
+ * This flag used to be DDSVCAPS_FLICKER, which is now obsolete
+ */
+#define DDSVCAPS_RESERVED2 0x00000002l
+
+/*
+ * This flag used to be DDSVCAPS_REDBLUE, which is now obsolete
+ */
+#define DDSVCAPS_RESERVED3 0x00000004l
+
+/*
+ * This flag used to be DDSVCAPS_SPLIT, which is now obsolete
+ */
+#define DDSVCAPS_RESERVED4 0x00000008l
+
+/*
+ * The stereo view is accomplished with switching technology
+ */
+
+#define DDSVCAPS_STEREOSEQUENTIAL 0x00000010L
+
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWPALETTE CAPABILITIES
+ *
+ ****************************************************************************/
+
+/*
+ * Index is 4 bits. There are sixteen color entries in the palette table.
+ */
+#define DDPCAPS_4BIT 0x00000001l
+
+/*
+ * Index is onto a 8 bit color index. This field is only valid with the
+ * DDPCAPS_1BIT, DDPCAPS_2BIT or DDPCAPS_4BIT capability and the target
+ * surface is in 8bpp. Each color entry is one byte long and is an index
+ * into destination surface's 8bpp palette.
+ */
+#define DDPCAPS_8BITENTRIES 0x00000002l
+
+/*
+ * Index is 8 bits. There are 256 color entries in the palette table.
+ */
+#define DDPCAPS_8BIT 0x00000004l
+
+/*
+ * Indicates that this DIRECTDRAWPALETTE should use the palette color array
+ * passed into the lpDDColorArray parameter to initialize the DIRECTDRAWPALETTE
+ * object.
+ * This flag is obsolete. DirectDraw always initializes the color array from
+ * the lpDDColorArray parameter. The definition remains for source-level
+ * compatibility.
+ */
+#define DDPCAPS_INITIALIZE 0x00000000l
+
+/*
+ * This palette is the one attached to the primary surface. Changing this
+ * table has immediate effect on the display unless DDPSETPAL_VSYNC is specified
+ * and supported.
+ */
+#define DDPCAPS_PRIMARYSURFACE 0x00000010l
+
+/*
+ * This palette is the one attached to the primary surface left. Changing
+ * this table has immediate effect on the display for the left eye unless
+ * DDPSETPAL_VSYNC is specified and supported.
+ */
+#define DDPCAPS_PRIMARYSURFACELEFT 0x00000020l
+
+/*
+ * This palette can have all 256 entries defined
+ */
+#define DDPCAPS_ALLOW256 0x00000040l
+
+/*
+ * This palette can have modifications to it synced with the monitors
+ * refresh rate.
+ */
+#define DDPCAPS_VSYNC 0x00000080l
+
+/*
+ * Index is 1 bit. There are two color entries in the palette table.
+ */
+#define DDPCAPS_1BIT 0x00000100l
+
+/*
+ * Index is 2 bit. There are four color entries in the palette table.
+ */
+#define DDPCAPS_2BIT 0x00000200l
+
+/*
+ * The peFlags member of PALETTEENTRY denotes an 8 bit alpha value
+ */
+#define DDPCAPS_ALPHA 0x00000400l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWPALETTE SETENTRY CONSTANTS
+ *
+ ****************************************************************************/
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWPALETTE GETENTRY CONSTANTS
+ *
+ ****************************************************************************/
+
+/* 0 is the only legal value */
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE SETPRIVATEDATA CONSTANTS
+ *
+ ****************************************************************************/
+
+/*
+ * The passed pointer is an IUnknown ptr. The cbData argument to SetPrivateData
+ * must be set to sizeof(IUnknown*). DirectDraw will call AddRef through this
+ * pointer and Release when the private data is destroyed. This includes when
+ * the surface or palette is destroyed before such priovate data is destroyed.
+ */
+#define DDSPD_IUNKNOWNPOINTER 0x00000001L
+
+/*
+ * Private data is only valid for the current state of the object,
+ * as determined by the uniqueness value.
+ */
+#define DDSPD_VOLATILE 0x00000002L
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE SETPALETTE CONSTANTS
+ *
+ ****************************************************************************/
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW BITDEPTH CONSTANTS
+ *
+ * NOTE: These are only used to indicate supported bit depths. These
+ * are flags only, they are not to be used as an actual bit depth. The
+ * absolute numbers 1, 2, 4, 8, 16, 24 and 32 are used to indicate actual
+ * bit depths in a surface or for changing the display mode.
+ *
+ ****************************************************************************/
+
+/*
+ * 1 bit per pixel.
+ */
+#define DDBD_1 0x00004000l
+
+/*
+ * 2 bits per pixel.
+ */
+#define DDBD_2 0x00002000l
+
+/*
+ * 4 bits per pixel.
+ */
+#define DDBD_4 0x00001000l
+
+/*
+ * 8 bits per pixel.
+ */
+#define DDBD_8 0x00000800l
+
+/*
+ * 16 bits per pixel.
+ */
+#define DDBD_16 0x00000400l
+
+/*
+ * 24 bits per pixel.
+ */
+#define DDBD_24 0X00000200l
+
+/*
+ * 32 bits per pixel.
+ */
+#define DDBD_32 0x00000100l
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE SET/GET COLOR KEY FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Set if the structure contains a color space. Not set if the structure
+ * contains a single color key.
+ */
+#define DDCKEY_COLORSPACE 0x00000001l
+
+/*
+ * Set if the structure specifies a color key or color space which is to be
+ * used as a destination color key for blt operations.
+ */
+#define DDCKEY_DESTBLT 0x00000002l
+
+/*
+ * Set if the structure specifies a color key or color space which is to be
+ * used as a destination color key for overlay operations.
+ */
+#define DDCKEY_DESTOVERLAY 0x00000004l
+
+/*
+ * Set if the structure specifies a color key or color space which is to be
+ * used as a source color key for blt operations.
+ */
+#define DDCKEY_SRCBLT 0x00000008l
+
+/*
+ * Set if the structure specifies a color key or color space which is to be
+ * used as a source color key for overlay operations.
+ */
+#define DDCKEY_SRCOVERLAY 0x00000010l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW COLOR KEY CAPABILITY FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Supports transparent blting using a color key to identify the replaceable
+ * bits of the destination surface for RGB colors.
+ */
+#define DDCKEYCAPS_DESTBLT 0x00000001l
+
+/*
+ * Supports transparent blting using a color space to identify the replaceable
+ * bits of the destination surface for RGB colors.
+ */
+#define DDCKEYCAPS_DESTBLTCLRSPACE 0x00000002l
+
+/*
+ * Supports transparent blting using a color space to identify the replaceable
+ * bits of the destination surface for YUV colors.
+ */
+#define DDCKEYCAPS_DESTBLTCLRSPACEYUV 0x00000004l
+
+/*
+ * Supports transparent blting using a color key to identify the replaceable
+ * bits of the destination surface for YUV colors.
+ */
+#define DDCKEYCAPS_DESTBLTYUV 0x00000008l
+
+/*
+ * Supports overlaying using colorkeying of the replaceable bits of the surface
+ * being overlayed for RGB colors.
+ */
+#define DDCKEYCAPS_DESTOVERLAY 0x00000010l
+
+/*
+ * Supports a color space as the color key for the destination for RGB colors.
+ */
+#define DDCKEYCAPS_DESTOVERLAYCLRSPACE 0x00000020l
+
+/*
+ * Supports a color space as the color key for the destination for YUV colors.
+ */
+#define DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV 0x00000040l
+
+/*
+ * Supports only one active destination color key value for visible overlay
+ * surfaces.
+ */
+#define DDCKEYCAPS_DESTOVERLAYONEACTIVE 0x00000080l
+
+/*
+ * Supports overlaying using colorkeying of the replaceable bits of the
+ * surface being overlayed for YUV colors.
+ */
+#define DDCKEYCAPS_DESTOVERLAYYUV 0x00000100l
+
+/*
+ * Supports transparent blting using the color key for the source with
+ * this surface for RGB colors.
+ */
+#define DDCKEYCAPS_SRCBLT 0x00000200l
+
+/*
+ * Supports transparent blting using a color space for the source with
+ * this surface for RGB colors.
+ */
+#define DDCKEYCAPS_SRCBLTCLRSPACE 0x00000400l
+
+/*
+ * Supports transparent blting using a color space for the source with
+ * this surface for YUV colors.
+ */
+#define DDCKEYCAPS_SRCBLTCLRSPACEYUV 0x00000800l
+
+/*
+ * Supports transparent blting using the color key for the source with
+ * this surface for YUV colors.
+ */
+#define DDCKEYCAPS_SRCBLTYUV 0x00001000l
+
+/*
+ * Supports overlays using the color key for the source with this
+ * overlay surface for RGB colors.
+ */
+#define DDCKEYCAPS_SRCOVERLAY 0x00002000l
+
+/*
+ * Supports overlays using a color space as the source color key for
+ * the overlay surface for RGB colors.
+ */
+#define DDCKEYCAPS_SRCOVERLAYCLRSPACE 0x00004000l
+
+/*
+ * Supports overlays using a color space as the source color key for
+ * the overlay surface for YUV colors.
+ */
+#define DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV 0x00008000l
+
+/*
+ * Supports only one active source color key value for visible
+ * overlay surfaces.
+ */
+#define DDCKEYCAPS_SRCOVERLAYONEACTIVE 0x00010000l
+
+/*
+ * Supports overlays using the color key for the source with this
+ * overlay surface for YUV colors.
+ */
+#define DDCKEYCAPS_SRCOVERLAYYUV 0x00020000l
+
+/*
+ * there are no bandwidth trade-offs for using colorkey with an overlay
+ */
+#define DDCKEYCAPS_NOCOSTOVERLAY 0x00040000l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW PIXELFORMAT FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * The surface has alpha channel information in the pixel format.
+ */
+#define DDPF_ALPHAPIXELS 0x00000001l
+
+/*
+ * The pixel format contains alpha only information
+ */
+#define DDPF_ALPHA 0x00000002l
+
+/*
+ * The FourCC code is valid.
+ */
+#define DDPF_FOURCC 0x00000004l
+
+/*
+ * The surface is 4-bit color indexed.
+ */
+#define DDPF_PALETTEINDEXED4 0x00000008l
+
+/*
+ * The surface is indexed into a palette which stores indices
+ * into the destination surface's 8-bit palette.
+ */
+#define DDPF_PALETTEINDEXEDTO8 0x00000010l
+
+/*
+ * The surface is 8-bit color indexed.
+ */
+#define DDPF_PALETTEINDEXED8 0x00000020l
+
+/*
+ * The RGB data in the pixel format structure is valid.
+ */
+#define DDPF_RGB 0x00000040l
+
+/*
+ * The surface will accept pixel data in the format specified
+ * and compress it during the write.
+ */
+#define DDPF_COMPRESSED 0x00000080l
+
+/*
+ * The surface will accept RGB data and translate it during
+ * the write to YUV data. The format of the data to be written
+ * will be contained in the pixel format structure. The DDPF_RGB
+ * flag will be set.
+ */
+#define DDPF_RGBTOYUV 0x00000100l
+
+/*
+ * pixel format is YUV - YUV data in pixel format struct is valid
+ */
+#define DDPF_YUV 0x00000200l
+
+/*
+ * pixel format is a z buffer only surface
+ */
+#define DDPF_ZBUFFER 0x00000400l
+
+/*
+ * The surface is 1-bit color indexed.
+ */
+#define DDPF_PALETTEINDEXED1 0x00000800l
+
+/*
+ * The surface is 2-bit color indexed.
+ */
+#define DDPF_PALETTEINDEXED2 0x00001000l
+
+/*
+ * The surface contains Z information in the pixels
+ */
+#define DDPF_ZPIXELS 0x00002000l
+
+/*
+ * The surface contains stencil information along with Z
+ */
+#define DDPF_STENCILBUFFER 0x00004000l
+
+/*
+ * Premultiplied alpha format -- the color components have been
+ * premultiplied by the alpha component.
+ */
+#define DDPF_ALPHAPREMULT 0x00008000l
+
+
+/*
+ * Luminance data in the pixel format is valid.
+ * Use this flag for luminance-only or luminance+alpha surfaces,
+ * the bit depth is then ddpf.dwLuminanceBitCount.
+ */
+#define DDPF_LUMINANCE 0x00020000l
+
+/*
+ * Luminance data in the pixel format is valid.
+ * Use this flag when hanging luminance off bumpmap surfaces,
+ * the bit mask for the luminance portion of the pixel is then
+ * ddpf.dwBumpLuminanceBitMask
+ */
+#define DDPF_BUMPLUMINANCE 0x00040000l
+
+/*
+ * Bump map dUdV data in the pixel format is valid.
+ */
+#define DDPF_BUMPDUDV 0x00080000l
+
+
+/*===========================================================================
+ *
+ *
+ * DIRECTDRAW CALLBACK FLAGS
+ *
+ *
+ *==========================================================================*/
+
+/****************************************************************************
+ *
+ * DIRECTDRAW ENUMSURFACES FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Enumerate all of the surfaces that meet the search criterion.
+ */
+#define DDENUMSURFACES_ALL 0x00000001l
+
+/*
+ * A search hit is a surface that matches the surface description.
+ */
+#define DDENUMSURFACES_MATCH 0x00000002l
+
+/*
+ * A search hit is a surface that does not match the surface description.
+ */
+#define DDENUMSURFACES_NOMATCH 0x00000004l
+
+/*
+ * Enumerate the first surface that can be created which meets the search criterion.
+ */
+#define DDENUMSURFACES_CANBECREATED 0x00000008l
+
+/*
+ * Enumerate the surfaces that already exist that meet the search criterion.
+ */
+#define DDENUMSURFACES_DOESEXIST 0x00000010l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW SETDISPLAYMODE FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * The desired mode is a standard VGA mode
+ */
+#define DDSDM_STANDARDVGAMODE 0x00000001l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW ENUMDISPLAYMODES FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Enumerate Modes with different refresh rates. EnumDisplayModes guarantees
+ * that a particular mode will be enumerated only once. This flag specifies whether
+ * the refresh rate is taken into account when determining if a mode is unique.
+ */
+#define DDEDM_REFRESHRATES 0x00000001l
+
+/*
+ * Enumerate VGA modes. Specify this flag if you wish to enumerate supported VGA
+ * modes such as mode 0x13 in addition to the usual ModeX modes (which are always
+ * enumerated if the application has previously called SetCooperativeLevel with the
+ * DDSCL_ALLOWMODEX flag set).
+ */
+#define DDEDM_STANDARDVGAMODES 0x00000002L
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW SETCOOPERATIVELEVEL FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Exclusive mode owner will be responsible for the entire primary surface.
+ * GDI can be ignored. used with DD
+ */
+#define DDSCL_FULLSCREEN 0x00000001l
+
+/*
+ * allow CTRL_ALT_DEL to work while in fullscreen exclusive mode
+ */
+#define DDSCL_ALLOWREBOOT 0x00000002l
+
+/*
+ * prevents DDRAW from modifying the application window.
+ * prevents DDRAW from minimize/restore the application window on activation.
+ */
+#define DDSCL_NOWINDOWCHANGES 0x00000004l
+
+/*
+ * app wants to work as a regular Windows application
+ */
+#define DDSCL_NORMAL 0x00000008l
+
+/*
+ * app wants exclusive access
+ */
+#define DDSCL_EXCLUSIVE 0x00000010l
+
+
+/*
+ * app can deal with non-windows display modes
+ */
+#define DDSCL_ALLOWMODEX 0x00000040l
+
+/*
+ * this window will receive the focus messages
+ */
+#define DDSCL_SETFOCUSWINDOW 0x00000080l
+
+/*
+ * this window is associated with the DDRAW object and will
+ * cover the screen in fullscreen mode
+ */
+#define DDSCL_SETDEVICEWINDOW 0x00000100l
+
+/*
+ * app wants DDRAW to create a window to be associated with the
+ * DDRAW object
+ */
+#define DDSCL_CREATEDEVICEWINDOW 0x00000200l
+
+/*
+ * App explicitly asks DDRAW/D3D to be multithread safe. This makes D3D
+ * take the global crtisec more frequently.
+ */
+#define DDSCL_MULTITHREADED 0x00000400l
+
+/*
+ * App specifies that it would like to keep the FPU set up for optimal Direct3D
+ * performance (single precision and exceptions disabled) so Direct3D
+ * does not need to explicitly set the FPU each time. This is assumed by
+ * default in DirectX 7. See also DDSCL_FPUPRESERVE
+ */
+#define DDSCL_FPUSETUP 0x00000800l
+
+/*
+ * App specifies that it needs either double precision FPU or FPU exceptions
+ * enabled. This makes Direct3D explicitly set the FPU state eah time it is
+ * called. Setting the flag will reduce Direct3D performance. The flag is
+ * assumed by default in DirectX 6 and earlier. See also DDSCL_FPUSETUP
+ */
+#define DDSCL_FPUPRESERVE 0x00001000l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW BLT FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Use the alpha information in the pixel format or the alpha channel surface
+ * attached to the destination surface as the alpha channel for this blt.
+ */
+#define DDBLT_ALPHADEST 0x00000001l
+
+/*
+ * Use the dwConstAlphaDest field in the DDBLTFX structure as the alpha channel
+ * for the destination surface for this blt.
+ */
+#define DDBLT_ALPHADESTCONSTOVERRIDE 0x00000002l
+
+/*
+ * The NEG suffix indicates that the destination surface becomes more
+ * transparent as the alpha value increases. (0 is opaque)
+ */
+#define DDBLT_ALPHADESTNEG 0x00000004l
+
+/*
+ * Use the lpDDSAlphaDest field in the DDBLTFX structure as the alpha
+ * channel for the destination for this blt.
+ */
+#define DDBLT_ALPHADESTSURFACEOVERRIDE 0x00000008l
+
+/*
+ * Use the dwAlphaEdgeBlend field in the DDBLTFX structure as the alpha channel
+ * for the edges of the image that border the color key colors.
+ */
+#define DDBLT_ALPHAEDGEBLEND 0x00000010l
+
+/*
+ * Use the alpha information in the pixel format or the alpha channel surface
+ * attached to the source surface as the alpha channel for this blt.
+ */
+#define DDBLT_ALPHASRC 0x00000020l
+
+/*
+ * Use the dwConstAlphaSrc field in the DDBLTFX structure as the alpha channel
+ * for the source for this blt.
+ */
+#define DDBLT_ALPHASRCCONSTOVERRIDE 0x00000040l
+
+/*
+ * The NEG suffix indicates that the source surface becomes more transparent
+ * as the alpha value increases. (0 is opaque)
+ */
+#define DDBLT_ALPHASRCNEG 0x00000080l
+
+/*
+ * Use the lpDDSAlphaSrc field in the DDBLTFX structure as the alpha channel
+ * for the source for this blt.
+ */
+#define DDBLT_ALPHASRCSURFACEOVERRIDE 0x00000100l
+
+/*
+ * Do this blt asynchronously through the FIFO in the order received. If
+ * there is no room in the hardware FIFO fail the call.
+ */
+#define DDBLT_ASYNC 0x00000200l
+
+/*
+ * Uses the dwFillColor field in the DDBLTFX structure as the RGB color
+ * to fill the destination rectangle on the destination surface with.
+ */
+#define DDBLT_COLORFILL 0x00000400l
+
+/*
+ * Uses the dwDDFX field in the DDBLTFX structure to specify the effects
+ * to use for the blt.
+ */
+#define DDBLT_DDFX 0x00000800l
+
+/*
+ * Uses the dwDDROPS field in the DDBLTFX structure to specify the ROPS
+ * that are not part of the Win32 API.
+ */
+#define DDBLT_DDROPS 0x00001000l
+
+/*
+ * Use the color key associated with the destination surface.
+ */
+#define DDBLT_KEYDEST 0x00002000l
+
+/*
+ * Use the dckDestColorkey field in the DDBLTFX structure as the color key
+ * for the destination surface.
+ */
+#define DDBLT_KEYDESTOVERRIDE 0x00004000l
+
+/*
+ * Use the color key associated with the source surface.
+ */
+#define DDBLT_KEYSRC 0x00008000l
+
+/*
+ * Use the dckSrcColorkey field in the DDBLTFX structure as the color key
+ * for the source surface.
+ */
+#define DDBLT_KEYSRCOVERRIDE 0x00010000l
+
+/*
+ * Use the dwROP field in the DDBLTFX structure for the raster operation
+ * for this blt. These ROPs are the same as the ones defined in the Win32 API.
+ */
+#define DDBLT_ROP 0x00020000l
+
+/*
+ * Use the dwRotationAngle field in the DDBLTFX structure as the angle
+ * (specified in 1/100th of a degree) to rotate the surface.
+ */
+#define DDBLT_ROTATIONANGLE 0x00040000l
+
+/*
+ * Z-buffered blt using the z-buffers attached to the source and destination
+ * surfaces and the dwZBufferOpCode field in the DDBLTFX structure as the
+ * z-buffer opcode.
+ */
+#define DDBLT_ZBUFFER 0x00080000l
+
+/*
+ * Z-buffered blt using the dwConstDest Zfield and the dwZBufferOpCode field
+ * in the DDBLTFX structure as the z-buffer and z-buffer opcode respectively
+ * for the destination.
+ */
+#define DDBLT_ZBUFFERDESTCONSTOVERRIDE 0x00100000l
+
+/*
+ * Z-buffered blt using the lpDDSDestZBuffer field and the dwZBufferOpCode
+ * field in the DDBLTFX structure as the z-buffer and z-buffer opcode
+ * respectively for the destination.
+ */
+#define DDBLT_ZBUFFERDESTOVERRIDE 0x00200000l
+
+/*
+ * Z-buffered blt using the dwConstSrcZ field and the dwZBufferOpCode field
+ * in the DDBLTFX structure as the z-buffer and z-buffer opcode respectively
+ * for the source.
+ */
+#define DDBLT_ZBUFFERSRCCONSTOVERRIDE 0x00400000l
+
+/*
+ * Z-buffered blt using the lpDDSSrcZBuffer field and the dwZBufferOpCode
+ * field in the DDBLTFX structure as the z-buffer and z-buffer opcode
+ * respectively for the source.
+ */
+#define DDBLT_ZBUFFERSRCOVERRIDE 0x00800000l
+
+/*
+ * wait until the device is ready to handle the blt
+ * this will cause blt to not return DDERR_WASSTILLDRAWING
+ */
+#define DDBLT_WAIT 0x01000000l
+
+/*
+ * Uses the dwFillDepth field in the DDBLTFX structure as the depth value
+ * to fill the destination rectangle on the destination Z-buffer surface
+ * with.
+ */
+#define DDBLT_DEPTHFILL 0x02000000l
+
+
+/*
+ * Return immediately (with DDERR_WASSTILLDRAWING) if the device is not
+ * ready to schedule the blt at the time Blt() is called.
+ */
+#define DDBLT_DONOTWAIT 0x08000000l
+
+/*
+ * These flags indicate a presentation blt (i.e. a blt
+ * that moves surface contents from an offscreen back buffer to the primary
+ * surface). The driver is not allowed to "queue" more than three such blts.
+ * The "end" of the presentation blt is indicated, since the
+ * blt may be clipped, in which case the runtime will call the driver with
+ * several blts. All blts (even if not clipped) are tagged with DDBLT_PRESENTATION
+ * and the last (even if not clipped) additionally with DDBLT_LAST_PRESENTATION.
+ * Thus the true rule is that the driver must not schedule a DDBLT_PRESENTATION
+ * blt if there are 3 or more DDBLT_PRESENTLAST blts in the hardware pipe.
+ * If there are such blts in the pipe, the driver should return DDERR_WASSTILLDRAWING
+ * until the oldest queued DDBLT_LAST_PRESENTATION blts has been retired (i.e. the
+ * pixels have been actually written to the primary surface). Once the oldest blt
+ * has been retired, the driver is free to schedule the current blt.
+ * The goal is to provide a mechanism whereby the device's hardware queue never
+ * gets more than 3 frames ahead of the frames being generated by the application.
+ * When excessive queueing occurs, applications become unusable because the application
+ * visibly lags user input, and such problems make windowed interactive applications impossible.
+ * Some drivers may not have sufficient knowledge of their hardware's FIFO to know
+ * when a certain blt has been retired. Such drivers should code cautiously, and
+ * simply not allow any frames to be queued at all. DDBLT_LAST_PRESENTATION should cause
+ * such drivers to return DDERR_WASSTILLDRAWING until the accelerator is completely
+ * finished- exactly as if the application had called Lock on the source surface
+ * before calling Blt.
+ * In other words, the driver is allowed and encouraged to
+ * generate as much latency as it can, but never more than 3 frames worth.
+ * Implementation detail: Drivers should count blts against the SOURCE surface, not
+ * against the primary surface. This enables multiple parallel windowed application
+ * to function more optimally.
+ * This flag is passed only to DX8 or higher drivers.
+ *
+ * APPLICATIONS DO NOT SET THESE FLAGS. THEY ARE SET BY THE DIRECTDRAW RUNTIME.
+ *
+ */
+#define DDBLT_PRESENTATION 0x10000000l
+#define DDBLT_LAST_PRESENTATION 0x20000000l
+
+/*
+ * If DDBLT_EXTENDED_FLAGS is set, then the driver should re-interpret
+ * other flags according to the definitions that follow.
+ * For example, bit 0 (0x00000001L) means DDBLT_ALPHADEST, unless
+ * DDBLT_EXTENDED_FLAGS is also set, in which case bit 0 means
+ * DDBLT_EXTENDED_LINEAR_CONTENT.
+ * Only DirectX9 and higher drivers will be given extended blt flags.
+ * Only flags explicitly mentioned here should be re-interpreted.
+ * All other flags retain their original meanings.
+ *
+ * List of re-interpreted flags:
+ *
+ * Bit Hex value New meaning old meaning
+ * ---------------------------------------------------------------
+ * 2 0x00000004 DDBLT_EXTENDED_LINEAR_CONTENT DDBLT_ALPHADESTNEG
+ * 4 0x00000010 DDBLT_EXTENDED_PRESENTATION_STRETCHFACTOR DDBLT_ALPHAEDGEBLEND
+ *
+ *
+ * NOTE: APPLICATIONS SHOULD NOT SET THIS FLAG. THIS FLAG IS INTENDED
+ * FOR USE BY THE DIRECT3D RUNTIME.
+ */
+#define DDBLT_EXTENDED_FLAGS 0x40000000l
+
+/*
+ * EXTENDED FLAG. SEE DEFINITION OF DDBLT_EXTENDED_FLAGS.
+ * This flag indidcates that the source surface contains content in a
+ * linear color space. The driver may perform gamma correction to the
+ * desktop color space (i.e. sRGB, gamma 2.2) as part of this blt.
+ * If the device can perform such a conversion as part of the copy,
+ * the driver should also set D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION
+ *
+ * NOTE: APPLICATIONS SHOULD NOT SET THIS FLAG. THIS FLAG IS INTENDED
+ * FOR USE BY THE DIRECT3D RUNTIME. Use IDirect3DSwapChain9::Present
+ * and specify D3DPRESENT_LINEAR_CONTENT in order to use this functionality.
+ */
+#define DDBLT_EXTENDED_LINEAR_CONTENT 0x00000004l
+
+
+/****************************************************************************
+ *
+ * BLTFAST FLAGS
+ *
+ ****************************************************************************/
+
+#define DDBLTFAST_NOCOLORKEY 0x00000000
+#define DDBLTFAST_SRCCOLORKEY 0x00000001
+#define DDBLTFAST_DESTCOLORKEY 0x00000002
+#define DDBLTFAST_WAIT 0x00000010
+#define DDBLTFAST_DONOTWAIT 0x00000020
+
+/****************************************************************************
+ *
+ * FLIP FLAGS
+ *
+ ****************************************************************************/
+
+#define DDFLIP_WAIT 0x00000001L
+
+/*
+ * Indicates that the target surface contains the even field of video data.
+ * This flag is only valid with an overlay surface.
+ */
+#define DDFLIP_EVEN 0x00000002L
+
+/*
+ * Indicates that the target surface contains the odd field of video data.
+ * This flag is only valid with an overlay surface.
+ */
+#define DDFLIP_ODD 0x00000004L
+
+/*
+ * Causes DirectDraw to perform the physical flip immediately and return
+ * to the application. Typically, what was the front buffer but is now the back
+ * buffer will still be visible (depending on timing) until the next vertical
+ * retrace. Subsequent operations involving the two flipped surfaces will
+ * not check to see if the physical flip has finished (i.e. will not return
+ * DDERR_WASSTILLDRAWING for that reason (but may for other reasons)).
+ * This allows an application to perform Flips at a higher frequency than the
+ * monitor refresh rate, but may introduce visible artifacts.
+ * Only effective if DDCAPS2_FLIPNOVSYNC is set. If that bit is not set,
+ * DDFLIP_NOVSYNC has no effect.
+ */
+#define DDFLIP_NOVSYNC 0x00000008L
+
+
+/*
+ * Flip Interval Flags. These flags indicate how many vertical retraces to wait between
+ * each flip. The default is one. DirectDraw will return DDERR_WASSTILLDRAWING for each
+ * surface involved in the flip until the specified number of vertical retraces has
+ * ocurred. Only effective if DDCAPS2_FLIPINTERVAL is set. If that bit is not set,
+ * DDFLIP_INTERVALn has no effect.
+ */
+
+/*
+ * DirectDraw will flip on every other vertical sync
+ */
+#define DDFLIP_INTERVAL2 0x02000000L
+
+
+/*
+ * DirectDraw will flip on every third vertical sync
+ */
+#define DDFLIP_INTERVAL3 0x03000000L
+
+
+/*
+ * DirectDraw will flip on every fourth vertical sync
+ */
+#define DDFLIP_INTERVAL4 0x04000000L
+
+/*
+ * DirectDraw will flip and display a main stereo surface
+ */
+#define DDFLIP_STEREO 0x00000010L
+
+/*
+ * On IDirectDrawSurface7 and higher interfaces, the default is DDFLIP_WAIT. If you wish
+ * to override the default and use time when the accelerator is busy (as denoted by
+ * the DDERR_WASSTILLDRAWING return code) then use DDFLIP_DONOTWAIT.
+ */
+#define DDFLIP_DONOTWAIT 0x00000020L
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW SURFACE OVERLAY FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Use the alpha information in the pixel format or the alpha channel surface
+ * attached to the destination surface as the alpha channel for the
+ * destination overlay.
+ */
+#define DDOVER_ALPHADEST 0x00000001l
+
+/*
+ * Use the dwConstAlphaDest field in the DDOVERLAYFX structure as the
+ * destination alpha channel for this overlay.
+ */
+#define DDOVER_ALPHADESTCONSTOVERRIDE 0x00000002l
+
+/*
+ * The NEG suffix indicates that the destination surface becomes more
+ * transparent as the alpha value increases.
+ */
+#define DDOVER_ALPHADESTNEG 0x00000004l
+
+/*
+ * Use the lpDDSAlphaDest field in the DDOVERLAYFX structure as the alpha
+ * channel destination for this overlay.
+ */
+#define DDOVER_ALPHADESTSURFACEOVERRIDE 0x00000008l
+
+/*
+ * Use the dwAlphaEdgeBlend field in the DDOVERLAYFX structure as the alpha
+ * channel for the edges of the image that border the color key colors.
+ */
+#define DDOVER_ALPHAEDGEBLEND 0x00000010l
+
+/*
+ * Use the alpha information in the pixel format or the alpha channel surface
+ * attached to the source surface as the source alpha channel for this overlay.
+ */
+#define DDOVER_ALPHASRC 0x00000020l
+
+/*
+ * Use the dwConstAlphaSrc field in the DDOVERLAYFX structure as the source
+ * alpha channel for this overlay.
+ */
+#define DDOVER_ALPHASRCCONSTOVERRIDE 0x00000040l
+
+/*
+ * The NEG suffix indicates that the source surface becomes more transparent
+ * as the alpha value increases.
+ */
+#define DDOVER_ALPHASRCNEG 0x00000080l
+
+/*
+ * Use the lpDDSAlphaSrc field in the DDOVERLAYFX structure as the alpha channel
+ * source for this overlay.
+ */
+#define DDOVER_ALPHASRCSURFACEOVERRIDE 0x00000100l
+
+/*
+ * Turn this overlay off.
+ */
+#define DDOVER_HIDE 0x00000200l
+
+/*
+ * Use the color key associated with the destination surface.
+ */
+#define DDOVER_KEYDEST 0x00000400l
+
+/*
+ * Use the dckDestColorkey field in the DDOVERLAYFX structure as the color key
+ * for the destination surface
+ */
+#define DDOVER_KEYDESTOVERRIDE 0x00000800l
+
+/*
+ * Use the color key associated with the source surface.
+ */
+#define DDOVER_KEYSRC 0x00001000l
+
+/*
+ * Use the dckSrcColorkey field in the DDOVERLAYFX structure as the color key
+ * for the source surface.
+ */
+#define DDOVER_KEYSRCOVERRIDE 0x00002000l
+
+/*
+ * Turn this overlay on.
+ */
+#define DDOVER_SHOW 0x00004000l
+
+/*
+ * Add a dirty rect to an emulated overlayed surface.
+ */
+#define DDOVER_ADDDIRTYRECT 0x00008000l
+
+/*
+ * Redraw all dirty rects on an emulated overlayed surface.
+ */
+#define DDOVER_REFRESHDIRTYRECTS 0x00010000l
+
+/*
+ * Redraw the entire surface on an emulated overlayed surface.
+ */
+#define DDOVER_REFRESHALL 0x00020000l
+
+
+/*
+ * Use the overlay FX flags to define special overlay FX
+ */
+#define DDOVER_DDFX 0x00080000l
+
+/*
+ * Autoflip the overlay when ever the video port autoflips
+ */
+#define DDOVER_AUTOFLIP 0x00100000l
+
+/*
+ * Display each field of video port data individually without
+ * causing any jittery artifacts
+ */
+#define DDOVER_BOB 0x00200000l
+
+/*
+ * Indicates that bob/weave decisions should not be overridden by other
+ * interfaces.
+ */
+#define DDOVER_OVERRIDEBOBWEAVE 0x00400000l
+
+/*
+ * Indicates that the surface memory is composed of interleaved fields.
+ */
+#define DDOVER_INTERLEAVED 0x00800000l
+
+/*
+ * Indicates that bob will be performed using hardware rather than
+ * software or emulated.
+ */
+#define DDOVER_BOBHARDWARE 0x01000000l
+
+/*
+ * Indicates that overlay FX structure contains valid ARGB scaling factors.
+ */
+#define DDOVER_ARGBSCALEFACTORS 0x02000000l
+
+/*
+ * Indicates that ARGB scaling factors can be degraded to fit driver capabilities.
+ */
+#define DDOVER_DEGRADEARGBSCALING 0x04000000l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE LOCK FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * The default. Set to indicate that Lock should return a valid memory pointer
+ * to the top of the specified rectangle. If no rectangle is specified then a
+ * pointer to the top of the surface is returned.
+ */
+#define DDLOCK_SURFACEMEMORYPTR 0x00000000L // default
+
+/*
+ * Set to indicate that Lock should wait until it can obtain a valid memory
+ * pointer before returning. If this bit is set, Lock will never return
+ * DDERR_WASSTILLDRAWING.
+ */
+#define DDLOCK_WAIT 0x00000001L
+
+/*
+ * Set if an event handle is being passed to Lock. Lock will trigger the event
+ * when it can return the surface memory pointer requested.
+ */
+#define DDLOCK_EVENT 0x00000002L
+
+/*
+ * Indicates that the surface being locked will only be read from.
+ */
+#define DDLOCK_READONLY 0x00000010L
+
+/*
+ * Indicates that the surface being locked will only be written to
+ */
+#define DDLOCK_WRITEONLY 0x00000020L
+
+
+/*
+ * Indicates that a system wide lock should not be taken when this surface
+ * is locked. This has several advantages (cursor responsiveness, ability
+ * to call more Windows functions, easier debugging) when locking video
+ * memory surfaces. However, an application specifying this flag must
+ * comply with a number of conditions documented in the help file.
+ * Furthermore, this flag cannot be specified when locking the primary.
+ */
+#define DDLOCK_NOSYSLOCK 0x00000800L
+
+/*
+ * Used only with Direct3D Vertex Buffer Locks. Indicates that no vertices
+ * that were referred to in Draw*PrimtiveVB calls since the start of the
+ * frame (or the last lock without this flag) will be modified during the
+ * lock. This can be useful when one is only appending data to the vertex
+ * buffer
+ */
+#define DDLOCK_NOOVERWRITE 0x00001000L
+
+/*
+ * Indicates that no assumptions will be made about the contents of the
+ * surface or vertex buffer during this lock.
+ * This enables two things:
+ * - Direct3D or the driver may provide an alternative memory
+ * area as the vertex buffer. This is useful when one plans to clear the
+ * contents of the vertex buffer and fill in new data.
+ * - Drivers sometimes store surface data in a re-ordered format.
+ * When the application locks the surface, the driver is forced to un-re-order
+ * the surface data before allowing the application to see the surface contents.
+ * This flag is a hint to the driver that it can skip the un-re-ordering process
+ * since the application plans to overwrite every single pixel in the surface
+ * or locked rectangle (and so erase any un-re-ordered pixels anyway).
+ * Applications should always set this flag when they intend to overwrite the entire
+ * surface or locked rectangle.
+ */
+#define DDLOCK_DISCARDCONTENTS 0x00002000L
+ /*
+ * DDLOCK_OKTOSWAP is an older, less informative name for DDLOCK_DISCARDCONTENTS
+ */
+#define DDLOCK_OKTOSWAP 0x00002000L
+
+/*
+ * On IDirectDrawSurface7 and higher interfaces, the default is DDLOCK_WAIT. If you wish
+ * to override the default and use time when the accelerator is busy (as denoted by
+ * the DDERR_WASSTILLDRAWING return code) then use DDLOCK_DONOTWAIT.
+ */
+#define DDLOCK_DONOTWAIT 0x00004000L
+
+/*
+ * This indicates volume texture lock with front and back specified.
+ */
+#define DDLOCK_HASVOLUMETEXTUREBOXRECT 0x00008000L
+
+/*
+ * This indicates that the driver should not update dirty rect information for this lock.
+ */
+#define DDLOCK_NODIRTYUPDATE 0x00010000L
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE PAGELOCK FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * No flags defined at present
+ */
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE PAGEUNLOCK FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * No flags defined at present
+ */
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE BLT FX FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * If stretching, use arithmetic stretching along the Y axis for this blt.
+ */
+#define DDBLTFX_ARITHSTRETCHY 0x00000001l
+
+/*
+ * Do this blt mirroring the surface left to right. Spin the
+ * surface around its y-axis.
+ */
+#define DDBLTFX_MIRRORLEFTRIGHT 0x00000002l
+
+/*
+ * Do this blt mirroring the surface up and down. Spin the surface
+ * around its x-axis.
+ */
+#define DDBLTFX_MIRRORUPDOWN 0x00000004l
+
+/*
+ * Schedule this blt to avoid tearing.
+ */
+#define DDBLTFX_NOTEARING 0x00000008l
+
+/*
+ * Do this blt rotating the surface one hundred and eighty degrees.
+ */
+#define DDBLTFX_ROTATE180 0x00000010l
+
+/*
+ * Do this blt rotating the surface two hundred and seventy degrees.
+ */
+#define DDBLTFX_ROTATE270 0x00000020l
+
+/*
+ * Do this blt rotating the surface ninety degrees.
+ */
+#define DDBLTFX_ROTATE90 0x00000040l
+
+/*
+ * Do this z blt using dwZBufferLow and dwZBufferHigh as range values
+ * specified to limit the bits copied from the source surface.
+ */
+#define DDBLTFX_ZBUFFERRANGE 0x00000080l
+
+/*
+ * Do this z blt adding the dwZBufferBaseDest to each of the sources z values
+ * before comparing it with the desting z values.
+ */
+#define DDBLTFX_ZBUFFERBASEDEST 0x00000100l
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE OVERLAY FX FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * If stretching, use arithmetic stretching along the Y axis for this overlay.
+ */
+#define DDOVERFX_ARITHSTRETCHY 0x00000001l
+
+/*
+ * Mirror the overlay across the vertical axis
+ */
+#define DDOVERFX_MIRRORLEFTRIGHT 0x00000002l
+
+/*
+ * Mirror the overlay across the horizontal axis
+ */
+#define DDOVERFX_MIRRORUPDOWN 0x00000004l
+
+/*
+ * Deinterlace the overlay, if possible
+ */
+#define DDOVERFX_DEINTERLACE 0x00000008l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW WAITFORVERTICALBLANK FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * return when the vertical blank interval begins
+ */
+#define DDWAITVB_BLOCKBEGIN 0x00000001l
+
+/*
+ * set up an event to trigger when the vertical blank begins
+ */
+#define DDWAITVB_BLOCKBEGINEVENT 0x00000002l
+
+/*
+ * return when the vertical blank interval ends and display begins
+ */
+#define DDWAITVB_BLOCKEND 0x00000004l
+
+/****************************************************************************
+ *
+ * DIRECTDRAW GETFLIPSTATUS FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * is it OK to flip now?
+ */
+#define DDGFS_CANFLIP 0x00000001l
+
+/*
+ * is the last flip finished?
+ */
+#define DDGFS_ISFLIPDONE 0x00000002l
+
+/****************************************************************************
+ *
+ * DIRECTDRAW GETBLTSTATUS FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * is it OK to blt now?
+ */
+#define DDGBS_CANBLT 0x00000001l
+
+/*
+ * is the blt to the surface finished?
+ */
+#define DDGBS_ISBLTDONE 0x00000002l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW ENUMOVERLAYZORDER FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Enumerate overlays back to front.
+ */
+#define DDENUMOVERLAYZ_BACKTOFRONT 0x00000000l
+
+/*
+ * Enumerate overlays front to back
+ */
+#define DDENUMOVERLAYZ_FRONTTOBACK 0x00000001l
+
+/****************************************************************************
+ *
+ * DIRECTDRAW UPDATEOVERLAYZORDER FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Send overlay to front
+ */
+#define DDOVERZ_SENDTOFRONT 0x00000000l
+
+/*
+ * Send overlay to back
+ */
+#define DDOVERZ_SENDTOBACK 0x00000001l
+
+/*
+ * Move Overlay forward
+ */
+#define DDOVERZ_MOVEFORWARD 0x00000002l
+
+/*
+ * Move Overlay backward
+ */
+#define DDOVERZ_MOVEBACKWARD 0x00000003l
+
+/*
+ * Move Overlay in front of relative surface
+ */
+#define DDOVERZ_INSERTINFRONTOF 0x00000004l
+
+/*
+ * Move Overlay in back of relative surface
+ */
+#define DDOVERZ_INSERTINBACKOF 0x00000005l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW SETGAMMARAMP FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Request calibrator to adjust the gamma ramp according to the physical
+ * properties of the display so that the result should appear identical
+ * on all systems.
+ */
+#define DDSGR_CALIBRATE 0x00000001L
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW STARTMODETEST FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Indicates that the mode being tested has passed
+ */
+#define DDSMT_ISTESTREQUIRED 0x00000001L
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW EVALUATEMODE FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Indicates that the mode being tested has passed
+ */
+#define DDEM_MODEPASSED 0x00000001L
+
+/*
+ * Indicates that the mode being tested has failed
+ */
+#define DDEM_MODEFAILED 0x00000002L
+
+
+/*===========================================================================
+ *
+ *
+ * DIRECTDRAW RETURN CODES
+ *
+ * The return values from DirectDraw Commands and Surface that return an HRESULT
+ * are codes from DirectDraw concerning the results of the action
+ * requested by DirectDraw.
+ *
+ *==========================================================================*/
+
+/*
+ * Status is OK
+ *
+ * Issued by: DirectDraw Commands and all callbacks
+ */
+#define DD_OK S_OK
+#define DD_FALSE S_FALSE
+
+/****************************************************************************
+ *
+ * DIRECTDRAW ENUMCALLBACK RETURN VALUES
+ *
+ * EnumCallback returns are used to control the flow of the DIRECTDRAW and
+ * DIRECTDRAWSURFACE object enumerations. They can only be returned by
+ * enumeration callback routines.
+ *
+ ****************************************************************************/
+
+/*
+ * stop the enumeration
+ */
+#define DDENUMRET_CANCEL 0
+
+/*
+ * continue the enumeration
+ */
+#define DDENUMRET_OK 1
+
+/****************************************************************************
+ *
+ * DIRECTDRAW ERRORS
+ *
+ * Errors are represented by negative values and cannot be combined.
+ *
+ ****************************************************************************/
+
+/*
+ * This object is already initialized
+ */
+#define DDERR_ALREADYINITIALIZED MAKE_DDHRESULT( 5 )
+
+/*
+ * This surface can not be attached to the requested surface.
+ */
+#define DDERR_CANNOTATTACHSURFACE MAKE_DDHRESULT( 10 )
+
+/*
+ * This surface can not be detached from the requested surface.
+ */
+#define DDERR_CANNOTDETACHSURFACE MAKE_DDHRESULT( 20 )
+
+/*
+ * Support is currently not available.
+ */
+#define DDERR_CURRENTLYNOTAVAIL MAKE_DDHRESULT( 40 )
+
+/*
+ * An exception was encountered while performing the requested operation
+ */
+#define DDERR_EXCEPTION MAKE_DDHRESULT( 55 )
+
+/*
+ * Generic failure.
+ */
+#define DDERR_GENERIC E_FAIL
+
+/*
+ * Height of rectangle provided is not a multiple of reqd alignment
+ */
+#define DDERR_HEIGHTALIGN MAKE_DDHRESULT( 90 )
+
+/*
+ * Unable to match primary surface creation request with existing
+ * primary surface.
+ */
+#define DDERR_INCOMPATIBLEPRIMARY MAKE_DDHRESULT( 95 )
+
+/*
+ * One or more of the caps bits passed to the callback are incorrect.
+ */
+#define DDERR_INVALIDCAPS MAKE_DDHRESULT( 100 )
+
+/*
+ * DirectDraw does not support provided Cliplist.
+ */
+#define DDERR_INVALIDCLIPLIST MAKE_DDHRESULT( 110 )
+
+/*
+ * DirectDraw does not support the requested mode
+ */
+#define DDERR_INVALIDMODE MAKE_DDHRESULT( 120 )
+
+/*
+ * DirectDraw received a pointer that was an invalid DIRECTDRAW object.
+ */
+#define DDERR_INVALIDOBJECT MAKE_DDHRESULT( 130 )
+
+/*
+ * One or more of the parameters passed to the callback function are
+ * incorrect.
+ */
+#define DDERR_INVALIDPARAMS E_INVALIDARG
+
+/*
+ * pixel format was invalid as specified
+ */
+#define DDERR_INVALIDPIXELFORMAT MAKE_DDHRESULT( 145 )
+
+/*
+ * Rectangle provided was invalid.
+ */
+#define DDERR_INVALIDRECT MAKE_DDHRESULT( 150 )
+
+/*
+ * Operation could not be carried out because one or more surfaces are locked
+ */
+#define DDERR_LOCKEDSURFACES MAKE_DDHRESULT( 160 )
+
+/*
+ * There is no 3D present.
+ */
+#define DDERR_NO3D MAKE_DDHRESULT( 170 )
+
+/*
+ * Operation could not be carried out because there is no alpha accleration
+ * hardware present or available.
+ */
+#define DDERR_NOALPHAHW MAKE_DDHRESULT( 180 )
+
+/*
+ * Operation could not be carried out because there is no stereo
+ * hardware present or available.
+ */
+#define DDERR_NOSTEREOHARDWARE MAKE_DDHRESULT( 181 )
+
+/*
+ * Operation could not be carried out because there is no hardware
+ * present which supports stereo surfaces
+ */
+#define DDERR_NOSURFACELEFT MAKE_DDHRESULT( 182 )
+
+
+
+/*
+ * no clip list available
+ */
+#define DDERR_NOCLIPLIST MAKE_DDHRESULT( 205 )
+
+/*
+ * Operation could not be carried out because there is no color conversion
+ * hardware present or available.
+ */
+#define DDERR_NOCOLORCONVHW MAKE_DDHRESULT( 210 )
+
+/*
+ * Create function called without DirectDraw object method SetCooperativeLevel
+ * being called.
+ */
+#define DDERR_NOCOOPERATIVELEVELSET MAKE_DDHRESULT( 212 )
+
+/*
+ * Surface doesn't currently have a color key
+ */
+#define DDERR_NOCOLORKEY MAKE_DDHRESULT( 215 )
+
+/*
+ * Operation could not be carried out because there is no hardware support
+ * of the dest color key.
+ */
+#define DDERR_NOCOLORKEYHW MAKE_DDHRESULT( 220 )
+
+/*
+ * No DirectDraw support possible with current display driver
+ */
+#define DDERR_NODIRECTDRAWSUPPORT MAKE_DDHRESULT( 222 )
+
+/*
+ * Operation requires the application to have exclusive mode but the
+ * application does not have exclusive mode.
+ */
+#define DDERR_NOEXCLUSIVEMODE MAKE_DDHRESULT( 225 )
+
+/*
+ * Flipping visible surfaces is not supported.
+ */
+#define DDERR_NOFLIPHW MAKE_DDHRESULT( 230 )
+
+/*
+ * There is no GDI present.
+ */
+#define DDERR_NOGDI MAKE_DDHRESULT( 240 )
+
+/*
+ * Operation could not be carried out because there is no hardware present
+ * or available.
+ */
+#define DDERR_NOMIRRORHW MAKE_DDHRESULT( 250 )
+
+/*
+ * Requested item was not found
+ */
+#define DDERR_NOTFOUND MAKE_DDHRESULT( 255 )
+
+/*
+ * Operation could not be carried out because there is no overlay hardware
+ * present or available.
+ */
+#define DDERR_NOOVERLAYHW MAKE_DDHRESULT( 260 )
+
+/*
+ * Operation could not be carried out because the source and destination
+ * rectangles are on the same surface and overlap each other.
+ */
+#define DDERR_OVERLAPPINGRECTS MAKE_DDHRESULT( 270 )
+
+/*
+ * Operation could not be carried out because there is no appropriate raster
+ * op hardware present or available.
+ */
+#define DDERR_NORASTEROPHW MAKE_DDHRESULT( 280 )
+
+/*
+ * Operation could not be carried out because there is no rotation hardware
+ * present or available.
+ */
+#define DDERR_NOROTATIONHW MAKE_DDHRESULT( 290 )
+
+/*
+ * Operation could not be carried out because there is no hardware support
+ * for stretching
+ */
+#define DDERR_NOSTRETCHHW MAKE_DDHRESULT( 310 )
+
+/*
+ * DirectDrawSurface is not in 4 bit color palette and the requested operation
+ * requires 4 bit color palette.
+ */
+#define DDERR_NOT4BITCOLOR MAKE_DDHRESULT( 316 )
+
+/*
+ * DirectDrawSurface is not in 4 bit color index palette and the requested
+ * operation requires 4 bit color index palette.
+ */
+#define DDERR_NOT4BITCOLORINDEX MAKE_DDHRESULT( 317 )
+
+/*
+ * DirectDraw Surface is not in 8 bit color mode and the requested operation
+ * requires 8 bit color.
+ */
+#define DDERR_NOT8BITCOLOR MAKE_DDHRESULT( 320 )
+
+/*
+ * Operation could not be carried out because there is no texture mapping
+ * hardware present or available.
+ */
+#define DDERR_NOTEXTUREHW MAKE_DDHRESULT( 330 )
+
+/*
+ * Operation could not be carried out because there is no hardware support
+ * for vertical blank synchronized operations.
+ */
+#define DDERR_NOVSYNCHW MAKE_DDHRESULT( 335 )
+
+/*
+ * Operation could not be carried out because there is no hardware support
+ * for zbuffer blting.
+ */
+#define DDERR_NOZBUFFERHW MAKE_DDHRESULT( 340 )
+
+/*
+ * Overlay surfaces could not be z layered based on their BltOrder because
+ * the hardware does not support z layering of overlays.
+ */
+#define DDERR_NOZOVERLAYHW MAKE_DDHRESULT( 350 )
+
+/*
+ * The hardware needed for the requested operation has already been
+ * allocated.
+ */
+#define DDERR_OUTOFCAPS MAKE_DDHRESULT( 360 )
+
+/*
+ * DirectDraw does not have enough memory to perform the operation.
+ */
+#define DDERR_OUTOFMEMORY E_OUTOFMEMORY
+
+/*
+ * DirectDraw does not have enough memory to perform the operation.
+ */
+#define DDERR_OUTOFVIDEOMEMORY MAKE_DDHRESULT( 380 )
+
+/*
+ * hardware does not support clipped overlays
+ */
+#define DDERR_OVERLAYCANTCLIP MAKE_DDHRESULT( 382 )
+
+/*
+ * Can only have ony color key active at one time for overlays
+ */
+#define DDERR_OVERLAYCOLORKEYONLYONEACTIVE MAKE_DDHRESULT( 384 )
+
+/*
+ * Access to this palette is being refused because the palette is already
+ * locked by another thread.
+ */
+#define DDERR_PALETTEBUSY MAKE_DDHRESULT( 387 )
+
+/*
+ * No src color key specified for this operation.
+ */
+#define DDERR_COLORKEYNOTSET MAKE_DDHRESULT( 400 )
+
+/*
+ * This surface is already attached to the surface it is being attached to.
+ */
+#define DDERR_SURFACEALREADYATTACHED MAKE_DDHRESULT( 410 )
+
+/*
+ * This surface is already a dependency of the surface it is being made a
+ * dependency of.
+ */
+#define DDERR_SURFACEALREADYDEPENDENT MAKE_DDHRESULT( 420 )
+
+/*
+ * Access to this surface is being refused because the surface is already
+ * locked by another thread.
+ */
+#define DDERR_SURFACEBUSY MAKE_DDHRESULT( 430 )
+
+/*
+ * Access to this surface is being refused because no driver exists
+ * which can supply a pointer to the surface.
+ * This is most likely to happen when attempting to lock the primary
+ * surface when no DCI provider is present.
+ * Will also happen on attempts to lock an optimized surface.
+ */
+#define DDERR_CANTLOCKSURFACE MAKE_DDHRESULT( 435 )
+
+/*
+ * Access to Surface refused because Surface is obscured.
+ */
+#define DDERR_SURFACEISOBSCURED MAKE_DDHRESULT( 440 )
+
+/*
+ * Access to this surface is being refused because the surface is gone.
+ * The DIRECTDRAWSURFACE object representing this surface should
+ * have Restore called on it.
+ */
+#define DDERR_SURFACELOST MAKE_DDHRESULT( 450 )
+
+/*
+ * The requested surface is not attached.
+ */
+#define DDERR_SURFACENOTATTACHED MAKE_DDHRESULT( 460 )
+
+/*
+ * Height requested by DirectDraw is too large.
+ */
+#define DDERR_TOOBIGHEIGHT MAKE_DDHRESULT( 470 )
+
+/*
+ * Size requested by DirectDraw is too large -- The individual height and
+ * width are OK.
+ */
+#define DDERR_TOOBIGSIZE MAKE_DDHRESULT( 480 )
+
+/*
+ * Width requested by DirectDraw is too large.
+ */
+#define DDERR_TOOBIGWIDTH MAKE_DDHRESULT( 490 )
+
+/*
+ * Action not supported.
+ */
+#define DDERR_UNSUPPORTED E_NOTIMPL
+
+/*
+ * Pixel format requested is unsupported by DirectDraw
+ */
+#define DDERR_UNSUPPORTEDFORMAT MAKE_DDHRESULT( 510 )
+
+/*
+ * Bitmask in the pixel format requested is unsupported by DirectDraw
+ */
+#define DDERR_UNSUPPORTEDMASK MAKE_DDHRESULT( 520 )
+
+/*
+ * The specified stream contains invalid data
+ */
+#define DDERR_INVALIDSTREAM MAKE_DDHRESULT( 521 )
+
+/*
+ * vertical blank is in progress
+ */
+#define DDERR_VERTICALBLANKINPROGRESS MAKE_DDHRESULT( 537 )
+
+/*
+ * Informs DirectDraw that the previous Blt which is transfering information
+ * to or from this Surface is incomplete.
+ */
+#define DDERR_WASSTILLDRAWING MAKE_DDHRESULT( 540 )
+
+
+/*
+ * The specified surface type requires specification of the COMPLEX flag
+ */
+#define DDERR_DDSCAPSCOMPLEXREQUIRED MAKE_DDHRESULT( 542 )
+
+
+/*
+ * Rectangle provided was not horizontally aligned on reqd. boundary
+ */
+#define DDERR_XALIGN MAKE_DDHRESULT( 560 )
+
+/*
+ * The GUID passed to DirectDrawCreate is not a valid DirectDraw driver
+ * identifier.
+ */
+#define DDERR_INVALIDDIRECTDRAWGUID MAKE_DDHRESULT( 561 )
+
+/*
+ * A DirectDraw object representing this driver has already been created
+ * for this process.
+ */
+#define DDERR_DIRECTDRAWALREADYCREATED MAKE_DDHRESULT( 562 )
+
+/*
+ * A hardware only DirectDraw object creation was attempted but the driver
+ * did not support any hardware.
+ */
+#define DDERR_NODIRECTDRAWHW MAKE_DDHRESULT( 563 )
+
+/*
+ * this process already has created a primary surface
+ */
+#define DDERR_PRIMARYSURFACEALREADYEXISTS MAKE_DDHRESULT( 564 )
+
+/*
+ * software emulation not available.
+ */
+#define DDERR_NOEMULATION MAKE_DDHRESULT( 565 )
+
+/*
+ * region passed to Clipper::GetClipList is too small.
+ */
+#define DDERR_REGIONTOOSMALL MAKE_DDHRESULT( 566 )
+
+/*
+ * an attempt was made to set a clip list for a clipper objec that
+ * is already monitoring an hwnd.
+ */
+#define DDERR_CLIPPERISUSINGHWND MAKE_DDHRESULT( 567 )
+
+/*
+ * No clipper object attached to surface object
+ */
+#define DDERR_NOCLIPPERATTACHED MAKE_DDHRESULT( 568 )
+
+/*
+ * Clipper notification requires an HWND or
+ * no HWND has previously been set as the CooperativeLevel HWND.
+ */
+#define DDERR_NOHWND MAKE_DDHRESULT( 569 )
+
+/*
+ * HWND used by DirectDraw CooperativeLevel has been subclassed,
+ * this prevents DirectDraw from restoring state.
+ */
+#define DDERR_HWNDSUBCLASSED MAKE_DDHRESULT( 570 )
+
+/*
+ * The CooperativeLevel HWND has already been set.
+ * It can not be reset while the process has surfaces or palettes created.
+ */
+#define DDERR_HWNDALREADYSET MAKE_DDHRESULT( 571 )
+
+/*
+ * No palette object attached to this surface.
+ */
+#define DDERR_NOPALETTEATTACHED MAKE_DDHRESULT( 572 )
+
+/*
+ * No hardware support for 16 or 256 color palettes.
+ */
+#define DDERR_NOPALETTEHW MAKE_DDHRESULT( 573 )
+
+/*
+ * If a clipper object is attached to the source surface passed into a
+ * BltFast call.
+ */
+#define DDERR_BLTFASTCANTCLIP MAKE_DDHRESULT( 574 )
+
+/*
+ * No blter.
+ */
+#define DDERR_NOBLTHW MAKE_DDHRESULT( 575 )
+
+/*
+ * No DirectDraw ROP hardware.
+ */
+#define DDERR_NODDROPSHW MAKE_DDHRESULT( 576 )
+
+/*
+ * returned when GetOverlayPosition is called on a hidden overlay
+ */
+#define DDERR_OVERLAYNOTVISIBLE MAKE_DDHRESULT( 577 )
+
+/*
+ * returned when GetOverlayPosition is called on a overlay that UpdateOverlay
+ * has never been called on to establish a destionation.
+ */
+#define DDERR_NOOVERLAYDEST MAKE_DDHRESULT( 578 )
+
+/*
+ * returned when the position of the overlay on the destionation is no longer
+ * legal for that destionation.
+ */
+#define DDERR_INVALIDPOSITION MAKE_DDHRESULT( 579 )
+
+/*
+ * returned when an overlay member is called for a non-overlay surface
+ */
+#define DDERR_NOTAOVERLAYSURFACE MAKE_DDHRESULT( 580 )
+
+/*
+ * An attempt was made to set the cooperative level when it was already
+ * set to exclusive.
+ */
+#define DDERR_EXCLUSIVEMODEALREADYSET MAKE_DDHRESULT( 581 )
+
+/*
+ * An attempt has been made to flip a surface that is not flippable.
+ */
+#define DDERR_NOTFLIPPABLE MAKE_DDHRESULT( 582 )
+
+/*
+ * Can't duplicate primary & 3D surfaces, or surfaces that are implicitly
+ * created.
+ */
+#define DDERR_CANTDUPLICATE MAKE_DDHRESULT( 583 )
+
+/*
+ * Surface was not locked. An attempt to unlock a surface that was not
+ * locked at all, or by this process, has been attempted.
+ */
+#define DDERR_NOTLOCKED MAKE_DDHRESULT( 584 )
+
+/*
+ * Windows can not create any more DCs, or a DC was requested for a paltte-indexed
+ * surface when the surface had no palette AND the display mode was not palette-indexed
+ * (in this case DirectDraw cannot select a proper palette into the DC)
+ */
+#define DDERR_CANTCREATEDC MAKE_DDHRESULT( 585 )
+
+/*
+ * No DC was ever created for this surface.
+ */
+#define DDERR_NODC MAKE_DDHRESULT( 586 )
+
+/*
+ * This surface can not be restored because it was created in a different
+ * mode.
+ */
+#define DDERR_WRONGMODE MAKE_DDHRESULT( 587 )
+
+/*
+ * This surface can not be restored because it is an implicitly created
+ * surface.
+ */
+#define DDERR_IMPLICITLYCREATED MAKE_DDHRESULT( 588 )
+
+/*
+ * The surface being used is not a palette-based surface
+ */
+#define DDERR_NOTPALETTIZED MAKE_DDHRESULT( 589 )
+
+
+/*
+ * The display is currently in an unsupported mode
+ */
+#define DDERR_UNSUPPORTEDMODE MAKE_DDHRESULT( 590 )
+
+/*
+ * Operation could not be carried out because there is no mip-map
+ * texture mapping hardware present or available.
+ */
+#define DDERR_NOMIPMAPHW MAKE_DDHRESULT( 591 )
+
+/*
+ * The requested action could not be performed because the surface was of
+ * the wrong type.
+ */
+#define DDERR_INVALIDSURFACETYPE MAKE_DDHRESULT( 592 )
+
+
+/*
+ * Device does not support optimized surfaces, therefore no video memory optimized surfaces
+ */
+#define DDERR_NOOPTIMIZEHW MAKE_DDHRESULT( 600 )
+
+/*
+ * Surface is an optimized surface, but has not yet been allocated any memory
+ */
+#define DDERR_NOTLOADED MAKE_DDHRESULT( 601 )
+
+/*
+ * Attempt was made to create or set a device window without first setting
+ * the focus window
+ */
+#define DDERR_NOFOCUSWINDOW MAKE_DDHRESULT( 602 )
+
+/*
+ * Attempt was made to set a palette on a mipmap sublevel
+ */
+#define DDERR_NOTONMIPMAPSUBLEVEL MAKE_DDHRESULT( 603 )
+
+/*
+ * A DC has already been returned for this surface. Only one DC can be
+ * retrieved per surface.
+ */
+#define DDERR_DCALREADYCREATED MAKE_DDHRESULT( 620 )
+
+/*
+ * An attempt was made to allocate non-local video memory from a device
+ * that does not support non-local video memory.
+ */
+#define DDERR_NONONLOCALVIDMEM MAKE_DDHRESULT( 630 )
+
+/*
+ * The attempt to page lock a surface failed.
+ */
+#define DDERR_CANTPAGELOCK MAKE_DDHRESULT( 640 )
+
+
+/*
+ * The attempt to page unlock a surface failed.
+ */
+#define DDERR_CANTPAGEUNLOCK MAKE_DDHRESULT( 660 )
+
+/*
+ * An attempt was made to page unlock a surface with no outstanding page locks.
+ */
+#define DDERR_NOTPAGELOCKED MAKE_DDHRESULT( 680 )
+
+/*
+ * There is more data available than the specified buffer size could hold
+ */
+#define DDERR_MOREDATA MAKE_DDHRESULT( 690 )
+
+/*
+ * The data has expired and is therefore no longer valid.
+ */
+#define DDERR_EXPIRED MAKE_DDHRESULT( 691 )
+
+/*
+ * The mode test has finished executing.
+ */
+#define DDERR_TESTFINISHED MAKE_DDHRESULT( 692 )
+
+/*
+ * The mode test has switched to a new mode.
+ */
+#define DDERR_NEWMODE MAKE_DDHRESULT( 693 )
+
+/*
+ * D3D has not yet been initialized.
+ */
+#define DDERR_D3DNOTINITIALIZED MAKE_DDHRESULT( 694 )
+
+/*
+ * The video port is not active
+ */
+#define DDERR_VIDEONOTACTIVE MAKE_DDHRESULT( 695 )
+
+/*
+ * The monitor does not have EDID data.
+ */
+#define DDERR_NOMONITORINFORMATION MAKE_DDHRESULT( 696 )
+
+/*
+ * The driver does not enumerate display mode refresh rates.
+ */
+#define DDERR_NODRIVERSUPPORT MAKE_DDHRESULT( 697 )
+
+/*
+ * Surfaces created by one direct draw device cannot be used directly by
+ * another direct draw device.
+ */
+#define DDERR_DEVICEDOESNTOWNSURFACE MAKE_DDHRESULT( 699 )
+
+
+
+/*
+ * An attempt was made to invoke an interface member of a DirectDraw object
+ * created by CoCreateInstance() before it was initialized.
+ */
+#define DDERR_NOTINITIALIZED CO_E_NOTINITIALIZED
+
+
+/* Alpha bit depth constants */
+
+
+#ifdef __cplusplus
+};
+#endif
+
+#ifdef ENABLE_NAMELESS_UNION_PRAGMA
+#pragma warning(default:4201)
+#endif
+
+#endif //__DDRAW_INCLUDED__
+
+