diff options
Diffstat (limited to 'src/General.h')
-rw-r--r-- | src/General.h | 21 |
1 files changed, 9 insertions, 12 deletions
diff --git a/src/General.h b/src/General.h index fd78edaa..cae1caa0 100644 --- a/src/General.h +++ b/src/General.h @@ -4,10 +4,6 @@ class CGeneral { public: static float GetATanOfXY(float x, float y){ -// why exactly doesn't this work? -// if(y >= 0.0f) return atan2(x, y); -// return atan2(x, y) + 2*M_PI; - if(x == 0.0f && y == 0.0f) return 0.0f; float xabs = fabs(x); @@ -42,13 +38,14 @@ public: static float LimitRadianAngle(float angle) { - if (angle < -25.0f) - angle = -25.0f; + float result; - if (angle > 25.0f) - angle = 25.0f; - - float result = angle; + if (angle < -25.0f) + result = -25.0f; + else if (angle > 25.0f) + result = 25.0f; + else + result = angle; while (result >= PI) { result -= 2 * PI; @@ -71,7 +68,7 @@ public: if (x > 0.0f) { if (y > 0.0f) - return 2 * PI - atan2(x / y, 1.0f); + return PI - atan2(x / y, 1.0f); else return -atan2(x / y, 1.0f); } else { @@ -84,7 +81,7 @@ public: // not too sure about all these... static uint16 GetRandomNumber(void) - { return myrand() & 0xFFFF; } + { return myrand() & MYRAND_MAX; } // Probably don't want to ever reach high static float GetRandomNumberInRange(float low, float high) { return low + (high - low)*(GetRandomNumber()/float(MYRAND_MAX + 1)); } |