diff options
Diffstat (limited to 'src/animation/AnimManager.cpp')
-rw-r--r-- | src/animation/AnimManager.cpp | 40 |
1 files changed, 16 insertions, 24 deletions
diff --git a/src/animation/AnimManager.cpp b/src/animation/AnimManager.cpp index 3dafe3da..f6d934be 100644 --- a/src/animation/AnimManager.cpp +++ b/src/animation/AnimManager.cpp @@ -81,13 +81,13 @@ AnimAssocDesc aStdAnimDescs[] = { { ANIM_BOMBER, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL | ASSOC_NOWALK }, { ANIM_HGUN_RELOAD, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL | ASSOC_NOWALK }, { ANIM_AK_RELOAD, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL | ASSOC_NOWALK }, - { ANIM_FPS_PUNCH, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, - { ANIM_FPS_BAT, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, - { ANIM_FPS_UZI, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, - { ANIM_FPS_PUMP, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, - { ANIM_FPS_AK, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, - { ANIM_FPS_M16, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, - { ANIM_FPS_ROCKET, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, +// { ANIM_FPS_PUNCH, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, +// { ANIM_FPS_BAT, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, +// { ANIM_FPS_UZI, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, +// { ANIM_FPS_PUMP, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, +// { ANIM_FPS_AK, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, +// { ANIM_FPS_M16, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, +// { ANIM_FPS_ROCKET, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, { ANIM_FIGHT_IDLE, ASSOC_REPEAT }, { ANIM_FIGHT2_IDLE, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, { ANIM_FIGHT_SH_F, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL | ASSOC_HAS_TRANSLATION }, @@ -263,13 +263,13 @@ char const *aStdAnimations[] = { "bomber", "WEAPON_hgun_rload", "WEAPON_AK_rload", - "FPS_PUNCH", - "FPS_BAT", - "FPS_UZI", - "FPS_PUMP", - "FPS_AK", - "FPS_M16", - "FPS_ROCKET", +// "FPS_PUNCH", +// "FPS_BAT", +// "FPS_UZI", +// "FPS_PUMP", +// "FPS_AK", +// "FPS_M16", +// "FPS_ROCKET", "FIGHTIDLE", "FIGHT2IDLE", "FIGHTsh_F", @@ -825,7 +825,8 @@ CAnimManager::BlendAnimation(RpClump *clump, AssocGroupId groupId, AnimationId a void CAnimManager::LoadAnimFiles(void) { - LoadAnimFile("ANIM\\PED.IFP"); +// LoadAnimFile("ANIM\\PED.IFP"); + LoadAnimFile("ANIM\\PED_MIAMI.IFP"); ms_aAnimAssocGroups = new CAnimBlendAssocGroup[NUM_ANIM_ASSOC_GROUPS]; CreateAnimAssocGroups(); } @@ -986,15 +987,6 @@ CAnimManager::LoadAnimFile(RwStream *stream, bool compress, char (*somename)[32] kf->deltaTime = fbuf[10]; // absolute time here } } - -/* - // convert absolute time to deltas - for(l = seq->numFrames-1; l > 0; l--){ - KeyFrame *kf1 = seq->GetKeyFrame(l); - KeyFrame *kf2 = seq->GetKeyFrame(l-1); - kf1->deltaTime -= kf2->deltaTime; - } -*/ } hier->RemoveQuaternionFlips(); |