diff options
Diffstat (limited to 'src/animation/AnimationId.h')
-rw-r--r-- | src/animation/AnimationId.h | 93 |
1 files changed, 74 insertions, 19 deletions
diff --git a/src/animation/AnimationId.h b/src/animation/AnimationId.h index cf8b9fe0..7e3234ab 100644 --- a/src/animation/AnimationId.h +++ b/src/animation/AnimationId.h @@ -40,32 +40,25 @@ enum AnimationId ANIM_HIT_BACK, ANIM_HIT_RIGHT, ANIM_FLOOR_HIT, - ANIM_HIT_BODYBLOW, - ANIM_HIT_CHEST, - ANIM_HIT_HEAD, - ANIM_HIT_WALK, ANIM_HIT_WALL, ANIM_FLOOR_HIT_F, ANIM_HIT_BEHIND, ANIM_FIGHT_IDLE, ANIM_FIGHT2_IDLE, ANIM_FIGHT_SH_F, - ANIM_FIGHT_BODYBLOW, - ANIM_FIGHT_HEAD, - ANIM_FIGHT_KICK, - ANIM_FIGHT_KNEE, - ANIM_FIGHT_LHOOK, - ANIM_FIGHT_PUNCH, - ANIM_FIGHT_ROUNDHOUSE, - ANIM_FIGHT_LONGKICK, ANIM_FIGHT_PPUNCH, - - ANIM_FIGHT_JAB, - ANIM_FIGHT_ELBOW_L, - ANIM_FIGHT_ELBOW_R, - ANIM_FIGHT_BKICK_L, - ANIM_FIGHT_BKICK_R, - + ANIM_L_HOOK, + ANIM_R_HOOK, + ANIM_UPPERCUT, + ANIM_HEADBUTT, + ANIM_FRONTKICK, + ANIM_ROUNDHOUSE, + ANIM_HIT_L_HOOK, + ANIM_HIT_R_HOOK, + ANIM_HIT_UPPERCUT, + ANIM_HIT_HEADBUTT, + ANIM_HIT_FRONTKICK, + ANIM_HIT_RHOUSE, ANIM_BOMBER, ANIM_PUNCH_R, ANIM_FIGHT_PPUNCH2, @@ -164,6 +157,7 @@ enum AnimationId ANIM_EV_STEP, ANIM_EV_DIVE, + ANIM_COMMANDO_ROLL, ANIM_XPRESS_SCRATCH, ANIM_ROAD_CROSS, ANIM_TURN_180, @@ -269,5 +263,66 @@ enum AnimationId ANIM_STRIP_F, ANIM_STRIP_G, + + ANIM_MPNOTE, + ANIM_MPNOTE_LOOP, + + ANIM_IDLE_LOOK, + ANIM_IDLE_NO, + ANIM_IDLE_YES, + ANIM_IDLE_CHAT2, + ANIM_IDLE_COUGH, + ANIM_IDLE_GIGGLE_FEMALE, + ANIM_IDLE_TOUGH_CHAT, + ANIM_IDLE_CELL_TALK, + + ANIM_DONH2_CAMERA, + ANIM_DONH3_HAPPY, + + ANIM_JDT2_ANXIOUS_TALK, + ANIM_JDT2_SHRUG, + ANIM_JDT4_DILDO_TALK, + ANIM_JDT5_CALM_DOWN, + ANIM_JDT5_POINT, + ANIM_JDT6_PICKUP, + ANIM_JDT6_DOORKNOCK, + + ANIM_MAR1_SKIRT, + ANIM_MAR2_CELL_ANSWER, + ANIM_MAR2_CELL_END, + ANIM_MAR2_CELL_TALK, + ANIM_MAR2_FOOT_TAP, + ANIM_MAR3_HOOCHY, + ANIM_MAR3_NOTE_IDLE, + ANIM_MAR3_NOTE_PICK, + + ANIM_SAL1_BIREFCASE_DOWN, + ANIM_SAL2_IDLE_SEATED, + ANIM_SAL2_SEAT_TO_STAND, + ANIM_SAL3_SEATED_TALK, + ANIM_SAL3_SEATED_IDLE, + ANIM_SAL3_SIT_DOWN, + ANIM_SAL4_DUSTDOWN, + ANIM_SAL4_GIRLRUN, + ANIM_SAL6_ANGRY_SEATED, + ANIM_SAL6_IDLE_SEATED, + ANIM_SAL7_LOOKOUT, + + ANIM_VIC2_POINT_ANGRY, + ANIM_VIC3_WAFT, + ANIM_VIC3_PICKUP_ROLL, + ANIM_VIC4_CARRY_BOX, + ANIM_VIC4_CELL_LOOK, + ANIM_VIC4_CRATE_IDLE, + ANIM_VIC6_CELL_ANGRY, + + ANIM_TOURIST3, + ANIM_TOURIST2, + ANIM_TOURIST1, + + ANIM_MAC2_PLEAD, + + ANIM_VIC7_PROD_WITH_FOOT, + NUM_ANIMS };
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