diff options
Diffstat (limited to '')
-rw-r--r-- | src/animation/FrameUpdate.cpp | 33 |
1 files changed, 18 insertions, 15 deletions
diff --git a/src/animation/FrameUpdate.cpp b/src/animation/FrameUpdate.cpp index 6e5501cb..faeea709 100644 --- a/src/animation/FrameUpdate.cpp +++ b/src/animation/FrameUpdate.cpp @@ -6,6 +6,8 @@ #include "AnimBlendAssociation.h" #include "RpAnimBlend.h" +//--MIAMI: file done + CAnimBlendClumpData *gpAnimBlendClump; // PS2 names without "NonSkinned" @@ -17,7 +19,6 @@ void FrameUpdateCallBackSkinned(AnimBlendFrameData *frame, void *arg); void FrameUpdateCallBackWithVelocityExtractionSkinned(AnimBlendFrameData *frame, void *arg); void FrameUpdateCallBackWith3dVelocityExtractionSkinned(AnimBlendFrameData *frame, void *arg); - void FrameUpdateCallBackNonSkinned(AnimBlendFrameData *frame, void *arg) { @@ -228,12 +229,11 @@ FrameUpdateCallBackWith3dVelocityExtractionNonSkinned(AnimBlendFrameData *frame, RwMatrixUpdate(mat); } -#ifdef PED_SKIN - void FrameUpdateCallBackSkinned(AnimBlendFrameData *frame, void *arg) { CVector vec, pos(0.0f, 0.0f, 0.0f); + float transBlendAmount = 0.0f; CQuaternion q, rot(0.0f, 0.0f, 0.0f, 0.0f); float totalBlendAmount = 0.0f; RpHAnimStdInterpFrame *xform = frame->hanimFrame; @@ -257,13 +257,13 @@ FrameUpdateCallBackSkinned(AnimBlendFrameData *frame, void *arg) for(node = updateData->nodes; *node; node++){ if((*node)->sequence){ (*node)->Update(vec, q, 1.0f-totalBlendAmount); - if((*node)->sequence->HasTranslation()) + if((*node)->sequence->HasTranslation()){ pos += vec; -#ifdef FIX_BUGS + transBlendAmount += (*node)->association->blendAmount; + } if(DotProduct(rot, q) < 0.0f) rot -= q; else -#endif rot += q; } ++*node; @@ -278,12 +278,12 @@ FrameUpdateCallBackSkinned(AnimBlendFrameData *frame, void *arg) } if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){ - xform->t.x = pos.x; - xform->t.y = pos.y; - xform->t.z = pos.z; - xform->t.x += frame->resetPos.x; - xform->t.y += frame->resetPos.y; - xform->t.z += frame->resetPos.z; + xform->t.x = transBlendAmount*pos.x; + xform->t.y = transBlendAmount*pos.y; + xform->t.z = transBlendAmount*pos.z; + xform->t.x += (1.0f-transBlendAmount)*frame->resetPos.x; + xform->t.y += (1.0f-transBlendAmount)*frame->resetPos.y; + xform->t.z += (1.0f-transBlendAmount)*frame->resetPos.z; } } @@ -319,11 +319,9 @@ FrameUpdateCallBackWithVelocityExtractionSkinned(AnimBlendFrameData *frame, void for(node = updateData->nodes; *node; node++){ if((*node)->sequence){ bool nodelooped = (*node)->Update(vec, q, 1.0f-totalBlendAmount); -#ifdef FIX_BUGS if(DotProduct(rot, q) < 0.0f) rot -= q; else -#endif rot += q; if((*node)->sequence->HasTranslation()){ pos += vec; @@ -442,4 +440,9 @@ FrameUpdateCallBackWith3dVelocityExtractionSkinned(AnimBlendFrameData *frame, vo } } -#endif +void +FrameUpdateCallBackOffscreen(AnimBlendFrameData *frame, void *arg) +{ + if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION && gpAnimBlendClump->velocity) + FrameUpdateCallBackWithVelocityExtractionSkinned(frame, arg); +} |