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-rw-r--r--src/audio/AudioManager.cpp377
1 files changed, 355 insertions, 22 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index a76c475d..5b42dbd8 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -103,21 +103,22 @@ char &g_nMissionAudioPlayingStatus = *(char *)0x60ED88;
void
cAudioManager::AddDetailsToRequestedOrderList(uint8 sample)
{
- int32 offset;
uint32 i = 0;
if(sample != 0) {
for(; i < sample; i++) {
- offset = 27 * m_bActiveSampleQueue;
- if(m_asSamples[offset + m_abSampleQueueIndexTable[i + offset]]
- .calculatedVolume > m_asSamples[offset + sample].calculatedVolume)
+ if(m_asSamples[m_bActiveSampleQueue]
+ [m_abSampleQueueIndexTable[m_bActiveSampleQueue][i]]
+ .calculatedVolume >
+ m_asSamples[m_bActiveSampleQueue][sample].calculatedVolume)
break;
}
if(i < sample) {
- memmove(&m_abSampleQueueIndexTable[offset + 1 + i],
- &m_abSampleQueueIndexTable[offset + i], m_bActiveSamples - i - 1);
+ memmove(&m_abSampleQueueIndexTable[m_bActiveSampleQueue][i + 1],
+ &m_abSampleQueueIndexTable[m_bActiveSampleQueue][i],
+ m_bActiveSamples - i - 1);
}
}
- m_abSampleQueueIndexTable[27 * m_bActiveSampleQueue + i] = sample;
+ m_abSampleQueueIndexTable[m_bActiveSampleQueue][i] = sample;
}
void
@@ -193,7 +194,7 @@ cAudioManager::AddReflectionsToRequestedQueue()
}
}
}
-#if 0
+#if 1
WRAPPER void
cAudioManager::AddReleasingSounds()
{
@@ -271,17 +272,17 @@ cAudioManager::AddSampleToRequestedQueue()
{
int32 calculatedVolume;
tActiveSample *sample;
- int32 unknown1;
- uint8 unknown2;
+ uint8 sampleIndex;
bool bReflections;
if(m_sQueueSample.m_nSampleIndex < TOTAL_AUDIO_SAMPLES) {
calculatedVolume = m_sQueueSample.field_16 * (maxVolume - m_sQueueSample.m_bVolume);
- unknown2 = m_bSampleRequestQueuesStatus[m_bActiveSampleQueue];
- if(unknown2 >= m_bActiveSamples) {
- unknown1 = 27 * m_bActiveSampleQueue;
- unknown2 = *(&m_asSamples[53].field_91 + m_bActiveSamples + unknown1);
- if(m_asSamples[unknown1 + unknown2].calculatedVolume <= calculatedVolume)
+ sampleIndex = m_bSampleRequestQueuesStatus[m_bActiveSampleQueue];
+ if(sampleIndex >= m_bActiveSamples) {
+ sampleIndex = *(&m_asSamples[1][26].field_91 + m_bActiveSamples +
+ 27 * m_bActiveSampleQueue);
+ if(m_asSamples[m_bActiveSampleQueue][sampleIndex].calculatedVolume <=
+ calculatedVolume)
return;
} else {
++m_bSampleRequestQueuesStatus[m_bActiveSampleQueue];
@@ -302,7 +303,7 @@ cAudioManager::AddSampleToRequestedQueue()
if(!m_bDynamicAcousticModelingStatus) m_sQueueSample.m_bReverbFlag = 0;
- sample = &m_asSamples[27 * m_bActiveSampleQueue + unknown2];
+ sample = &m_asSamples[m_bActiveSampleQueue][sampleIndex];
sample->m_nEntityIndex = m_sQueueSample.m_nEntityIndex;
sample->field_4 = m_sQueueSample.field_4;
sample->m_nSampleIndex = m_sQueueSample.m_nSampleIndex;
@@ -330,7 +331,7 @@ cAudioManager::AddSampleToRequestedQueue()
sample->calculatedVolume = m_sQueueSample.calculatedVolume;
sample->field_88 = m_sQueueSample.field_88;
- AddDetailsToRequestedOrderList(unknown2);
+ AddDetailsToRequestedOrderList(sampleIndex);
if(bReflections) AddReflectionsToRequestedQueue();
}
}
@@ -383,7 +384,7 @@ void
cAudioManager::ClearRequestedQueue()
{
for(int32 i = 0; i < m_bActiveSamples; i++) {
- m_abSampleQueueIndexTable[i + 27 * m_bActiveSampleQueue] = m_bActiveSamples;
+ m_abSampleQueueIndexTable[m_bActiveSampleQueue][i] = m_bActiveSamples;
}
m_bSampleRequestQueuesStatus[m_bActiveSampleQueue] = 0;
}
@@ -555,6 +556,21 @@ cAudioManager::GetDistanceSquared(CVector *v)
}
void
+cAudioManager::TranslateEntity(CVector *v1, CVector *v2)
+{
+ const RwMatrix &cM = TheCamera.GetMatrix().m_matrix;
+ const CVector &cV = TheCamera.GetPosition();
+
+ float a = v1->z - cV.z;
+ float b = v1->y - cV.y;
+ float c = v1->x - cV.x;
+
+ v2->x = cM.right.y * b + cM.right.x * c + cM.right.z * a;
+ v2->y = cM.up.y * b + cM.up.x * c + cM.up.z * a;
+ v2->z = cM.at.y * b + cM.at.x * c + cM.at.z * a;
+}
+
+void
cAudioManager::Initialise()
{
if(!m_bIsInitialised) {
@@ -3118,6 +3134,8 @@ cAudioManager::GetGenericFemaleTalkSfx(int16 sound)
return sfx;
}
+#if 1
+
WRAPPER
void
cAudioManager::ProcessActiveQueues()
@@ -3125,6 +3143,320 @@ cAudioManager::ProcessActiveQueues()
EAXJMP(0x57BA60);
}
+#else
+void
+cAudioManager::ProcessActiveQueues()
+{
+ int v3; // ecx
+ cAudioManager *v4; // edx
+ tActiveSample *v5; // ebx
+ cAudioManager *v6; // edi
+ tActiveSample *v7; // esi
+ char v8; // al
+ unsigned __int8 v9; // dl
+ double v10; // st7
+ double v11; // st6
+ float a4; // ST08_4
+ float a3; // ST04_4
+ int activeSampleFreq; // ecx
+ int freq; // edi
+ int newFreq; // ecx
+ int v17; // eax
+ char v18; // al
+ unsigned __int8 v19; // al
+ float v20; // ST0C_4
+ int v21; // edx
+ unsigned __int8 v22; // bl
+ cAudioManager *v23; // ebp
+ int v24; // ecx
+ cAudioManager *v25; // edx
+ tActiveSample *v26; // ebx
+ cAudioManager *v27; // ebp
+ unsigned int v28; // edi
+ unsigned int v29; // eax
+ unsigned __int8 v30; // cl
+ double v31; // st4
+ double v32; // st7
+ double v33; // st6
+ double v34; // st5
+ float v35; // ST0C_4
+ float v36; // ST08_4
+ float v37; // ST04_4
+ float v38; // ST0C_4
+ int v39; // edx
+ int v40; // [esp+Ch] [ebp-58h]
+ int v41; // [esp+Ch] [ebp-58h]
+ unsigned int v42; // [esp+10h] [ebp-54h]
+ int v43; // [esp+10h] [ebp-54h]
+ char v44; // [esp+14h] [ebp-50h]
+ unsigned __int8 v45; // [esp+14h] [ebp-50h]
+ unsigned __int8 l; // [esp+24h] [ebp-40h]
+ unsigned __int8 j; // [esp+28h] [ebp-3Ch]
+ unsigned __int8 k; // [esp+34h] [ebp-30h]
+ unsigned __int8 i; // [esp+38h] [ebp-2Ch]
+ CVector a2; // [esp+48h] [ebp-1Ch]
+
+ for(uint32 i = 0; i < m_bActiveSamples; i++) {
+ m_asSamples[m_bActiveSampleQueue][i].m_bIsProcessed = 0;
+ m_asActiveSamples[i].m_bIsProcessed = 0;
+ }
+
+ for(i = 0;; ++i) {
+ v21 = m_bActiveSampleQueue;
+ if(i >= m_bSampleRequestQueuesStatus[v21]) break;
+ v3 = i + 27 * v21;
+ v4 = (this + 2484 * v21);
+ v5 = &v4->m_asSamples[m_abSampleQueueIndexTable[v3]];
+ if(v4->m_asSamples[m_abSampleQueueIndexTable[v3]].m_nSampleIndex != NO_SAMPLE) {
+ v6 = this;
+ for(j = 0;; ++j) {
+ if(j >= m_bActiveSamples) goto LABEL_58;
+ v7 = m_asActiveSamples;
+ if(v5->m_nEntityIndex == m_asActiveSamples[0].m_nEntityIndex &&
+ v5->field_4 == m_asActiveSamples[0].field_4 &&
+ v5->m_nSampleIndex == m_asActiveSamples[0].m_nSampleIndex) {
+ break;
+ }
+ LABEL_56:
+ v6 = (v6 + 92);
+ }
+ if(v5->m_nLoopCount) {
+ if(m_nTimeOfRecentCrime & 1) {
+ if(!(j & 1)) {
+ v8 = 0;
+ goto LABEL_17;
+ }
+ LABEL_16:
+ v8 = 1;
+ } else {
+ if(!(j & 1)) goto LABEL_16;
+ v8 = 0;
+ }
+ LABEL_17:
+ if(v8 && !cSampleManager.GetChannelUsedFlag(j)) {
+ v5->m_bLoopEnded = 1;
+ m_asActiveSamples[0].m_bLoopEnded = 1;
+ m_asActiveSamples[0].m_nSampleIndex = NO_SAMPLE;
+ v7->m_nEntityIndex = -5;
+ goto LABEL_56;
+ }
+ }
+ v5->m_bIsProcessed = 1;
+ m_asActiveSamples[0].m_bIsProcessed = 1;
+ v5->field_88 = -1;
+ if(!v5->field_56) {
+ if(v5->m_bIsDistant) {
+ if(field_4) {
+ v9 = v5->m_bEmittingVolume;
+ if(v9 >= 63u)
+ v42 = 63;
+ else
+ v42 = v9;
+ v43 = 2 * v42;
+ } else {
+ v43 = v5->m_bEmittingVolume;
+ }
+ cSampleManager.SetChannelFrequency(j, v5->m_nFrequency);
+ cSampleManager.SetChannelEmittingVolume(j, v43);
+ } else {
+ v10 = m_asActiveSamples[0].m_fDistance;
+ v11 = v5->m_fDistance;
+ m_asActiveSamples[0].m_fDistance = v5->m_fDistance;
+ a4 = v11;
+ a3 = v10;
+ v5->m_nFrequency = ComputeDopplerEffectedFrequency(
+ v5->m_nFrequency, a3, a4, v5->field_48);
+ activeSampleFreq = m_asActiveSamples[0].m_nFrequency;
+ freq = v5->m_nFrequency;
+ if(freq != activeSampleFreq) {
+ if(freq <= activeSampleFreq) {
+ if(activeSampleFreq - 6000 > freq)
+ freq = activeSampleFreq - 6000;
+ newFreq = freq;
+ } else if(activeSampleFreq + 6000 >= freq) {
+ newFreq = v5->m_nFrequency;
+ } else {
+ newFreq = activeSampleFreq + 6000;
+ }
+ v7->m_nFrequency = newFreq;
+ cSampleManager.SetChannelFrequency(j, newFreq);
+ }
+ v40 = v7->m_bEmittingVolume;
+ v17 = v5->m_bEmittingVolume;
+ if(v17 != v40) {
+ if(v17 <= v40) {
+ if(v40 - 10 > v17) v17 = v40 - 10;
+ v41 = v17;
+ } else if(v40 + 10 >= v17) {
+ v41 = v5->m_bEmittingVolume;
+ } else {
+ v41 = v40 + 10;
+ }
+ if(field_4) {
+ if(v41 >= 63)
+ v18 = 63;
+ else
+ v18 = v41;
+ v19 = 2 * v18;
+ } else {
+ v19 = v41;
+ }
+ cSampleManager.SetChannelEmittingVolume(j, v19);
+ v7->m_bEmittingVolume = v41;
+ }
+ TranslateEntity(&v5->m_vecPos, &a2);
+ cSampleManager.SetChannel3DPosition(j, a2.x, a2.y, a2.z);
+ v20 = 0.25f * v5->m_fSoundIntensity;
+ cSampleManager.SetChannel3DDistances(
+ j, v5->m_fSoundIntensity, v20);
+ }
+ cSampleManager.SetChannelReverbFlag(j, v5->m_bReverbFlag);
+ continue;
+ }
+ v5->m_bIsProcessed = 0;
+ m_asActiveSamples[0].m_bIsProcessed = 0;
+ goto LABEL_56;
+ }
+ LABEL_58:;
+ }
+ v22 = 0;
+ v23 = this;
+ for(uint32 i = 0; v22 < m_bActiveSamples; i++) {
+ if(v23->m_asActiveSamples[0].m_nSampleIndex != NO_SAMPLE &&
+ !v23->m_asActiveSamples[0].m_bIsProcessed) {
+ cSampleManager.StopChannel(i);
+ v23->m_asActiveSamples[0].m_nSampleIndex = NO_SAMPLE;
+ v23->m_asActiveSamples[0].m_nEntityIndex = -5;
+ }
+ v23 = (v23 + 92);
+ }
+ for(k = 0; k < m_bSampleRequestQueuesStatus[m_bActiveSampleQueue]; ++k) {
+ v24 = k + 27 * v39;
+ v25 = (this + 2484 * v39);
+ v26 = &v25->m_asSamples[m_abSampleQueueIndexTable[v24]];
+ if(!v25->m_asSamples[m_abSampleQueueIndexTable[v24]].m_bIsProcessed &&
+ !v25->m_asSamples[m_abSampleQueueIndexTable[v24]].m_bLoopEnded &&
+ m_asAudioEntities[v26->m_nEntityIndex].m_bIsUsed &&
+ v25->m_asSamples[m_abSampleQueueIndexTable[v24]].m_nSampleIndex < NO_SAMPLE) {
+ if(v25->m_asSamples[m_abSampleQueueIndexTable[v24]].field_4 > 255u &&
+ v25->m_asSamples[m_abSampleQueueIndexTable[v24]].m_nLoopCount &&
+ v25->m_asSamples[m_abSampleQueueIndexTable[v24]].m_bLoopsRemaining) {
+ --v25->m_asSamples[m_abSampleQueueIndexTable[v24]]
+ .m_bLoopsRemaining;
+ v26->field_76 = 1;
+ } else {
+ v27 = this;
+ for(l = 0; l < m_bActiveSamples; ++l) {
+ if(!v27->m_asActiveSamples[0].m_bIsProcessed) {
+ if(!v26->m_nLoopCount) goto LABEL_80;
+ v28 = v26->m_nFrequency / field_19192;
+ v29 = v26->m_nLoopCount *
+ cSampleManager.GetSampleLength(
+ v26->m_nSampleIndex);
+ if(v28) {
+ v26->field_76 = v29 / v28 + 1;
+ LABEL_80:
+ memcpy(v27->m_asActiveSamples, v26, 92);
+ if(!v27->m_asActiveSamples[0].m_bIsDistant)
+ TranslateEntity(
+ &v27->m_asActiveSamples[0]
+ .m_vecPos,
+ &a2);
+ if(field_4) {
+ if(v27->m_asActiveSamples[0]
+ .m_bEmittingVolume >= 63u)
+ v44 = 63;
+ else
+ v44 =
+ v27
+ ->m_asActiveSamples
+ [0]
+ .m_bEmittingVolume;
+ v45 = 2 * v44;
+ } else {
+ v45 = v27->m_asActiveSamples[0]
+ .m_bEmittingVolume;
+ }
+ if(cSampleManager.InitialiseChannel(
+ l,
+ v27->m_asActiveSamples[0]
+ .m_nSampleIndex,
+ v27->m_asActiveSamples[0]
+ .m_bBankIndex)) {
+ cSampleManager.SetChannelFrequency(
+ l, v27->m_asActiveSamples[0]
+ .m_nFrequency);
+ cSampleManager
+ .SetChannelEmittingVolume(l,
+ v45);
+ cSampleManager.SetChannelLoopPoints(
+ l,
+ v27->m_asActiveSamples[0]
+ .m_nLoopStart,
+ v27->m_asActiveSamples[0]
+ .m_nLoopEnd);
+ cSampleManager.SetChannelLoopCount(
+ l, v27->m_asActiveSamples[0]
+ .m_nLoopCount);
+ cSampleManager.SetChannelReverbFlag(
+ l, v27->m_asActiveSamples[0]
+ .m_bReverbFlag);
+ if(v27->m_asActiveSamples[0]
+ .m_bIsDistant) {
+ v30 = v27->m_asActiveSamples
+ [0]
+ .m_bOffset;
+ if(v30 == 63) {
+ v31 = 0.0f;
+ } else if(v30 >= 63u) {
+ v31 = (v30 - 63) *
+ 15.873f;
+ } else {
+ v31 = -((63 - v30) *
+ 15.873f);
+ }
+ v32 = v31;
+ v33 = 0.0f;
+ v34 = 0.0f;
+ v27->m_asActiveSamples[0]
+ .m_fSoundIntensity =
+ 100000.0f;
+ } else {
+ v32 = a2.x;
+ v33 = a2.y;
+ v34 = a2.z;
+ }
+ v35 = v34;
+ v36 = v33;
+ v37 = v32;
+ cSampleManager.SetChannel3DPosition(
+ l, v37, v36, v35);
+ v38 = 0.25f *
+ v27->m_asActiveSamples[0]
+ .m_fSoundIntensity;
+ cSampleManager
+ .SetChannel3DDistances(
+ l,
+ v27->m_asActiveSamples[0]
+ .m_fSoundIntensity,
+ v38);
+ cSampleManager.StartChannel(l);
+ }
+ v27->m_asActiveSamples[0].m_bIsProcessed =
+ 1;
+ v26->m_bIsProcessed = 1;
+ v26->field_88 = -1;
+ break;
+ }
+ }
+ v27 = (v27 + 92);
+ }
+ }
+ }
+ }
+}
+#endif
+
#if 1
bool
cAudioManager::ProcessAirBrakes(cVehicleParams *params)
@@ -3730,12 +4062,12 @@ WRAPPER
void
cAudioManager::ProcessGarages()
{
- EAXJMP(0x578C20);
+ EAXJMP(0x578C20);
}
-void cAudioManager::ProcessHomeScriptObject(uint8 sound)
+void
+cAudioManager::ProcessHomeScriptObject(uint8 sound)
{
-
}
void
@@ -3820,7 +4152,7 @@ STARTPATCHES
InjectHook(0x57B210, &cAudioManager::AddDetailsToRequestedOrderList, PATCH_JUMP);
InjectHook(0x56AD30, &cAudioManager::AddPlayerCarSample, PATCH_JUMP);
InjectHook(0x57B300, &cAudioManager::AddReflectionsToRequestedQueue, PATCH_JUMP);
-InjectHook(0x57B8D0, &cAudioManager::AddReleasingSounds, PATCH_JUMP);
+// InjectHook(0x57B8D0, &cAudioManager::AddReleasingSounds, PATCH_JUMP);
InjectHook(0x57B070, &cAudioManager::AddSampleToRequestedQueue, PATCH_JUMP);
InjectHook(0x57A8F0, &cAudioManager::AutoDetect3DProviders, PATCH_JUMP);
// InjectHook(0x580AF0, &cAudioManager::AgeCrimes, PATCH_JUMP);
@@ -3977,6 +4309,7 @@ InjectHook(0x575460, &cAudioManager::GetGenericMaleTalkSfx, PATCH_JUMP);
InjectHook(0x575510, &cAudioManager::GetGenericFemaleTalkSfx, PATCH_JUMP);
// Process stuff
+// InjectHook(0x57BA60, &cAudioManager::ProcessActiveQueues, PATCH_JUMP);
InjectHook(0x577B30, &cAudioManager::ProcessAirportScriptObject, PATCH_JUMP);
InjectHook(0x579250, &cAudioManager::ProcessBridgeMotor, PATCH_JUMP);
InjectHook(0x579170, &cAudioManager::ProcessBridgeWarning, PATCH_JUMP);