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-rw-r--r--src/audio/AudioManager.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index 1f758dd2..5312bfad 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -940,8 +940,10 @@ cAudioManager::ClearActiveSamples()
m_asActiveSamples[i].m_bIsProcessed = FALSE;
m_asActiveSamples[i].m_bLoopEnded = FALSE;
m_asActiveSamples[i].m_nLoopCount = 1;
+#ifndef GTA_PS2
m_asActiveSamples[i].m_nLoopStart = 0;
m_asActiveSamples[i].m_nLoopEnd = -1;
+#endif
m_asActiveSamples[i].m_fSpeedMultiplier = 0.0f;
m_asActiveSamples[i].m_fSoundIntensity = 200.0f;
m_asActiveSamples[i].m_nOffset = 63;