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-rw-r--r--src/audio/AudioManager.h198
1 files changed, 100 insertions, 98 deletions
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index fb13d18a..4c02d07f 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -7,48 +7,48 @@
class tActiveSample
{
public:
- int m_nEntityIndex;
- int field_4;
- int m_nSampleIndex;
- char m_bBankIndex;
- char m_bIsDistant;
- char field_14;
- char field_15;
- int field_16;
- int m_nFrequency;
+ int32 m_nEntityIndex;
+ int32 field_4;
+ int32 m_nSampleIndex;
+ uint8 m_bBankIndex;
+ uint8 m_bIsDistant;
+ uint8 field_14;
+ uint8 field_15;
+ int32 field_16;
+ int32 m_nFrequency;
uint8 m_bVolume;
- char field_25;
- char field_26;
- char field_27;
+ uint8 field_25;
+ uint8 field_26;
+ uint8 field_27;
float m_fDistance;
- int m_nLoopCount;
- int m_nLoopStart;
- int m_nLoopEnd;
+ int32 m_nLoopCount;
+ int32 m_nLoopStart;
+ int32 m_nLoopEnd;
uint8 m_bEmittingVolume;
- char field_45;
- char field_46;
- char field_47;
+ uint8 field_45;
+ uint8 field_46;
+ uint8 field_47;
float field_48;
float m_fSoundIntensity;
- char field_56;
- char field_57;
- char field_58;
- char field_59;
+ uint8 field_56;
+ uint8 field_57;
+ uint8 field_58;
+ uint8 field_59;
CVector m_vecPos;
- char m_bReverbFlag;
- char m_bLoopsRemaining;
- char m_bRequireReflection;
+ uint8 m_bReverbFlag;
+ uint8 m_bLoopsRemaining;
+ uint8 m_bRequireReflection;
uint8 m_bOffset;
- int field_76;
- char m_bIsProcessed;
- char m_bLoopEnded;
- char field_82;
- char field_83;
- int calculatedVolume;
- char field_88;
- char field_89;
- char field_90;
- char field_91;
+ int32 field_76;
+ uint8 m_bIsProcessed;
+ uint8 m_bLoopEnded;
+ uint8 field_82;
+ uint8 field_83;
+ int32 calculatedVolume;
+ uint8 field_88;
+ uint8 field_89;
+ uint8 field_90;
+ uint8 field_91;
};
static_assert(sizeof(tActiveSample) == 0x5c, "tActiveSample: error");
@@ -79,12 +79,12 @@ public:
eAudioType m_nType;
CPhysical *m_pEntity;
bool m_bIsUsed;
- char m_bStatus;
+ uint8 m_bStatus;
int16 m_awAudioEvent[4];
- char gap_18[2];
+ uint8 gap_18[2];
float m_afVolume[4];
- char field_24;
- char field_25[3];
+ uint8 field_24;
+ uint8 field_25[3];
};
static_assert(sizeof(tAudioEntity) == 0x28, "tAudioEntity: error");
@@ -96,9 +96,9 @@ public:
int field_4;
CVector m_vecPos;
float m_fDistance;
- char m_bVolume;
- char field_25;
- char gap_26[2];
+ uint8 m_bVolume;
+ uint8 field_25;
+ uint8 gap_26[2];
};
static_assert(sizeof(tPedComment) == 0x1c, "tPedComment: error");
@@ -107,10 +107,10 @@ class cPedComments
{
public:
tPedComment m_asPedComments[40];
- char field_1120[40];
- char field_1160[2];
- char field_1162;
- char gap_1163[1];
+ uint8 field_1120[40];
+ uint8 field_1160[2];
+ uint8 field_1162;
+ uint8 gap_1163[1];
};
static_assert(sizeof(cPedComments) == 0x48c, "cPedComments: error");
@@ -122,15 +122,15 @@ class cAudioCollision
public:
CEntity *m_pEntity1;
CEntity *m_pEntity2;
- char m_bSurface1;
- char m_bSurface2;
- char field_10;
- char field_11;
+ uint8 m_bSurface1;
+ uint8 m_bSurface2;
+ uint8 field_10;
+ uint8 field_11;
float m_fIntensity1;
float m_fIntensity2;
CVector m_vecPosition;
float m_fDistance;
- int m_nBaseVolume;
+ int32 m_nBaseVolume;
};
static_assert(sizeof(cAudioCollision) == 0x28, "cAudioCollision: error");
@@ -140,9 +140,9 @@ class cAudioCollisionManager
public:
cAudioCollision m_asCollisions1[10];
cAudioCollision m_asCollisions2[10];
- char m_bIndicesTable[10];
- char m_bCollisionsInQueue;
- char gap_811;
+ uint8 m_bIndicesTable[10];
+ uint8 m_bCollisionsInQueue;
+ uint8 gap_811;
cAudioCollision m_sQueue;
};
@@ -152,18 +152,18 @@ class cMissionAudio
{
public:
CVector m_vecPos;
- char field_12;
- char gap_13[3];
+ uint8 field_12;
+ uint8 gap_13[3];
int m_nSampleIndex;
- char m_bLoadingStatus;
- char m_bPlayStatus;
- char field_22;
- char field_23;
+ uint8 m_bLoadingStatus;
+ uint8 m_bPlayStatus;
+ uint8 field_22;
+ uint8 field_23;
int field_24;
bool m_bIsPlayed;
- char field_29;
- char field_30;
- char field_31;
+ uint8 field_29;
+ uint8 field_30;
+ uint8 field_31;
};
class cVehicleParams;
@@ -174,50 +174,50 @@ class cAudioManager
{
public:
bool m_bIsInitialised;
- char field_1;
- char field_2;
- char m_bActiveSamples;
- char field_4;
+ uint8 field_1;
+ uint8 field_2;
+ uint8 m_bActiveSamples;
+ uint8 field_4;
bool m_bDynamicAcousticModelingStatus;
- char field_6;
- char field_7;
+ uint8 field_6;
+ uint8 field_7;
float speedOfSound;
bool m_bTimerJustReset;
- char field_13;
- char field_14;
- char field_15;
- int m_nTimer;
+ uint8 field_13;
+ uint8 field_14;
+ uint8 field_15;
+ int32 m_nTimer;
tActiveSample m_sQueueSample;
uint8 m_bActiveSampleQueue;
- char gap_109[3];
- tActiveSample m_asSamples[54];
- char m_abSampleQueueIndexTable[54];
- char m_bSampleRequestQueuesStatus[2];
+ uint8 gap_109[3];
+ tActiveSample m_asSamples[2][27];
+ uint8 m_abSampleQueueIndexTable[2][27];
+ uint8 m_bSampleRequestQueuesStatus[2];
tActiveSample m_asActiveSamples[27];
tAudioEntity m_asAudioEntities[200];
- int m_anAudioEntityIndices[200];
- int m_nAudioEntitiesTotal;
+ int32 m_anAudioEntityIndices[200];
+ int32 m_nAudioEntitiesTotal;
CVector m_avecReflectionsPos[5];
float m_afReflectionsDistances[5];
- int m_anScriptObjectEntityIndices[40];
- int m_nScriptObjectEntityTotal;
+ int32 m_anScriptObjectEntityIndices[40];
+ int32 m_nScriptObjectEntityTotal;
cPedComments m_sPedComments;
- int m_nFireAudioEntity;
- int m_nWaterCannonEntity;
- int m_nPoliceChannelEntity;
- char gap45B8[444];
- int m_nFrontEndEntity;
- int m_nCollisionEntity;
+ int32 m_nFireAudioEntity;
+ int32 m_nWaterCannonEntity;
+ int32 m_nPoliceChannelEntity;
+ uint8 gap45B8[444];
+ int32 m_nFrontEndEntity;
+ int32 m_nCollisionEntity;
cAudioCollisionManager m_sCollisionManager;
- int m_nProjectileEntity;
- int m_nBridgeEntity;
+ int32 m_nProjectileEntity;
+ int32 m_nBridgeEntity;
cMissionAudio m_sMissionAudio;
- int m_anRandomTable[5];
- char field_19192;
- char m_bUserPause;
- char m_bPreviousUserPause;
- char field_19195;
- int m_nTimeOfRecentCrime;
+ int32 m_anRandomTable[5];
+ uint8 field_19192;
+ uint8 m_bUserPause;
+ uint8 m_bPreviousUserPause;
+ uint8 field_19195;
+ int32 m_nTimeOfRecentCrime;
void AddDetailsToRequestedOrderList(uint8 sample);
void AddPlayerCarSample(uint8 emittingVolume, int32 freq, uint32 sample, uint8 unk1,
@@ -248,6 +248,8 @@ public:
// done
+ void TranslateEntity(CVector *v1, CVector *v2); // todo hook
+
void Initialise();
void PostInitialiseGameSpecificSetup();
void InitialisePoliceRadioZones(); // todo
@@ -419,7 +421,7 @@ public:
void ProcessFrontEnd(); // done
void ProcessGarages(); // todo
// bool ProcessHelicopter(void *); // todo requires CVehicle
- void ProcessHomeScriptObject(uint8 sound);
+ void ProcessHomeScriptObject(uint8 sound);
// void ProcessJumbo(void *);
// void ProcessJumboAccel(void *);
// void ProcessJumboDecel(void *);
@@ -460,8 +462,8 @@ public:
// void ProcessVehicleSkidding(void *);
void ProcessWaterCannon(int32); // todo
void ProcessWeather(int32 id); // todo
- // bool ProcessWetRoadNoise(void *);
- // void ProcessWorkShopScriptObject(uint8 sound);
+ // bool ProcessWetRoadNoise(void *);
+ // void ProcessWorkShopScriptObject(uint8 sound);
};
static_assert(sizeof(cAudioManager) == 0x4B14, "cAudioManager: error");