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-rw-r--r--src/audio/AudioManager.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index 70281237..0be1e38a 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -489,7 +489,7 @@ public:
void PreloadMissionAudio(const char *name); /// ok
void PreTerminateGameSpecificShutdown(); /// ok
/// processX - main logic of adding new sounds
- void ProcessActiveQueues(); // todo
+ void ProcessActiveQueues(); /// ok
bool ProcessAirBrakes(cVehicleParams *params); /// ok
void ProcessAirportScriptObject(uint8 sound); /// ok
bool ProcessBoatEngine(cVehicleParams *params); /// ok
@@ -544,7 +544,7 @@ public:
bool ProcessTrainNoise(cVehicleParams *params); /// ok
void ProcessVehicle(CVehicle *vehicle); /// ok
bool ProcessVehicleDoors(cVehicleParams *params); /// ok
- bool ProcessVehicleEngine(cVehicleParams *params); // todo
+ void ProcessVehicleEngine(cVehicleParams *params); /// ok
void ProcessVehicleHorn(cVehicleParams *params); /// ok
void ProcessVehicleOneShots(void *); // todo
bool ProcessVehicleReverseWarning(cVehicleParams *params); /// ok