summaryrefslogtreecommitdiffstats
path: root/src/audio/MusicManager.cpp
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--src/audio/MusicManager.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp
index efea6e45..fd02691e 100644
--- a/src/audio/MusicManager.cpp
+++ b/src/audio/MusicManager.cpp
@@ -1,5 +1,6 @@
#include "common.h"
#include <time.h>
+#include "soundlist.h"
#include "MusicManager.h"
#include "AudioManager.h"
#include "ControllerConfig.h"
@@ -54,10 +55,10 @@ cMusicManager::PlayerInCar()
if (!FindPlayerVehicle())
return true;
- if (FindPlayerVehicle()->m_status == STATUS_WRECKED)
+ if (FindPlayerVehicle()->GetStatus() == STATUS_WRECKED)
return false;
- switch(FindPlayerVehicle()->m_modelIndex) {
+ switch (FindPlayerVehicle()->GetModelIndex()) {
case MI_FIRETRUCK:
case MI_AMBULAN:
case MI_MRWHOOP:
@@ -302,14 +303,14 @@ cMusicManager::GetRadioInCar(void)
CVehicle *veh = FindPlayerVehicle();
if (veh != nil){
if (UsesPoliceRadio(veh)) {
- if (m_nRadioInCar == NO_STREAMED_SOUND || CReplay::IsPlayingBack() && AudioManager.m_bUserPause)
+ if (m_nRadioInCar == NO_STREAMED_SOUND || CReplay::IsPlayingBack() && AudioManager.m_nUserPause)
return POLICE_RADIO;
return m_nRadioInCar;
} else return veh->m_nRadioStation;
}
}
- if (m_nRadioInCar == NO_STREAMED_SOUND || CReplay::IsPlayingBack() && AudioManager.m_bUserPause)
+ if (m_nRadioInCar == NO_STREAMED_SOUND || CReplay::IsPlayingBack() && AudioManager.m_nUserPause)
return RADIO_OFF;
return m_nRadioInCar;
}
@@ -402,7 +403,7 @@ cMusicManager::ServiceFrontEndMode()
switch (m_nCurrentStreamedSound)
{
case STREAMED_SOUND_MISSION_COMPLETED:
- if (!AudioManager.m_bUserPause)
+ if (!AudioManager.m_nUserPause)
ChangeMusicMode(MUSICMODE_GAME);
break;
case STREAMED_SOUND_GAME_COMPLETED:
@@ -458,7 +459,7 @@ cMusicManager::ServiceGameMode()
nFramesSinceCutsceneEnded = -1;
}
- if (AudioManager.m_bPreviousUserPause)
+ if (AudioManager.m_nPreviousUserPause)
m_bPreviousPlayerInCar = false;
if (!m_bPlayerInCar) {
if (m_bPreviousPlayerInCar) {