diff options
Diffstat (limited to 'src/audio/MusicManager.cpp')
-rw-r--r-- | src/audio/MusicManager.cpp | 48 |
1 files changed, 17 insertions, 31 deletions
diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp index 5a176005..dad45371 100644 --- a/src/audio/MusicManager.cpp +++ b/src/audio/MusicManager.cpp @@ -164,8 +164,8 @@ cMusicManager::SetStartingTrackPositions(bool8 isNewGameTimer) if (i < STREAMED_SOUND_CITY_AMBIENT && isNewGameTimer) m_aTracks[i].m_nPosition = NewGameRadioTimers[i]; - else if (i < STREAMED_SOUND_ANNOUNCE_BRIDGE_CLOSED) - m_aTracks[i].m_nPosition = (pos * AudioManager.GetRandomNumber(i % 5)) % m_aTracks[i].m_nLength; + //else if (i < STREAMED_SOUND_ANNOUNCE_BRIDGE_CLOSED) + // m_aTracks[i].m_nPosition = (pos * AudioManager.GetRandomNumber(i % 5)) % m_aTracks[i].m_nLength; else m_aTracks[i].m_nPosition = 0; @@ -578,7 +578,7 @@ cMusicManager::ServiceGameMode() if (!m_bRadioStreamReady) { if(vehicle == nil) { - m_nFrontendTrack = STREAMED_SOUND_RADIO_WAVE; // huh? + m_nFrontendTrack = STREAMED_SOUND_RADIO_LCFR; // huh? return; } if(m_bRadioSetByScript) { @@ -751,7 +751,7 @@ cMusicManager::SetUpCorrectAmbienceTrack() else if (TheCamera.DistanceToWater <= 90.0f) { if (CCullZones::bAtBeachForAudio) { if (CWeather::OldWeatherType != WEATHER_HURRICANE && CWeather::NewWeatherType != WEATHER_HURRICANE || CWeather::Wind <= 1.0f) - m_nFrontendTrack = STREAMED_SOUND_BEACH_AMBIENT; + m_nFrontendTrack = STREAMED_SOUND_SAWMILL; else m_nFrontendTrack = STREAMED_SOUND_HAVANA_BEACH_AMBIENT; } @@ -1303,27 +1303,12 @@ cMusicManager::DisplayRadioStationName() case RADIO_ESPANTOSO: string = TheText.Get("FEA_FM6"); break; case EMOTION: string = TheText.Get("FEA_FM7"); break; case WAVE: string = TheText.Get("FEA_FM8"); break; - case USERTRACK: + case 9: string = TheText.Get("FEA_FM9"); break; + case 10: if (!SampleManager.IsMP3RadioChannelAvailable()) return; string = TheText.Get("FEA_MP3"); break; -#ifdef RADIO_OFF_TEXT - case RADIO_OFF: { - // Otherwise RADIO OFF will be seen after pausing-resuming game and Mission Complete text - if (!m_bRadioStreamReady || !m_bGameplayAllowsRadio) - return; - - extern wchar WideErrorString[]; - - string = TheText.Get("FEA_NON"); - if (string == WideErrorString) { - pCurrentStation = nil; - return; - } - break; - } -#endif - default: return; + default: string = TheText.Get("FEA_NON"); break; }; if (pCurrentStation != string) { @@ -1341,21 +1326,22 @@ cMusicManager::DisplayRadioStationName() CFont::SetJustifyOff(); CFont::SetBackgroundOff(); - CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); + CFont::SetDropShadowPosition(2); + CFont::SetScale(PSP_SCREEN_SCALE_X(0.5f), PSP_SCREEN_SCALE_Y(0.88f)); CFont::SetPropOn(); - CFont::SetFontStyle(FONT_STANDARD); + CFont::SetFontStyle(FONT_BANK); CFont::SetCentreOn(); - CFont::SetCentreSize(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH)); - CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), pCurrentStation); + CFont::SetCentreSize(PSP_SCREEN_SCALE_X(260.0f)); + CFont::SetDropColor(CRGBA(0, 0, 0, 255)); if (gNumRetunePresses) - CFont::SetColor(CRGBA(102, 133, 143, 255)); + CFont::SetColor(CRGBA(77, 155, 210, 255)); else - CFont::SetColor(CRGBA(147, 196, 211, 255)); + CFont::SetColor(CRGBA(77, 155, 210, 255)); - CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_Y(22.0f), pCurrentStation); + CFont::PrintString(SCREEN_WIDTH / 2, PSP_SCREEN_SCALE_Y(7.0f), pCurrentStation); CFont::DrawFonts(); + CFont::SetCentreSize(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH)); } } // Always show station text after entering car. Same behaviour as III and SA. @@ -1386,7 +1372,7 @@ cMusicManager::UsesPoliceRadio(CVehicle *veh) bool8 cMusicManager::UsesTaxiRadio(CVehicle *veh) { - if (veh->GetModelIndex() != MI_KAUFMAN) return FALSE; + if (veh->GetModelIndex() != MI_CABBIE) return FALSE; return CTheScripts::bPlayerHasMetDebbieHarry; } |