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-rw-r--r--src/audio/AudioManager.cpp14
1 files changed, 5 insertions, 9 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index 2be8e36a..5410ed6f 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -2777,20 +2777,16 @@ cAudioManager::ProcessActiveQueues()
sample.m_nSampleIndex == m_asActiveSamples[j].m_nSampleIndex) {
if (sample.m_nLoopCount) {
if (m_FrameCounter & 1) {
- if (!(j & 1)) { flag = 0; }
- flag = 1;
+ flag = !!(j & 1);
}
else {
- if (!(j & 1))
- flag = 1;
- else
- flag = 0;
+ flag = !(j & 1);
}
if (flag && !SampleManager.GetChannelUsedFlag(j)) {
sample.m_bLoopEnded = 1;
m_asActiveSamples[j].m_bLoopEnded = 1;
m_asActiveSamples[j].m_nSampleIndex = NO_SAMPLE;
- m_asActiveSamples[j].m_nEntityIndex = -5;
+ m_asActiveSamples[j].m_nEntityIndex = AEHANDLE_NONE;
continue;
}
}
@@ -4115,7 +4111,7 @@ cAudioManager::ProcessGarages()
m_sQueueSample.m_bEmittingVolume = 60; \
m_sQueueSample.field_48 = 0.0f; \
m_sQueueSample.m_fSoundIntensity = 80.0f; \
- /*m_sQueueSample.field_16 = 4;*/ \
+ /*m_sQueueSample.field_16 = 4;*/ \
m_sQueueSample.m_bReverbFlag = true; \
/*m_sQueueSample.m_bReverbFlag = true;*/ \
m_sQueueSample.m_bIsDistant = false; \
@@ -4125,7 +4121,7 @@ cAudioManager::ProcessGarages()
m_sQueueSample.m_nLoopEnd = -1; \
m_sQueueSample.m_counter = iSound++; \
if(iSound < 32) iSound = 32; \
- m_sQueueSample.m_bRequireReflection = true; \
+ m_sQueueSample.m_bRequireReflection = true; \
AddSampleToRequestedQueue(); \
} \
} \