diff options
Diffstat (limited to 'src/audio')
-rw-r--r-- | src/audio/AudioManager.cpp | 20 | ||||
-rw-r--r-- | src/audio/MusicManager.cpp | 2 |
2 files changed, 11 insertions, 11 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index 0c06bc67..be854539 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -4461,7 +4461,7 @@ void cAudioManager::ProcessFires(int32) if(gFireManager.m_aFires[i].m_bIsOngoing && gFireManager.m_aFires[i].m_bAudioSet) { entity = gFireManager.m_aFires[i].m_pEntity; if(entity) { - switch(entity->m_type & 7) { + switch(entity->GetType()) { case ENTITY_TYPE_BUILDING: m_sQueueSample.m_fSoundIntensity = 50.0f; m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE; @@ -7097,7 +7097,7 @@ cAudioManager::ProcessPhysical(int32 id) { CPhysical *entity = (CPhysical *)m_asAudioEntities[id].m_pEntity; if(entity) { - switch(entity->m_type) { + switch(entity->GetType()) { case ENTITY_TYPE_VEHICLE: ProcessVehicle((CVehicle *)m_asAudioEntities[id].m_pEntity); break; @@ -8069,7 +8069,7 @@ cAudioManager::ProcessVehicle(CVehicle *veh) if(handling) params.m_pTransmission = &handling->Transmission; params.m_nIndex = veh->m_modelIndex - 90; - if(params.m_pVehicle->m_status == STATUS_SIMPLE) + if(params.m_pVehicle->GetStatus() == STATUS_SIMPLE) velChange = params.m_pVehicle->AutoPilot.m_fMaxTrafficSpeed * 0.02f; else velChange = @@ -8215,7 +8215,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams *params) if(params->m_fDistance < SQR(50.f)) { playerVeh = FindPlayerVehicle(); veh = params->m_pVehicle; - if(playerVeh == veh && veh->m_status == STATUS_WRECKED) { + if(playerVeh == veh && veh->GetStatus() == STATUS_WRECKED) { SampleManager.StopChannel(m_nActiveSamples); return; } @@ -8237,7 +8237,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams *params) if(automobile->bIsHandbrakeOn) { if(params->m_fVelocityChange == 0.0f) traction = 0.9f; - } else if(params->m_pVehicle->m_status == STATUS_SIMPLE) { + } else if(params->m_pVehicle->GetStatus() == STATUS_SIMPLE) { traction = 0.0f; } else { switch(transmission->nDriveType) { @@ -8265,7 +8265,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams *params) relativeChange = 0.f; } else if(currentGear) { relativeGearChange = Min(1.0f, (params->m_fVelocityChange - transmission->Gears[currentGear].fShiftDownVelocity) / transmission->fMaxVelocity * 2.5f); - if(traction == 0.0f && automobile->m_status != STATUS_SIMPLE && params->m_fVelocityChange >= transmission->Gears[1].fShiftUpVelocity) { + if(traction == 0.0f && automobile->GetStatus() != STATUS_SIMPLE && params->m_fVelocityChange >= transmission->Gears[1].fShiftUpVelocity) { traction = 0.7f; } relativeChange = traction * automobile->m_fGasPedalAudio * 0.95f + (1.0f - traction) * relativeGearChange; @@ -8296,7 +8296,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams *params) } m_sQueueSample.m_nVolume = volume; if(m_sQueueSample.m_nVolume) { - if(automobile->m_status == STATUS_SIMPLE) { + if(automobile->GetStatus() == STATUS_SIMPLE) { if(modificator < 0.02f) { m_sQueueSample.m_nSampleIndex = aVehicleSettings[params->m_nIndex].m_bEngineSoundType + SFX_CAR_REV_10; freq = 10000.f * modificator + 22050; @@ -8388,7 +8388,7 @@ cAudioManager::ProcessVehicleHorn(cVehicleParams *params) if((!automobile->m_bSirenOrAlarm || !UsesSirenSwitching(params->m_nIndex)) && automobile->m_modelIndex != MI_MRWHOOP) { if(automobile->m_nCarHornTimer) { - if(params->m_pVehicle->m_status) { + if(params->m_pVehicle->GetStatus() != STATUS_PLAYER) { if(automobile->m_nCarHornTimer > 44) automobile->m_nCarHornTimer = 44; if(automobile->m_nCarHornTimer == 44) @@ -8946,14 +8946,14 @@ cAudioManager::ProcessVehicleSirenOrAlarm(cVehicleParams *params) if(veh->m_bSirenOrAlarm == 0 && veh->m_nAlarmState <= 0) return; #ifdef FIX_BUGS - if (params->m_pVehicle->m_status == STATUS_WRECKED) return; + if (params->m_pVehicle->GetStatus() == STATUS_WRECKED) return; #endif CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); m_sQueueSample.m_nVolume = ComputeVolume(80, 110.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_nVolume) { m_sQueueSample.m_nCounter = 5; if(UsesSiren(params->m_nIndex)) { - if(params->m_pVehicle->m_status == STATUS_ABANDONED) return; + if(params->m_pVehicle->GetStatus() == STATUS_ABANDONED) return; if(veh->m_nCarHornTimer && params->m_nIndex != FIRETRUK) { m_sQueueSample.m_nSampleIndex = SFX_SIREN_FAST; if(params->m_nIndex == FBICAR) diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp index 9cab45b4..5f6dc1c3 100644 --- a/src/audio/MusicManager.cpp +++ b/src/audio/MusicManager.cpp @@ -55,7 +55,7 @@ cMusicManager::PlayerInCar() if (!FindPlayerVehicle()) return true; - if (FindPlayerVehicle()->m_status == STATUS_WRECKED) + if (FindPlayerVehicle()->GetStatus() == STATUS_WRECKED) return false; switch(FindPlayerVehicle()->m_modelIndex) { |