diff options
Diffstat (limited to 'src/audio')
-rw-r--r-- | src/audio/AudioLogic.cpp | 329 | ||||
-rw-r--r-- | src/audio/AudioManager.cpp | 17 | ||||
-rw-r--r-- | src/audio/AudioManager.h | 21 | ||||
-rw-r--r-- | src/audio/AudioSamples.h | 2 | ||||
-rw-r--r-- | src/audio/MusicManager.cpp | 354 | ||||
-rw-r--r-- | src/audio/MusicManager.h | 10 | ||||
-rw-r--r-- | src/audio/PoliceRadio.cpp | 9 | ||||
-rw-r--r-- | src/audio/PoliceRadio.h | 2 | ||||
-rw-r--r-- | src/audio/audio_enums.h | 7 | ||||
-rw-r--r-- | src/audio/oal/channel.cpp | 56 | ||||
-rw-r--r-- | src/audio/oal/channel.h | 6 | ||||
-rw-r--r-- | src/audio/oal/oal_utils.cpp | 11 | ||||
-rw-r--r-- | src/audio/oal/oal_utils.h | 7 | ||||
-rw-r--r-- | src/audio/oal/stream.cpp | 856 | ||||
-rw-r--r-- | src/audio/oal/stream.h | 13 | ||||
-rw-r--r-- | src/audio/sampman.h | 7 | ||||
-rw-r--r-- | src/audio/sampman_miles.cpp | 29 | ||||
-rw-r--r-- | src/audio/sampman_oal.cpp | 186 | ||||
-rw-r--r-- | src/audio/soundlist.h | 6 |
19 files changed, 1406 insertions, 522 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 7340e73e..ec364c27 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -1,4 +1,4 @@ -#include "common.h" +#include "common.h" #include "AudioManager.h" #include "audio_enums.h" @@ -38,7 +38,7 @@ #include "ZoneCull.h" #include "sampman.h" -const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples); +const int channels = ARRAY_SIZE(AudioManager.m_asActiveSamples); const int policeChannel = channels + 1; const int allChannels = channels + 2; @@ -52,8 +52,8 @@ uint32 gHomeNextTime; uint32 gCellNextTime; uint32 gNextCryTime; -enum PLAY_STATUS : uint8 { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED }; -enum LOADING_STATUS : uint8 { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED }; +enum PLAY_STATUS { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED }; +enum LOADING_STATUS { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED }; void cAudioManager::PreInitialiseGameSpecificSetup() const @@ -128,31 +128,31 @@ cAudioManager::PostInitialiseGameSpecificSetup() { m_nFireAudioEntity = CreateEntity(AUDIOTYPE_FIRE, &gFireManager); if (m_nFireAudioEntity >= 0) - SetEntityStatus(m_nFireAudioEntity, 1); + SetEntityStatus(m_nFireAudioEntity, true); m_nCollisionEntity = CreateEntity(AUDIOTYPE_COLLISION, (void *)1); if (m_nCollisionEntity >= 0) - SetEntityStatus(m_nCollisionEntity, 1); + SetEntityStatus(m_nCollisionEntity, true); m_nFrontEndEntity = CreateEntity(AUDIOTYPE_FRONTEND, (void *)1); if (m_nFrontEndEntity >= 0) - SetEntityStatus(m_nFrontEndEntity, 1); + SetEntityStatus(m_nFrontEndEntity, true); m_nProjectileEntity = CreateEntity(AUDIOTYPE_PROJECTILE, (void *)1); if (m_nProjectileEntity >= 0) - SetEntityStatus(m_nProjectileEntity, 1); + SetEntityStatus(m_nProjectileEntity, true); m_nWaterCannonEntity = CreateEntity(AUDIOTYPE_WATERCANNON, (void *)1); if (m_nWaterCannonEntity >= 0) - SetEntityStatus(m_nWaterCannonEntity, 1); + SetEntityStatus(m_nWaterCannonEntity, true); m_nPoliceChannelEntity = CreateEntity(AUDIOTYPE_POLICERADIO, (void *)1); if (m_nPoliceChannelEntity >= 0) - SetEntityStatus(m_nPoliceChannelEntity, 1); + SetEntityStatus(m_nPoliceChannelEntity, true); m_nBridgeEntity = CreateEntity(AUDIOTYPE_BRIDGE, (void *)1); if (m_nBridgeEntity >= 0) - SetEntityStatus(m_nBridgeEntity, 1); + SetEntityStatus(m_nBridgeEntity, true); m_sMissionAudio.m_nSampleIndex = NO_SAMPLE; m_sMissionAudio.m_nLoadingStatus = LOADING_STATUS_NOT_LOADED; @@ -240,7 +240,7 @@ cAudioManager::ProcessReverb() const ; i++) { if (m_asActiveSamples[i].m_bReverbFlag) - SampleManager.SetChannelReverbFlag(i, 1); + SampleManager.SetChannelReverbFlag(i, true); } } } @@ -277,8 +277,7 @@ cAudioManager::ProcessSpecial() } CPlayerPed *playerPed = FindPlayerPed(); if (playerPed) { - const PedState &state = playerPed->m_nPedState; - if (state != PED_ENTER_CAR && state != PED_STEAL_CAR && !playerPed->bInVehicle) + if(playerPed->EnteringCar() && !playerPed->bInVehicle) SampleManager.StopChannel(m_nActiveSamples); } } @@ -287,7 +286,7 @@ cAudioManager::ProcessSpecial() void cAudioManager::ProcessEntity(int32 id) { - if (m_asAudioEntities[id].m_nStatus) { + if (m_asAudioEntities[id].m_bStatus) { m_sQueueSample.m_nEntityIndex = id; switch (m_asAudioEntities[id].m_nType) { case AUDIOTYPE_PHYSICAL: @@ -580,14 +579,13 @@ cAudioManager::ProcessVehicle(CVehicle *veh) m_sQueueSample.m_vecPos = veh->GetPosition(); params.m_bDistanceCalculated = false; - params.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos); params.m_pVehicle = veh; - params.m_pTransmission = nil; - params.m_nIndex = 0; - params.m_fVelocityChange = 0.0f; + params.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos); if (handling != nil) params.m_pTransmission = &handling->Transmission; + else + params.m_pTransmission = nil; params.m_nIndex = veh->GetModelIndex() - MI_FIRST_VEHICLE; if (params.m_pVehicle->GetStatus() == STATUS_SIMPLE) @@ -1904,7 +1902,6 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params) float vol; bool noReflections; float maxDist; - cPedParams pedParams; static uint8 WaveIndex = 41; static uint8 GunIndex = 53; @@ -2243,21 +2240,21 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params) break; } case SOUND_PED_HELI_PLAYER_FOUND: - pedParams.m_pPed = nil; - pedParams.m_bDistanceCalculated = false; - pedParams.m_fDistance = 0.0f; + { + cPedParams pedParams; pedParams.m_bDistanceCalculated = params.m_bDistanceCalculated; pedParams.m_fDistance = params.m_fDistance; SetupPedComments(pedParams, SOUND_PED_HELI_PLAYER_FOUND); continue; + } case SOUND_PED_BODYCAST_HIT: - pedParams.m_pPed = nil; - pedParams.m_bDistanceCalculated = false; - pedParams.m_fDistance = 0.0f; + { + cPedParams pedParams; pedParams.m_bDistanceCalculated = params.m_bDistanceCalculated; pedParams.m_fDistance = params.m_fDistance; SetupPedComments(pedParams, SOUND_PED_BODYCAST_HIT); continue; + } case SOUND_WATER_FALL: { const float SOUND_INTENSITY = 40.0f; m_sQueueSample.m_nSampleIndex = SFX_SPLASH_1; @@ -2402,20 +2399,20 @@ cAudioManager::ProcessBoatEngine(cVehicleParams& params) CBoat *boat; float padRelativeAccerate; float gasPedal; - int32 padAccelerate; + float padAccelerate; uint8 emittingVol; float oneShotVol; static uint16 LastAccel = 0; static uint8 LastVol = 0; - static const int intensity = 50; + static const float intensity = 50.0f; if (params.m_fDistance < SQR(intensity)) { boat = (CBoat *)params.m_pVehicle; if (params.m_nIndex == REEFER) { CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); - m_sQueueSample.m_nVolume = ComputeVolume(80, 50.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_nVolume = ComputeVolume(80, intensity, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = 39; m_sQueueSample.m_nSampleIndex = SFX_FISHING_BOAT_IDLE; @@ -2438,10 +2435,10 @@ cAudioManager::ProcessBoatEngine(cVehicleParams& params) } if (FindPlayerVehicle() == params.m_pVehicle) { padAccelerate = Max(Pads[0].GetAccelerate(), Pads[0].GetBrake()); - padRelativeAccerate = padAccelerate / 255; + padRelativeAccerate = padAccelerate / 255.0f; emittingVol = (100.f * padRelativeAccerate) + 15; m_sQueueSample.m_nFrequency = (3000.f * padRelativeAccerate) + 6000; - if (!boat->m_bIsAnchored) + if (!boat->bPropellerInWater) m_sQueueSample.m_nFrequency = 11 * m_sQueueSample.m_nFrequency / 10; } else { gasPedal = Abs(boat->m_fGasPedal); @@ -2451,11 +2448,11 @@ cAudioManager::ProcessBoatEngine(cVehicleParams& params) } else { emittingVol = (100.f * gasPedal) + 15; m_sQueueSample.m_nFrequency = (3000.f * gasPedal) + 6000; - if (!boat->m_bIsAnchored) + if (!boat->bPropellerInWater) m_sQueueSample.m_nFrequency = 11 * m_sQueueSample.m_nFrequency / 10; } } - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, 50.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, intensity, m_sQueueSample.m_fDistance); if (!m_sQueueSample.m_nVolume) return true; m_sQueueSample.m_nCounter = 40; @@ -2513,7 +2510,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams& params) } } CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, 50.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, intensity, m_sQueueSample.m_fDistance); if (!m_sQueueSample.m_nVolume) return true; m_sQueueSample.m_nFrequency += (m_sQueueSample.m_nEntityIndex * 65536) % 1000; @@ -2955,13 +2952,9 @@ cAudioManager::ProcessPed(CPhysical *ped) { cPedParams params; - params.m_pPed = nil; - params.m_bDistanceCalculated = false; - params.m_fDistance = 0.0f; - m_sQueueSample.m_vecPos = ped->GetPosition(); - // params.m_bDistanceCalculated = false; + params.m_bDistanceCalculated = false; params.m_pPed = (CPed *)ped; params.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos); if (ped->GetModelIndex() == MI_FATMALE02) @@ -3045,109 +3038,109 @@ cAudioManager::ProcessPedOneShots(cPedParams ¶ms) switch (sound) { case SOUND_STEP_START: case SOUND_STEP_END: - if (!params.m_pPed->bIsLooking) { - emittingVol = m_anRandomTable[3] % 15 + 45; - if (FindPlayerPed() != m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_pEntity) - emittingVol /= 2; - maxDist = 400.f; - switch (params.m_pPed->m_nSurfaceTouched) { - case SURFACE_GRASS: - sampleIndex = m_anRandomTable[1] % 5 + SFX_FOOTSTEP_GRASS_1; - break; - case SURFACE_GRAVEL: - case SURFACE_MUD_DRY: - sampleIndex = m_anRandomTable[4] % 5 + SFX_FOOTSTEP_GRAVEL_1; - break; - case SURFACE_CAR: - case SURFACE_GARAGE_DOOR: - case SURFACE_CAR_PANEL: - case SURFACE_THICK_METAL_PLATE: - case SURFACE_SCAFFOLD_POLE: - case SURFACE_LAMP_POST: - case SURFACE_FIRE_HYDRANT: - case SURFACE_GIRDER: - case SURFACE_METAL_CHAIN_FENCE: - case SURFACE_CONTAINER: - case SURFACE_NEWS_VENDOR: - sampleIndex = m_anRandomTable[0] % 5 + SFX_FOOTSTEP_METAL_1; - break; - case SURFACE_SAND: - sampleIndex = (m_anRandomTable[4] & 3) + SFX_FOOTSTEP_SAND_1; - break; - case SURFACE_WATER: - sampleIndex = (m_anRandomTable[3] & 3) + SFX_FOOTSTEP_WATER_1; - break; - case SURFACE_WOOD_CRATES: - case SURFACE_WOOD_BENCH: - case SURFACE_WOOD_SOLID: - sampleIndex = m_anRandomTable[2] % 5 + SFX_FOOTSTEP_WOOD_1; - break; - case SURFACE_HEDGE: - sampleIndex = m_anRandomTable[2] % 5 + SFX_COL_VEG_1; - break; - default: - sampleIndex = m_anRandomTable[2] % 5 + SFX_FOOTSTEP_CONCRETE_1; - break; - } - m_sQueueSample.m_nSampleIndex = sampleIndex; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_nCounter = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i] - 28; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 17); - switch (params.m_pPed->m_nMoveState) { - case PEDMOVE_WALK: - emittingVol /= 4; - m_sQueueSample.m_nFrequency = 9 * m_sQueueSample.m_nFrequency / 10; - break; - case PEDMOVE_RUN: - emittingVol /= 2; - m_sQueueSample.m_nFrequency = 11 * m_sQueueSample.m_nFrequency / 10; - break; - case PEDMOVE_SPRINT: - m_sQueueSample.m_nFrequency = 12 * m_sQueueSample.m_nFrequency / 10; - break; - default: - break; - } - m_sQueueSample.m_nReleasingVolumeModificator = 5; - m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_fSoundIntensity = 20.0f; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.m_nEmittingVolume = emittingVol; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_bRequireReflection = true; + if (params.m_pPed->bIsInTheAir) + continue; + emittingVol = m_anRandomTable[3] % 15 + 45; + if (FindPlayerPed() != m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_pEntity) + emittingVol /= 2; + maxDist = 400.f; + switch (params.m_pPed->m_nSurfaceTouched) { + case SURFACE_GRASS: + sampleIndex = m_anRandomTable[1] % 5 + SFX_FOOTSTEP_GRASS_1; + break; + case SURFACE_GRAVEL: + case SURFACE_MUD_DRY: + sampleIndex = m_anRandomTable[4] % 5 + SFX_FOOTSTEP_GRAVEL_1; + break; + case SURFACE_CAR: + case SURFACE_GARAGE_DOOR: + case SURFACE_CAR_PANEL: + case SURFACE_THICK_METAL_PLATE: + case SURFACE_SCAFFOLD_POLE: + case SURFACE_LAMP_POST: + case SURFACE_FIRE_HYDRANT: + case SURFACE_GIRDER: + case SURFACE_METAL_CHAIN_FENCE: + case SURFACE_CONTAINER: + case SURFACE_NEWS_VENDOR: + sampleIndex = m_anRandomTable[0] % 5 + SFX_FOOTSTEP_METAL_1; + break; + case SURFACE_SAND: + sampleIndex = (m_anRandomTable[4] & 3) + SFX_FOOTSTEP_SAND_1; + break; + case SURFACE_WATER: + sampleIndex = (m_anRandomTable[3] & 3) + SFX_FOOTSTEP_WATER_1; + break; + case SURFACE_WOOD_CRATES: + case SURFACE_WOOD_BENCH: + case SURFACE_WOOD_SOLID: + sampleIndex = m_anRandomTable[2] % 5 + SFX_FOOTSTEP_WOOD_1; + break; + case SURFACE_HEDGE: + sampleIndex = m_anRandomTable[2] % 5 + SFX_COL_VEG_1; + break; + default: + sampleIndex = m_anRandomTable[2] % 5 + SFX_FOOTSTEP_CONCRETE_1; + break; } + m_sQueueSample.m_nSampleIndex = sampleIndex; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nCounter = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i] - SOUND_STEP_START + 1; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 17); + switch (params.m_pPed->m_nMoveState) { + case PEDMOVE_WALK: + emittingVol /= 4; + m_sQueueSample.m_nFrequency = 9 * m_sQueueSample.m_nFrequency / 10; + break; + case PEDMOVE_RUN: + emittingVol /= 2; + m_sQueueSample.m_nFrequency = 11 * m_sQueueSample.m_nFrequency / 10; + break; + case PEDMOVE_SPRINT: + m_sQueueSample.m_nFrequency = 12 * m_sQueueSample.m_nFrequency / 10; + break; + default: + break; + } + m_sQueueSample.m_nReleasingVolumeModificator = 5; + m_sQueueSample.m_fSpeedMultiplier = 0.0f; + m_sQueueSample.m_fSoundIntensity = 20.0f; + m_sQueueSample.m_nLoopCount = 1; + m_sQueueSample.m_nLoopStart = 0; + m_sQueueSample.m_nLoopEnd = -1; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_bReleasingSoundFlag = true; + m_sQueueSample.m_bRequireReflection = true; break; case SOUND_FALL_LAND: case SOUND_FALL_COLLAPSE: - if (!ped->bIsLooking) { - maxDist = SQR(30); - emittingVol = m_anRandomTable[3] % 20 + 80; - if (ped->m_nSurfaceTouched == SURFACE_WATER) { - m_sQueueSample.m_nSampleIndex = (m_anRandomTable[3] & 3) + SFX_FOOTSTEP_WATER_1; - } else if (sound == SOUND_FALL_LAND) { - m_sQueueSample.m_nSampleIndex = SFX_BODY_LAND; - } else { - m_sQueueSample.m_nSampleIndex = SFX_BODY_LAND_AND_FALL; - } - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_nCounter = 1; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 17); - m_sQueueSample.m_nReleasingVolumeModificator = 2; - m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_fSoundIntensity = 30.0f; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.m_nEmittingVolume = emittingVol; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_bRequireReflection = true; + if (ped->bIsInTheAir) + continue; + maxDist = SQR(30); + emittingVol = m_anRandomTable[3] % 20 + 80; + if (ped->m_nSurfaceTouched == SURFACE_WATER) { + m_sQueueSample.m_nSampleIndex = (m_anRandomTable[3] & 3) + SFX_FOOTSTEP_WATER_1; + } else if (sound == SOUND_FALL_LAND) { + m_sQueueSample.m_nSampleIndex = SFX_BODY_LAND; + } else { + m_sQueueSample.m_nSampleIndex = SFX_BODY_LAND_AND_FALL; } + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nCounter = 1; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 17); + m_sQueueSample.m_nReleasingVolumeModificator = 2; + m_sQueueSample.m_fSpeedMultiplier = 0.0f; + m_sQueueSample.m_fSoundIntensity = 30.0f; + m_sQueueSample.m_nLoopCount = 1; + m_sQueueSample.m_nLoopStart = 0; + m_sQueueSample.m_nLoopEnd = -1; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_bReleasingSoundFlag = true; + m_sQueueSample.m_bRequireReflection = true; break; case SOUND_FIGHT_PUNCH_33: m_sQueueSample.m_nSampleIndex = SFX_FIGHT_1; @@ -5795,7 +5788,7 @@ cAudioManager::GetCasualMaleOldTalkSfx(int16 sound) uint32 cAudioManager::GetSpecialCharacterTalkSfx(int32 modelIndex, int32 sound) { - char *modelName = CModelInfo::GetModelInfo(modelIndex)->GetName(); + char *modelName = CModelInfo::GetModelInfo(modelIndex)->GetModelName(); if (!CGeneral::faststricmp(modelName, "eight") || !CGeneral::faststricmp(modelName, "eight2")) { return GetEightTalkSfx(sound); } @@ -6363,26 +6356,25 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) uint8 emittingVolume; float distSquared; - cPedParams male; - cPedParams female; - static uint8 iSound = 0; switch (sound) { case SCRIPT_SOUND_INJURED_PED_MALE_OUCH_S: case SCRIPT_SOUND_INJURED_PED_MALE_OUCH_L: - male.m_pPed = nil; - male.m_bDistanceCalculated = false; - male.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos); - SetupPedComments(male, SOUND_INJURED_PED_MALE_OUCH); + { + cPedParams pedParams; + pedParams.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos); + SetupPedComments(pedParams, SOUND_INJURED_PED_MALE_OUCH); return; + } case SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_S: case SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_L: - female.m_pPed = nil; - female.m_bDistanceCalculated = false; - female.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos); - SetupPedComments(female, SOUND_INJURED_PED_FEMALE); + { + cPedParams pedParams; + pedParams.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos); + SetupPedComments(pedParams, SOUND_INJURED_PED_FEMALE); return; + } case SCRIPT_SOUND_GATE_START_CLUNK: case SCRIPT_SOUND_GATE_STOP_CLUNK: m_sQueueSample.m_fSoundIntensity = 40.0f; @@ -6537,36 +6529,20 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = SFX_BULLET_SHELL_HIT_GROUND_2; m_sQueueSample.m_nFrequency = RandomDisplacement(500) + 11000; m_sQueueSample.m_nReleasingVolumeModificator = 18; - m_sQueueSample.m_fSoundIntensity = 20.0f; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_bIs2D = false; - emittingVolume = m_anRandomTable[2] % 20 + 30; - distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); - m_sQueueSample.m_nVolume = ComputeVolume(emittingVolume, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nCounter = iSound++; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_nEmittingVolume = emittingVolume; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.m_bReverbFlag = true; - AddSampleToRequestedQueue(); - } - } - return; + break; case SURFACE_WATER: return; default: + m_sQueueSample.m_nSampleIndex = SFX_BULLET_SHELL_HIT_GROUND_1; + m_sQueueSample.m_nFrequency = RandomDisplacement(750) + 18000; + m_sQueueSample.m_nReleasingVolumeModificator = 15; break; } + } else { + m_sQueueSample.m_nSampleIndex = SFX_BULLET_SHELL_HIT_GROUND_1; + m_sQueueSample.m_nFrequency = RandomDisplacement(750) + 18000; + m_sQueueSample.m_nReleasingVolumeModificator = 15; } - m_sQueueSample.m_nSampleIndex = SFX_BULLET_SHELL_HIT_GROUND_1; - m_sQueueSample.m_nFrequency = RandomDisplacement(750) + 18000; - m_sQueueSample.m_nReleasingVolumeModificator = 15; m_sQueueSample.m_fSoundIntensity = 20.0f; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_fSpeedMultiplier = 0.0f; @@ -7715,7 +7691,6 @@ cAudioManager::ProcessPoliceCellBeatingScriptObject(uint8 sound) int32 sampleIndex; uint8 emittingVol; float distSquared; - cPedParams params; static uint8 iSound = 0; @@ -7756,9 +7731,9 @@ cAudioManager::ProcessPoliceCellBeatingScriptObject(uint8 sound) m_sQueueSample.m_bReverbFlag = true; m_sQueueSample.m_bRequireReflection = false; AddSampleToRequestedQueue(); + cPedParams params; params.m_bDistanceCalculated = true; params.m_fDistance = distSquared; - params.m_pPed = nil; SetupPedComments(params, SOUND_INJURED_PED_MALE_PRISON); } gCellNextTime = time + 500 + m_anRandomTable[3] % 1500; @@ -7952,7 +7927,7 @@ cAudioManager::ProcessFrontEnd() frontendBank = true; stereo = true; break; - case SOUND_FRONTEND_NO_RADIO: + case SOUND_FRONTEND_RADIO_TURN_OFF: case SOUND_FRONTEND_RADIO_CHANGE: m_sQueueSample.m_nSampleIndex = SFX_RADIO_CLICK; break; @@ -8121,7 +8096,7 @@ cAudioManager::ProcessGarages() const float SOUND_INTENSITY = 80.0f; CEntity *entity; - eGarageState state; + uint8 state; uint32 sampleIndex; uint8 j; float distSquared; diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index 947bda40..f61350fb 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -13,16 +13,19 @@ cAudioManager AudioManager; -const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples); +const int channels = ARRAY_SIZE(AudioManager.m_asActiveSamples); const int policeChannel = channels + 1; const int allChannels = channels + 2; +#define SPEED_OF_SOUND 343.f +#define TIME_SPENT 50 + cAudioManager::cAudioManager() { m_bIsInitialised = false; - field_1 = 1; - m_fSpeedOfSound = 6.86f; - m_nTimeSpent = 50; + m_bReverb = true; + m_fSpeedOfSound = SPEED_OF_SOUND / TIME_SPENT; + m_nTimeSpent = TIME_SPENT; m_nActiveSamples = NUM_SOUNDS_SAMPLES_SLOTS; m_nActiveSampleQueue = 1; ClearRequestedQueue(); @@ -128,7 +131,7 @@ cAudioManager::CreateEntity(eAudioType type, void *entity) for (uint32 i = 0; i < ARRAY_SIZE(m_asAudioEntities); i++) { if (!m_asAudioEntities[i].m_bIsUsed) { m_asAudioEntities[i].m_bIsUsed = true; - m_asAudioEntities[i].m_nStatus = 0; + m_asAudioEntities[i].m_bStatus = false; m_asAudioEntities[i].m_nType = type; m_asAudioEntities[i].m_pEntity = entity; m_asAudioEntities[i].m_awAudioEvent[0] = SOUND_NO_SOUND; @@ -163,7 +166,7 @@ void cAudioManager::SetEntityStatus(int32 id, uint8 status) { if (m_bIsInitialised && id >= 0 && id < NUM_AUDIOENTITIES && m_asAudioEntities[id].m_bIsUsed) - m_asAudioEntities[id].m_nStatus = status; + m_asAudioEntities[id].m_bStatus = status; } void @@ -945,7 +948,7 @@ cAudioManager::ClearActiveSamples() m_asActiveSamples[i].m_nCalculatedVolume = 0; m_asActiveSamples[i].m_nReleasingVolumeDivider = 0; m_asActiveSamples[i].m_nVolumeChange = -1; - m_asActiveSamples[i].m_vecPos = {0.0f, 0.0f, 0.0f}; + m_asActiveSamples[i].m_vecPos = CVector(0.0f, 0.0f, 0.0f); m_asActiveSamples[i].m_bReverbFlag = false; m_asActiveSamples[i].m_nLoopsRemaining = 0; m_asActiveSamples[i].m_bRequireReflection = false; diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index d781ad71..2f86ee98 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -46,7 +46,7 @@ public: eAudioType m_nType; void *m_pEntity; bool m_bIsUsed; - uint8 m_nStatus; + uint8 m_bStatus; int16 m_awAudioEvent[NUM_AUDIOENTITY_EVENTS]; float m_afVolume[NUM_AUDIOENTITY_EVENTS]; uint8 m_AudioEvents; @@ -132,6 +132,13 @@ public: bool m_bDistanceCalculated; float m_fDistance; CPed *m_pPed; + + cPedParams() + { + m_bDistanceCalculated = false; + m_fDistance = 0.0f; + m_pPed = nil; + } }; class cVehicleParams @@ -143,6 +150,16 @@ public: cTransmission *m_pTransmission; int32 m_nIndex; float m_fVelocityChange; + + cVehicleParams() + { + m_bDistanceCalculated = false; + m_fDistance = 0.0f; + m_pVehicle = nil; + m_pTransmission = nil; + m_nIndex = 0; + m_fVelocityChange = 0.0f; + } }; VALIDATE_SIZE(cVehicleParams, 0x18); @@ -168,7 +185,7 @@ class cAudioManager { public: bool m_bIsInitialised; - uint8 field_1; // unused + bool m_bReverb; // unused bool m_bFifthFrameFlag; uint8 m_nActiveSamples; uint8 field_4; // unused diff --git a/src/audio/AudioSamples.h b/src/audio/AudioSamples.h index e2721888..df64521c 100644 --- a/src/audio/AudioSamples.h +++ b/src/audio/AudioSamples.h @@ -2,7 +2,7 @@ #include "common.h" -enum eSfxSample : uint32 +enum eSfxSample { SFX_CAR_HORN_JEEP = 0, SFX_CAR_HORN_BMW328, diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp index 5519d899..3e1a7384 100644 --- a/src/audio/MusicManager.cpp +++ b/src/audio/MusicManager.cpp @@ -15,6 +15,9 @@ #include "World.h" #include "sampman.h" +#if !defined FIX_BUGS && (defined RADIO_SCROLL_TO_PREV_STATION || defined RADIO_OFF_TEXT) +static_assert(false, "RADIO_SCROLL_TO_PREV_STATION and RADIO_OFF_TEXT won't work correctly without FIX_BUGS"); +#endif cMusicManager MusicManager; int32 gNumRetunePresses; @@ -26,8 +29,8 @@ cMusicManager::cMusicManager() m_bIsInitialised = false; m_bDisabled = false; m_nMusicMode = MUSICMODE_DISABLED; - m_nCurrentStreamedSound = NO_TRACK; - m_nPreviousStreamedSound = NO_TRACK; + m_nNextTrack = NO_TRACK; + m_nPlayingTrack = NO_TRACK; m_bFrontendTrackFinished = false; m_bPlayInFrontend = false; m_bSetNextStation = false; @@ -35,7 +38,7 @@ cMusicManager::cMusicManager() m_bPreviousPlayerInCar = false; m_bPlayerInCar = false; m_bAnnouncementInProgress = false; - m_bDontServiceAmbienceTrack = false; + m_bVerifyAmbienceTrackStartedToPlay = false; bHasStarted = false; } @@ -83,36 +86,64 @@ cMusicManager::DisplayRadioStationName() if(m_bPlayerInCar && !m_bPreviousPlayerInCar) pCurrentStation = nil; - if(SampleManager.IsMP3RadioChannelAvailable()) { - gStreamedSound = m_nCurrentStreamedSound; +#ifdef FIX_BUGS + const int curRadio = GetCarTuning(); +#else + const int curRadio = m_nNextTrack; +#endif - if(gStreamedSound == STREAMED_SOUND_CITY_AMBIENT || - gStreamedSound == STREAMED_SOUND_WATER_AMBIENT) { - gStreamedSound = STREAMED_SOUND_RADIO_POLICE; - } else { +#ifdef RADIO_SCROLL_TO_PREV_STATION + if(gNumRetunePresses < 0) { + gStreamedSound = curRadio; + + gRetuneCounter = gNumRetunePresses; + pRetune = gStreamedSound; - if(gStreamedSound > - STREAMED_SOUND_RADIO_MP3_PLAYER) - return; + while(gRetuneCounter < 0) { + if(pRetune == HEAD_RADIO) { + pRetune = RADIO_OFF; + } else if(pRetune == RADIO_OFF || pRetune == NUM_RADIOS) { + pRetune = SampleManager.IsMP3RadioChannelAvailable() ? USERTRACK : USERTRACK - 1; + } else + pRetune--; + + ++gRetuneCounter; } + } else +#endif + if(SampleManager.IsMP3RadioChannelAvailable()) { + gStreamedSound = curRadio; + + if(gStreamedSound == STREAMED_SOUND_CITY_AMBIENT || + gStreamedSound == STREAMED_SOUND_WATER_AMBIENT) { // which means OFF + gStreamedSound = NUM_RADIOS; + } else if(gStreamedSound > STREAMED_SOUND_RADIO_MP3_PLAYER) + return; pRetune = gNumRetunePresses + gStreamedSound; - if(pRetune == POLICE_RADIO) { +#ifdef FIX_BUGS + while(pRetune > NUM_RADIOS) + pRetune -= (NUM_RADIOS + 1); +#endif + if(pRetune == NUM_RADIOS) { pRetune = RADIO_OFF; - } else if(pRetune > POLICE_RADIO) { - pRetune = pRetune - RADIO_OFF; } +#ifndef FIX_BUGS + else if(pRetune > NUM_RADIOS) { + pRetune = pRetune - (NUM_RADIOS + 1); + } +#endif } else { - gStreamedSound = m_nCurrentStreamedSound; + gStreamedSound = curRadio; pRetune = gNumRetunePresses + gStreamedSound; if(pRetune >= USERTRACK) { gRetuneCounter = gNumRetunePresses; - pRetune = m_nCurrentStreamedSound; + pRetune = curRadio; if(gStreamedSound == STREAMED_SOUND_WATER_AMBIENT) - pRetune = RADIO_OFF; + pRetune = STREAMED_SOUND_CITY_AMBIENT; // which is RADIO_OFF while(gRetuneCounter) { if(pRetune == RADIO_OFF) { @@ -127,7 +158,7 @@ cMusicManager::DisplayRadioStationName() } } - wchar *string = nil; + wchar *string; switch(pRetune) { case HEAD_RADIO: string = TheText.Get("FEA_FM0"); break; @@ -139,15 +170,27 @@ cMusicManager::DisplayRadioStationName() case MSX_FM: string = TheText.Get("FEA_FM6"); break; case FLASHBACK: string = TheText.Get("FEA_FM7"); break; case CHATTERBOX: string = TheText.Get("FEA_FM8"); break; - case USERTRACK: string = TheText.Get("FEA_FM9"); break; + case USERTRACK: + if (!SampleManager.IsMP3RadioChannelAvailable()) + return; + string = TheText.Get("FEA_FM9"); break; +#ifdef RADIO_OFF_TEXT + case RADIO_OFF: { + extern wchar WideErrorString[]; + + string = TheText.Get("FEA_FMN"); + if(string == WideErrorString) { + pCurrentStation = nil; + return; + } + break; + } +#endif default: return; }; - if(pRetune > CHATTERBOX && !SampleManager.IsMP3RadioChannelAvailable()) { return; } - - if(string && pCurrentStation != string || - m_nCurrentStreamedSound == STREAMED_SOUND_RADIO_MP3_PLAYER && - m_nPreviousStreamedSound != STREAMED_SOUND_RADIO_MP3_PLAYER) { + if(pCurrentStation != string || + m_nNextTrack == STREAMED_SOUND_RADIO_MP3_PLAYER && m_nPlayingTrack != STREAMED_SOUND_RADIO_MP3_PLAYER) { pCurrentStation = string; cDisplay = 60; } else { @@ -161,9 +204,15 @@ cMusicManager::DisplayRadioStationName() CFont::SetPropOn(); CFont::SetFontStyle(FONT_HEADING); CFont::SetCentreOn(); - CFont::SetCentreSize(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH)); + // Reminder: Game doesn't have "scaling" at all, it just stretches, and it's team's decision here to not let centered text occupy all the screen. + // Disable ASPECT_RATIO_SCALE and it'll go back to default behaviour; stretching. + CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH)); CFont::SetColor(CRGBA(0, 0, 0, 255)); +#ifdef FIX_BUGS CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), pCurrentStation); +#else + CFont::PrintString(SCREEN_WIDTH / 2 + 2.0f, SCREEN_SCALE_Y(22.0f) + 2.0f, pCurrentStation); +#endif if(gNumRetunePresses) CFont::SetColor(CRGBA(102, 133, 143, 255)); @@ -222,7 +271,7 @@ cMusicManager::Initialise() m_bDoTrackService = false; m_bIgnoreTimeDelay = false; m_bRadioSetByScript = false; - m_nRadioStation = HEAD_RADIO; + m_nRadioStationScript = HEAD_RADIO; m_nRadioPosition = -1; m_nRadioInCar = NO_TRACK; gNumRetunePresses = 0; @@ -239,8 +288,8 @@ cMusicManager::Terminate() if (SampleManager.IsStreamPlaying(0)) { SampleManager.StopStreamedFile(0); - m_nCurrentStreamedSound = NO_TRACK; - m_nPreviousStreamedSound = NO_TRACK; + m_nNextTrack = NO_TRACK; + m_nPlayingTrack = NO_TRACK; } m_bIsInitialised = false; } @@ -268,14 +317,14 @@ cMusicManager::ChangeMusicMode(uint8 mode) case MUSICMODE_CUTSCENE: case MUSICMODE_DISABLED: if (SampleManager.IsStreamPlaying(0)) { - if (m_nCurrentStreamedSound < TOTAL_STREAMED_SOUNDS) { - m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0); - m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); + if (m_nNextTrack < TOTAL_STREAMED_SOUNDS) { + m_aTracks[m_nNextTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0); + m_aTracks[m_nNextTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); } SampleManager.StopStreamedFile(0); } - m_nCurrentStreamedSound = NO_TRACK; - m_nPreviousStreamedSound = NO_TRACK; + m_nNextTrack = NO_TRACK; + m_nPlayingTrack = NO_TRACK; m_bFrontendTrackFinished = false; m_bPlayInFrontend = false; m_bSetNextStation = false; @@ -285,7 +334,7 @@ cMusicManager::ChangeMusicMode(uint8 mode) m_nTimer = m_nLastTrackServiceTime = CTimer::GetTimeInMillisecondsPauseMode(); m_bDoTrackService = false; m_bIgnoreTimeDelay = true; - m_bDontServiceAmbienceTrack = false; + m_bVerifyAmbienceTrackStartedToPlay = false; m_nMusicMode = mode2; break; default: return; @@ -335,7 +384,7 @@ cMusicManager::SetRadioChannelByScript(uint8 station, int32 pos) { if (m_bIsInitialised && station < RADIO_OFF) { m_bRadioSetByScript = true; - m_nRadioStation = station; + m_nRadioStationScript = station; m_nRadioPosition = pos == -1 ? -1 : pos % m_aTracks[station].m_nLength; } } @@ -345,7 +394,7 @@ void cMusicManager::ResetMusicAfterReload() { m_bRadioSetByScript = false; - m_nRadioStation = 0; + m_nRadioStationScript = 0; m_nRadioPosition = -1; m_nAnnouncement = NO_TRACK; m_bAnnouncementInProgress = false; @@ -384,7 +433,7 @@ cMusicManager::Service() m_nLastTrackServiceTime = m_nTimer; } else m_bDoTrackService = false; - if (m_nCurrentStreamedSound == NO_TRACK && SampleManager.IsStreamPlaying(0)) + if (m_nNextTrack == NO_TRACK && SampleManager.IsStreamPlaying(0)) SampleManager.StopStreamedFile(0); else switch (m_nMusicMode) { case MUSICMODE_FRONTEND: ServiceFrontEndMode(); break; @@ -395,10 +444,10 @@ cMusicManager::Service() void cMusicManager::ServiceFrontEndMode() { - if (m_nCurrentStreamedSound < TOTAL_STREAMED_SOUNDS) { + if (m_nNextTrack < TOTAL_STREAMED_SOUNDS) { if (m_bFrontendTrackFinished) { if (!SampleManager.IsStreamPlaying(0)) { - switch (m_nCurrentStreamedSound) + switch (m_nNextTrack) { case STREAMED_SOUND_MISSION_COMPLETED: if (!AudioManager.m_nUserPause) @@ -410,15 +459,15 @@ cMusicManager::ServiceFrontEndMode() default: break; } - m_nCurrentStreamedSound = NO_TRACK; - m_nPreviousStreamedSound = NO_TRACK; + m_nNextTrack = NO_TRACK; + m_nPlayingTrack = NO_TRACK; } } else if (bHasStarted) { if (!SampleManager.IsStreamPlaying(0)) - SampleManager.StartStreamedFile(m_nCurrentStreamedSound, 0, 0); + SampleManager.StartStreamedFile(m_nNextTrack, 0, 0); } else { SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0); - if (!SampleManager.StartStreamedFile(m_nCurrentStreamedSound, m_nCurrentStreamedSound < STREAMED_SOUND_RADIO_POLICE ? GetTrackStartPos(m_nCurrentStreamedSound) : 0, 0)) + if (!SampleManager.StartStreamedFile(m_nNextTrack, m_nNextTrack < NUM_RADIOS ? GetTrackStartPos(m_nNextTrack) : 0, 0)) return; SampleManager.SetStreamedVolumeAndPan(100, 63, 0, 0); if (m_bPlayInFrontend) bHasStarted = true; @@ -438,21 +487,38 @@ cMusicManager::ServiceGameMode() m_bPreviousPlayerInCar = m_bPlayerInCar; m_bPlayerInCar = PlayerInCar(); - m_nPreviousStreamedSound = m_nCurrentStreamedSound; + m_nPlayingTrack = m_nNextTrack; if (m_bPlayerInCar) { if (FindPlayerPed() != nil && !FindPlayerPed()->DyingOrDead() - && CPad::GetPad(0)->ChangeStationJustDown() && !CReplay::IsPlayingBack() && FindPlayerVehicle() != nil && !UsesPoliceRadio(FindPlayerVehicle())) { - gRetuneCounter = 30; - gNumRetunePresses++; - AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 1.0f); - if (SampleManager.IsMP3RadioChannelAvailable()) { - if (gNumRetunePresses > RADIO_OFF) - gNumRetunePresses -= RADIO_OFF; + + if (CPad::GetPad(0)->ChangeStationJustDown()) { + gRetuneCounter = 30; + gNumRetunePresses++; + AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 1.0f); + // This needs loop, and this is not the right place. Now done elsewhere. +#ifndef FIX_BUGS + if (SampleManager.IsMP3RadioChannelAvailable()) { + if (gNumRetunePresses > RADIO_OFF) + gNumRetunePresses -= RADIO_OFF; + } +#endif + } +#ifdef RADIO_SCROLL_TO_PREV_STATION + else if(CPad::GetPad(0)->GetMouseWheelDownJustDown() || CPad::GetPad(0)->GetMouseWheelUpJustDown()) { + int scrollNext = ControlsManager.GetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, MOUSE); + int scrollPrev = scrollNext == rsMOUSEWHEELUPBUTTON ? rsMOUSEWHEELDOWNBUTTON : scrollNext == rsMOUSEWHEELDOWNBUTTON ? rsMOUSEWHEELUPBUTTON : -1; + + if (scrollPrev != -1 && !ControlsManager.IsAnyVehicleActionAssignedToMouseKey(scrollPrev)) { + gRetuneCounter = 30; + gNumRetunePresses--; + AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 1.0f); + } } +#endif } } else { nFramesSinceCutsceneEnded = -1; @@ -462,8 +528,8 @@ cMusicManager::ServiceGameMode() m_bPreviousPlayerInCar = false; if (!m_bPlayerInCar) { if (m_bPreviousPlayerInCar) { - if (m_nCurrentStreamedSound != STREAMED_SOUND_RADIO_POLICE) - m_nRadioInCar = m_nCurrentStreamedSound; + if (m_nNextTrack != STREAMED_SOUND_RADIO_POLICE) + m_nRadioInCar = m_nNextTrack; } ServiceAmbience(); return; @@ -471,22 +537,22 @@ cMusicManager::ServiceGameMode() if (m_bPreviousPlayerInCar) { if (m_nAnnouncement < TOTAL_STREAMED_SOUNDS - && (m_nCurrentStreamedSound < STREAMED_SOUND_CITY_AMBIENT || m_bAnnouncementInProgress) + && (m_nNextTrack < RADIO_OFF || m_bAnnouncementInProgress) && ServiceAnnouncement()) { if (m_bAnnouncementInProgress) { m_bSetNextStation = false; return; } - m_nPreviousStreamedSound = m_nCurrentStreamedSound; - m_nCurrentStreamedSound = GetCarTuning(); + m_nPlayingTrack = m_nNextTrack; + m_nNextTrack = GetCarTuning(); } if (SampleManager.IsMP3RadioChannelAvailable() - && m_nCurrentStreamedSound != STREAMED_SOUND_RADIO_MP3_PLAYER + && m_nNextTrack != STREAMED_SOUND_RADIO_MP3_PLAYER && ControlsManager.GetIsKeyboardKeyJustDown(rsF9)) { - m_nPreviousStreamedSound = m_nCurrentStreamedSound; - m_nCurrentStreamedSound = STREAMED_SOUND_RADIO_MP3_PLAYER; + m_nPlayingTrack = m_nNextTrack; + m_nNextTrack = STREAMED_SOUND_RADIO_MP3_PLAYER; if (FindPlayerVehicle() != nil) FindPlayerVehicle()->m_nRadioStation = STREAMED_SOUND_RADIO_MP3_PLAYER; AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 1.0f); @@ -494,30 +560,42 @@ cMusicManager::ServiceGameMode() gNumRetunePresses = 0; m_bSetNextStation = false; } + // Because when you switch radio back and forth, gNumRetunePresses will be 0 but gRetuneCounter won't. +#ifdef RADIO_SCROLL_TO_PREV_STATION + if (gRetuneCounter != 0) { + if (gRetuneCounter > 1) gRetuneCounter--; + else if (gRetuneCounter == 1) gRetuneCounter = -1; + else if (gRetuneCounter == -1) { + m_bSetNextStation = true; + gRetuneCounter = 0; + } + } +#else if (gNumRetunePresses) { if (gRetuneCounter != 0) gRetuneCounter--; else m_bSetNextStation = true; } +#endif if (gRetuneCounter) AudioManager.DoPoliceRadioCrackle(); if (m_bSetNextStation) { m_bSetNextStation = false; - m_nPreviousStreamedSound = m_nCurrentStreamedSound; - m_nCurrentStreamedSound = GetNextCarTuning(); - if (m_nCurrentStreamedSound == STREAMED_SOUND_CITY_AMBIENT || m_nCurrentStreamedSound == STREAMED_SOUND_WATER_AMBIENT) + m_nPlayingTrack = m_nNextTrack; + m_nNextTrack = GetNextCarTuning(); + if (m_nNextTrack == STREAMED_SOUND_CITY_AMBIENT || m_nNextTrack == STREAMED_SOUND_WATER_AMBIENT) bRadioOff = true; - if (m_nPreviousStreamedSound == STREAMED_SOUND_CITY_AMBIENT || m_nPreviousStreamedSound == STREAMED_SOUND_WATER_AMBIENT) + if (m_nPlayingTrack == STREAMED_SOUND_CITY_AMBIENT || m_nPlayingTrack == STREAMED_SOUND_WATER_AMBIENT) AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 0.0f); } - if (m_nCurrentStreamedSound < STREAMED_SOUND_CITY_AMBIENT) { + if (m_nNextTrack < RADIO_OFF) { if (ChangeRadioChannel()) { ServiceTrack(); } else { m_bPlayerInCar = false; if (FindPlayerVehicle()) - FindPlayerVehicle()->m_nRadioStation = m_nCurrentStreamedSound; - m_nCurrentStreamedSound = NO_TRACK; + FindPlayerVehicle()->m_nRadioStation = m_nNextTrack; + m_nNextTrack = NO_TRACK; } if (CTimer::GetIsSlowMotionActive()) { if (TheCamera.pTargetEntity != nil) { @@ -570,56 +648,56 @@ cMusicManager::ServiceGameMode() return; } if (bRadioOff) { - m_nCurrentStreamedSound = m_nPreviousStreamedSound; + m_nNextTrack = m_nPlayingTrack; if (FindPlayerVehicle() != nil) FindPlayerVehicle()->m_nRadioStation = RADIO_OFF; - AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_NO_RADIO, 0.0f); + AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_TURN_OFF, 0.0f); } ServiceAmbience(); return; } if (m_bRadioSetByScript) { if (UsesPoliceRadio(FindPlayerVehicle())) { - m_nCurrentStreamedSound = STREAMED_SOUND_RADIO_POLICE; + m_nNextTrack = STREAMED_SOUND_RADIO_POLICE; } else { - m_nCurrentStreamedSound = m_nRadioStation; - if (FindPlayerVehicle()->m_nRadioStation == m_nCurrentStreamedSound) { - m_nPreviousStreamedSound = NO_TRACK; + m_nNextTrack = m_nRadioStationScript; + if (FindPlayerVehicle()->m_nRadioStation == m_nNextTrack) { + m_nPlayingTrack = NO_TRACK; SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0); SampleManager.StopStreamedFile(0); } if (m_nRadioPosition != -1) { - m_aTracks[m_nCurrentStreamedSound].m_nPosition = m_nRadioPosition; - m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); + m_aTracks[m_nNextTrack].m_nPosition = m_nRadioPosition; + m_aTracks[m_nNextTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); } } } else { - m_nCurrentStreamedSound = GetCarTuning(); + m_nNextTrack = GetCarTuning(); } - if (m_nCurrentStreamedSound >= RADIO_OFF) { + if (m_nNextTrack >= RADIO_OFF) { ServiceAmbience(); return; } if (ChangeRadioChannel()) { if (m_bRadioSetByScript) { m_bRadioSetByScript = false; - FindPlayerVehicle()->m_nRadioStation = m_nCurrentStreamedSound; + FindPlayerVehicle()->m_nRadioStation = m_nNextTrack; } } else { m_bPlayerInCar = false; - m_nCurrentStreamedSound = NO_TRACK; + m_nNextTrack = NO_TRACK; } } void cMusicManager::StopFrontEndTrack() { - if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_FRONTEND && m_nCurrentStreamedSound != NO_TRACK) { - m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0); - m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); + if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_FRONTEND && m_nNextTrack != NO_TRACK) { + m_aTracks[m_nNextTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0); + m_aTracks[m_nNextTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); SampleManager.StopStreamedFile(0); - m_nPreviousStreamedSound = NO_TRACK; - m_nCurrentStreamedSound = NO_TRACK; + m_nPlayingTrack = NO_TRACK; + m_nNextTrack = NO_TRACK; } } @@ -635,30 +713,30 @@ cMusicManager::PlayFrontEndTrack(uint8 track, uint8 bPlayInFrontend) { if (IsInitialised() && !m_bDisabled && track < TOTAL_STREAMED_SOUNDS) { if (m_nMusicMode == MUSICMODE_GAME) { - if (m_nCurrentStreamedSound != NO_TRACK) { + if (m_nNextTrack != NO_TRACK) { if (m_bAnnouncementInProgress) { m_nAnnouncement = NO_TRACK; m_bAnnouncementInProgress = false; } - m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0); - m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); + m_aTracks[m_nNextTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0); + m_aTracks[m_nNextTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); } SampleManager.StopStreamedFile(0); } else if (m_nMusicMode == MUSICMODE_FRONTEND) { - if (m_nCurrentStreamedSound != NO_TRACK) { - m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0); - m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); + if (m_nNextTrack != NO_TRACK) { + m_aTracks[m_nNextTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0); + m_aTracks[m_nNextTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); } SampleManager.StopStreamedFile(0); } - m_nPreviousStreamedSound = m_nCurrentStreamedSound; - m_nCurrentStreamedSound = track; + m_nPlayingTrack = m_nNextTrack; + m_nNextTrack = track; m_bPlayInFrontend = !!bPlayInFrontend; m_bFrontendTrackFinished = false; m_bDoTrackService = true; bHasStarted = false; - if (m_nCurrentStreamedSound < STREAMED_SOUND_RADIO_POLICE) { + if (m_nNextTrack < NUM_RADIOS) { gRetuneCounter = 0; gNumRetunePresses = 0; } @@ -674,7 +752,7 @@ cMusicManager::PreloadCutSceneMusic(uint8 track) SampleManager.StopStreamedFile(0); SampleManager.PreloadStreamedFile(track, 0); SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, 1, 0); - m_nCurrentStreamedSound = track; + m_nNextTrack = track; } } @@ -690,7 +768,7 @@ cMusicManager::StopCutSceneMusic(void) { if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_CUTSCENE) { SampleManager.StopStreamedFile(0); - m_nCurrentStreamedSound = NO_TRACK; + m_nNextTrack = NO_TRACK; } } @@ -734,45 +812,45 @@ cMusicManager::ServiceAmbience() m_nAnnouncement = NO_TRACK; m_bAnnouncementInProgress = false; } - if (m_nCurrentStreamedSound < STREAMED_SOUND_CITY_AMBIENT) { + if (m_nNextTrack < RADIO_OFF) { if (SampleManager.IsStreamPlaying(0)) { - m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0); - m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); + m_aTracks[m_nNextTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0); + m_aTracks[m_nNextTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); SampleManager.StopStreamedFile(0); - m_nCurrentStreamedSound = NO_TRACK; + m_nNextTrack = NO_TRACK; return; } - m_nCurrentStreamedSound = STREAMED_SOUND_CITY_AMBIENT; + m_nNextTrack = RADIO_OFF; } if (CWorld::Players[CWorld::PlayerInFocus].m_WBState != WBSTATE_PLAYING && !SampleManager.IsStreamPlaying(0)) { - m_nCurrentStreamedSound = NO_TRACK; + m_nNextTrack = NO_TRACK; return; } - m_nPreviousStreamedSound = m_nCurrentStreamedSound; - m_nCurrentStreamedSound = TheCamera.DistanceToWater <= 45.0f ? STREAMED_SOUND_WATER_AMBIENT : STREAMED_SOUND_CITY_AMBIENT; + m_nPlayingTrack = m_nNextTrack; + m_nNextTrack = TheCamera.DistanceToWater <= 45.0f ? STREAMED_SOUND_WATER_AMBIENT : STREAMED_SOUND_CITY_AMBIENT; - if (m_nCurrentStreamedSound == m_nPreviousStreamedSound) { + if (m_nNextTrack == m_nPlayingTrack) { ComputeAmbienceVol(false, volume); SampleManager.SetStreamedVolumeAndPan(volume, 63, 1, 0); - if (m_bDontServiceAmbienceTrack) { + if (m_bVerifyAmbienceTrackStartedToPlay) { if (SampleManager.IsStreamPlaying(0)) - m_bDontServiceAmbienceTrack = false; + m_bVerifyAmbienceTrackStartedToPlay = false; } else ServiceTrack(); } else { - if (m_nPreviousStreamedSound < TOTAL_STREAMED_SOUNDS) { - m_aTracks[m_nPreviousStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0); - m_aTracks[m_nPreviousStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); + if (m_nPlayingTrack < TOTAL_STREAMED_SOUNDS) { + m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0); + m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); SampleManager.StopStreamedFile(0); } - uint32 pos = GetTrackStartPos(m_nCurrentStreamedSound); + uint32 pos = GetTrackStartPos(m_nNextTrack); SampleManager.SetStreamedVolumeAndPan(0, 63, 1, 0); - if (SampleManager.StartStreamedFile(m_nCurrentStreamedSound, pos, 0)) { + if (SampleManager.StartStreamedFile(m_nNextTrack, pos, 0)) { ComputeAmbienceVol(true, volume); SampleManager.SetStreamedVolumeAndPan(volume, 63, 1, 0); - m_bDontServiceAmbienceTrack = true; + m_bVerifyAmbienceTrackStartedToPlay = true; } else - m_nCurrentStreamedSound = NO_TRACK; + m_nNextTrack = NO_TRACK; } } @@ -801,7 +879,7 @@ cMusicManager::ServiceTrack() { if (m_bDoTrackService) { if (!SampleManager.IsStreamPlaying(0)) - SampleManager.StartStreamedFile(m_nCurrentStreamedSound, 0, 0); + SampleManager.StartStreamedFile(m_nNextTrack, 0, 0); } } @@ -821,9 +899,9 @@ cMusicManager::ServiceAnnouncement() cCheck = 0; int pos = SampleManager.GetStreamedFilePosition(0); if (SampleManager.IsStreamPlaying(0)) { - if (m_nCurrentStreamedSound != NO_TRACK) { - m_aTracks[m_nCurrentStreamedSound].m_nPosition = pos; - m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); + if (m_nNextTrack != NO_TRACK) { + m_aTracks[m_nNextTrack].m_nPosition = pos; + m_aTracks[m_nNextTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); SampleManager.StopStreamedFile(0); } } @@ -832,8 +910,8 @@ cMusicManager::ServiceAnnouncement() if (SampleManager.StartStreamedFile(m_nAnnouncement, 0, 0)) { SampleManager.SetStreamedVolumeAndPan(AudioManager.ShouldDuckMissionAudio() ? 25 : 100, 63, 0, 0); m_bAnnouncementInProgress = true; - m_nPreviousStreamedSound = m_nCurrentStreamedSound; - m_nCurrentStreamedSound = m_nAnnouncement; + m_nPlayingTrack = m_nNextTrack; + m_nNextTrack = m_nAnnouncement; return true; } @@ -863,14 +941,34 @@ cMusicManager::GetNextCarTuning() if (veh == nil) return RADIO_OFF; if (UsesPoliceRadio(veh)) return POLICE_RADIO; if (gNumRetunePresses != 0) { +#ifdef RADIO_SCROLL_TO_PREV_STATION + if (gNumRetunePresses < 0) { + while (gNumRetunePresses < 0) { + if(veh->m_nRadioStation == HEAD_RADIO) { + veh->m_nRadioStation = RADIO_OFF; + } else if(veh->m_nRadioStation == RADIO_OFF || veh->m_nRadioStation == NUM_RADIOS) { + veh->m_nRadioStation = SampleManager.IsMP3RadioChannelAvailable() ? USERTRACK : USERTRACK - 1; + } else + veh->m_nRadioStation--; + + ++gNumRetunePresses; + } + } else +#endif if (SampleManager.IsMP3RadioChannelAvailable()) { if (veh->m_nRadioStation == RADIO_OFF) - veh->m_nRadioStation = POLICE_RADIO; + veh->m_nRadioStation = NUM_RADIOS; veh->m_nRadioStation += gNumRetunePresses; - if (veh->m_nRadioStation == POLICE_RADIO) +#ifdef FIX_BUGS + while (veh->m_nRadioStation > NUM_RADIOS) + veh->m_nRadioStation -= (NUM_RADIOS + 1); +#endif + if (veh->m_nRadioStation == NUM_RADIOS) veh->m_nRadioStation = RADIO_OFF; - else if (veh->m_nRadioStation > POLICE_RADIO) - veh->m_nRadioStation -= RADIO_OFF; +#ifndef FIX_BUGS + else if (veh->m_nRadioStation > NUM_RADIOS) + veh->m_nRadioStation -= (NUM_RADIOS + 1); +#endif } else if (gNumRetunePresses + veh->m_nRadioStation >= USERTRACK) { while (gNumRetunePresses) { if (veh->m_nRadioStation == RADIO_OFF) @@ -892,16 +990,16 @@ cMusicManager::GetNextCarTuning() bool cMusicManager::ChangeRadioChannel() { - if (m_nCurrentStreamedSound != m_nPreviousStreamedSound) { - if (m_nPreviousStreamedSound < TOTAL_STREAMED_SOUNDS) { - m_aTracks[m_nPreviousStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0); - m_aTracks[m_nPreviousStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); + if (m_nNextTrack != m_nPlayingTrack) { + if (m_nPlayingTrack < TOTAL_STREAMED_SOUNDS) { + m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0); + m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0); SampleManager.StopStreamedFile(0); } if (SampleManager.IsStreamPlaying(0)) return false; - if (!SampleManager.StartStreamedFile(m_nCurrentStreamedSound, GetTrackStartPos(m_nCurrentStreamedSound), 0)) + if (!SampleManager.StartStreamedFile(m_nNextTrack, GetTrackStartPos(m_nNextTrack), 0)) return false; SampleManager.SetStreamedVolumeAndPan(AudioManager.ShouldDuckMissionAudio() ? 25 : 100, 63, 0, 0); } diff --git a/src/audio/MusicManager.h b/src/audio/MusicManager.h index e8b94da6..5d277f0e 100644 --- a/src/audio/MusicManager.h +++ b/src/audio/MusicManager.h @@ -18,8 +18,8 @@ public: bool m_bIsInitialised; bool m_bDisabled; uint8 m_nMusicMode; - uint8 m_nCurrentStreamedSound; - uint8 m_nPreviousStreamedSound; + uint8 m_nNextTrack; + uint8 m_nPlayingTrack; bool m_bFrontendTrackFinished; bool m_bPlayInFrontend; bool m_bSetNextStation; @@ -34,9 +34,9 @@ public: uint32 m_nTimer; bool m_bDoTrackService; bool m_bIgnoreTimeDelay; - bool m_bDontServiceAmbienceTrack; + bool m_bVerifyAmbienceTrackStartedToPlay; bool m_bRadioSetByScript; - uint8 m_nRadioStation; + uint8 m_nRadioStationScript; int32 m_nRadioPosition; uint8 m_nRadioInCar; @@ -44,7 +44,7 @@ public: cMusicManager(); bool IsInitialised() { return m_bIsInitialised; } uint32 GetMusicMode() { return m_nMusicMode; } - uint8 GetCurrentTrack() { return m_nCurrentStreamedSound; } + uint8 GetNextTrack() { return m_nNextTrack; } bool Initialise(); void Terminate(); diff --git a/src/audio/PoliceRadio.cpp b/src/audio/PoliceRadio.cpp index 665494a3..785dbf8f 100644 --- a/src/audio/PoliceRadio.cpp +++ b/src/audio/PoliceRadio.cpp @@ -13,8 +13,9 @@ #include "World.h" #include "Zones.h" #include "sampman.h" +#include "Wanted.h" -const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples); +const int channels = ARRAY_SIZE(AudioManager.m_asActiveSamples); const int policeChannel = channels + 1; struct tPoliceRadioZone { @@ -93,7 +94,7 @@ cAudioManager::InitialisePoliceRadio() for (int32 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) m_sPoliceRadioQueue.crimes[i].type = CRIME_NONE; - SampleManager.SetChannelReverbFlag(policeChannel, 0); + SampleManager.SetChannelReverbFlag(policeChannel, false); gSpecialSuspectLastSeenReport = false; for (int32 i = 0; i < ARRAY_SIZE(gMinTimeToNextReport); i++) gMinTimeToNextReport[i] = m_FrameCounter; @@ -160,7 +161,7 @@ cAudioManager::ServicePoliceRadio() if(CReplay::IsPlayingBack() || !FindPlayerPed() || !FindPlayerPed()->m_pWanted) return; #endif - wantedLevel = FindPlayerPed()->m_pWanted->m_nWantedLevel; + wantedLevel = FindPlayerPed()->m_pWanted->GetWantedLevel(); if(!crimeReport) { if(wantedLevel != 0) { if(nLastSeen != 0) { @@ -678,7 +679,7 @@ void cAudioManager::ReportCrime(eCrimeType type, const CVector &pos) { int32 lastCrime = ARRAY_SIZE(m_sPoliceRadioQueue.crimes); - if (m_bIsInitialised && MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE && FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 && + if (m_bIsInitialised && MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE && FindPlayerPed()->m_pWanted->GetWantedLevel() > 0 && (type > CRIME_NONE || type < NUM_CRIME_TYPES) && m_FrameCounter >= gMinTimeToNextReport[type]) { for (int32 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) { if (m_sPoliceRadioQueue.crimes[i].type) { diff --git a/src/audio/PoliceRadio.h b/src/audio/PoliceRadio.h index c01f21ce..368708b6 100644 --- a/src/audio/PoliceRadio.h +++ b/src/audio/PoliceRadio.h @@ -1,6 +1,6 @@ #pragma once -#include "Wanted.h" +#include "Crime.h" struct cAMCrime { int32 type; diff --git a/src/audio/audio_enums.h b/src/audio/audio_enums.h index 20760859..027042cb 100644 --- a/src/audio/audio_enums.h +++ b/src/audio/audio_enums.h @@ -12,8 +12,9 @@ enum eRadioStation FLASHBACK, CHATTERBOX, USERTRACK, - POLICE_RADIO, - RADIO_OFF, + POLICE_RADIO = 10, + NUM_RADIOS = 10, + RADIO_OFF = 11, }; enum eMusicMode @@ -235,7 +236,7 @@ enum AudioEntityHandle { AEHANDLE_ERROR_BADAUDIOTYPE = -1, }; -enum eAudioType : int32 +enum eAudioType { AUDIOTYPE_PHYSICAL = 0, AUDIOTYPE_EXPLOSION, diff --git a/src/audio/oal/channel.cpp b/src/audio/oal/channel.cpp index 673a4aed..d1fd0aea 100644 --- a/src/audio/oal/channel.cpp +++ b/src/audio/oal/channel.cpp @@ -15,6 +15,8 @@ ALuint alFilters[MAXCHANNELS+MAX2DCHANNELS]; ALuint alBuffers[MAXCHANNELS+MAX2DCHANNELS]; bool bChannelsCreated = false; +int32 CChannel::channelsThatNeedService = 0; + void CChannel::InitChannels() { @@ -59,7 +61,9 @@ void CChannel::SetDefault() Position[0] = 0.0f; Position[1] = 0.0f; Position[2] = 0.0f; Distances[0] = 0.0f; Distances[1] = FLT_MAX; - LoopCount = 1; + + LoopCount = 1; + LastProcessedOffset = UINT32_MAX; LoopPoints[0] = 0; LoopPoints[1] = -1; Frequency = MAX_FREQ; @@ -67,6 +71,10 @@ void CChannel::SetDefault() void CChannel::Reset() { + // Here is safe because ctor don't call this + if (LoopCount > 1) + channelsThatNeedService--; + ClearBuffer(); SetDefault(); } @@ -165,10 +173,51 @@ void CChannel::SetCurrentFreq(uint32 freq) SetPitch(ALfloat(freq) / Frequency); } -void CChannel::SetLoopCount(int32 loopCount) // fake. TODO: +void CChannel::SetLoopCount(int32 count) { if ( !HasSource() ) return; - alSourcei(alSources[id], AL_LOOPING, loopCount == 1 ? AL_FALSE : AL_TRUE); + + // 0: loop indefinitely, 1: play one time, 2: play two times etc... + // only > 1 needs manual processing + + if (LoopCount > 1 && count < 2) + channelsThatNeedService--; + else if (LoopCount < 2 && count > 1) + channelsThatNeedService++; + + alSourcei(alSources[id], AL_LOOPING, count == 1 ? AL_FALSE : AL_TRUE); + LoopCount = count; +} + +bool CChannel::Update() +{ + if (!HasSource()) return false; + if (LoopCount < 2) return false; + + ALint state; + alGetSourcei(alSources[id], AL_SOURCE_STATE, &state); + if (state == AL_STOPPED) { + debug("Looping channels(%d in this case) shouldn't report AL_STOPPED, but nvm\n", id); + SetLoopCount(1); + return true; + } + + assert(channelsThatNeedService > 0 && "Ref counting is broken"); + + ALint offset; + alGetSourcei(alSources[id], AL_SAMPLE_OFFSET, &offset); + + // Rewound + if (offset < LastProcessedOffset) { + LoopCount--; + if (LoopCount == 1) { + // Playing last tune... + channelsThatNeedService--; + alSourcei(alSources[id], AL_LOOPING, AL_FALSE); + } + } + LastProcessedOffset = offset; + return true; } void CChannel::SetLoopPoints(ALint start, ALint end) @@ -200,6 +249,7 @@ void CChannel::SetPan(int32 pan) void CChannel::ClearBuffer() { if ( !HasSource() ) return; + alSourcei(alSources[id], AL_LOOPING, AL_FALSE); alSourcei(alSources[id], AL_BUFFER, AL_NONE); Data = nil; DataSize = 0; diff --git a/src/audio/oal/channel.h b/src/audio/oal/channel.h index 81817a32..b081be25 100644 --- a/src/audio/oal/channel.h +++ b/src/audio/oal/channel.h @@ -19,7 +19,10 @@ class CChannel float Distances[2]; int32 LoopCount; ALint LoopPoints[2]; + ALint LastProcessedOffset; public: + static int32 channelsThatNeedService; + static void InitChannels(); static void DestroyChannels(); @@ -37,7 +40,7 @@ public: void SetVolume(int32 vol); void SetSampleData(void *_data, size_t _DataSize, int32 freq); void SetCurrentFreq(uint32 freq); - void SetLoopCount(int32 loopCount); // fake + void SetLoopCount(int32 count); void SetLoopPoints(ALint start, ALint end); void SetPosition(float x, float y, float z); void SetDistances(float max, float min); @@ -45,6 +48,7 @@ public: void ClearBuffer(); void SetReverbMix(ALuint slot, float mix); void UpdateReverb(ALuint slot); + bool Update(); }; #endif
\ No newline at end of file diff --git a/src/audio/oal/oal_utils.cpp b/src/audio/oal/oal_utils.cpp index e16de572..e4cb0b77 100644 --- a/src/audio/oal/oal_utils.cpp +++ b/src/audio/oal/oal_utils.cpp @@ -3,6 +3,14 @@ #ifdef AUDIO_OAL +/* + * When linking to a static openal-soft library, + * the extension function inside the openal library conflict with the variables here. + * Therefore declare these re3 owned symbols in a private namespace. + */ + +namespace re3_openal { + LPALGENEFFECTS alGenEffects; LPALDELETEEFFECTS alDeleteEffects; LPALISEFFECT alIsEffect; @@ -37,6 +45,9 @@ LPALGETFILTERIV alGetFilteriv; LPALGETFILTERF alGetFilterf; LPALGETFILTERFV alGetFilterfv; +} + +using namespace re3_openal; void EFXInit() { diff --git a/src/audio/oal/oal_utils.h b/src/audio/oal/oal_utils.h index b89ccf36..f0fa090a 100644 --- a/src/audio/oal/oal_utils.h +++ b/src/audio/oal/oal_utils.h @@ -11,6 +11,8 @@ void EFX_Set(ALuint effect, const EAXLISTENERPROPERTIES *props); void EAX3_SetReverbMix(ALuint filter, float mix); void SetEffectsLevel(ALuint uiFilter, float level); +namespace re3_openal { + extern LPALGENEFFECTS alGenEffects; extern LPALDELETEEFFECTS alDeleteEffects; extern LPALISEFFECT alIsEffect; @@ -44,4 +46,9 @@ extern LPALGETFILTERI alGetFilteri; extern LPALGETFILTERIV alGetFilteriv; extern LPALGETFILTERF alGetFilterf; extern LPALGETFILTERFV alGetFilterfv; + +} + +using namespace re3_openal; + #endif diff --git a/src/audio/oal/stream.cpp b/src/audio/oal/stream.cpp index 3adb702a..61cd243d 100644 --- a/src/audio/oal/stream.cpp +++ b/src/audio/oal/stream.cpp @@ -4,20 +4,395 @@ #include "stream.h" #include "sampman.h" -#ifdef AUDIO_OPUS -#include <opusfile.h> -#else -#ifdef _WIN32 +#if defined _MSC_VER && !defined RE3_NO_AUTOLINK +#ifdef AUDIO_OAL_USE_SNDFILE #pragma comment( lib, "libsndfile-1.lib" ) +#endif +#ifdef AUDIO_OAL_USE_MPG123 #pragma comment( lib, "libmpg123-0.lib" ) -#else -#include "crossplatform.h" #endif +#endif +#ifdef AUDIO_OAL_USE_SNDFILE #include <sndfile.h> +#endif +#ifdef AUDIO_OAL_USE_MPG123 #include <mpg123.h> #endif +#ifdef AUDIO_OAL_USE_OPUS +#include <opusfile.h> +#endif + +#ifndef _WIN32 +#include "crossplatform.h" +#endif + +/* +As we ran onto an issue of having different volume levels for mono streams +and stereo streams we are now handling all the stereo panning ourselves. +Each stream now has two sources - one panned to the left and one to the right, +and uses two separate buffers to store data for each individual channel. +For that we also have to reshuffle all decoded PCM stereo data from LRLRLRLR to +LLLLRRRR (handled by CSortStereoBuffer). +*/ + +class CSortStereoBuffer +{ + uint16* PcmBuf; + size_t BufSize; +public: + CSortStereoBuffer() : PcmBuf(nil), BufSize(0) {} + ~CSortStereoBuffer() + { + if (PcmBuf) + free(PcmBuf); + } + + uint16* GetBuffer(size_t size) + { + if (size == 0) return nil; + if (!PcmBuf) + { + BufSize = size; + PcmBuf = (uint16*)malloc(BufSize); + } + else if (BufSize < size) + { + BufSize = size; + PcmBuf = (uint16*)realloc(PcmBuf, size); + } + return PcmBuf; + } + + void SortStereo(void* buf, size_t size) + { + uint16* InBuf = (uint16*)buf; + uint16* OutBuf = GetBuffer(size); + + if (!OutBuf) return; + + size_t rightStart = size / 4; + for (size_t i = 0; i < size / 4; i++) + { + OutBuf[i] = InBuf[i*2]; + OutBuf[i+rightStart] = InBuf[i*2+1]; + } + + memcpy(InBuf, OutBuf, size); + } + +}; + +CSortStereoBuffer SortStereoBuffer; + +class CImaADPCMDecoder +{ + const uint16 StepTable[89] = { + 7, 8, 9, 10, 11, 12, 13, 14, + 16, 17, 19, 21, 23, 25, 28, 31, + 34, 37, 41, 45, 50, 55, 60, 66, + 73, 80, 88, 97, 107, 118, 130, 143, + 157, 173, 190, 209, 230, 253, 279, 307, + 337, 371, 408, 449, 494, 544, 598, 658, + 724, 796, 876, 963, 1060, 1166, 1282, 1411, + 1552, 1707, 1878, 2066, 2272, 2499, 2749, 3024, + 3327, 3660, 4026, 4428, 4871, 5358, 5894, 6484, + 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, + 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, + 32767 + }; -#ifndef AUDIO_OPUS + int16 Sample, StepIndex; + +public: + CImaADPCMDecoder() + { + Init(0, 0); + } + + void Init(int16 _Sample, int16 _StepIndex) + { + Sample = _Sample; + StepIndex = _StepIndex; + } + + void Decode(uint8 *inbuf, int16 *_outbuf, size_t size) + { + int16* outbuf = _outbuf; + for (size_t i = 0; i < size; i++) + { + *(outbuf++) = DecodeSample(inbuf[i] & 0xF); + *(outbuf++) = DecodeSample(inbuf[i] >> 4); + } + } + + int16 DecodeSample(uint8 adpcm) + { + uint16 step = StepTable[StepIndex]; + + if (adpcm & 4) + StepIndex += ((adpcm & 3) + 1) * 2; + else + StepIndex--; + + StepIndex = clamp(StepIndex, 0, 88); + + int delta = step >> 3; + if (adpcm & 1) delta += step >> 2; + if (adpcm & 2) delta += step >> 1; + if (adpcm & 4) delta += step; + if (adpcm & 8) delta = -delta; + + int newSample = Sample + delta; + Sample = clamp(newSample, -32768, 32767); + return Sample; + } +}; + +class CWavFile : public IDecoder +{ + enum + { + WAVEFMT_PCM = 1, + WAVEFMT_IMA_ADPCM = 0x11, + WAVEFMT_XBOX_ADPCM = 0x69, + }; + + struct tDataHeader + { + uint32 ID; + uint32 Size; + }; + + struct tFormatHeader + { + uint16 AudioFormat; + uint16 NumChannels; + uint32 SampleRate; + uint32 ByteRate; + uint16 BlockAlign; + uint16 BitsPerSample; + uint16 extra[2]; // adpcm only + + tFormatHeader() { memset(this, 0, sizeof(*this)); } + }; + + FILE *m_pFile; + bool m_bIsOpen; + + tFormatHeader m_FormatHeader; + + uint32 m_DataStartOffset; // TODO: 64 bit? + uint32 m_nSampleCount; + uint32 m_nSamplesPerBlock; + + // ADPCM things + uint8 *m_pAdpcmBuffer; + int16 **m_ppPcmBuffers; + CImaADPCMDecoder *m_pAdpcmDecoders; + + void Close() + { + if (m_pFile) { + fclose(m_pFile); + m_pFile = nil; + } + delete[] m_pAdpcmBuffer; + delete[] m_ppPcmBuffers; + delete[] m_pAdpcmDecoders; + } + + uint32 GetCurrentSample() const + { + // TODO: 64 bit? + uint32 FilePos = ftell(m_pFile); + if (FilePos <= m_DataStartOffset) + return 0; + return (FilePos - m_DataStartOffset) / m_FormatHeader.BlockAlign * m_nSamplesPerBlock; + } + +public: + CWavFile(const char* path) : m_bIsOpen(false), m_DataStartOffset(0), m_nSampleCount(0), m_nSamplesPerBlock(0), m_pAdpcmBuffer(nil), m_ppPcmBuffers(nil), m_pAdpcmDecoders(nil) + { + m_pFile = fopen(path, "rb"); + if (!m_pFile) return; + +#define CLOSE_ON_ERROR(op)\ + if (op) { \ + Close(); \ + return; \ + } + + tDataHeader DataHeader; + + CLOSE_ON_ERROR(fread(&DataHeader, sizeof(DataHeader), 1, m_pFile) == 0); + CLOSE_ON_ERROR(DataHeader.ID != 'FFIR'); + + // TODO? validate filesizes + + int WAVE; + CLOSE_ON_ERROR(fread(&WAVE, 4, 1, m_pFile) == 0); + CLOSE_ON_ERROR(WAVE != 'EVAW') + CLOSE_ON_ERROR(fread(&DataHeader, sizeof(DataHeader), 1, m_pFile) == 0); + CLOSE_ON_ERROR(DataHeader.ID != ' tmf'); + + CLOSE_ON_ERROR(fread(&m_FormatHeader, Min(DataHeader.Size, sizeof(tFormatHeader)), 1, m_pFile) == 0); + CLOSE_ON_ERROR(DataHeader.Size > sizeof(tFormatHeader)); + + switch (m_FormatHeader.AudioFormat) + { + case WAVEFMT_XBOX_ADPCM: + m_FormatHeader.AudioFormat = WAVEFMT_IMA_ADPCM; + case WAVEFMT_IMA_ADPCM: + m_nSamplesPerBlock = (m_FormatHeader.BlockAlign / m_FormatHeader.NumChannels - 4) * 2 + 1; + m_pAdpcmBuffer = new uint8[m_FormatHeader.BlockAlign]; + m_ppPcmBuffers = new int16*[m_FormatHeader.NumChannels]; + m_pAdpcmDecoders = new CImaADPCMDecoder[m_FormatHeader.NumChannels]; + break; + case WAVEFMT_PCM: + m_nSamplesPerBlock = 1; + if (m_FormatHeader.BitsPerSample != 16) + { + debug("Unsupported PCM (%d bits), only signed 16-bit is supported (%s)\n", m_FormatHeader.BitsPerSample, path); + Close(); + return; + } + break; + default: + debug("Unsupported wav format 0x%x (%s)\n", m_FormatHeader.AudioFormat, path); + Close(); + return; + } + + while (true) { + CLOSE_ON_ERROR(fread(&DataHeader, sizeof(DataHeader), 1, m_pFile) == 0); + if (DataHeader.ID == 'atad') + break; + fseek(m_pFile, DataHeader.Size, SEEK_CUR); + // TODO? validate data size + // maybe check if there no extreme custom headers that might break this + } + + m_DataStartOffset = ftell(m_pFile); + m_nSampleCount = DataHeader.Size / m_FormatHeader.BlockAlign * m_nSamplesPerBlock; + + m_bIsOpen = true; +#undef CLOSE_ON_ERROR + } + + ~CWavFile() + { + Close(); + } + + bool IsOpened() + { + return m_bIsOpen; + } + + uint32 GetSampleSize() + { + return sizeof(uint16); + } + + uint32 GetSampleCount() + { + return m_nSampleCount; + } + + uint32 GetSampleRate() + { + return m_FormatHeader.SampleRate; + } + + uint32 GetChannels() + { + return m_FormatHeader.NumChannels; + } + + void Seek(uint32 milliseconds) + { + if (!IsOpened()) return; + fseek(m_pFile, m_DataStartOffset + ms2samples(milliseconds) / m_nSamplesPerBlock * m_FormatHeader.BlockAlign, SEEK_SET); + } + + uint32 Tell() + { + if (!IsOpened()) return 0; + return samples2ms(GetCurrentSample()); + } + +#define SAMPLES_IN_LINE (8) + + uint32 Decode(void* buffer) + { + if (!IsOpened()) return 0; + + if (m_FormatHeader.AudioFormat == WAVEFMT_PCM) + { + // just read the file and sort the samples + uint32 size = fread(buffer, 1, GetBufferSize(), m_pFile); + if (m_FormatHeader.NumChannels == 2) + SortStereoBuffer.SortStereo(buffer, size); + return size; + } + else if (m_FormatHeader.AudioFormat == WAVEFMT_IMA_ADPCM) + { + // trim the buffer size if we're at the end of our file + uint32 nMaxSamples = GetBufferSamples() / m_FormatHeader.NumChannels; + uint32 nSamplesLeft = m_nSampleCount - GetCurrentSample(); + nMaxSamples = Min(nMaxSamples, nSamplesLeft); + + // align sample count to our block + nMaxSamples = nMaxSamples / m_nSamplesPerBlock * m_nSamplesPerBlock; + + // count the size of output buffer + uint32 OutBufSizePerChannel = nMaxSamples * GetSampleSize(); + uint32 OutBufSize = OutBufSizePerChannel * m_FormatHeader.NumChannels; + + // calculate the pointers to individual channel buffers + for (uint32 i = 0; i < m_FormatHeader.NumChannels; i++) + m_ppPcmBuffers[i] = (int16*)((int8*)buffer + OutBufSizePerChannel * i); + + uint32 samplesRead = 0; + while (samplesRead < nMaxSamples) + { + // read the file + uint8 *pAdpcmBuf = m_pAdpcmBuffer; + if (fread(m_pAdpcmBuffer, 1, m_FormatHeader.BlockAlign, m_pFile) == 0) + return 0; + + // get the first sample in adpcm block and initialise the decoder(s) + for (uint32 i = 0; i < m_FormatHeader.NumChannels; i++) + { + int16 Sample = *(int16*)pAdpcmBuf; + pAdpcmBuf += sizeof(int16); + int16 Step = *(int16*)pAdpcmBuf; + pAdpcmBuf += sizeof(int16); + m_pAdpcmDecoders[i].Init(Sample, Step); + *(m_ppPcmBuffers[i]) = Sample; + m_ppPcmBuffers[i]++; + } + samplesRead++; + + // decode the rest of the block + for (uint32 s = 1; s < m_nSamplesPerBlock; s += SAMPLES_IN_LINE) + { + for (uint32 i = 0; i < m_FormatHeader.NumChannels; i++) + { + m_pAdpcmDecoders[i].Decode(pAdpcmBuf, m_ppPcmBuffers[i], SAMPLES_IN_LINE / 2); + pAdpcmBuf += SAMPLES_IN_LINE / 2; + m_ppPcmBuffers[i] += SAMPLES_IN_LINE; + } + samplesRead += SAMPLES_IN_LINE; + } + } + return OutBufSize; + } + return 0; + } +}; + +#ifdef AUDIO_OAL_USE_SNDFILE class CSndFile : public IDecoder { SNDFILE *m_pfSound; @@ -79,9 +454,18 @@ public: uint32 Decode(void *buffer) { if ( !IsOpened() ) return 0; - return sf_read_short(m_pfSound, (short *)buffer, GetBufferSamples()) * GetSampleSize(); + + size_t size = sf_read_short(m_pfSound, (short*)buffer, GetBufferSamples()) * GetSampleSize(); + if (GetChannels()==2) + SortStereoBuffer.SortStereo(buffer, size); + return size; } }; +#endif + +#ifdef AUDIO_OAL_USE_MPG123 +// fuzzy seek eliminates stutter when playing ADF but spams errors a lot (nothing breaks though) +#define MP3_USE_FUZZY_SEEK class CMP3File : public IDecoder { @@ -99,12 +483,16 @@ public: m_pMH = mpg123_new(nil, nil); if ( m_pMH ) { +#ifdef MP3_USE_FUZZY_SEEK + mpg123_param(m_pMH, MPG123_FLAGS, MPG123_FUZZY | MPG123_SEEKBUFFER | MPG123_GAPLESS | MPG123_QUIET, 0.0); +#endif long rate = 0; int channels = 0; int encoding = 0; m_bOpened = mpg123_open(m_pMH, path) == MPG123_OK && mpg123_getformat(m_pMH, &rate, &channels, &encoding) == MPG123_OK; + m_nRate = rate; m_nChannels = channels; @@ -174,10 +562,251 @@ public: assert("We can't handle audio files more then 2 GB yet :shrug:" && (size < UINT32_MAX)); #endif if (err != MPG123_OK && err != MPG123_DONE) return 0; + if (GetChannels() == 2) + SortStereoBuffer.SortStereo(buffer, size); return (uint32)size; } }; -#else + +#endif +#define VAG_LINE_SIZE (0x10) +#define VAG_SAMPLES_IN_LINE (28) + +class CVagDecoder +{ + const double f[5][2] = { { 0.0, 0.0 }, + { 60.0 / 64.0, 0.0 }, + { 115.0 / 64.0, -52.0 / 64.0 }, + { 98.0 / 64.0, -55.0 / 64.0 }, + { 122.0 / 64.0, -60.0 / 64.0 } }; + + double s_1; + double s_2; +public: + CVagDecoder() + { + ResetState(); + } + + void ResetState() + { + s_1 = s_2 = 0.0; + } + + static short quantize(double sample) + { + int a = int(sample + 0.5); + return short(clamp(a, -32768, 32767)); + } + + void Decode(void* _inbuf, int16* _outbuf, size_t size) + { + uint8* inbuf = (uint8*)_inbuf; + int16* outbuf = _outbuf; + size &= ~(VAG_LINE_SIZE - 1); + + while (size > 0) { + double samples[VAG_SAMPLES_IN_LINE]; + + int predict_nr, shift_factor, flags; + predict_nr = *(inbuf++); + shift_factor = predict_nr & 0xf; + predict_nr >>= 4; + flags = *(inbuf++); + if (flags == 7) // TODO: ignore? + break; + for (int i = 0; i < VAG_SAMPLES_IN_LINE; i += 2) { + int d = *(inbuf++); + int16 s = int16((d & 0xf) << 12); + samples[i] = (double)(s >> shift_factor); + s = int16((d & 0xf0) << 8); + samples[i + 1] = (double)(s >> shift_factor); + } + + for (int i = 0; i < VAG_SAMPLES_IN_LINE; i++) { + samples[i] = samples[i] + s_1 * f[predict_nr][0] + s_2 * f[predict_nr][1]; + s_2 = s_1; + s_1 = samples[i]; + *(outbuf++) = quantize(samples[i] + 0.5); + } + size -= VAG_LINE_SIZE; + } + } +}; + +#define VB_BLOCK_SIZE (0x2000) +#define NUM_VAG_LINES_IN_BLOCK (VB_BLOCK_SIZE / VAG_LINE_SIZE) +#define NUM_VAG_SAMPLES_IN_BLOCK (NUM_VAG_LINES_IN_BLOCK * VAG_SAMPLES_IN_LINE) + +class CVbFile : public IDecoder +{ + FILE *m_pFile; + CVagDecoder *m_pVagDecoders; + + size_t m_FileSize; + size_t m_nNumberOfBlocks; + + uint32 m_nSampleRate; + uint8 m_nChannels; + bool m_bBlockRead; + uint16 m_LineInBlock; + size_t m_CurrentBlock; + + uint8 **m_ppVagBuffers; // buffers that cache actual ADPCM file data + int16 **m_ppPcmBuffers; + + void ReadBlock(int32 block = -1) + { + // just read next block if -1 + if (block != -1) + fseek(m_pFile, block * m_nChannels * VB_BLOCK_SIZE, SEEK_SET); + + for (int i = 0; i < m_nChannels; i++) + fread(m_ppVagBuffers[i], VB_BLOCK_SIZE, 1, m_pFile); + m_bBlockRead = true; + } + +public: + CVbFile(const char* path, uint32 nSampleRate = 32000, uint8 nChannels = 2) : m_nSampleRate(nSampleRate), m_nChannels(nChannels), m_pVagDecoders(nil), m_ppVagBuffers(nil), m_ppPcmBuffers(nil), + m_FileSize(0), m_nNumberOfBlocks(0), m_bBlockRead(false), m_LineInBlock(0), m_CurrentBlock(0) + { + m_pFile = fopen(path, "rb"); + if (!m_pFile) return; + + fseek(m_pFile, 0, SEEK_END); + m_FileSize = ftell(m_pFile); + fseek(m_pFile, 0, SEEK_SET); + + m_nNumberOfBlocks = m_FileSize / (nChannels * VB_BLOCK_SIZE); + m_pVagDecoders = new CVagDecoder[nChannels]; + m_ppVagBuffers = new uint8*[nChannels]; + m_ppPcmBuffers = new int16*[nChannels]; + for (uint8 i = 0; i < nChannels; i++) + m_ppVagBuffers[i] = new uint8[VB_BLOCK_SIZE]; + } + + ~CVbFile() + { + if (m_pFile) + { + fclose(m_pFile); + + delete[] m_pVagDecoders; + for (int i = 0; i < m_nChannels; i++) + delete[] m_ppVagBuffers[i]; + delete[] m_ppVagBuffers; + delete[] m_ppPcmBuffers; + } + } + + bool IsOpened() + { + return m_pFile != nil; + } + + uint32 GetSampleSize() + { + return sizeof(uint16); + } + + uint32 GetSampleCount() + { + if (!IsOpened()) return 0; + return m_nNumberOfBlocks * NUM_VAG_LINES_IN_BLOCK * VAG_SAMPLES_IN_LINE; + } + + uint32 GetSampleRate() + { + return m_nSampleRate; + } + + uint32 GetChannels() + { + return m_nChannels; + } + + void Seek(uint32 milliseconds) + { + if (!IsOpened()) return; + uint32 samples = ms2samples(milliseconds); + + // find the block of our sample + uint32 block = samples / NUM_VAG_SAMPLES_IN_BLOCK; + if (block > m_nNumberOfBlocks) + { + samples = 0; + block = 0; + } + if (block != m_CurrentBlock) + m_bBlockRead = false; + + // find a line of our sample within our block + uint32 remainingSamples = samples - block * NUM_VAG_SAMPLES_IN_BLOCK; + uint32 newLine = remainingSamples / VAG_SAMPLES_IN_LINE / VAG_LINE_SIZE; + + if (m_CurrentBlock != block || m_LineInBlock != newLine) + { + m_CurrentBlock = block; + m_LineInBlock = newLine; + for (uint32 i = 0; i < GetChannels(); i++) + m_pVagDecoders[i].ResetState(); + } + + } + + uint32 Tell() + { + if (!IsOpened()) return 0; + uint32 pos = (m_CurrentBlock * NUM_VAG_LINES_IN_BLOCK + m_LineInBlock) * VAG_SAMPLES_IN_LINE; + return samples2ms(pos); + } + + uint32 Decode(void* buffer) + { + if (!IsOpened()) return 0; + + if (m_CurrentBlock >= m_nNumberOfBlocks) return 0; + + // cache current ADPCM block + if (!m_bBlockRead) + ReadBlock(m_CurrentBlock); + + // trim the buffer size if we're at the end of our file + int numberOfRequiredLines = GetBufferSamples() / m_nChannels / VAG_SAMPLES_IN_LINE; + int numberOfRemainingLines = (m_nNumberOfBlocks - m_CurrentBlock) * NUM_VAG_LINES_IN_BLOCK - m_LineInBlock; + int bufSizePerChannel = Min(numberOfRequiredLines, numberOfRemainingLines) * VAG_SAMPLES_IN_LINE * GetSampleSize(); + + // calculate the pointers to individual channel buffers + for (uint32 i = 0; i < m_nChannels; i++) + m_ppPcmBuffers[i] = (int16*)((int8*)buffer + bufSizePerChannel * i); + + int size = 0; + while (size < bufSizePerChannel) + { + // decode the VAG lines + for (uint32 i = 0; i < m_nChannels; i++) + { + m_pVagDecoders[i].Decode(m_ppVagBuffers[i] + m_LineInBlock * VAG_LINE_SIZE, m_ppPcmBuffers[i], VAG_LINE_SIZE); + m_ppPcmBuffers[i] += VAG_SAMPLES_IN_LINE; + } + size += VAG_SAMPLES_IN_LINE * GetSampleSize(); + m_LineInBlock++; + + // block is over, read the next block + if (m_LineInBlock >= NUM_VAG_LINES_IN_BLOCK) + { + m_CurrentBlock++; + if (m_CurrentBlock >= m_nNumberOfBlocks) // end of file + break; + m_LineInBlock = 0; + ReadBlock(); + } + } + + return bufSizePerChannel * m_nChannels; + } +}; +#ifdef AUDIO_OAL_USE_OPUS class COpusFile : public IDecoder { OggOpusFile *m_FileH; @@ -265,6 +894,9 @@ public: if (size < 0) return 0; + if (GetChannels() == 2) + SortStereoBuffer.SortStereo(buffer, size * m_nChannels * GetSampleSize()); + return size * m_nChannels * GetSampleSize(); } }; @@ -272,20 +904,20 @@ public: void CStream::Initialise() { -#ifndef AUDIO_OPUS +#ifdef AUDIO_OAL_USE_MPG123 mpg123_init(); #endif } void CStream::Terminate() { -#ifndef AUDIO_OPUS +#ifdef AUDIO_OAL_USE_MPG123 mpg123_exit(); #endif } -CStream::CStream(char *filename, ALuint &source, ALuint (&buffers)[NUM_STREAMBUFFERS]) : - m_alSource(source), +CStream::CStream(char *filename, ALuint *sources, ALuint (&buffers)[NUM_STREAMBUFFERS], uint32 overrideSampleRate) : + m_pAlSources(sources), m_alBuffers(buffers), m_pBuffer(nil), m_bPaused(false), @@ -294,7 +926,8 @@ CStream::CStream(char *filename, ALuint &source, ALuint (&buffers)[NUM_STREAMBUF m_bReset(false), m_nVolume(0), m_nPan(0), - m_nPosBeforeReset(0) + m_nPosBeforeReset(0), + m_nLoopCount(1) { // Be case-insensitive on linux (from https://github.com/OneSadCookie/fcaseopen/) @@ -312,13 +945,20 @@ CStream::CStream(char *filename, ALuint &source, ALuint (&buffers)[NUM_STREAMBUF DEV("Stream %s\n", m_aFilename); -#ifndef AUDIO_OPUS - if (!strcasecmp(&m_aFilename[strlen(m_aFilename) - strlen(".mp3")], ".mp3")) - m_pSoundFile = new CMP3File(m_aFilename); - else if (!strcasecmp(&m_aFilename[strlen(m_aFilename) - strlen(".wav")], ".wav")) + if (!strcasecmp(&m_aFilename[strlen(m_aFilename) - strlen(".wav")], ".wav")) +#ifdef AUDIO_OAL_USE_SNDFILE m_pSoundFile = new CSndFile(m_aFilename); #else - if (!strcasecmp(&m_aFilename[strlen(m_aFilename) - strlen(".opus")], ".opus")) + m_pSoundFile = new CWavFile(m_aFilename); +#endif +#ifdef AUDIO_OAL_USE_MPG123 + else if (!strcasecmp(&m_aFilename[strlen(m_aFilename) - strlen(".mp3")], ".mp3")) + m_pSoundFile = new CMP3File(m_aFilename); +#endif + else if (!strcasecmp(&m_aFilename[strlen(m_aFilename) - strlen(".vb")], ".VB")) + m_pSoundFile = new CVbFile(m_aFilename, overrideSampleRate); +#ifdef AUDIO_OAL_USE_OPUS + else if (!strcasecmp(&m_aFilename[strlen(m_aFilename) - strlen(".opus")], ".opus")) m_pSoundFile = new COpusFile(m_aFilename); #endif else @@ -366,7 +1006,7 @@ void CStream::Delete() bool CStream::HasSource() { - return m_alSource != AL_NONE; + return (m_pAlSources[0] != AL_NONE) && (m_pAlSources[1] != AL_NONE); } bool CStream::IsOpened() @@ -380,9 +1020,10 @@ bool CStream::IsPlaying() if ( !m_bPaused ) { - ALint sourceState; - alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState); - if ( m_bActive || sourceState == AL_PLAYING ) + ALint sourceState[2]; + alGetSourcei(m_pAlSources[0], AL_SOURCE_STATE, &sourceState[0]); + alGetSourcei(m_pAlSources[1], AL_SOURCE_STATE, &sourceState[1]); + if (sourceState[0] == AL_PLAYING || sourceState[1] == AL_PLAYING) return true; } @@ -393,9 +1034,12 @@ void CStream::Pause() { if ( !HasSource() ) return; ALint sourceState = AL_PAUSED; - alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState); - if (sourceState != AL_PAUSED ) - alSourcePause(m_alSource); + alGetSourcei(m_pAlSources[0], AL_SOURCE_STATE, &sourceState); + if (sourceState != AL_PAUSED) + alSourcePause(m_pAlSources[0]); + alGetSourcei(m_pAlSources[1], AL_SOURCE_STATE, &sourceState); + if (sourceState != AL_PAUSED) + alSourcePause(m_pAlSources[1]); } void CStream::SetPause(bool bPause) @@ -417,19 +1061,21 @@ void CStream::SetPause(bool bPause) void CStream::SetPitch(float pitch) { if ( !HasSource() ) return; - alSourcef(m_alSource, AL_PITCH, pitch); + alSourcef(m_pAlSources[0], AL_PITCH, pitch); + alSourcef(m_pAlSources[1], AL_PITCH, pitch); } void CStream::SetGain(float gain) { if ( !HasSource() ) return; - alSourcef(m_alSource, AL_GAIN, gain); + alSourcef(m_pAlSources[0], AL_GAIN, gain); + alSourcef(m_pAlSources[1], AL_GAIN, gain); } -void CStream::SetPosition(float x, float y, float z) +void CStream::SetPosition(int i, float x, float y, float z) { if ( !HasSource() ) return; - alSource3f(m_alSource, AL_POSITION, x, y, z); + alSource3f(m_pAlSources[i], AL_POSITION, x, y, z); } void CStream::SetVolume(uint32 nVol) @@ -440,8 +1086,13 @@ void CStream::SetVolume(uint32 nVol) void CStream::SetPan(uint8 nPan) { + m_nPan = clamp((int8)nPan - 63, 0, 63); + SetPosition(0, (m_nPan - 63) / 64.0f, 0.0f, Sqrt(1.0f - SQR((m_nPan - 63) / 64.0f))); + + m_nPan = clamp((int8)nPan + 64, 64, 127); + SetPosition(1, (m_nPan - 63) / 64.0f, 0.0f, Sqrt(1.0f - SQR((m_nPan - 63) / 64.0f))); + m_nPan = nPan; - SetPosition((nPan - 63)/64.0f, 0.0f, Sqrt(1.0f-SQR((nPan-63)/64.0f))); } void CStream::SetPosMS(uint32 nPos) @@ -458,10 +1109,10 @@ uint32 CStream::GetPosMS() ALint offset; //alGetSourcei(m_alSource, AL_SAMPLE_OFFSET, &offset); - alGetSourcei(m_alSource, AL_BYTE_OFFSET, &offset); + alGetSourcei(m_pAlSources[0], AL_BYTE_OFFSET, &offset); return m_pSoundFile->Tell() - - m_pSoundFile->samples2ms(m_pSoundFile->GetBufferSamples() * (NUM_STREAMBUFFERS-1)) / m_pSoundFile->GetChannels() + - m_pSoundFile->samples2ms(m_pSoundFile->GetBufferSamples() * (NUM_STREAMBUFFERS/2-1)) / m_pSoundFile->GetChannels() + m_pSoundFile->samples2ms(offset/m_pSoundFile->GetSampleSize()) / m_pSoundFile->GetChannels(); } @@ -471,33 +1122,41 @@ uint32 CStream::GetLengthMS() return m_pSoundFile->GetLength(); } -bool CStream::FillBuffer(ALuint alBuffer) +bool CStream::FillBuffer(ALuint *alBuffer) { if ( !HasSource() ) return false; if ( !IsOpened() ) return false; - if ( !(alBuffer != AL_NONE && alIsBuffer(alBuffer)) ) + if ( !(alBuffer[0] != AL_NONE && alIsBuffer(alBuffer[0])) ) + return false; + if ( !(alBuffer[1] != AL_NONE && alIsBuffer(alBuffer[1])) ) return false; uint32 size = m_pSoundFile->Decode(m_pBuffer); if( size == 0 ) return false; + + uint32 channelSize = size / m_pSoundFile->GetChannels(); - alBufferData(alBuffer, m_pSoundFile->GetChannels() == 1 ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16, - m_pBuffer, size, m_pSoundFile->GetSampleRate()); - + alBufferData(alBuffer[0], AL_FORMAT_MONO16, m_pBuffer, channelSize, m_pSoundFile->GetSampleRate()); + // TODO: use just one buffer if we play mono + if (m_pSoundFile->GetChannels() == 1) + alBufferData(alBuffer[1], AL_FORMAT_MONO16, m_pBuffer, channelSize, m_pSoundFile->GetSampleRate()); + else + alBufferData(alBuffer[1], AL_FORMAT_MONO16, (uint8*)m_pBuffer + channelSize, channelSize, m_pSoundFile->GetSampleRate()); return true; } int32 CStream::FillBuffers() { int32 i = 0; - for ( i = 0; i < NUM_STREAMBUFFERS; i++ ) + for ( i = 0; i < NUM_STREAMBUFFERS/2; i++ ) { - if ( !FillBuffer(m_alBuffers[i]) ) + if ( !FillBuffer(&m_alBuffers[i*2]) ) break; - alSourceQueueBuffers(m_alSource, 1, &m_alBuffers[i]); + alSourceQueueBuffers(m_pAlSources[0], 1, &m_alBuffers[i*2]); + alSourceQueueBuffers(m_pAlSources[1], 1, &m_alBuffers[i*2+1]); } return i; @@ -506,21 +1165,25 @@ int32 CStream::FillBuffers() void CStream::ClearBuffers() { if ( !HasSource() ) return; - - ALint buffersQueued; - alGetSourcei(m_alSource, AL_BUFFERS_QUEUED, &buffersQueued); + + ALint buffersQueued[2]; + alGetSourcei(m_pAlSources[0], AL_BUFFERS_QUEUED, &buffersQueued[0]); + alGetSourcei(m_pAlSources[1], AL_BUFFERS_QUEUED, &buffersQueued[1]); ALuint value; - while (buffersQueued--) - alSourceUnqueueBuffers(m_alSource, 1, &value); + while (buffersQueued[0]--) + alSourceUnqueueBuffers(m_pAlSources[0], 1, &value); + while (buffersQueued[1]--) + alSourceUnqueueBuffers(m_pAlSources[1], 1, &value); } bool CStream::Setup() { if ( IsOpened() ) { + alSourcei(m_pAlSources[0], AL_LOOPING, AL_FALSE); + alSourcei(m_pAlSources[1], AL_LOOPING, AL_FALSE); m_pSoundFile->Seek(0); - alSourcei(m_alSource, AL_SOURCE_RELATIVE, AL_TRUE); //SetPosition(0.0f, 0.0f, 0.0f); SetPitch(1.0f); //SetPan(m_nPan); @@ -530,23 +1193,42 @@ bool CStream::Setup() return IsOpened(); } +void CStream::SetLoopCount(int32 count) +{ + if ( !HasSource() ) return; + + m_nLoopCount = count; +} + void CStream::SetPlay(bool state) { if ( !HasSource() ) return; if ( state ) { ALint sourceState = AL_PLAYING; - alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState); + alGetSourcei(m_pAlSources[0], AL_SOURCE_STATE, &sourceState); if (sourceState != AL_PLAYING ) - alSourcePlay(m_alSource); + alSourcePlay(m_pAlSources[0]); + + sourceState = AL_PLAYING; + alGetSourcei(m_pAlSources[1], AL_SOURCE_STATE, &sourceState); + if (sourceState != AL_PLAYING) + alSourcePlay(m_pAlSources[1]); + m_bActive = true; } else { ALint sourceState = AL_STOPPED; - alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState); - if (sourceState != AL_STOPPED ) - alSourceStop(m_alSource); + alGetSourcei(m_pAlSources[0], AL_SOURCE_STATE, &sourceState); + if (sourceState != AL_STOPPED) + alSourceStop(m_pAlSources[0]); + + sourceState = AL_STOPPED; + alGetSourcei(m_pAlSources[1], AL_SOURCE_STATE, &sourceState); + if (sourceState != AL_STOPPED) + alSourceStop(m_pAlSources[1]); + m_bActive = false; } } @@ -577,36 +1259,59 @@ void CStream::Update() if ( !m_bPaused ) { - ALint sourceState; - ALint buffersProcessed = 0; - - alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState); - alGetSourcei(m_alSource, AL_BUFFERS_PROCESSED, &buffersProcessed); + ALint totalBuffers[2] = { 0, 0 }; + ALint buffersProcessed[2] = { 0, 0 }; - ALint looping = AL_FALSE; - alGetSourcei(m_alSource, AL_LOOPING, &looping); - - if ( looping == AL_TRUE ) + // Relying a lot on left buffer states in here + + do { - TRACE("stream set looping"); - alSourcei(m_alSource, AL_LOOPING, AL_TRUE); - } + //alSourcef(m_pAlSources[0], AL_ROLLOFF_FACTOR, 0.0f); + alGetSourcei(m_pAlSources[0], AL_BUFFERS_QUEUED, &totalBuffers[0]); + alGetSourcei(m_pAlSources[0], AL_BUFFERS_PROCESSED, &buffersProcessed[0]); + //alSourcef(m_pAlSources[1], AL_ROLLOFF_FACTOR, 0.0f); + alGetSourcei(m_pAlSources[1], AL_BUFFERS_QUEUED, &totalBuffers[1]); + alGetSourcei(m_pAlSources[1], AL_BUFFERS_PROCESSED, &buffersProcessed[1]); + } while (buffersProcessed[0] != buffersProcessed[1]); - while( buffersProcessed-- ) + assert(buffersProcessed[0] == buffersProcessed[1]); + + // Correcting OpenAL concepts here: + // AL_BUFFERS_QUEUED = Number of *all* buffers in queue, including processed, processing and pending + // AL_BUFFERS_PROCESSED = Index of the buffer being processing right now. Buffers coming after that(have greater index) are pending buffers. + // which means: totalBuffers[0] - buffersProcessed[0] = pending buffers + + bool buffersRefilled = false; + + // We should wait queue to be cleared to loop track, because position calculation relies on queue. + if (m_nLoopCount != 1 && m_bActive && totalBuffers[0] == 0) { - ALuint buffer; - - alSourceUnqueueBuffers(m_alSource, 1, &buffer); - - if ( m_bActive && FillBuffer(buffer) ) - alSourceQueueBuffers(m_alSource, 1, &buffer); + Setup(); + buffersRefilled = FillBuffers() != 0; + if (m_nLoopCount != 0) + m_nLoopCount--; } - - if ( sourceState != AL_PLAYING ) + else { - alGetSourcei(m_alSource, AL_BUFFERS_PROCESSED, &buffersProcessed); - SetPlay(buffersProcessed!=0); + while( buffersProcessed[0]-- ) + { + ALuint buffer[2]; + + alSourceUnqueueBuffers(m_pAlSources[0], 1, &buffer[0]); + alSourceUnqueueBuffers(m_pAlSources[1], 1, &buffer[1]); + + if (m_bActive && FillBuffer(buffer)) + { + buffersRefilled = true; + alSourceQueueBuffers(m_pAlSources[0], 1, &buffer[0]); + alSourceQueueBuffers(m_pAlSources[1], 1, &buffer[1]); + } + } } + + // Two reasons: 1-Source may be starved to audio and stopped itself, 2- We're already waiting it to starve and die for looping track! + if (m_bActive && (buffersRefilled || (totalBuffers[1] - buffersProcessed[1] != 0))) + SetPlay(true); } } @@ -618,6 +1323,7 @@ void CStream::ProviderInit() { SetPan(m_nPan); SetVolume(m_nVolume); + SetLoopCount(m_nLoopCount); SetPosMS(m_nPosBeforeReset); if (m_bActive) FillBuffers(); diff --git a/src/audio/oal/stream.h b/src/audio/oal/stream.h index 2476abcc..b3e96809 100644 --- a/src/audio/oal/stream.h +++ b/src/audio/oal/stream.h @@ -3,7 +3,7 @@ #ifdef AUDIO_OAL #include <AL/al.h> -#define NUM_STREAMBUFFERS 4 +#define NUM_STREAMBUFFERS 8 class IDecoder { @@ -57,7 +57,7 @@ public: class CStream { char m_aFilename[128]; - ALuint &m_alSource; + ALuint *m_pAlSources; ALuint (&m_alBuffers)[NUM_STREAMBUFFERS]; bool m_bPaused; @@ -69,24 +69,25 @@ class CStream uint32 m_nVolume; uint8 m_nPan; uint32 m_nPosBeforeReset; + int32 m_nLoopCount; IDecoder *m_pSoundFile; bool HasSource(); - void SetPosition(float x, float y, float z); + void SetPosition(int i, float x, float y, float z); void SetPitch(float pitch); void SetGain(float gain); void Pause(); void SetPlay(bool state); - bool FillBuffer(ALuint alBuffer); + bool FillBuffer(ALuint *alBuffer); int32 FillBuffers(); void ClearBuffers(); public: static void Initialise(); static void Terminate(); - CStream(char *filename, ALuint &source, ALuint (&buffers)[NUM_STREAMBUFFERS]); + CStream(char *filename, ALuint *sources, ALuint (&buffers)[NUM_STREAMBUFFERS], uint32 overrideSampleRate = 32000); ~CStream(); void Delete(); @@ -103,6 +104,8 @@ public: void Start(); void Stop(); void Update(void); + void SetLoopCount(int32); + void ProviderInit(); void ProviderTerm(); diff --git a/src/audio/sampman.h b/src/audio/sampman.h index 2284d385..a5f6c7e2 100644 --- a/src/audio/sampman.h +++ b/src/audio/sampman.h @@ -1,5 +1,4 @@ #pragma once -#include "common.h" #include "AudioSamples.h" #define MAX_VOLUME 127 @@ -218,7 +217,7 @@ extern uint32 BankStartOffset[MAX_SFX_BANKS]; extern int defaultProvider; #endif -#ifdef AUDIO_OPUS +#if defined(OPUS_AUDIO_PATHS) static char StreamedNameTable[][25] = { "AUDIO\\HEAD.OPUS", "AUDIO\\CLASS.OPUS", "AUDIO\\KJAH.OPUS", "AUDIO\\RISE.OPUS", "AUDIO\\LIPS.OPUS", "AUDIO\\GAME.OPUS", "AUDIO\\MSX.OPUS", "AUDIO\\FLASH.OPUS", "AUDIO\\CHAT.OPUS", "AUDIO\\HEAD.OPUS", "AUDIO\\POLICE.OPUS", "AUDIO\\CITY.OPUS", @@ -254,9 +253,9 @@ static char StreamedNameTable[][25] = { "AUDIO\\door_2.OPUS", "AUDIO\\door_3.OPUS", "AUDIO\\door_4.OPUS", "AUDIO\\door_5.OPUS", "AUDIO\\door_6.OPUS", "AUDIO\\t3_a.OPUS", "AUDIO\\t3_b.OPUS", "AUDIO\\t3_c.OPUS", "AUDIO\\k1_b.OPUS", "AUDIO\\cat1.OPUS"}; #else +#if defined(PS2_AUDIO_PATHS) static char StreamedNameTable[][25]= { -#ifdef PS2_AUDIO "AUDIO\\MUSIC\\HEAD.VB", "AUDIO\\MUSIC\\CLASS.VB", "AUDIO\\MUSIC\\KJAH.VB", @@ -353,6 +352,8 @@ static char StreamedNameTable[][25]= "AUDIO\\MUSIC\\MISCOM.VB", "AUDIO\\MUSIC\\END.VB", #else +static char StreamedNameTable[][25] = +{ "AUDIO\\HEAD.WAV", "AUDIO\\CLASS.WAV", "AUDIO\\KJAH.WAV", diff --git a/src/audio/sampman_miles.cpp b/src/audio/sampman_miles.cpp index 185e08d6..9b601d52 100644 --- a/src/audio/sampman_miles.cpp +++ b/src/audio/sampman_miles.cpp @@ -1,8 +1,7 @@ #include "common.h" #ifdef AUDIO_MSS -#include <windows.h> -#include <shobjidl.h> +#include <shlobj.h> #include <shlguid.h> #include <time.h> @@ -65,7 +64,7 @@ uint32 _CurMP3Index; int32 _CurMP3Pos; bool _bIsMp3Active; -#if defined(GTA3_1_1_PATCH) || defined(GTA3_STEAM_PATCH) || defined(NO_CDCHECK) +#if GTA_VERSION >= GTA3_PC_11 || defined(NO_CDCHECK) bool _bUseHDDAudio; char _aHDDPath[MAX_PATH]; #endif @@ -1043,7 +1042,7 @@ cSampleManager::Initialise(void) if ( !m_bInitialised ) { -#if !defined(GTA3_STEAM_PATCH) && !defined(NO_CDCHECK) +#if GTA_VERSION < GTA3_PC_STEAM && !defined(NO_CDCHECK) FrontEndMenuManager.WaitForUserCD(); if ( FrontEndMenuManager.m_bQuitGameNoCD ) { @@ -1060,7 +1059,7 @@ cSampleManager::Initialise(void) } } -#if defined(GTA3_1_1_PATCH) || defined(GTA3_STEAM_PATCH) || defined(NO_CDCHECK) +#if GTA_VERSION >= GTA3_PC_11 || defined(NO_CDCHECK) // hddaudio /** Option for user to play audio files directly from hard disk. @@ -1297,17 +1296,17 @@ cSampleManager::Terminate(void) bool cSampleManager::CheckForAnAudioFileOnCD(void) { -#if !defined(GTA3_STEAM_PATCH) && !defined(NO_CDCHECK) +#if GTA_VERSION < GTA3_PC_STEAM && !defined(NO_CDCHECK) char filepath[MAX_PATH]; -#if defined(GTA3_1_1_PATCH) +#if GTA_VERSION >= GTA3_PC_11 if (_bUseHDDAudio) strcpy(filepath, _aHDDPath); else strcpy(filepath, m_szCDRomRootPath); #else strcpy(filepath, m_szCDRomRootPath); -#endif // #if defined(GTA3_1_1_PATCH) +#endif // #if GTA_VERSION >= GTA3_PC_11 strcat(filepath, StreamedNameTable[AudioManager.GetRandomNumber(1) % TOTAL_STREAMED_SOUNDS]); @@ -1324,13 +1323,13 @@ cSampleManager::CheckForAnAudioFileOnCD(void) #else return true; -#endif // #if !defined(GTA3_STEAM_PATCH) && !defined(NO_CDCHECK) +#endif // #if GTA_VERSION < GTA3_PC_STEAM && !defined(NO_CDCHECK) } char cSampleManager::GetCDAudioDriveLetter(void) { -#if defined(GTA3_1_1_PATCH) || defined(GTA3_STEAM_PATCH) || defined(NO_CDCHECK) +#if GTA_VERSION >= GTA3_PC_11 || defined(NO_CDCHECK) if (_bUseHDDAudio) { if ( strlen(_aHDDPath) != 0 ) @@ -1515,7 +1514,7 @@ cSampleManager::LoadPedComment(uint32 nComment) case MUSICMODE_FRONTEND: { - if ( MusicManager.GetCurrentTrack() == STREAMED_SOUND_GAME_COMPLETED ) + if ( MusicManager.GetNextTrack() == STREAMED_SOUND_GAME_COMPLETED ) return false; break; @@ -1754,8 +1753,8 @@ cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume) // increase the volume for JB.MP3 and S4_BDBD.MP3 if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE - && MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO - && MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) + && MusicManager.GetNextTrack() != STREAMED_SOUND_NEWS_INTRO + && MusicManager.GetNextTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) { nChannelVolume[nChannel] >>= 2; } @@ -1793,8 +1792,8 @@ cSampleManager::SetChannelVolume(uint32 nChannel, uint32 nVolume) // increase the volume for JB.MP3 and S4_BDBD.MP3 if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE - && MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO - && MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) + && MusicManager.GetNextTrack() != STREAMED_SOUND_NEWS_INTRO + && MusicManager.GetNextTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) { nChannelVolume[nChannel] >>= 2; } diff --git a/src/audio/sampman_oal.cpp b/src/audio/sampman_oal.cpp index eec5ca5f..9365c7dd 100644 --- a/src/audio/sampman_oal.cpp +++ b/src/audio/sampman_oal.cpp @@ -1,17 +1,11 @@ //#define JUICY_OAL #ifdef AUDIO_OAL -#include "sampman.h" - #include <time.h> #include "eax.h" #include "eax-util.h" -#define WITHWINDOWS -#include "common.h" -#include "crossplatform.h" - #ifdef _WIN32 #include <io.h> #include <AL/al.h> @@ -19,8 +13,22 @@ #include <AL/alext.h> #include <AL/efx.h> #include <AL/efx-presets.h> + +#pragma comment(lib, "OpenAL32.lib") + +// for user MP3s +#include <direct.h> +#include <shlobj.h> +#include <shlguid.h> +#else +#define _getcwd getcwd #endif +#include "common.h" +#include "crossplatform.h" + +#include "sampman.h" + #include "oal/oal_utils.h" #include "oal/aldlist.h" #include "oal/channel.h" @@ -30,26 +38,12 @@ #include "MusicManager.h" #include "Frontend.h" #include "Timer.h" -#ifdef AUDIO_OPUS +#ifdef AUDIO_OAL_USE_OPUS #include <opusfile.h> #endif //TODO: fix eax3 reverb //TODO: max channels -//TODO: loop count - -#ifdef _WIN32 -#pragma comment( lib, "OpenAL32.lib" ) -#endif - -// for user MP3s -#ifdef _WIN32 -#include <direct.h> -#include <shobjidl.h> -#include <shlguid.h> -#else -#define _getcwd getcwd -#endif cSampleManager SampleManager; bool _bSampmanInitialised = false; @@ -83,7 +77,7 @@ char SampleBankDescFilename[] = "audio/sfx.SDT"; char SampleBankDataFilename[] = "audio/sfx.RAW"; FILE *fpSampleDescHandle; -#ifdef AUDIO_OPUS +#ifdef OPUS_SFX OggOpusFile *fpSampleDataHandle; #else FILE *fpSampleDataHandle; @@ -102,7 +96,7 @@ CChannel aChannel[MAXCHANNELS+MAX2DCHANNELS]; uint8 nChannelVolume[MAXCHANNELS+MAX2DCHANNELS]; uint32 nStreamLength[TOTAL_STREAMED_SOUNDS]; -ALuint ALStreamSources[MAX_STREAMS]; +ALuint ALStreamSources[MAX_STREAMS][2]; ALuint ALStreamBuffers[MAX_STREAMS][NUM_STREAMBUFFERS]; struct tMP3Entry @@ -122,7 +116,6 @@ char _mp3DirectoryPath[MAX_PATH]; CStream *aStream[MAX_STREAMS]; uint8 nStreamPan [MAX_STREAMS]; uint8 nStreamVolume[MAX_STREAMS]; -uint8 nStreamLoopedFlag[MAX_STREAMS]; uint32 _CurMP3Index; int32 _CurMP3Pos; bool _bIsMp3Active; @@ -245,9 +238,9 @@ release_existing() if (stream) stream->ProviderTerm(); - alDeleteSources(1, &ALStreamSources[i]); alDeleteBuffers(NUM_STREAMBUFFERS, ALStreamBuffers[i]); } + alDeleteSources(MAX_STREAMS*2, ALStreamSources[0]); CChannel::DestroyChannels(); @@ -287,7 +280,10 @@ set_new_provider(int index) //TODO: _maxSamples = MAXCHANNELS; - ALCint attr[] = {ALC_FREQUENCY,MAX_FREQ,0}; + ALCint attr[] = {ALC_FREQUENCY,MAX_FREQ, + ALC_MONO_SOURCES, MAX_STREAMS * 2 + MAXCHANNELS, + 0, + }; ALDevice = alcOpenDevice(providers[index].id); ASSERT(ALDevice != NULL); @@ -319,11 +315,17 @@ set_new_provider(int index) alGenAuxiliaryEffectSlots(1, &ALEffectSlot); alGenEffects(1, &ALEffect); } - + + alGenSources(MAX_STREAMS*2, ALStreamSources[0]); for ( int32 i = 0; i < MAX_STREAMS; i++ ) { - alGenSources(1, &ALStreamSources[i]); - alGenBuffers(NUM_STREAMBUFFERS, ALStreamBuffers[i]); + alGenBuffers(NUM_STREAMBUFFERS, ALStreamBuffers[i]); + alSourcei(ALStreamSources[i][0], AL_SOURCE_RELATIVE, AL_TRUE); + alSource3f(ALStreamSources[i][0], AL_POSITION, 0.0f, 0.0f, 0.0f); + alSourcef(ALStreamSources[i][0], AL_GAIN, 1.0f); + alSourcei(ALStreamSources[i][1], AL_SOURCE_RELATIVE, AL_TRUE); + alSource3f(ALStreamSources[i][1], AL_POSITION, 0.0f, 0.0f, 0.0f); + alSourcef(ALStreamSources[i][1], AL_GAIN, 1.0f); CStream *stream = aStream[i]; if (stream) @@ -384,6 +386,12 @@ set_new_provider(int index) return false; } +static bool +IsThisTrackAt16KHz(uint32 track) +{ + return track == STREAMED_SOUND_RADIO_CHAT; +} + cSampleManager::cSampleManager(void) { ; @@ -956,33 +964,37 @@ cSampleManager::Initialise(void) #ifdef AUDIO_CACHE FILE *cacheFile = fcaseopen("audio\\sound.cache", "rb"); if (cacheFile) { + debug("Loadind audio cache (If game crashes around here, then your cache is corrupted, remove audio/sound.cache)\n"); fread(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile); fclose(cacheFile); } else -#endif { - - for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ ) - { - aStream[0] = new CStream(StreamedNameTable[i], ALStreamSources[0], ALStreamBuffers[0]); - - if ( aStream[0] && aStream[0]->IsOpened() ) - { + debug("Cannot load audio cache\n"); +#endif + + for(int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++) { + aStream[0] = new CStream(StreamedNameTable[i], ALStreamSources[0], ALStreamBuffers[0], IsThisTrackAt16KHz(i) ? 16000 : 32000); + + if(aStream[0] && aStream[0]->IsOpened()) { uint32 tatalms = aStream[0]->GetLengthMS(); delete aStream[0]; aStream[0] = NULL; - + nStreamLength[i] = tatalms; - } - else + } else USERERROR("Can't open '%s'\n", StreamedNameTable[i]); } #ifdef AUDIO_CACHE cacheFile = fcaseopen("audio\\sound.cache", "wb"); - fwrite(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile); - fclose(cacheFile); -#endif + if(cacheFile) { + debug("Saving audio cache\n"); + fwrite(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile); + fclose(cacheFile); + } else { + debug("Cannot save audio cache\n"); + } } +#endif { if ( !InitialiseSampleBanks() ) @@ -1199,7 +1211,7 @@ cSampleManager::LoadSampleBank(uint8 nBank) return false; } -#ifdef AUDIO_OPUS +#ifdef OPUS_SFX int samplesRead = 0; int samplesSize = nSampleBankSize[nBank] / 2; op_pcm_seek(fpSampleDataHandle, 0); @@ -1304,7 +1316,7 @@ cSampleManager::LoadPedComment(uint32 nComment) case MUSICMODE_FRONTEND: { - if ( MusicManager.GetCurrentTrack() == STREAMED_SOUND_GAME_COMPLETED ) + if ( MusicManager.GetNextTrack() == STREAMED_SOUND_GAME_COMPLETED ) return false; break; @@ -1312,7 +1324,7 @@ cSampleManager::LoadPedComment(uint32 nComment) } } -#ifdef AUDIO_OPUS +#ifdef OPUS_SFX int samplesRead = 0; int samplesSize = m_aSamples[nComment].nSize / 2; op_pcm_seek(fpSampleDataHandle, m_aSamples[nComment].nOffset / 2); @@ -1519,8 +1531,8 @@ cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume) // reduce channel volume when JB.MP3 or S4_BDBD.MP3 playing if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE - && MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO - && MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) + && MusicManager.GetNextTrack() != STREAMED_SOUND_NEWS_INTRO + && MusicManager.GetNextTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) { nChannelVolume[nChannel] = vol / 4; } @@ -1561,8 +1573,8 @@ cSampleManager::SetChannelVolume(uint32 nChannel, uint32 nVolume) // reduce the volume for JB.MP3 and S4_BDBD.MP3 if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE - && MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO - && MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) + && MusicManager.GetNextTrack() != STREAMED_SOUND_NEWS_INTRO + && MusicManager.GetNextTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) { nChannelVolume[nChannel] = vol / 4; } @@ -1648,11 +1660,11 @@ cSampleManager::PreloadStreamedFile(uint8 nFile, uint8 nStream) strcpy(filename, StreamedNameTable[nFile]); - CStream *stream = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]); + CStream *stream = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream], IsThisTrackAt16KHz(nFile) ? 16000 : 32000); ASSERT(stream != NULL); aStream[nStream] = stream; - if ( !stream->IsOpened() ) + if ( !stream->Setup() ) { delete stream; aStream[nStream] = NULL; @@ -1682,7 +1694,7 @@ cSampleManager::StartPreloadedStreamedFile(uint8 nStream) if ( stream ) { - if ( stream->Setup() ) + if ( stream->IsOpened() ) { stream->Start(); } @@ -1723,18 +1735,16 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream) nFile = 0; strcat(filename, StreamedNameTable[nFile]); - CStream* stream = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]); + CStream* stream = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream], IsThisTrackAt16KHz(nFile) ? 16000 : 32000); ASSERT(stream != NULL); aStream[nStream] = stream; - if (stream->IsOpened()) { - if (stream->Setup()) { - if (position != 0) - stream->SetPosMS(position); + if (stream->Setup()) { + if (position != 0) + stream->SetPosMS(position); - stream->Start(); - } + stream->Start(); return true; } else { @@ -1747,18 +1757,16 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream) } if (mp3->pLinkPath != NULL) - aStream[nStream] = new CStream(mp3->pLinkPath, ALStreamSources[nStream], ALStreamBuffers[nStream]); + aStream[nStream] = new CStream(mp3->pLinkPath, ALStreamSources[nStream], ALStreamBuffers[nStream], IsThisTrackAt16KHz(nFile) ? 16000 : 32000); else { strcpy(filename, _mp3DirectoryPath); strcat(filename, mp3->aFilename); - aStream[nStream] = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]); + aStream[nStream] = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream], IsThisTrackAt16KHz(nFile) ? 16000 : 32000); } - if (aStream[nStream]->IsOpened()) { - if (aStream[nStream]->Setup()) { - aStream[nStream]->Start(); - } + if (aStream[nStream]->Setup()) { + aStream[nStream]->Start(); return true; } else { @@ -1779,18 +1787,16 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream) { nFile = 0; strcat(filename, StreamedNameTable[nFile]); - CStream* stream = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]); + CStream* stream = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream], IsThisTrackAt16KHz(nFile) ? 16000 : 32000); ASSERT(stream != NULL); aStream[nStream] = stream; - if (stream->IsOpened()) { - if (stream->Setup()) { - if (position != 0) - stream->SetPosMS(position); + if (stream->Setup()) { + if (position != 0) + stream->SetPosMS(position); - stream->Start(); - } + stream->Start(); return true; } else { @@ -1803,7 +1809,7 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream) } if (e->pLinkPath != NULL) - aStream[nStream] = new CStream(e->pLinkPath, ALStreamSources[nStream], ALStreamBuffers[nStream]); + aStream[nStream] = new CStream(e->pLinkPath, ALStreamSources[nStream], ALStreamBuffers[nStream], IsThisTrackAt16KHz(nFile) ? 16000 : 32000); else { strcpy(filename, _mp3DirectoryPath); strcat(filename, e->aFilename); @@ -1811,13 +1817,11 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream) aStream[nStream] = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]); } - if (aStream[nStream]->IsOpened()) { - if (aStream[nStream]->Setup()) { - if (position != 0) - aStream[nStream]->SetPosMS(position); + if (aStream[nStream]->Setup()) { + if (position != 0) + aStream[nStream]->SetPosMS(position); - aStream[nStream]->Start(); - } + aStream[nStream]->Start(); _bIsMp3Active = true; return true; @@ -1836,18 +1840,16 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream) strcpy(filename, StreamedNameTable[nFile]); - CStream *stream = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]); + CStream *stream = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream], IsThisTrackAt16KHz(nFile) ? 16000 : 32000); ASSERT(stream != NULL); aStream[nStream] = stream; - if ( stream->IsOpened() ) { - if ( stream->Setup() ) { - if (position != 0) - stream->SetPosMS(position); + if ( stream->Setup() ) { + if (position != 0) + stream->SetPosMS(position); - stream->Start(); - } + stream->Start(); return true; } else { @@ -1949,6 +1951,12 @@ cSampleManager::Service(void) if ( stream ) stream->Update(); } + int refCount = CChannel::channelsThatNeedService; + for ( int32 i = 0; refCount && i < MAXCHANNELS+MAX2DCHANNELS; i++ ) + { + if ( aChannel[i].Update() ) + refCount--; + } } bool @@ -1959,7 +1967,7 @@ cSampleManager::InitialiseSampleBanks(void) fpSampleDescHandle = fcaseopen(SampleBankDescFilename, "rb"); if ( fpSampleDescHandle == NULL ) return false; -#ifndef AUDIO_OPUS +#ifndef OPUS_SFX fpSampleDataHandle = fcaseopen(SampleBankDataFilename, "rb"); if ( fpSampleDataHandle == NULL ) { @@ -1977,7 +1985,7 @@ cSampleManager::InitialiseSampleBanks(void) fpSampleDataHandle = op_open_file(SampleBankDataFilename, &e); #endif fread(m_aSamples, sizeof(tSample), TOTAL_AUDIO_SAMPLES, fpSampleDescHandle); -#ifdef AUDIO_OPUS +#ifdef OPUS_SFX int32 _nSampleDataEndOffset = m_aSamples[TOTAL_AUDIO_SAMPLES - 1].nOffset + m_aSamples[TOTAL_AUDIO_SAMPLES - 1].nSize; #endif fclose(fpSampleDescHandle); diff --git a/src/audio/soundlist.h b/src/audio/soundlist.h index 225ed56e..4bbc3dde 100644 --- a/src/audio/soundlist.h +++ b/src/audio/soundlist.h @@ -1,6 +1,6 @@ #pragma once -enum eSound : uint16 +enum eSound { SOUND_CAR_DOOR_CLOSE_BONNET = 0, SOUND_CAR_DOOR_CLOSE_BUMPER, @@ -160,7 +160,7 @@ enum eSound : uint16 SOUND_FRONTEND_MONO, SOUND_FRONTEND_AUDIO_TEST, SOUND_FRONTEND_FAIL, - SOUND_FRONTEND_NO_RADIO, + SOUND_FRONTEND_RADIO_TURN_OFF, SOUND_FRONTEND_RADIO_CHANGE, SOUND_HUD, SOUND_AMMUNATION_WELCOME_1, @@ -173,7 +173,7 @@ enum eSound : uint16 }; -enum eScriptSounds : uint16 { +enum eScriptSounds { SCRIPT_SOUND_0 = 0, SCRIPT_SOUND_1, SCRIPT_SOUND_2, |