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-rw-r--r--src/control/Gangs.cpp71
1 files changed, 71 insertions, 0 deletions
diff --git a/src/control/Gangs.cpp b/src/control/Gangs.cpp
new file mode 100644
index 00000000..2cb8a8a1
--- /dev/null
+++ b/src/control/Gangs.cpp
@@ -0,0 +1,71 @@
+#include "common.h"
+#include "patcher.h"
+#include "Gangs.h"
+
+CGangInfo(&CGangs::Gang)[TOTAL_GANGS] = *(CGangInfo(*)[9])*(uintptr*)0x6EDF78;
+
+void CGangs::Initialize(void)
+{
+ Gang[GANG_MAFIA].m_nVehicleMI = MI_MAFIA;
+ Gang[GANG_TRIAD].m_nVehicleMI = MI_BELLYUP;
+ Gang[GANG_DIABLOS].m_nVehicleMI = MI_DIABLOS;
+ Gang[GANG_YAKUZA].m_nVehicleMI = MI_YAKUZA;
+ Gang[GANG_YARDIE].m_nVehicleMI = MI_YARDIE;
+ Gang[GANG_COLUMB].m_nVehicleMI = MI_COLUMB;
+ Gang[GANG_HOODS].m_nVehicleMI = MI_HOODS;
+ Gang[GANG_7].m_nVehicleMI = -1;
+ Gang[GANG_8].m_nVehicleMI = -1;
+}
+
+void CGangs::SetGangVehicleModel(int16 gang, int model)
+{
+ GetGangInfo(gang)->m_nVehicleMI = model;
+}
+
+void CGangs::SetGangWeapons(int16 gang, eWeaponType weapon1, eWeaponType weapon2)
+{
+ CGangInfo *gi = GetGangInfo(gang);
+ gi->m_Weapon1 = weapon1;
+ gi->m_Weapon2 = weapon2;
+}
+
+void CGangs::SetGangPedModelOverride(int16 gang, int8 ovrd)
+{
+ GetGangInfo(gang)->m_nPedModelOverride = ovrd;
+}
+
+int8 CGangs::GetGangPedModelOverride(int16 gang)
+{
+ return GetGangInfo(gang)->m_nPedModelOverride;
+}
+
+void CGangs::SaveAllGangData(uint8 *buffer, uint32 *size)
+{
+ tGangSaveData *data = (tGangSaveData*)buffer;
+ data->tag[0] = 'G';
+ data->tag[1] = 'N';
+ data->tag[2] = 'G';
+ data->tag[3] = '\0';
+ data->size = *size = sizeof(tGangSaveData);
+ for (int i = 0; i < TOTAL_GANGS; i++)
+ data->gangs[i] = *GetGangInfo(i);
+ buffer += sizeof(tGangSaveData);
+}
+
+void CGangs::LoadAllGangData(uint8 *buffer, uint32 size)
+{
+ Initialize();
+ tGangSaveData* data = (tGangSaveData*)buffer;
+ for (int i = 0; i < TOTAL_GANGS; i++)
+ *GetGangInfo(i) = data->gangs[i];
+}
+
+STARTPATCHES
+InjectHook(0x4C3FB0, CGangs::Initialize, PATCH_JUMP);
+InjectHook(0x4C4010, CGangs::SetGangVehicleModel, PATCH_JUMP);
+InjectHook(0x4C4030, CGangs::SetGangWeapons, PATCH_JUMP);
+InjectHook(0x4C4050, CGangs::SetGangPedModelOverride, PATCH_JUMP);
+InjectHook(0x4C4070, CGangs::GetGangPedModelOverride, PATCH_JUMP);
+InjectHook(0x4C4080, CGangs::SaveAllGangData, PATCH_JUMP);
+InjectHook(0x4C4100, CGangs::LoadAllGangData, PATCH_JUMP);
+ENDPATCHES