diff options
Diffstat (limited to 'src/control/Garages.cpp')
-rw-r--r-- | src/control/Garages.cpp | 48 |
1 files changed, 37 insertions, 11 deletions
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index 2c0bf8f2..8978fac4 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -2613,14 +2613,12 @@ void CGarages::SetAllDoorsBackToOriginalHeight() } } +#define GARAGE_SIZE 208 + void CGarages::Save(uint8 * buf, uint32 * size) { -//INITSAVEBUF - *size = 10692; // for some reason it's not actual size again - //*size = (6 * sizeof(uint32) + TOTAL_COLLECTCARS_GARAGES * sizeof(*CarTypesCollected) + sizeof(uint32) + TOTAL_HIDEOUT_GARAGES * NUM_GARAGE_STORED_CARS * sizeof(CStoredCar) + NUM_GARAGES * sizeof(CGarage)); -#if !defined THIS_IS_STUPID && defined COMPATIBLE_SAVES - memset(buf + 7340, 0, *size - 7340); // garbage data is written otherwise -#endif +INITSAVEBUF + *size = (6 * sizeof(uint32) + TOTAL_COLLECTCARS_GARAGES * sizeof(*CarTypesCollected) + sizeof(uint32) + TOTAL_HIDEOUT_GARAGES * NUM_GARAGE_STORED_CARS * sizeof(CStoredCar) + NUM_GARAGES * GARAGE_SIZE); CloseHideOutGaragesBeforeSave(); WriteSaveBuf(buf, NumGarages); WriteSaveBuf(buf, (uint32)BombsAreFree); @@ -2661,12 +2659,16 @@ void CGarages::Save(uint8 * buf, uint32 * size) WriteSaveBuf(buf, aGarages[i].m_vDir1); WriteSaveBuf(buf, aGarages[i].m_vDir2); WriteSaveBuf(buf, aGarages[i].m_fSupZ); + WriteSaveBuf(buf, aGarages[i].m_vecSSGaragePos); + WriteSaveBuf(buf, aGarages[i].m_fSSGarageAngle); WriteSaveBuf(buf, aGarages[i].m_fDir1Len); WriteSaveBuf(buf, aGarages[i].m_fDir2Len); WriteSaveBuf(buf, aGarages[i].m_fInfX); WriteSaveBuf(buf, aGarages[i].m_fSupX); WriteSaveBuf(buf, aGarages[i].m_fInfY); WriteSaveBuf(buf, aGarages[i].m_fSupY); + WriteSaveBuf(buf, aGarages[i].m_nTimeCrusherCraneActivated); + ZeroSaveBuf(buf, 4); WriteSaveBuf(buf, aGarages[i].m_fDoorPos); WriteSaveBuf(buf, aGarages[i].m_fDoorHeight); WriteSaveBuf(buf, aGarages[i].m_fDoor1X); @@ -2679,18 +2681,26 @@ void CGarages::Save(uint8 * buf, uint32 * size) WriteSaveBuf(buf, aGarages[i].m_bCollectedCarsState); ZeroSaveBuf(buf, 3 + 4); ZeroSaveBuf(buf, sizeof(aGarages[i].m_sStoredCar)); + WriteSaveBuf(buf, aGarages[i].m_bInitialized); + ZeroSaveBuf(buf, 3); +#ifdef GTA_NETWORK + ZeroSaveBuf(buf, 4); +#endif + WriteSaveBuf(buf, aGarages[i].m_bSSGarageAcceptedVehicle); + WriteSaveBuf(buf, aGarages[i].m_bLocked); + WriteSaveBuf(buf, aGarages[i].m_nSSGarageState); + WriteSaveBuf(buf, aGarages[i].m_bSSGarageStateChanging); #else WriteSaveBuf(buf, aGarages[i]); #endif } -//VALIDATESAVEBUF(*size); +VALIDATESAVEBUF(*size); } void CGarages::Load(uint8* buf, uint32 size) { -//INITSAVEBUF - assert(size == 10692); - //assert(size == (6 * sizeof(uint32) + TOTAL_COLLECTCARS_GARAGES * sizeof(*CarTypesCollected) + sizeof(uint32) + TOTAL_HIDEOUT_GARAGES * NUM_GARAGE_STORED_CARS * sizeof(CStoredCar) + NUM_GARAGES * sizeof(CGarage))); +INITSAVEBUF + assert(size == (6 * sizeof(uint32) + TOTAL_COLLECTCARS_GARAGES * sizeof(*CarTypesCollected) + sizeof(uint32) + TOTAL_HIDEOUT_GARAGES * NUM_GARAGE_STORED_CARS * sizeof(CStoredCar) + NUM_GARAGES * GARAGE_SIZE)); CloseHideOutGaragesBeforeSave(); ReadSaveBuf(&NumGarages, buf); int32 tempInt; @@ -2734,12 +2744,16 @@ void CGarages::Load(uint8* buf, uint32 size) ReadSaveBuf(&aGarages[i].m_vDir1, buf); ReadSaveBuf(&aGarages[i].m_vDir2, buf); ReadSaveBuf(&aGarages[i].m_fSupZ, buf); + ReadSaveBuf(&aGarages[i].m_vecSSGaragePos, buf); + ReadSaveBuf(&aGarages[i].m_fSSGarageAngle, buf); ReadSaveBuf(&aGarages[i].m_fDir1Len, buf); ReadSaveBuf(&aGarages[i].m_fDir2Len, buf); ReadSaveBuf(&aGarages[i].m_fInfX, buf); ReadSaveBuf(&aGarages[i].m_fSupX, buf); ReadSaveBuf(&aGarages[i].m_fInfY, buf); ReadSaveBuf(&aGarages[i].m_fSupY, buf); + ReadSaveBuf(&aGarages[i].m_nTimeCrusherCraneActivated, buf); + SkipSaveBuf(buf, 4); ReadSaveBuf(&aGarages[i].m_fDoorPos, buf); ReadSaveBuf(&aGarages[i].m_fDoorHeight, buf); ReadSaveBuf(&aGarages[i].m_fDoor1X, buf); @@ -2752,6 +2766,15 @@ void CGarages::Load(uint8* buf, uint32 size) ReadSaveBuf(&aGarages[i].m_bCollectedCarsState, buf); SkipSaveBuf(buf, 3 + 4); SkipSaveBuf(buf, sizeof(aGarages[i].m_sStoredCar)); + ReadSaveBuf(&aGarages[i].m_bInitialized, buf); + SkipSaveBuf(buf, 3); +#ifdef GTA_NETWORK + SkipSaveBuf(buf, 4); +#endif + ReadSaveBuf(&aGarages[i].m_bSSGarageAcceptedVehicle, buf); + ReadSaveBuf(&aGarages[i].m_bLocked, buf); + ReadSaveBuf(&aGarages[i].m_nSSGarageState, buf); + ReadSaveBuf(&aGarages[i].m_bSSGarageStateChanging, buf); #else ReadSaveBuf(&aGarages[i], buf); #endif @@ -2765,11 +2788,14 @@ void CGarages::Load(uint8* buf, uint32 size) else aGarages[i].UpdateDoorsHeight(); } -//VALIDATESAVEBUF(size); +VALIDATESAVEBUF(size); MessageEndTime = 0; bCamShouldBeOutisde = false; MessageStartTime = 0; + hGarages = DMAudio.CreateEntity(AUDIOTYPE_GARAGE, (void*)1); + if (hGarages >= 0) + DMAudio.SetEntityStatus(hGarages, TRUE); } bool |