diff options
Diffstat (limited to 'src/control/Garages.cpp')
-rw-r--r-- | src/control/Garages.cpp | 30 |
1 files changed, 17 insertions, 13 deletions
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index d6e36875..3410c881 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -24,6 +24,7 @@ #include "Vehicle.h" #include "Wanted.h" #include "World.h" +#include "SaveBuf.h" #define CRUSHER_GARAGE_X1 (1135.5f) #define CRUSHER_GARAGE_Y1 (57.0f) @@ -160,7 +161,7 @@ void CGarages::Init(void) aCarsInSafeHouse3[i].Init(); hGarages = DMAudio.CreateEntity(AUDIOTYPE_GARAGE, (void*)1); if (hGarages >= 0) - DMAudio.SetEntityStatus(hGarages, true); + DMAudio.SetEntityStatus(hGarages, TRUE); AddOne( CVector(CRUSHER_GARAGE_X1, CRUSHER_GARAGE_Y1, CRUSHER_GARAGE_Z1), CVector(CRUSHER_GARAGE_X2, CRUSHER_GARAGE_Y2, CRUSHER_GARAGE_Z2), @@ -2361,22 +2362,25 @@ void CGarages::Load(uint8* buf, uint32 size) assert(size == 5484); #endif CloseHideOutGaragesBeforeSave(); - NumGarages = ReadSaveBuf<uint32>(buf); - BombsAreFree = ReadSaveBuf<uint32>(buf); - RespraysAreFree = ReadSaveBuf<uint32>(buf); - CarsCollected = ReadSaveBuf<int32>(buf); - BankVansCollected = ReadSaveBuf<int32>(buf); - PoliceCarsCollected = ReadSaveBuf<int32>(buf); + ReadSaveBuf(&NumGarages, buf); + int32 tempInt; + ReadSaveBuf(&tempInt, buf); + BombsAreFree = tempInt ? true : false; + ReadSaveBuf(&tempInt, buf); + RespraysAreFree = tempInt ? true : false; + ReadSaveBuf(&CarsCollected, buf); + ReadSaveBuf(&BankVansCollected, buf); + ReadSaveBuf(&PoliceCarsCollected, buf); for (int i = 0; i < TOTAL_COLLECTCARS_GARAGES; i++) - CarTypesCollected[i] = ReadSaveBuf<uint32>(buf); - LastTimeHelpMessage = ReadSaveBuf<uint32>(buf); + ReadSaveBuf(&CarTypesCollected[i], buf); + ReadSaveBuf(&LastTimeHelpMessage, buf); for (int i = 0; i < NUM_GARAGE_STORED_CARS; i++) { - aCarsInSafeHouse1[i] = ReadSaveBuf<CStoredCar>(buf); - aCarsInSafeHouse2[i] = ReadSaveBuf<CStoredCar>(buf); - aCarsInSafeHouse3[i] = ReadSaveBuf<CStoredCar>(buf); + ReadSaveBuf(&aCarsInSafeHouse1[i], buf); + ReadSaveBuf(&aCarsInSafeHouse2[i], buf); + ReadSaveBuf(&aCarsInSafeHouse3[i], buf); } for (int i = 0; i < NUM_GARAGES; i++) { - aGarages[i] = ReadSaveBuf<CGarage>(buf); + ReadSaveBuf(&aGarages[i], buf); aGarages[i].m_pDoor1 = nil; aGarages[i].m_pDoor2 = nil; aGarages[i].m_pTarget = nil; |