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-rw-r--r--src/control/Replay.h23
1 files changed, 12 insertions, 11 deletions
diff --git a/src/control/Replay.h b/src/control/Replay.h
index c4f3b1a2..18701293 100644
--- a/src/control/Replay.h
+++ b/src/control/Replay.h
@@ -155,7 +155,7 @@ class CReplay
int8 vehicle_index;
CStoredAnimationState anim_state;
CCompressedMatrixNotAligned matrix;
- uint8 assoc_group_id;
+ int8 assoc_group_id;
uint8 weapon_model;
};
static_assert(sizeof(tPedUpdatePacket) == 40, "tPedUpdatePacket: error");
@@ -201,13 +201,13 @@ private:
static CEntryInfoNode *&pBuf9;
static uint8 *&pBuf10;
static CDummyPed *&pBuf11;
- static CBlip *&pRadarBlips;
- static CCamera *&pStoredCam;
- static CSector *&pWorld1;
+ static uint8 *&pRadarBlips;
+ static uint8 *&pStoredCam;
+ static uint8 *&pWorld1;
static CReference *&pEmptyReferences;
static CStoredDetailedAnimationState *&pPedAnims;
- static CPickup *&pPickups;
- static CReference *&pReferences;
+ static uint8 *&pPickups;
+ static uint8 *&pReferences;
static uint8 (&BufferStatus)[8];
static uint8 (&Buffers)[8][100000];
static bool &bPlayingBackFromFile;
@@ -241,15 +241,18 @@ private:
static float &LoadSceneX;
static float &LoadSceneY;
static float &LoadSceneZ;
+ static float &CameraFocusX;
+ static float &CameraFocusY;
+ static float &CameraFocusZ;
+ static bool &bPlayerInRCBuggy;
public:
static void Init(void);
- static void EmptyReplayBuffer(void);
static void DisableReplays(void);
static void EnableReplays(void);
static void Update(void);
static void FinishPlayback(void);
- static void Shutdown(void);
+ static void EmptyReplayBuffer(void);
static void Display(void);
static void TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float cam_z, bool load_scene);
static void StreamAllNecessaryCarsAndPeds(void);
@@ -258,7 +261,7 @@ public:
inline static bool IsPlayingBack() { return Mode == MODE_PLAYBACK; }
inline static bool IsPlayingBackFromFile() { return bPlayingBackFromFile; }
-private:
+//private:
static void RecordThisFrame(void);
static void StorePedUpdate(CPed *ped, int id);
static void StorePedAnimation(CPed *ped, CStoredAnimationState *state);
@@ -272,9 +275,7 @@ private:
static bool PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, float interpolation, uint32 *pTimer);
static void ProcessReplayCamera(void);
static void StoreStuffInMem(void);
-public: /* temp */
static void RestoreStuffFromMem(void);
-private:
static void EmptyPedsAndVehiclePools(void);
static void EmptyAllPools(void);
static void MarkEverythingAsNew(void);