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-rw-r--r--src/control/Script.cpp2827
1 files changed, 2734 insertions, 93 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 15cf798b..f3f9c5a8 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -5,7 +5,9 @@
#include "ScriptCommands.h"
#include "Boat.h"
+#include "BulletInfo.h"
#include "Camera.h"
+#include "CarAI.h"
#include "CarCtrl.h"
#include "CarGen.h"
#include "CivilianPed.h"
@@ -28,25 +30,34 @@
#include "Messages.h"
#include "ModelIndices.h"
#include "Pad.h"
+#include "ParticleObject.h"
#include "PedRoutes.h"
#include "Phones.h"
#include "Pickups.h"
+#include "Plane.h"
#include "PlayerInfo.h"
#include "PlayerPed.h"
#include "PointLights.h"
#include "Pools.h"
#include "Population.h"
+#include "ProjectileInfo.h"
+#include "Record.h"
#include "Remote.h"
#include "Restart.h"
#include "Replay.h"
#include "Shadows.h"
+#include "Stats.h"
#include "Streaming.h"
#include "Text.h"
#include "User.h"
+#include "WaterLevel.h"
#include "Weather.h"
#include "World.h"
#include "Zones.h"
+#define PICKUP_PLACEMENT_OFFSET 0.5f
+#define PED_FIND_Z_OFFSET 5.0f
+
uint8 (&CTheScripts::ScriptSpace)[SIZE_SCRIPT_SPACE] = *(uint8(*)[SIZE_SCRIPT_SPACE])*(uintptr*)0x74B248;
CRunningScript(&CTheScripts::ScriptsArray)[MAX_NUM_SCRIPTS] = *(CRunningScript(*)[MAX_NUM_SCRIPTS])*(uintptr*)0x6F5C08;
int32(&CTheScripts::BaseBriefIdForContact)[MAX_NUM_CONTACTS] = *(int32(*)[MAX_NUM_CONTACTS])*(uintptr*)0x880200;
@@ -1265,7 +1276,7 @@ int8 CRunningScript::ProcessCommandsFrom0To99(int32 command)
CWorld::Players[index].m_pPed->CharCreatedBy = MISSION_CHAR;
CPlayerPed::DeactivatePlayerPed(index);
CVector pos = *(CVector*)&ScriptParams[1];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
pos.z += CWorld::Players[index].m_pPed->GetDistanceFromCentreOfMassToBaseOfModel();
CWorld::Players[index].m_pPed->GetPosition() = pos;
@@ -1292,7 +1303,7 @@ int8 CRunningScript::ProcessCommandsFrom0To99(int32 command)
CollectParameters(&m_nIp, 4);
CVector pos = *(CVector*)&ScriptParams[1];
int index = ScriptParams[0];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CPlayerPed* ped = CWorld::Players[index].m_pPed;
if (!ped->bInVehicle) {
@@ -1315,18 +1326,17 @@ int8 CRunningScript::ProcessCommandsFrom0To99(int32 command)
{
CollectParameters(&m_nIp, 6);
CPlayerPed* ped = CWorld::Players[ScriptParams[0]].m_pPed;
- float x1, y1, x2, y2;
- x1 = *(float*)&ScriptParams[1];
- y1 = *(float*)&ScriptParams[2];
- x2 = *(float*)&ScriptParams[3];
- y2 = *(float*)&ScriptParams[4];
+ float x1 = *(float*)&ScriptParams[1];
+ float y1 = *(float*)&ScriptParams[2];
+ float x2 = *(float*)&ScriptParams[3];
+ float y2 = *(float*)&ScriptParams[4];
if (!ped->bInVehicle)
UpdateCompareFlag(ped->IsWithinArea(x1, y1, x2, y2));
else
UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, x2, y2));
if (!ScriptParams[5])
return 0;
- CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
+ CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
return 0;
@@ -1335,13 +1345,12 @@ int8 CRunningScript::ProcessCommandsFrom0To99(int32 command)
{
CollectParameters(&m_nIp, 8);
CPlayerPed* ped = CWorld::Players[ScriptParams[0]].m_pPed;
- float x1, y1, z1, x2, y2, z2;
- x1 = *(float*)&ScriptParams[1];
- y1 = *(float*)&ScriptParams[2];
- z1 = *(float*)&ScriptParams[3];
- x2 = *(float*)&ScriptParams[4];
- y2 = *(float*)&ScriptParams[5];
- z2 = *(float*)&ScriptParams[6];
+ float x1 = *(float*)&ScriptParams[1];
+ float y1 = *(float*)&ScriptParams[2];
+ float z1 = *(float*)&ScriptParams[3];
+ float x2 = *(float*)&ScriptParams[4];
+ float y2 = *(float*)&ScriptParams[5];
+ float z2 = *(float*)&ScriptParams[6];
if (ped->bInVehicle)
UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
else
@@ -1664,13 +1673,23 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
CGeneral::GetRandomNumber();
CGeneral::GetRandomNumber();
CGeneral::GetRandomNumber(); /* To make it EXTRA random! */
+#ifdef FIX_BUGS
+ *ptr = CGeneral::GetRandomNumberInRange(0.0f, 1.0f);
+#else
*ptr = CGeneral::GetRandomNumber() / 65536.0f;
/* Between 0 and 0.5 on PC (oh well...), never used in original script. */
+#endif
+
return 0;
}
case COMMAND_GENERATE_RANDOM_INT:
+#ifdef FIX_BUGS
+ // Not a very good fix but before switching to PS2 rand, it sort of works
+ *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = CGeneral::GetRandomNumberInRange(0, 65535);
+#else
/* On PC between 0 and 32767, even though script expects values between 0 and 65536 */
*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = CGeneral::GetRandomNumber();
+#endif
return 0;
case COMMAND_CREATE_CHAR:
{
@@ -1712,9 +1731,9 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
ped = new CCivilianPed(ScriptParams[0], ScriptParams[1]);
ped->CharCreatedBy = MISSION_CHAR;
ped->bRespondsToThreats = false;
- ped->m_ped_flagG2 = false;
+ ped->bAllowMedicsToReviveMe = false;
CVector pos = *(CVector*)&ScriptParams[2];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
pos.z += 1.0f;
ped->GetPosition() = pos;
@@ -1776,7 +1795,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(ped);
CVector pos = *(CVector*)&ScriptParams[1];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
ped->ClearAll();
ped->SetFollowPath(pos);
@@ -1822,7 +1841,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
else
vehicle = nil;
CVector pos = *(CVector*)&ScriptParams[1];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
/* The following block was once again written
* by someone not familiar with virtual functions.
@@ -1853,7 +1872,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
* assert(ped);
* CEntity* entityToMove = ped->bInVehicle ? ped->m_pMyVehicle : ped;
* CVector pos = *(CVector*)&ScriptParams[1];
- * if (pos.z <= -100.0f)
+ * if (pos.z <= MAP_Z_LOW_LIMIT)
* pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
* pos.z += entityToMove->GetDistanceFromCentreOfMassToBaseOfModel();
* entityToMove->Teleport(pos);
@@ -1879,18 +1898,17 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
vehicle = ped->m_pMyVehicle;
else
vehicle = nil;
- float x1, y1, x2, y2;
- x1 = *(float*)&ScriptParams[1];
- y1 = *(float*)&ScriptParams[2];
- x2 = *(float*)&ScriptParams[3];
- y2 = *(float*)&ScriptParams[4];
+ float x1 = *(float*)&ScriptParams[1];
+ float y1 = *(float*)&ScriptParams[2];
+ float x2 = *(float*)&ScriptParams[3];
+ float y2 = *(float*)&ScriptParams[4];
if (vehicle)
UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, x2, y2));
else
UpdateCompareFlag(ped->IsWithinArea(x1, y1, x2, y2));
if (!ScriptParams[5])
return 0;
- CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
+ CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
return 0;
@@ -1905,13 +1923,12 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
vehicle = ped->m_pMyVehicle;
else
vehicle = nil;
- float x1, y1, z1, x2, y2, z2;
- x1 = *(float*)&ScriptParams[1];
- y1 = *(float*)&ScriptParams[2];
- z1 = *(float*)&ScriptParams[3];
- x2 = *(float*)&ScriptParams[4];
- y2 = *(float*)&ScriptParams[5];
- z2 = *(float*)&ScriptParams[6];
+ float x1 = *(float*)&ScriptParams[1];
+ float y1 = *(float*)&ScriptParams[2];
+ float z1 = *(float*)&ScriptParams[3];
+ float x2 = *(float*)&ScriptParams[4];
+ float y2 = *(float*)&ScriptParams[5];
+ float z2 = *(float*)&ScriptParams[6];
if (vehicle)
UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
else
@@ -1930,7 +1947,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
if (CModelInfo::IsBoatModel(ScriptParams[0])) {
CBoat* boat = new CBoat(ScriptParams[0], MISSION_VEHICLE);
CVector pos = *(CVector*)&ScriptParams[1];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
pos.z += boat->GetDistanceFromCentreOfMassToBaseOfModel();
boat->GetPosition() = pos;
@@ -1948,7 +1965,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
if (!CModelInfo::IsBikeModel(ScriptParams[0]))
car = new CAutomobile(ScriptParams[0], MISSION_VEHICLE);
CVector pos = *(CVector*)&ScriptParams[1];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
car->GetPosition() = pos;
@@ -1992,7 +2009,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(car);
CVector pos = *(CVector*)&ScriptParams[1];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
if (CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, pos, false))
@@ -2040,7 +2057,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(car);
CVector pos = *(CVector*)&ScriptParams[1];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
car->bIsStatic = false;
@@ -2123,15 +2140,14 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
CollectParameters(&m_nIp, 6);
CVehicle* vehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(vehicle);
- float x1, y1, x2, y2;
- x1 = *(float*)&ScriptParams[1];
- y1 = *(float*)&ScriptParams[2];
- x2 = *(float*)&ScriptParams[3];
- y2 = *(float*)&ScriptParams[4];
+ float x1 = *(float*)&ScriptParams[1];
+ float y1 = *(float*)&ScriptParams[2];
+ float x2 = *(float*)&ScriptParams[3];
+ float y2 = *(float*)&ScriptParams[4];
UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, x2, y2));
if (!ScriptParams[5])
return 0;
- CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
+ CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
return 0;
@@ -2141,13 +2157,12 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
CollectParameters(&m_nIp, 8);
CVehicle* vehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(vehicle);
- float x1, y1, z1, x2, y2, z2;
- x1 = *(float*)&ScriptParams[1];
- y1 = *(float*)&ScriptParams[2];
- z1 = *(float*)&ScriptParams[3];
- x2 = *(float*)&ScriptParams[4];
- y2 = *(float*)&ScriptParams[5];
- z2 = *(float*)&ScriptParams[6];
+ float x1 = *(float*)&ScriptParams[1];
+ float y1 = *(float*)&ScriptParams[2];
+ float z1 = *(float*)&ScriptParams[3];
+ float x2 = *(float*)&ScriptParams[4];
+ float y2 = *(float*)&ScriptParams[5];
+ float z2 = *(float*)&ScriptParams[6];
UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
if (!ScriptParams[7])
return 0;
@@ -2530,10 +2545,10 @@ int8 CRunningScript::ProcessCommandsFrom200To299(int32 command)
{
CollectParameters(&m_nIp, 4);
int mi = ScriptParams[0] >= 0 ? ScriptParams[0] : CTheScripts::UsedObjectArray[-ScriptParams[0]].index;
- CObject* pObj = new CObject(mi, 0);
+ CObject* pObj = new CObject(mi, false);
pObj->ObjectCreatedBy = MISSION_OBJECT;
CVector pos = *(CVector*)&ScriptParams[1];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
pos.z += pObj->GetDistanceFromCentreOfMassToBaseOfModel();
pObj->GetPosition() = pos;
@@ -2578,7 +2593,7 @@ int8 CRunningScript::ProcessCommandsFrom200To299(int32 command)
{
CollectParameters(&m_nIp, 5);
CVector pos = *(CVector*)&ScriptParams[1];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CRemote::GivePlayerRemoteControlledCar(pos.x, pos.y, pos.z, DEGTORAD(*(float*)&ScriptParams[4]), MI_RCBANDIT);
return 0;
@@ -2755,7 +2770,7 @@ int8 CRunningScript::ProcessCommandsFrom200To299(int32 command)
pPed = new CCivilianPed(ScriptParams[1], ScriptParams[2]);
pPed->CharCreatedBy = MISSION_CHAR;
pPed->bRespondsToThreats = false;
- pPed->m_ped_flagG2 = false;
+ pPed->bAllowMedicsToReviveMe = false;
pPed->GetPosition() = pVehicle->GetPosition();
pPed->SetOrientation(0.0f, 0.0f, 0.0f);
pPed->SetPedState(PED_DRIVING);
@@ -2787,7 +2802,7 @@ int8 CRunningScript::ProcessCommandsFrom200To299(int32 command)
CollectParameters(&m_nIp, 4);
CVector pos = *(CVector*)&ScriptParams[1];
CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
if (pPlayer->m_pPed->bInVehicle){
assert(pPlayer->m_pPed->m_pMyVehicle);
@@ -2886,16 +2901,15 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
CollectParameters(&m_nIp, 6);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
- float x1, y1, x2, y2;
- x1 = *(float*)&ScriptParams[1];
- y1 = *(float*)&ScriptParams[2];
- x2 = *(float*)&ScriptParams[3];
- y2 = *(float*)&ScriptParams[4];
+ float x1 = *(float*)&ScriptParams[1];
+ float y1 = *(float*)&ScriptParams[2];
+ float x2 = *(float*)&ScriptParams[3];
+ float y2 = *(float*)&ScriptParams[4];
UpdateCompareFlag(pVehicle->m_status == STATUS_WRECKED &&
pVehicle->IsWithinArea(x1, y1, x2, y2));
if (!ScriptParams[5])
return 0;
- CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
+ CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
return 0;
@@ -2905,13 +2919,12 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
CollectParameters(&m_nIp, 8);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
- float x1, y1, z1, x2, y2, z2;
- x1 = *(float*)&ScriptParams[1];
- y1 = *(float*)&ScriptParams[2];
- z1 = *(float*)&ScriptParams[3];
- x2 = *(float*)&ScriptParams[4];
- y2 = *(float*)&ScriptParams[5];
- z2 = *(float*)&ScriptParams[6];
+ float x1 = *(float*)&ScriptParams[1];
+ float y1 = *(float*)&ScriptParams[2];
+ float z1 = *(float*)&ScriptParams[3];
+ float x2 = *(float*)&ScriptParams[4];
+ float y2 = *(float*)&ScriptParams[5];
+ float z2 = *(float*)&ScriptParams[6];
UpdateCompareFlag(pVehicle->m_status == STATUS_WRECKED &&
pVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
if (!ScriptParams[7])
@@ -3132,7 +3145,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
{
CollectParameters(&m_nIp, 4);
CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
TheCamera.TakeControlNoEntity(pos, ScriptParams[3], 1);
return 0;
@@ -3186,7 +3199,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
{
CollectParameters(&m_nIp, 5);
CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
// Useless call
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
@@ -3214,7 +3227,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
CollectParameters(&m_nIp, 4);
CVector pos = *(CVector*)&ScriptParams[0];
float angle = *(float*)&ScriptParams[3];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CRestart::AddHospitalRestartPoint(pos, angle);
return 0;
@@ -3224,7 +3237,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
CollectParameters(&m_nIp, 4);
CVector pos = *(CVector*)&ScriptParams[0];
float angle = *(float*)&ScriptParams[3];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CRestart::AddPoliceRestartPoint(pos, angle);
return 0;
@@ -3234,7 +3247,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
CollectParameters(&m_nIp, 4);
CVector pos = *(CVector*)&ScriptParams[0];
float angle = *(float*)&ScriptParams[3];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CRestart::OverrideNextRestart(pos, angle);
return 0;
@@ -3463,7 +3476,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
{
CollectParameters(&m_nIp, 3);
CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
// Useless call
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
@@ -3477,7 +3490,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
{
CollectParameters(&m_nIp, 3);
CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
// Useless call
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
@@ -3615,7 +3628,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command)
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
CVector pos = *(CVector*)&ScriptParams[1];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_GUARD_SPOT, pos);
@@ -3780,7 +3793,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command)
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
assert(pObject);
CVector pos = *(CVector*)&ScriptParams[1];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
pObject->Teleport(pos);
CTheScripts::ClearSpaceForMissionEntity(pos, pObject);
@@ -3890,6 +3903,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command)
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
return 0;
}
@@ -3897,6 +3911,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command)
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR);
return 0;
}
@@ -3904,6 +3919,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command)
{
CollectParameters(&m_nIp, 1);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_OBJECT);
return 0;
}
@@ -3949,7 +3965,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command)
pPed = new CCivilianPed(ScriptParams[1], ScriptParams[2]);
pPed->CharCreatedBy = MISSION_CHAR;
pPed->bRespondsToThreats = false;
- pPed->m_ped_flagG2 = false;
+ pPed->bAllowMedicsToReviveMe = false;
pPed->GetPosition() = pVehicle->GetPosition();
pPed->SetOrientation(0.0f, 0.0f, 0.0f);
pPed->SetPedState(PED_DRIVING);
@@ -4557,9 +4573,8 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command)
if (model < 0)
model = CTheScripts::UsedObjectArray[-model].index;
CVector pos = *(CVector*)&ScriptParams[2];
- if (pos.z <= -100.0f)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + 0.5f;
- // unused?
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
ScriptParams[0] = CPickups::GenerateNewOne(pos, model, ScriptParams[1], 0);
StoreParameters(&m_nIp, 1);
@@ -4959,10 +4974,8 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command)
CollectParameters(&m_nIp, 1);
char name[16];
strncpy(name, (char*)&CTheScripts::ScriptSpace[m_nIp], 8);
- for (int i = 0; i < 8; i++) {
- if (name[i] >= 'A' && name[i] <= 'Z')
- name[i] += 'a' - 'A';
- }
+ for (int i = 0; i < 8; i++)
+ name[i] = tolower(name[i]);
CStreaming::RequestSpecialChar(ScriptParams[0] - 1, name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
m_nIp += 8;
return 0;
@@ -5103,7 +5116,7 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command)
{
CollectParameters(&m_nIp, 9);
CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CCoronas::RegisterCorona((uint32)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8],
255, pos, *(float*)&ScriptParams[3], 150.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f);
@@ -5134,7 +5147,7 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command)
{
CollectParameters(&m_nIp, 4);
CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= -100.0f)
+ if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CRestart::OverrideNextRestart(pos, *(float*)&ScriptParams[3]);
if (CWorld::Players[CWorld::PlayerInFocus].m_WBState != WBSTATE_PLAYING) //TODO: enum
@@ -5156,6 +5169,2611 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command)
}
#endif
+#if 0
+WRAPPER int8 CRunningScript::ProcessCommandsFrom600To699(int32 command) { EAXJMP(0x444B20); }
+#else
+int8 CRunningScript::ProcessCommandsFrom600To699(int32 command)
+{
+ switch (command){
+ /* Collective commands are not implemented until LCS.
+ case COMMAND_SET_COLL_OBJ_WAIT_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_FLEE_ON_FOOT_TILL_SAFE:
+ case COMMAND_SET_COLL_OBJ_GUARD_SPOT:
+ case COMMAND_SET_COLL_OBJ_GUARD_AREA:
+ case COMMAND_SET_COLL_OBJ_WAIT_IN_CAR:
+ case COMMAND_SET_COLL_OBJ_KILL_CHAR_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_KILL_CHAR_ANY_MEANS:
+ case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ANY_MEANS:
+ case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE:
+ case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE:
+ case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS:
+ case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS:
+ case COMMAND_SET_COLL_OBJ_GOTO_CHAR_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_GOTO_PLAYER_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_LEAVE_CAR:
+ case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_PASSENGER:
+ case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_DRIVER:
+ case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_IN_CAR:
+ case COMMAND_SET_COLL_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE:
+ case COMMAND_SET_COLL_OBJ_DESTROY_OBJECT:
+ case COMMAND_SET_COLL_OBJ_DESTROY_CAR:
+ case COMMAND_SET_COLL_OBJ_GOTO_AREA_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_GOTO_AREA_IN_CAR:
+ case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET:
+ case COMMAND_SET_COLL_OBJ_GUARD_ATTACK:
+ case COMMAND_SET_COLL_OBJ_FOLLOW_ROUTE:
+ case COMMAND_SET_COLL_OBJ_GOTO_COORD_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_GOTO_COORD_IN_CAR:
+ case COMMAND_SET_COLL_OBJ_RUN_TO_AREA:
+ case COMMAND_SET_COLL_OBJ_RUN_TO_COORD:
+ case COMMAND_ADD_PEDS_IN_AREA_TO_COLL:
+ case COMMAND_ADD_PEDS_IN_VEHICLE_TO_COLL:
+ case COMMAND_CLEAR_COLL:
+ case COMMAND_IS_COLL_IN_CARS:
+ case COMMAND_LOCATE_COLL_ANY_MEANS_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
+ case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D:
+ case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D:
+ case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D:
+ case COMMAND_IS_COLL_IN_AREA_2D:
+ case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
+ case COMMAND_GET_NUMBER_OF_PEDS_IN_COLL:
+ */
+ case COMMAND_SET_CHAR_HEED_THREATS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bRespondsToThreats = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_PLAYER_HEED_THREATS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ pPed->bRespondsToThreats = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_GET_CONTROLLER_MODE:
+ ScriptParams[0] = 0;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_SET_CAN_RESPRAY_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ ((CAutomobile*)pVehicle)->bFixedColour = (ScriptParams[1] == 0);
+ return 0;
+ }
+ case COMMAND_IS_TAXI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ int mi = pVehicle->GetModelIndex();
+ UpdateCompareFlag(mi == MI_TAXI || mi == MI_CABBIE || mi == MI_BORGNINE);
+ return 0;
+ }
+ case COMMAND_UNLOAD_SPECIAL_CHARACTER:
+ CollectParameters(&m_nIp, 1);
+ CStreaming::SetMissionDoesntRequireSpecialChar(ScriptParams[0] - 1);
+ return 0;
+ case COMMAND_RESET_NUM_OF_MODELS_KILLED_BY_PLAYER:
+ CDarkel::ResetModelsKilledByPlayer();
+ return 0;
+ case COMMAND_GET_NUM_OF_MODELS_KILLED_BY_PLAYER:
+ CollectParameters(&m_nIp, 1);
+ ScriptParams[0] = CDarkel::QueryModelsKilledByPlayer(ScriptParams[0]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_ACTIVATE_GARAGE:
+ CollectParameters(&m_nIp, 1);
+ CGarages::ActivateGarage(ScriptParams[0]);
+ return 0;
+ case COMMAND_SWITCH_TAXI_TIMER:
+ {
+ CollectParameters(&m_nIp, 1);
+ if (ScriptParams[0] != 0){
+ CWorld::Players[CWorld::PlayerInFocus].m_nUnusedTaxiTimer = CTimer::GetTimeInMilliseconds();
+ CWorld::Players[CWorld::PlayerInFocus].m_bUnusedTaxiThing = true;
+ }else{
+ CWorld::Players[CWorld::PlayerInFocus].m_bUnusedTaxiThing = false;
+ }
+ return 0;
+ }
+ case COMMAND_CREATE_OBJECT_NO_OFFSET:
+ {
+ CollectParameters(&m_nIp, 4);
+ int mi = ScriptParams[0] >= 0 ? ScriptParams[0] : CTheScripts::UsedObjectArray[-ScriptParams[0]].index;
+ CObject* pObj = new CObject(mi, false);
+; pObj->ObjectCreatedBy = MISSION_OBJECT;
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pObj->GetPosition() = pos;
+ pObj->SetOrientation(0.0f, 0.0f, 0.0f);
+ pObj->GetMatrix().UpdateRW();
+ pObj->UpdateRwFrame();
+ CTheScripts::ClearSpaceForMissionEntity(pos, pObj);
+ CWorld::Add(pObj);
+ ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObj);
+ StoreParameters(&m_nIp, 1);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_OBJECT);
+ return 0;
+ }
+ case COMMAND_IS_BOAT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ UpdateCompareFlag(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_GOTO_AREA_ANY_MEANS:
+ {
+ CollectParameters(&m_nIp, 5);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ float infX = *(float*)&ScriptParams[1];
+ float infY = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[1];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[2];
+ }
+ CVector pos;
+ pos.x = (infX + supX) / 2;
+ pos.y = (infY + supY) / 2;
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float radius = max(pos.x - infX, pos.y - infY);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_GOTO_AREA_ANY_MEANS, pos, radius);
+ return 0;
+ }
+ //case COMMAND_SET_COLL_OBJ_GOTO_AREA_ANY_MEANS:
+ case COMMAND_IS_PLAYER_STOPPED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
+ UpdateCompareFlag(CTheScripts::IsPlayerStopped(pPlayer));
+ return 0;
+ }
+ case COMMAND_IS_CHAR_STOPPED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ UpdateCompareFlag(CTheScripts::IsPedStopped(pPed));
+ return 0;
+ }
+ case COMMAND_MESSAGE_WAIT:
+ CollectParameters(&m_nIp, 2);
+ m_nWakeTime = CTimer::GetTimeInMilliseconds() + ScriptParams[0];
+ if (ScriptParams[1] != 0)
+ m_bSkipWakeTime = true;
+ return 1;
+ case COMMAND_ADD_PARTICLE_EFFECT:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CParticleObject::AddObject(ScriptParams[0], pos, ScriptParams[4] != 0);
+ return 0;
+ }
+ case COMMAND_SWITCH_WIDESCREEN:
+ CollectParameters(&m_nIp, 1);
+ if (ScriptParams[0] != 0)
+ TheCamera.SetWideScreenOn();
+ else
+ TheCamera.SetWideScreenOff();
+ return 0;
+ case COMMAND_ADD_SPRITE_BLIP_FOR_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetEntityBlip(BLIP_CAR, ScriptParams[0], 0, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[1]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_SPRITE_BLIP_FOR_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetEntityBlip(BLIP_CHAR, ScriptParams[0], 1, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[1]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_SPRITE_BLIP_FOR_OBJECT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetEntityBlip(BLIP_OBJECT, ScriptParams[0], 6, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[1]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_SPRITE_BLIP_FOR_CONTACT_POINT:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetCoordBlip(BLIP_CONTACT_POINT, pos, 2, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[3]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_SPRITE_BLIP_FOR_COORD:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[3]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_ONLY_DAMAGED_BY_PLAYER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bOnlyDamagedByPlayer = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CAR_ONLY_DAMAGED_BY_PLAYER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ pVehicle->bOnlyDamagedByPlayer = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_PROOFS:
+ {
+ CollectParameters(&m_nIp, 6);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bBulletProof = (ScriptParams[1] != 0);
+ pPed->bFireProof = (ScriptParams[2] != 0);
+ pPed->bExplosionProof = (ScriptParams[3] != 0);
+ pPed->bCollisionProof = (ScriptParams[4] != 0);
+ pPed->bMeleeProof = (ScriptParams[5] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CAR_PROOFS:
+ {
+ CollectParameters(&m_nIp, 6);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ pVehicle->bBulletProof = (ScriptParams[1] != 0);
+ pVehicle->bFireProof = (ScriptParams[2] != 0);
+ pVehicle->bExplosionProof = (ScriptParams[3] != 0);
+ pVehicle->bCollisionProof = (ScriptParams[4] != 0);
+ pVehicle->bMeleeProof = (ScriptParams[5] != 0);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_2D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_2D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_2D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_3D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_3D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D:
+ PlayerInAngledAreaCheckCommand(command, &m_nIp);
+ return 0;
+ case COMMAND_DEACTIVATE_GARAGE:
+ CollectParameters(&m_nIp, 1);
+ CGarages::DeActivateGarage(ScriptParams[0]);
+ return 0;
+ case COMMAND_GET_NUMBER_OF_CARS_COLLECTED_BY_GARAGE:
+ CollectParameters(&m_nIp, 1);
+ ScriptParams[0] = CGarages::QueryCarsCollected(ScriptParams[0]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_HAS_CAR_BEEN_TAKEN_TO_GARAGE:
+ CollectParameters(&m_nIp, 2);
+ UpdateCompareFlag(CGarages::HasThisCarBeenCollected(ScriptParams[0], ScriptParams[1] - 1));
+ return 0;
+ default:
+ assert(0);
+ }
+ return -1;
+}
+#endif
+
+#if 0
+WRAPPER int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { EAXJMP(0x4458A0); }
+#else
+int8 CRunningScript::ProcessCommandsFrom700To799(int32 command)
+{
+ switch (command){
+ case COMMAND_SET_SWAT_REQUIRED:
+ CollectParameters(&m_nIp, 1);
+ FindPlayerPed()->m_pWanted->m_bSwatRequired = (ScriptParams[0] != 0);
+ return 0;
+ case COMMAND_SET_FBI_REQUIRED:
+ CollectParameters(&m_nIp, 1);
+ FindPlayerPed()->m_pWanted->m_bFbiRequired = (ScriptParams[0] != 0);
+ return 0;
+ case COMMAND_SET_ARMY_REQUIRED:
+ CollectParameters(&m_nIp, 1);
+ FindPlayerPed()->m_pWanted->m_bArmyRequired = (ScriptParams[0] != 0);
+ return 0;
+ case COMMAND_IS_CAR_IN_WATER:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ UpdateCompareFlag(pVehicle->bIsInWater);
+ return 0;
+ }
+ case COMMAND_GET_CLOSEST_CHAR_NODE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CPathNode* pNode = &ThePaths.m_pathNodes[ThePaths.FindNodeClosestToCoors(pos, 1, 999999.9f)];
+ *(CVector*)&ScriptParams[0] = pNode->pos;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_GET_CLOSEST_CAR_NODE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CPathNode* pNode = &ThePaths.m_pathNodes[ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f)];
+ *(CVector*)&ScriptParams[0] = pNode->pos;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_CAR_GOTO_COORDINATES_ACCURATE:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pos.z += pVehicle->GetDistanceFromCentreOfMassToBaseOfModel();
+ if (CCarCtrl::JoinCarWithRoadSystemGotoCoors(pVehicle, pos, false))
+ pVehicle->AutoPilot.m_nCarMission = MISSION_GOTO_COORDS_STRAIGHT_ACCURATE;
+ else
+ pVehicle->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ACCURATE;
+ pVehicle->m_status = STATUS_PHYSICS;
+ pVehicle->bEngineOn = true;
+ pVehicle->AutoPilot.m_nCruiseSpeed = min(6, pVehicle->AutoPilot.m_nCruiseSpeed);
+ pVehicle->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
+ return 0;
+ }
+ case COMMAND_START_PACMAN_RACE:
+ CollectParameters(&m_nIp, 1);
+ CPacManPickups::StartPacManRace(ScriptParams[0]);
+ return 0;
+ case COMMAND_START_PACMAN_RECORD:
+ CPacManPickups::StartPacManRecord();
+ return 0;
+ case COMMAND_GET_NUMBER_OF_POWER_PILLS_EATEN:
+ ScriptParams[0] = CPacManPickups::QueryPowerPillsEatenInRace();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_CLEAR_PACMAN:
+ CPacManPickups::CleanUpPacManStuff();
+ return 0;
+ case COMMAND_START_PACMAN_SCRAMBLE:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CPacManPickups::StartPacManScramble(pos, *(float*)&ScriptParams[3], ScriptParams[4]);
+ return 0;
+ }
+ case COMMAND_GET_NUMBER_OF_POWER_PILLS_CARRIED:
+ ScriptParams[0] = CPacManPickups::QueryPowerPillsCarriedByPlayer();
+ return 0;
+ case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_CARRIED:
+ CPacManPickups::ResetPowerPillsCarriedByPlayer();
+ return 0;
+ case COMMAND_IS_CAR_ON_SCREEN:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ UpdateCompareFlag(TheCamera.IsSphereVisible(pVehicle->GetBoundCentre(), pVehicle->GetBoundRadius()));
+ return 0;
+ }
+ case COMMAND_IS_CHAR_ON_SCREEN:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(TheCamera.IsSphereVisible(pPed->GetBoundCentre(), pPed->GetBoundRadius()));
+ return 0;
+ }
+ case COMMAND_IS_OBJECT_ON_SCREEN:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ UpdateCompareFlag(TheCamera.IsSphereVisible(pObject->GetBoundCentre(), pObject->GetBoundRadius()));
+ return 0;
+ }
+ case COMMAND_GOSUB_FILE:
+ {
+ CollectParameters(&m_nIp, 2);
+ assert(m_nStackPointer < MAX_STACK_DEPTH);
+ m_anStack[m_nStackPointer++] = m_nIp;
+ m_nIp = ScriptParams[0];
+ // ScriptParams[1] == filename
+ return 0;
+ }
+ case COMMAND_GET_GROUND_Z_FOR_3D_COORD:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ bool success;
+ *(float*)&ScriptParams[0] = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z, &success);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_START_SCRIPT_FIRE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ ScriptParams[0] = gFireManager.StartScriptFire(pos, nil, 0.8f, 1);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_SCRIPT_FIRE_EXTINGUISHED:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(gFireManager.IsScriptFireExtinguish(ScriptParams[0]));
+ return 0;
+ case COMMAND_REMOVE_SCRIPT_FIRE:
+ CollectParameters(&m_nIp, 1);
+ gFireManager.RemoveScriptFire(ScriptParams[0]);
+ return 0;
+ case COMMAND_SET_COMEDY_CONTROLS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ pVehicle->bComedyControls = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_BOAT_GOTO_COORDS:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
+ CBoat* pBoat = (CBoat*)pVehicle;
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ CWaterLevel::GetWaterLevel(pos.x, pos.y, pos.z, &pos.z, false);
+ pBoat->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ASTHECROWSWIMS;
+ pBoat->AutoPilot.m_vecDestinationCoors = pos;
+ pBoat->m_status = STATUS_PHYSICS;
+ pBoat->AutoPilot.m_nCruiseSpeed = max(6, pBoat->AutoPilot.m_nCruiseSpeed);
+ pBoat->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
+ return 0;
+ }
+ case COMMAND_BOAT_STOP:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
+ CBoat* pBoat = (CBoat*)pVehicle;
+ pBoat->AutoPilot.m_nCarMission = MISSION_NONE;
+ pBoat->m_status = STATUS_PHYSICS;
+ pBoat->bEngineOn = false;
+ pBoat->AutoPilot.m_nCruiseSpeed = 0;
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_SHOOTING_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ float x1 = *(float*)&ScriptParams[1];
+ float y1 = *(float*)&ScriptParams[2];
+ float x2 = *(float*)&ScriptParams[3];
+ float y2 = *(float*)&ScriptParams[4];
+ UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
+ if (!ScriptParams[5])
+ return 0;
+ CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_SHOOTING_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ float x1 = *(float*)&ScriptParams[1];
+ float y1 = *(float*)&ScriptParams[2];
+ float x2 = *(float*)&ScriptParams[3];
+ float y2 = *(float*)&ScriptParams[4];
+ UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
+ if (!ScriptParams[5])
+ return 0;
+ CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
+ return 0;
+ }
+ case COMMAND_IS_CURRENT_PLAYER_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ UpdateCompareFlag(ScriptParams[1] == pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType);
+ return 0;
+ }
+ case COMMAND_IS_CURRENT_CHAR_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(ScriptParams[1] == pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType);
+ return 0;
+ }
+ case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_EATEN:
+ CPacManPickups::ResetPowerPillsEatenInRace();
+ return 0;
+ case COMMAND_ADD_POWER_PILL:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CPacManPickups::GenerateOnePMPickUp(pos);
+ return 0;
+ }
+ case COMMAND_SET_BOAT_CRUISE_SPEED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
+ CBoat* pBoat = (CBoat*)pVehicle;
+ pBoat->AutoPilot.m_nCruiseSpeed = ScriptParams[1];
+ }
+ case COMMAND_GET_RANDOM_CHAR_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 4);
+ int ped_handle = -1;
+ CVector pos = FindPlayerCoors();
+ float x1 = *(float*)&ScriptParams[1];
+ float y1 = *(float*)&ScriptParams[2];
+ float x2 = *(float*)&ScriptParams[3];
+ float y2 = *(float*)&ScriptParams[4];
+ int i = CPools::GetPedPool()->GetSize();
+ while (--i && ped_handle == -1){
+ CPed* pPed = CPools::GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
+ continue;
+ if (pPed->CharCreatedBy != RANDOM_CHAR)
+ continue;
+ if (!pPed->IsPedInControl())
+ continue;
+ if (pPed->bRemoveFromWorld)
+ continue;
+ if (pPed->bFadeOut)
+ continue;
+ if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
+ continue;
+ if (!ThisIsAValidRandomPed(pPed->m_nPedType))
+ continue;
+ if (pPed->bIsLeader || pPed->m_leader)
+ continue;
+ if (!pPed->IsWithinArea(x1, y1, x2, y2))
+ continue;
+ if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z)
+ continue;
+ if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z)
+ continue;
+ ped_handle = CPools::GetPedPool()->GetIndex(pPed);
+ CTheScripts::LastRandomPedId = ped_handle;
+ pPed->CharCreatedBy = MISSION_CHAR;
+ pPed->bRespondsToThreats = false;
+ ++CPopulation::ms_nTotalMissionPeds;
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
+ }
+ ScriptParams[0] = ped_handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_RANDOM_CHAR_IN_ZONE:
+ {
+ char zone[8];
+ strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+ int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone);
+ if (nZone != -1)
+ m_nIp += 8;
+ CZone* pZone = CTheZones::GetZone(nZone);
+ int ped_handle = -1;
+ CVector pos = FindPlayerCoors();
+ int i = CPools::GetPedPool()->GetSize();
+ while (--i && ped_handle == -1) {
+ CPed* pPed = CPools::GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
+ continue;
+ if (pPed->CharCreatedBy != RANDOM_CHAR)
+ continue;
+ if (!pPed->IsPedInControl())
+ continue;
+ if (pPed->bRemoveFromWorld)
+ continue;
+ if (pPed->bFadeOut)
+ continue;
+ if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
+ continue;
+ if (!ThisIsAValidRandomPed(pPed->m_nPedType))
+ continue;
+ if (pPed->bIsLeader || pPed->m_leader)
+ continue;
+ if (!CTheZones::PointLiesWithinZone(pPed->GetPosition(), pZone))
+ continue;
+ if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z)
+ continue;
+ if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z)
+ continue;
+ ped_handle = CPools::GetPedPool()->GetIndex(pPed);
+ CTheScripts::LastRandomPedId = ped_handle;
+ pPed->CharCreatedBy = MISSION_CHAR;
+ pPed->bRespondsToThreats = false;
+ ++CPopulation::ms_nTotalMissionPeds;
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
+ }
+ ScriptParams[0] = ped_handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_TAXI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->IsTaxi());
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_SHOOTING:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ UpdateCompareFlag(pPed->bIsShooting);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_SHOOTING:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(pPed->bIsShooting);
+ return 0;
+ }
+ case COMMAND_CREATE_MONEY_PICKUP:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_MONEY, PICKUP_MONEY, ScriptParams[3]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_ACCURACY:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->m_wepAccuracy = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_GET_CAR_SPEED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ *(float*)&ScriptParams[0] = pVehicle->GetSpeed().Magnitude() * GAME_SPEED_TO_METERS_PER_SECOND;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_LOAD_CUTSCENE:
+ {
+ char name[8];
+ strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+ m_nIp += 8;
+ CCutsceneMgr::LoadCutsceneData(name);
+ return 0;
+ }
+ case COMMAND_CREATE_CUTSCENE_OBJECT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CCutsceneObject* pCutObj = CCutsceneMgr::CreateCutsceneObject(ScriptParams[0]);
+ ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pCutObj);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CUTSCENE_ANIM:
+ {
+ CollectParameters(&m_nIp, 1);
+ char name[8];
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+ m_nIp += 8;
+ CCutsceneMgr::SetCutsceneAnim(name, pObject);
+ return 0;
+ }
+ case COMMAND_START_CUTSCENE:
+ CCutsceneMgr::ms_cutsceneLoadStatus = 1;
+ return 0;
+ case COMMAND_GET_CUTSCENE_TIME:
+ ScriptParams[0] = CCutsceneMgr::GetCutsceneTimeInMilleseconds();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_HAS_CUTSCENE_FINISHED:
+ UpdateCompareFlag(CCutsceneMgr::HasCutsceneFinished());
+ return 0;
+ case COMMAND_CLEAR_CUTSCENE:
+ CCutsceneMgr::DeleteCutsceneData();
+ return 0;
+ case COMMAND_RESTORE_CAMERA_JUMPCUT:
+ TheCamera.RestoreWithJumpCut();
+ return 0;
+ case COMMAND_CREATE_COLLECTABLE1:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GenerateNewOne(pos, MI_COLLECTABLE1, PICKUP_COLLECTABLE1, 0);
+ return 0;
+ }
+ case COMMAND_SET_COLLECTABLE1_TOTAL:
+ CollectParameters(&m_nIp, 1);
+ CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages = ScriptParams[0];
+ return 0;
+ case COMMAND_IS_PROJECTILE_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ UpdateCompareFlag(CProjectileInfo::IsProjectileInRange(infX, supX, infY, supY, infZ, supZ, false));
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
+ return 0;
+ }
+ case COMMAND_DESTROY_PROJECTILES_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ UpdateCompareFlag(CProjectileInfo::IsProjectileInRange(infX, supX, infY, supY, infZ, supZ, true));
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
+ return 0;
+ }
+ case COMMAND_DROP_MINE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GenerateNewOne(pos, MI_CARMINE, PICKUP_MINE_INACTIVE, 0);
+ return 0;
+ }
+ case COMMAND_DROP_NAUTICAL_MINE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GenerateNewOne(pos, MI_NAUTICALMINE, PICKUP_MINE_INACTIVE, 0);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_MODEL:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(ScriptParams[1] == pPed->GetModelIndex());
+ return 0;
+ }
+ case COMMAND_LOAD_SPECIAL_MODEL:
+ {
+ CollectParameters(&m_nIp, 1);
+ char name[8];
+ strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+ for (int i = 0; i < 8; i++)
+ name[i] = tolower(name[i]);
+ CStreaming::RequestSpecialModel(ScriptParams[0], name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ m_nIp += 8;
+ return 0;
+ }
+ case COMMAND_CREATE_CUTSCENE_HEAD:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ CCutsceneHead* pCutHead = CCutsceneMgr::AddCutsceneHead(pObject, ScriptParams[1]);
+ ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pCutHead);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CUTSCENE_HEAD_ANIM:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pCutHead = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pCutHead);
+ char name[8];
+ strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+ m_nIp += 8;
+ CTimer::Stop();
+ CCutsceneMgr::SetHeadAnim(name, pCutHead);
+ CTimer::Update();
+ return 0;
+ }
+ case COMMAND_SIN:
+ CollectParameters(&m_nIp, 1);
+ *(float*)&ScriptParams[0] = Sin(DEGTORAD(*(float*)&ScriptParams[0]));
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_COS:
+ CollectParameters(&m_nIp, 1);
+ *(float*)&ScriptParams[0] = Cos(DEGTORAD(*(float*)&ScriptParams[0]));
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_GET_CAR_FORWARD_X:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ float forwardX = pVehicle->GetForward().x / pVehicle->GetForward().Magnitude2D();
+ *(float*)&ScriptParams[0] = forwardX;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_CAR_FORWARD_Y:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ float forwardY = pVehicle->GetForward().y / pVehicle->GetForward().Magnitude2D();
+ *(float*)&ScriptParams[0] = forwardY;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_CHANGE_GARAGE_TYPE:
+ CollectParameters(&m_nIp, 2);
+ CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1]);
+ return 0;
+ case COMMAND_ACTIVATE_CRUSHER_CRANE:
+ {
+ CollectParameters(&m_nIp, 10);
+ float infX = *(float*)&ScriptParams[2];
+ float infY = *(float*)&ScriptParams[3];
+ float supX = *(float*)&ScriptParams[4];
+ float supY = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[4];
+ supX = *(float*)&ScriptParams[2];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[5];
+ supY = *(float*)&ScriptParams[3];
+ }
+ CCranes::ActivateCrane(infX, supX, infY, supY,
+ *(float*)&ScriptParams[6], *(float*)&ScriptParams[7], *(float*)&ScriptParams[8],
+ DEGTORAD(*(float*)&ScriptParams[8]), true, false,
+ *(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_2_NUMBERS:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 4);
+ CMessages::AddMessageWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_2_NUMBERS_NOW:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 4);
+ CMessages::AddMessageJumpQWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_2_NUMBERS_SOON:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 4);
+ CMessages::AddMessageSoonWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_3_NUMBERS:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 5);
+ CMessages::AddMessageWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_3_NUMBERS_NOW:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 5);
+ CMessages::AddMessageJumpQWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_3_NUMBERS_SOON:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 5);
+ CMessages::AddMessageSoonWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_4_NUMBERS:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 6);
+ CMessages::AddMessageWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_4_NUMBERS_NOW:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 6);
+ CMessages::AddMessageJumpQWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_4_NUMBERS_SOON:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 6);
+ CMessages::AddMessageSoonWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_5_NUMBERS:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 7);
+ CMessages::AddMessageWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_5_NUMBERS_NOW:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 7);
+ CMessages::AddMessageJumpQWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_5_NUMBERS_SOON:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 7);
+ CMessages::AddMessageSoonWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_6_NUMBERS:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 8);
+ CMessages::AddMessageWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_6_NUMBERS_NOW:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 8);
+ CMessages::AddMessageJumpQWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_6_NUMBERS_SOON:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 8);
+ CMessages::AddMessageSoonWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_FOLLOW_CHAR_IN_FORMATION:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_FOLLOW_PED_IN_FORMATION, pTargetPed);
+ pPed->SetFormation((eFormation)ScriptParams[2]);
+ return 0;
+ }
+ case COMMAND_PLAYER_MADE_PROGRESS:
+ CollectParameters(&m_nIp, 1);
+ CStats::ProgressMade += ScriptParams[0];
+ return 0;
+ case COMMAND_SET_PROGRESS_TOTAL:
+ CollectParameters(&m_nIp, 1);
+ CStats::TotalProgressInGame = ScriptParams[0];
+ return 0;
+ case COMMAND_REGISTER_JUMP_DISTANCE:
+ CollectParameters(&m_nIp, 1);
+ CStats::MaximumJumpDistance = max(CStats::MaximumJumpDistance, *(float*)&ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_JUMP_HEIGHT:
+ CollectParameters(&m_nIp, 1);
+ CStats::MaximumJumpHeight = max(CStats::MaximumJumpHeight, *(float*)&ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_JUMP_FLIPS:
+ CollectParameters(&m_nIp, 1);
+ CStats::MaximumJumpFlips = max(CStats::MaximumJumpFlips, ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_JUMP_SPINS:
+ CollectParameters(&m_nIp, 1);
+ CStats::MaximumJumpSpins = max(CStats::MaximumJumpSpins, ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_JUMP_STUNT:
+ CollectParameters(&m_nIp, 1);
+ CStats::BestStuntJump = max(CStats::BestStuntJump, ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_UNIQUE_JUMP_FOUND:
+ ++CStats::NumberOfUniqueJumpsFound;
+ return 0;
+ case COMMAND_SET_UNIQUE_JUMPS_TOTAL:
+ CollectParameters(&m_nIp, 1);
+ CStats::TotalNumberOfUniqueJumps = ScriptParams[0];
+ return 0;
+ case COMMAND_REGISTER_PASSENGER_DROPPED_OFF_TAXI:
+ ++CStats::PassengersDroppedOffWithTaxi;
+ return 0;
+ case COMMAND_REGISTER_MONEY_MADE_TAXI:
+ CollectParameters(&m_nIp, 1);
+ CStats::MoneyMadeWithTaxi += ScriptParams[0];
+ return 0;
+ case COMMAND_REGISTER_MISSION_GIVEN:
+ ++CStats::MissionsGiven;
+ return 0;
+ case COMMAND_REGISTER_MISSION_PASSED:
+ {
+ char name[8];
+ strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+ m_nIp += 8;
+ strncpy(CStats::LastMissionPassedName, name, 8);
+ ++CStats::MissionsPassed;
+ CStats::CheckPointReachedSuccessfully();
+ return 0;
+ }
+ case COMMAND_SET_CHAR_RUNNING:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bIsRunning = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_REMOVE_ALL_SCRIPT_FIRES:
+ gFireManager.RemoveAllScriptFires();
+ return 0;
+ case COMMAND_IS_FIRST_CAR_COLOUR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ UpdateCompareFlag(pVehicle->m_currentColour1 == ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_IS_SECOND_CAR_COLOUR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ UpdateCompareFlag(pVehicle->m_currentColour2 == ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ if (!pPed)
+ printf("HAS_CHAR_BEEN_DAMAGED_BY_WEAPON - Character doesn't exist\n");
+ UpdateCompareFlag(pPed && pPed->m_lastWepDam == ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ if (!pVehicle)
+ printf("HAS_CAR_BEEN_DAMAGED_BY_WEAPON - Vehicle doesn't exist\n");
+ UpdateCompareFlag(pVehicle && pVehicle->m_nLastWeaponDamage == ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_CHARS_GROUP:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pLeader = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ assert(pPed);
+ assert(pLeader);
+ UpdateCompareFlag(pPed->m_leader == pLeader);
+ return 0;
+ }
+ default:
+ assert(0);
+ }
+ return -1;
+}
+#endif
+
+#if 0
+WRAPPER int8 CRunningScript::ProcessCommandsFrom800To899(int32 command) { EAXJMP(0x448240); }
+#else
+int8 CRunningScript::ProcessCommandsFrom800To899(int32 command)
+{
+ CMatrix tmp_matrix;
+ switch (command) {
+ case COMMAND_IS_CHAR_IN_PLAYERS_GROUP:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pLeader = CWorld::Players[ScriptParams[1]].m_pPed;
+ assert(pPed);
+ assert(pLeader);
+ UpdateCompareFlag(pPed->m_leader == pLeader);
+ return 0;
+ }
+ case COMMAND_EXPLODE_CHAR_HEAD:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ if (pPed->m_nPedState == PED_DRIVING) {
+ pPed->SetDead();
+ if (!pPed->IsPlayer())
+ pPed->FlagToDestroyWhenNextProcessed();
+ }
+ else if (CGame::nastyGame && pPed->IsPedInControl()) {
+ RwMatrix tmp_rw;
+ CPedIK::GetWorldMatrix(pPed->m_pFrames[PED_HEAD]->frame, &tmp_rw);
+ pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, tmp_rw.pos, true);
+ }
+ else {
+ pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f);
+ }
+ return 0;
+ }
+ case COMMAND_EXPLODE_PLAYER_HEAD:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ if (CGame::nastyGame) {
+ RwMatrix tmp_rw;
+ CPedIK::GetWorldMatrix(pPed->m_pFrames[PED_HEAD]->frame, &tmp_rw);
+ pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, tmp_rw.pos, true);
+ }
+ else {
+ pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f);
+ }
+ return 0;
+ }
+ case COMMAND_ANCHOR_BOAT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CBoat* pBoat = (CBoat*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pBoat && pBoat->m_vehType == VEHICLE_TYPE_BOAT);
+ pBoat->m_bIsAnchored = (ScriptParams[1] == 0);
+ return 0;
+ }
+ case COMMAND_SET_ZONE_GROUP:
+ {
+ char zone[8];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
+ m_nIp += 8;
+ CollectParameters(&m_nIp, 2);
+ int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone);
+ if (zone_id < 0) {
+ printf("Couldn't find zone - %s\n", zone);
+ return 0;
+ }
+ CTheZones::SetPedGroup(zone_id, ScriptParams[0], ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_START_CAR_FIRE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ ScriptParams[0] = gFireManager.StartScriptFire(pVehicle->GetPosition(), pVehicle, 0.8f, 1);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_START_CHAR_FIRE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ ScriptParams[0] = gFireManager.StartScriptFire(pPed->GetPosition(), pPed, 0.8f, 1);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 5);
+ int handle = -1;
+ uint32 i = CPools::GetVehiclePool()->GetSize();
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float supX = *(float*)&ScriptParams[2];
+ float supY = *(float*)&ScriptParams[3];
+ while (i--) {
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
+ if (!pVehicle)
+ continue;
+ if (ScriptParams[4] != pVehicle->GetModelIndex() && ScriptParams[4] >= 0)
+ continue;
+ if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE)
+ continue;
+ if (!pVehicle->IsWithinArea(infX, infY, supX, supY))
+ continue;
+ handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ pVehicle->VehicleCreatedBy = MISSION_VEHICLE;
+ ++CCarCtrl::NumMissionCars;
+ --CCarCtrl::NumRandomCars;
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(handle, CLEANUP_CAR);
+ }
+ ScriptParams[0] = handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_ZONE:
+ {
+ char zone[8];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
+ int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone);
+ if (zone_id != -1)
+ m_nIp += 8;
+ CZone* pZone = CTheZones::GetZone(zone_id);
+ CollectParameters(&m_nIp, 1);
+ int handle = -1;
+ uint32 i = CPools::GetVehiclePool()->GetSize();
+ while (i--) {
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
+ if (!pVehicle)
+ continue;
+ if (ScriptParams[0] != pVehicle->GetModelIndex() && ScriptParams[0] >= 0)
+ continue;
+ if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE)
+ continue;
+ if (!CTheZones::PointLiesWithinZone(pVehicle->GetPosition(), pZone))
+ continue;
+ handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ pVehicle->VehicleCreatedBy = MISSION_VEHICLE;
+ ++CCarCtrl::NumMissionCars;
+ --CCarCtrl::NumRandomCars;
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(handle, CLEANUP_CAR);
+ }
+ ScriptParams[0] = handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_HAS_RESPRAY_HAPPENED:
+ {
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CGarages::HasResprayHappened(ScriptParams[0]));
+ return 0;
+ }
+ case COMMAND_SET_CAMERA_ZOOM:
+ {
+ CollectParameters(&m_nIp, 1);
+ if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FOLLOWPED)
+ TheCamera.SetZoomValueFollowPedScript(ScriptParams[0]);
+ else if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_CAM_ON_A_STRING)
+ TheCamera.SetZoomValueCamStringScript(ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_CREATE_PICKUP_WITH_AMMO:
+ {
+ CollectParameters(&m_nIp, 6);
+ int16 model = ScriptParams[0];
+ if (model < 0)
+ model = CTheScripts::UsedObjectArray[-model].index;
+ CVector pos = *(CVector*)&ScriptParams[3];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, model, ScriptParams[1], ScriptParams[2]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CAR_RAM_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ assert(pTarget);
+ CCarAI::TellCarToRamOtherCar(pVehicle, pTarget);
+ return 0;
+ }
+ case COMMAND_SET_CAR_BLOCK_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ assert(pTarget);
+ CCarAI::TellCarToBlockOtherCar(pVehicle, pTarget);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_CATCH_TRAIN:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_CATCH_TRAIN);
+ return 0;
+ }
+ //case COMMAND_SET_COLL_OBJ_CATCH_TRAIN:
+ case COMMAND_SET_PLAYER_NEVER_GETS_TIRED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
+ pPlayer->m_bInfiniteSprint = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_PLAYER_FAST_RELOAD:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
+ pPlayer->m_bFastReload = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_BLEEDING:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bPedIsBleeding = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CAR_FUNNY_SUSPENSION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ // no action
+ return 0;
+ }
+ case COMMAND_SET_CAR_BIG_WHEELS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ CAutomobile* pCar = (CAutomobile*)pVehicle;
+ pCar->bBigWheels = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_FREE_RESPRAYS:
+ CollectParameters(&m_nIp, 1);
+ CGarages::RespraysAreFree = (ScriptParams[0] != 0);
+ return 0;
+ case COMMAND_SET_PLAYER_VISIBLE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ pPed->bIsVisible = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_VISIBLE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bIsVisible = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CAR_VISIBLE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ pVehicle->bIsVisible = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_IS_AREA_OCCUPIED:
+ {
+ CollectParameters(&m_nIp, 11);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ int16 total;
+ CWorld::FindObjectsIntersectingCube(CVector(infX, infY, infZ), CVector(supX, supY, supZ), &total, 2, nil,
+ ScriptParams[7], ScriptParams[8], ScriptParams[9], ScriptParams[10], ScriptParams[11]);
+ UpdateCompareFlag(total > 0);
+ return 0;
+ }
+ case COMMAND_START_DRUG_RUN:
+ CPlane::CreateIncomingCesna();
+ return 0;
+ case COMMAND_HAS_DRUG_RUN_BEEN_COMPLETED:
+ UpdateCompareFlag(CPlane::HasCesnaLanded());
+ return 0;
+ case COMMAND_HAS_DRUG_PLANE_BEEN_SHOT_DOWN:
+ UpdateCompareFlag(CPlane::HasCesnaBeenDestroyed());
+ return 0;
+ case COMMAND_SAVE_PLAYER_FROM_FIRES:
+ CollectParameters(&m_nIp, 1);
+ gFireManager.ExtinguishPoint(CWorld::Players[ScriptParams[0]].GetPos(), 3.0f);
+ return 0;
+ case COMMAND_DISPLAY_TEXT:
+ {
+ CollectParameters(&m_nIp, 2);
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = *(float*)&ScriptParams[0];
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = *(float*)&ScriptParams[1];
+ uint16 len = CMessages::GetWideStringLength(text);
+ for (uint16 i = 0; i < len; i++)
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_Text[i] = text[i];
+ for (uint16 i = len; i < SCRIPT_TEXT_MAX_LENGTH; i++)
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_Text[i] = 0;
+ ++CTheScripts::NumberOfIntroTextLinesThisFrame;
+ return 0;
+ }
+ case COMMAND_SET_TEXT_SCALE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fScaleX = *(float*)&ScriptParams[0];
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fScaleY = *(float*)&ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_SET_TEXT_COLOUR:
+ {
+ CollectParameters(&m_nIp, 4);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_sColor =
+ CRGBA(ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3]);
+ return 0;
+ }
+ case COMMAND_SET_TEXT_JUSTIFY:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bJustify = (ScriptParams[0] != 0);
+ return 0;
+ }
+ case COMMAND_SET_TEXT_CENTRE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bCentered = (ScriptParams[0] != 0);
+ return 0;
+ }
+ case COMMAND_SET_TEXT_WRAPX:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fWrapX = *(float*)&ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_SET_TEXT_CENTRE_SIZE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fCenterSize = *(float*)&ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_SET_TEXT_BACKGROUND:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackground = (ScriptParams[0] != 0);
+ return 0;
+ }
+ case COMMAND_SET_TEXT_BACKGROUND_COLOUR:
+ {
+ CollectParameters(&m_nIp, 4);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_sBackgroundColor =
+ CRGBA(ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3]);
+ return 0;
+ }
+ case COMMAND_SET_TEXT_BACKGROUND_ONLY_TEXT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackgroundOnly = (ScriptParams[0] != 0);
+ return 0;
+ }
+ case COMMAND_SET_TEXT_PROPORTIONAL:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bTextProportional = (ScriptParams[0] != 0);
+ return 0;
+ }
+ case COMMAND_SET_TEXT_FONT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_nFont = ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_INDUSTRIAL_PASSED:
+ CStats::IndustrialPassed = true;
+ DMAudio.PlayRadioAnnouncement(13); //TODO: enum?
+ return 0;
+ case COMMAND_COMMERCIAL_PASSED:
+ CStats::CommercialPassed = true;
+ DMAudio.PlayRadioAnnouncement(14); //TODO: enum?
+ return 0;
+ case COMMAND_SUBURBAN_PASSED:
+ CStats::SuburbanPassed = true;
+ return 0;
+ case COMMAND_ROTATE_OBJECT:
+ {
+ CollectParameters(&m_nIp, 4);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ float heading = LimitAngleOnCircle(
+ RADTODEG(Atan2(-pObject->GetForward().x, pObject->GetForward().y)));
+ float headingTarget = *(float*)&ScriptParams[1];
+ float rotateBy = *(float*)&ScriptParams[2];
+ if (headingTarget == heading) { // using direct comparasion here is fine
+ UpdateCompareFlag(true);
+ return 0;
+ }
+ float angleClockwise = LimitAngleOnCircle(headingTarget - heading);
+ float angleCounterclockwise = LimitAngleOnCircle(heading - headingTarget);
+ float newHeading;
+ if (angleClockwise < angleCounterclockwise)
+ newHeading = rotateBy < angleClockwise ? heading + rotateBy : headingTarget;
+ else
+ newHeading = rotateBy < angleCounterclockwise ? heading - rotateBy : headingTarget;
+ bool obstacleInPath = false;
+ if (ScriptParams[3]) {
+ CVector pos = pObject->GetPosition();
+ tmp_matrix.SetRotateZ(DEGTORAD(newHeading));
+ tmp_matrix.GetPosition() += pos;
+ CColModel* pColModel = pObject->GetColModel();
+ CVector cp1 = tmp_matrix * pColModel->boundingBox.min;
+ CVector cp2 = tmp_matrix * CVector(pColModel->boundingBox.max.x, pColModel->boundingBox.min.y, pColModel->boundingBox.min.z);
+ CVector cp3 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.max.y, pColModel->boundingBox.min.z);
+ CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z);
+ int16 collisions;
+ CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, pos,
+ min(cp1.x, min(cp2.x, min(cp3.x, cp4.x))),
+ min(cp1.y, min(cp2.y, min(cp3.y, cp4.y))),
+ max(cp1.x, max(cp2.x, max(cp3.x, cp4.x))),
+ max(cp1.y, max(cp2.y, max(cp3.y, cp4.y))),
+ &collisions, 2, nil, false, true, true, false, false);
+ if (collisions > 0)
+ obstacleInPath = true;
+ }
+ if (obstacleInPath) {
+ UpdateCompareFlag(true);
+ return 0;
+ }
+ pObject->SetHeading(DEGTORAD(newHeading));
+ pObject->GetMatrix().UpdateRW();
+ pObject->UpdateRwFrame();
+ UpdateCompareFlag(newHeading == headingTarget); // using direct comparasion here is fine
+ return 0;
+ }
+ case COMMAND_SLIDE_OBJECT:
+ {
+ CollectParameters(&m_nIp, 8);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ CVector pos = pObject->GetPosition();
+ CVector posTarget = *(CVector*)&ScriptParams[1];
+ CVector slideBy = *(CVector*)&ScriptParams[4];
+ if (posTarget == pos) { // using direct comparasion here is fine
+ UpdateCompareFlag(true);
+ return 0;
+ }
+ CVector posDiff = pos - posTarget;
+ CVector newPosition;
+ if (posDiff.x < 0)
+ newPosition.x = -posDiff.x < slideBy.x ? posTarget.x : pos.x + slideBy.x;
+ else
+ newPosition.x = posDiff.x < slideBy.x ? posTarget.x : pos.x - slideBy.x;
+ if (posDiff.y < 0)
+ newPosition.y = -posDiff.y < slideBy.y ? posTarget.y : pos.y + slideBy.y;
+ else
+ newPosition.y = posDiff.y < slideBy.y ? posTarget.y : pos.y - slideBy.y;
+ if (posDiff.z < 0)
+ newPosition.z = -posDiff.z < slideBy.z ? posTarget.z : pos.z + slideBy.z;
+ else
+ newPosition.z = posDiff.z < slideBy.z ? posTarget.z : pos.z - slideBy.z;
+ bool obstacleInPath = false;
+ if (ScriptParams[7]) {
+ tmp_matrix = pObject->GetMatrix();
+ tmp_matrix.GetPosition() = newPosition;
+ CColModel* pColModel = pObject->GetColModel();
+ CVector cp1 = tmp_matrix * pColModel->boundingBox.min;
+ CVector cp2 = tmp_matrix * CVector(pColModel->boundingBox.max.x, pColModel->boundingBox.min.y, pColModel->boundingBox.min.z);
+ CVector cp3 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.max.y, pColModel->boundingBox.min.z);
+ CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z);
+ int16 collisions;
+ CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, pos,
+ min(cp1.x, min(cp2.x, min(cp3.x, cp4.x))),
+ min(cp1.y, min(cp2.y, min(cp3.y, cp4.y))),
+ max(cp1.x, max(cp2.x, max(cp3.x, cp4.x))),
+ max(cp1.y, max(cp2.y, max(cp3.y, cp4.y))),
+ &collisions, 2, nil, false, true, true, false, false);
+ if (collisions > 0)
+ obstacleInPath = true;
+ }
+ if (obstacleInPath) {
+ UpdateCompareFlag(true);
+ return 0;
+ }
+ pObject->Teleport(newPosition);
+ UpdateCompareFlag(newPosition == posTarget); // using direct comparasion here is fine
+ return 0;
+ }
+ case COMMAND_REMOVE_CHAR_ELEGANTLY:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ if (pPed && pPed->CharCreatedBy == MISSION_CHAR){
+ CWorld::RemoveReferencesToDeletedObject(pPed);
+ if (pPed->bInVehicle){
+ if (pPed->m_pMyVehicle){
+ if (pPed == pPed->m_pMyVehicle->pDriver){
+ pPed->m_pMyVehicle->RemoveDriver();
+ pPed->m_pMyVehicle->m_status = STATUS_ABANDONED;
+ if (pPed->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY)
+ pPed->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
+ if (pPed->m_nPedType == PEDTYPE_COP && pPed->m_pMyVehicle->IsLawEnforcementVehicle())
+ pPed->m_pMyVehicle->ChangeLawEnforcerState(0);
+ }else{
+ pPed->m_pMyVehicle->RemovePassenger(pPed);
+ }
+ }
+ delete pPed;
+ --CPopulation::ms_nTotalMissionPeds;
+ }else{
+ pPed->CharCreatedBy = RANDOM_CHAR;
+ pPed->bRespondsToThreats = true;
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->ClearLeader();
+ --CPopulation::ms_nTotalMissionPeds;
+ pPed->bFadeOut = true;
+ }
+ }
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_STAY_IN_SAME_PLACE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bKindaStayInSamePlace = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_IS_NASTY_GAME:
+ UpdateCompareFlag(CGame::nastyGame);
+ return 0;
+ case COMMAND_UNDRESS_CHAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ char name[8];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, name);
+ for (int i = 0; i < 8; i++)
+ name[i] = tolower(name[i]);
+ int mi = pPed->GetModelIndex();
+ pPed->DeleteRwObject();
+ if (pPed->IsPlayer())
+ mi = 0;
+ CStreaming::RequestSpecialModel(mi, name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ m_nIp += 8;
+ CWorld::Remove(pPed);
+ return 0;
+ }
+ case COMMAND_DRESS_CHAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ int mi = pPed->GetModelIndex();
+ pPed->m_modelIndex = -1;
+ pPed->SetModelIndex(mi);
+ CWorld::Add(pPed);
+ return 0;
+ }
+ case COMMAND_START_CHASE_SCENE:
+ CollectParameters(&m_nIp, 1);
+ CTimer::Suspend();
+ CStreaming::DeleteAllRwObjects();
+ CRecordDataForChase::StartChaseScene(*(float*)&ScriptParams[0]);
+ CTimer::Resume();
+ return 0;
+ case COMMAND_STOP_CHASE_SCENE:
+ CRecordDataForChase::CleanUpChaseScene();
+ return 0;
+ case COMMAND_IS_EXPLOSION_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 7);
+ float infX = *(float*)&ScriptParams[1];
+ float infY = *(float*)&ScriptParams[2];
+ float infZ = *(float*)&ScriptParams[3];
+ float supX = *(float*)&ScriptParams[4];
+ float supY = *(float*)&ScriptParams[5];
+ float supZ = *(float*)&ScriptParams[6];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[4];
+ supX = *(float*)&ScriptParams[1];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[5];
+ supY = *(float*)&ScriptParams[2];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[6];
+ supZ = *(float*)&ScriptParams[3];
+ }
+ UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)ScriptParams[0],
+ infX, supX, infY, supY, infZ, supZ));
+ return 0;
+ }
+ case COMMAND_IS_EXPLOSION_IN_ZONE:
+ {
+ CollectParameters(&m_nIp, 1);
+ char zone[8];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
+ int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone);
+ if (zone_id != -1)
+ m_nIp += 8;
+ CZone* pZone = CTheZones::GetZone(zone_id);
+ UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)ScriptParams[0],
+ pZone->minx, pZone->maxx, pZone->miny, pZone->maxy, pZone->minz, pZone->maxz));
+ return 0;
+ }
+ case COMMAND_START_DRUG_DROP_OFF:
+ CPlane::CreateDropOffCesna();
+ return 0;
+ case COMMAND_HAS_DROP_OFF_PLANE_BEEN_SHOT_DOWN:
+ UpdateCompareFlag(CPlane::HasDropOffCesnaBeenShotDown());
+ return 0;
+ case COMMAND_FIND_DROP_OFF_PLANE_COORDINATES:
+ {
+ CVector pos = CPlane::FindDropOffCesnaCoordinates();
+ *(CVector*)&ScriptParams[0] = pos;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_CREATE_FLOATING_PACKAGE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_FLOATPACKAGE1, PICKUP_FLOATINGPACKAGE, 0);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_PLACE_OBJECT_RELATIVE_TO_CAR:
+ {
+ CollectParameters(&m_nIp, 5);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ assert(pVehicle);
+ CVector offset = *(CVector*)&ScriptParams[2];
+ CPhysical::PlacePhysicalRelativeToOtherPhysical(pVehicle, pObject, offset);
+ return 0;
+ }
+ case COMMAND_MAKE_OBJECT_TARGETTABLE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ CPlayerPed* pPlayerPed = CWorld::Players[CWorld::PlayerInFocus].m_pPed;
+ assert(pPlayerPed);
+ pPlayerPed->MakeObjectTargettable(ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_ADD_ARMOUR_TO_PLAYER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerPed* pPlayerPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPlayerPed);
+ pPlayerPed->m_fArmour = clamp(pPlayerPed->m_fArmour + ScriptParams[1], 0.0f, 100.0f);
+ return 0;
+ }
+ case COMMAND_ADD_ARMOUR_TO_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->m_fArmour = clamp(pPed->m_fArmour + ScriptParams[1], 0.0f, 100.0f);
+ return 0;
+ }
+ case COMMAND_OPEN_GARAGE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CGarages::Garages[ScriptParams[0]].OpenThisGarage();
+ return 0;
+ }
+ case COMMAND_CLOSE_GARAGE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CGarages::Garages[ScriptParams[0]].CloseThisGarage();
+ return 0;
+ }
+ case COMMAND_WARP_CHAR_FROM_CAR_TO_COORD:
+ {
+ CollectParameters(&m_nIp, 4);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ if (pPed->bInVehicle){
+ if (pPed->m_pMyVehicle->bIsBus)
+ pPed->bRenderPedInCar = true;
+ if (pPed->m_pMyVehicle->pDriver == pPed){
+ pPed->m_pMyVehicle->RemoveDriver();
+ pPed->m_pMyVehicle->m_status = STATUS_ABANDONED;
+ pPed->m_pMyVehicle->bEngineOn = false;
+ pPed->m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
+ }else{
+ pPed->m_pMyVehicle->RemovePassenger(pPed);
+ }
+ pPed->m_pMyVehicle->SetMoveSpeed(0.0f, 0.0f, -0.00001f);
+ pPed->m_pMyVehicle->SetTurnSpeed(0.0f, 0.0f, 0.0f);
+ }
+ pPed->bInVehicle = false;
+ pPed->m_pMyVehicle = nil;
+ pPed->SetPedState(PED_IDLE);
+ pPed->m_nLastPedState = PED_NONE;
+ pPed->bUsesCollision = true;
+ pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f);
+ pPed->AddWeaponModel(CWeaponInfo::GetWeaponInfo(pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType)->m_nModelId);
+ pPed->RemoveInCarAnims();
+ if (pPed->m_pVehicleAnim)
+ pPed->m_pVehicleAnim->blendDelta = -1000.0f;
+ pPed->m_pVehicleAnim = nil;
+ pPed->RestartNonPartialAnims();
+ pPed->SetMoveState(PEDMOVE_NONE);
+ CAnimManager::BlendAnimation(pPed->GetClump(), pPed->m_animGroup, ANIM_IDLE_STANCE, 100.0f);
+ pos.z += pPed->GetDistanceFromCentreOfMassToBaseOfModel();
+ pPed->Teleport(pos);
+ CTheScripts::ClearSpaceForMissionEntity(pos, pPed);
+ return 0;
+ }
+ case COMMAND_SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE:
+ {
+ CollectParameters(&m_nIp, 6);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float range = *(float*)&ScriptParams[3];
+ int mi = ScriptParams[4] < 0 ? CTheScripts::UsedObjectArray[-ScriptParams[4]].index : ScriptParams[4];
+ int16 total;
+ CEntity* apEntities[16];
+ CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, true, false, false, true, true);
+ if (total == 0)
+ CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(LEVEL_NONE), pos, range, true, &total, 16, apEntities);
+ if (total == 0)
+ CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(CTheZones::FindZoneForPoint(pos)), pos, range, true, &total, 16, apEntities);
+ CEntity* pClosestEntity = nil;
+ float min_dist = 2 * range;
+ for (int i = 0; i < total; i++) {
+ float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
+ if (dist < min_dist) {
+ min_dist = dist;
+ pClosestEntity = apEntities[i];
+ }
+ }
+ if (pClosestEntity) {
+ pClosestEntity->bIsVisible = (ScriptParams[5] != 0);
+ CTheScripts::AddToInvisibilitySwapArray(pClosestEntity, ScriptParams[5] != 0);
+ }
+ return 0;
+ }
+ case COMMAND_HAS_CHAR_SPOTTED_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ assert(pTarget);
+ UpdateCompareFlag(pPed->OurPedCanSeeThisOne(pTarget));
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_HAIL_TAXI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_HAIL_TAXI);
+ return 0;
+ }
+ case COMMAND_HAS_OBJECT_BEEN_DAMAGED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ UpdateCompareFlag(pObject->bHasBeenDamaged || !pObject->bIsVisible);
+ return 0;
+ }
+ case COMMAND_START_KILL_FRENZY_HEADSHOT:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 8);
+ CDarkel::StartFrenzy((eWeaponType)ScriptParams[0], ScriptParams[1], ScriptParams[2],
+ ScriptParams[3], text, ScriptParams[4], ScriptParams[5],
+ ScriptParams[6], ScriptParams[7] != 0, true);
+ return 0;
+ }
+ case COMMAND_ACTIVATE_MILITARY_CRANE:
+ {
+ CollectParameters(&m_nIp, 10);
+ float infX = *(float*)&ScriptParams[2];
+ float infY = *(float*)&ScriptParams[3];
+ float supX = *(float*)&ScriptParams[4];
+ float supY = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[4];
+ supX = *(float*)&ScriptParams[2];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[5];
+ supY = *(float*)&ScriptParams[3];
+ }
+ CCranes::ActivateCrane(infX, supX, infY, supY,
+ *(float*)&ScriptParams[6], *(float*)&ScriptParams[7], *(float*)&ScriptParams[8],
+ DEGTORAD(*(float*)&ScriptParams[9]), false, true,
+ *(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_WARP_PLAYER_INTO_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ assert(pVehicle);
+ pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle);
+ pPed->WarpPedIntoCar(pVehicle);
+ return 0;
+ }
+ case COMMAND_WARP_CHAR_INTO_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ assert(pVehicle);
+ pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle);
+ pPed->WarpPedIntoCar(pVehicle);
+ return 0;
+ }
+ //case COMMAND_SWITCH_CAR_RADIO:
+ //case COMMAND_SET_AUDIO_STREAM:
+ case COMMAND_PRINT_WITH_2_NUMBERS_BIG:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 4);
+ CMessages::AddBigMessageWithNumber(text, ScriptParams[2], ScriptParams[3] - 1, ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_3_NUMBERS_BIG:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 5);
+ CMessages::AddBigMessageWithNumber(text, ScriptParams[3], ScriptParams[4] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_4_NUMBERS_BIG:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 6);
+ CMessages::AddBigMessageWithNumber(text, ScriptParams[4], ScriptParams[5] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_5_NUMBERS_BIG:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 7);
+ CMessages::AddBigMessageWithNumber(text, ScriptParams[5], ScriptParams[6] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_6_NUMBERS_BIG:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 8);
+ CMessages::AddBigMessageWithNumber(text, ScriptParams[6], ScriptParams[7] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_WAIT_STATE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->SetWaitState((eWaitState)ScriptParams[1], ScriptParams[2] >= 0 ? &ScriptParams[2] : nil);
+ return 0;
+ }
+ case COMMAND_SET_CAMERA_BEHIND_PLAYER:
+ TheCamera.SetCameraDirectlyBehindForFollowPed_CamOnAString();
+ return 0;
+ case COMMAND_SET_MOTION_BLUR:
+ CollectParameters(&m_nIp, 1);
+ TheCamera.SetMotionBlur(0, 0, 0, 0, ScriptParams[0]);
+ return 0;
+ case COMMAND_PRINT_STRING_IN_STRING:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* string = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 2);
+ CMessages::AddMessageWithString(text, ScriptParams[0], ScriptParams[1], string);
+ return 0;
+ }
+ case COMMAND_CREATE_RANDOM_CHAR:
+ {
+ CollectParameters(&m_nIp, 3);
+ CZoneInfo zoneinfo;
+ CTheZones::GetZoneInfoForTimeOfDay(&CWorld::Players[CWorld::PlayerInFocus].GetPos(), &zoneinfo);
+ int mi;
+ int pedtype = PEDTYPE_COP;
+ int attempt = 0;
+ while (pedtype != PEDTYPE_CIVMALE && pedtype != PEDTYPE_CIVFEMALE && attempt < 5) {
+ mi = CPopulation::ChooseCivilianOccupation(zoneinfo.pedGroup);
+ if (CModelInfo::GetModelInfo(mi)->GetRwObject())
+ pedtype = ((CPedModelInfo*)(CModelInfo::GetModelInfo(mi)))->m_pedType;
+ attempt++;
+ }
+ if (!CModelInfo::GetModelInfo(mi)->GetRwObject()) {
+ mi = MI_MALE01;
+ pedtype = ((CPedModelInfo*)(CModelInfo::GetModelInfo(mi)))->m_pedType;
+ }
+ CPed* ped = new CCivilianPed(pedtype, mi);
+ ped->CharCreatedBy = MISSION_CHAR;
+ ped->bRespondsToThreats = false;
+ ped->bAllowMedicsToReviveMe = false;
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pos.z += 1.0f;
+ ped->GetPosition() = pos;
+ ped->SetOrientation(0.0f, 0.0f, 0.0f);
+ CTheScripts::ClearSpaceForMissionEntity(pos, ped);
+ CWorld::Add(ped);
+ ped->m_nZoneLevel = CTheZones::GetLevelFromPosition(pos);
+ CPopulation::ms_nTotalMissionPeds++;
+ ScriptParams[0] = CPools::GetPedPool()->GetIndex(ped);
+ StoreParameters(&m_nIp, 1);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_STEAL_ANY_CAR);
+ return 0;
+ }
+ case COMMAND_SET_2_REPEATED_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, nil, nil, nil, nil);
+ return 0;
+ }
+ case COMMAND_SET_2_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, nil, nil, nil, nil);
+ return 0;
+ }
+ case COMMAND_SET_3_REPEATED_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, nil, nil, nil);
+ return 0;
+ }
+ case COMMAND_SET_3_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, nil, nil, nil);
+ return 0;
+ }
+ case COMMAND_SET_4_REPEATED_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, nil, nil);
+ return 0;
+ }
+ case COMMAND_SET_4_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, nil, nil);
+ return 0;
+ }
+ case COMMAND_IS_SNIPER_BULLET_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ UpdateCompareFlag(CBulletInfo::TestForSniperBullet(infX, supX, infY, supY, infZ, supZ));
+ return 0;
+ }
+ case COMMAND_GIVE_PLAYER_DETONATOR:
+ CGarages::GivePlayerDetonator();
+ return 0;
+ //case COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR:
+ case COMMAND_SET_OBJECT_VELOCITY:
+ {
+ CollectParameters(&m_nIp, 4);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ pObject->SetMoveSpeed(*(CVector*)&ScriptParams[1] * METERS_PER_SECOND_TO_GAME_SPEED);
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_COLLISION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ pObject->bUsesCollision = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_IS_ICECREAM_JINGLE_ON:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ // Adding this check to correspond to command name.
+ // All original game scripts always assume that the vehicle is actually Mr. Whoopee,
+ // but maybe there are mods that use it as "is horn activated"?
+ assert(pVehicle->GetModelIndex() == MI_MRWHOOP);
+ UpdateCompareFlag(pVehicle->m_bSirenOrAlarm);
+ return 0;
+ }
+ default:
+ assert(0);
+ }
+ return -1;
+}
+#endif
+
+#if 1
+WRAPPER int8 CRunningScript::ProcessCommandsFrom900To999(int32 command) { EAXJMP(0x44CB80); }
+#else
+int8 CRunningScript::ProcessCommandsFrom900To999(int32 command)
+{
+ switch (command){
+ case COMMAND_PRINT_STRING_IN_STRING_NOW:
+ case COMMAND_PRINT_STRING_IN_STRING_SOON:
+ case COMMAND_SET_5_REPEATED_PHONE_MESSAGES:
+ case COMMAND_SET_5_PHONE_MESSAGES:
+ case COMMAND_SET_6_REPEATED_PHONE_MESSAGES:
+ case COMMAND_SET_6_PHONE_MESSAGES:
+ case COMMAND_IS_POINT_OBSCURED_BY_A_MISSION_ENTITY:
+ case COMMAND_LOAD_ALL_MODELS_NOW:
+ case COMMAND_ADD_TO_OBJECT_VELOCITY:
+ case COMMAND_DRAW_SPRITE:
+ case COMMAND_DRAW_RECT:
+ case COMMAND_LOAD_SPRITE:
+ case COMMAND_LOAD_TEXTURE_DICTIONARY:
+ case COMMAND_REMOVE_TEXTURE_DICTIONARY:
+ case COMMAND_SET_OBJECT_DYNAMIC:
+ case COMMAND_SET_CHAR_ANIM_SPEED:
+ case COMMAND_PLAY_MISSION_PASSED_TUNE:
+ case COMMAND_CLEAR_AREA:
+ case COMMAND_FREEZE_ONSCREEN_TIMER:
+ case COMMAND_SWITCH_CAR_SIREN:
+ case COMMAND_SWITCH_PED_ROADS_ON_ANGLED:
+ case COMMAND_SWITCH_PED_ROADS_OFF_ANGLED:
+ case COMMAND_SWITCH_ROADS_ON_ANGLED:
+ case COMMAND_SWITCH_ROADS_OFF_ANGLED:
+ case COMMAND_SET_CAR_WATERTIGHT:
+ case COMMAND_ADD_MOVING_PARTICLE_EFFECT:
+ case COMMAND_SET_CHAR_CANT_BE_DRAGGED_OUT:
+ case COMMAND_TURN_CAR_TO_FACE_COORD:
+ case COMMAND_IS_CRANE_LIFTING_CAR:
+ case COMMAND_DRAW_SPHERE:
+ case COMMAND_SET_CAR_STATUS:
+ case COMMAND_IS_CHAR_MALE:
+ case COMMAND_SCRIPT_NAME:
+ case COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL:
+ case COMMAND_FIND_DRUG_PLANE_COORDINATES:
+ case COMMAND_SAVE_INT_TO_DEBUG_FILE:
+ case COMMAND_SAVE_FLOAT_TO_DEBUG_FILE:
+ case COMMAND_SAVE_NEWLINE_TO_DEBUG_FILE:
+ case COMMAND_POLICE_RADIO_MESSAGE:
+ case COMMAND_SET_CAR_STRONG:
+ case COMMAND_REMOVE_ROUTE:
+ case COMMAND_SWITCH_RUBBISH:
+ case COMMAND_REMOVE_PARTICLE_EFFECTS_IN_AREA:
+ case COMMAND_SWITCH_STREAMING:
+ case COMMAND_IS_GARAGE_OPEN:
+ case COMMAND_IS_GARAGE_CLOSED:
+ case COMMAND_START_CATALINA_HELI:
+ case COMMAND_CATALINA_HELI_TAKE_OFF:
+ case COMMAND_REMOVE_CATALINA_HELI:
+ case COMMAND_HAS_CATALINA_HELI_BEEN_SHOT_DOWN:
+ case COMMAND_SWAP_NEAREST_BUILDING_MODEL:
+ case COMMAND_SWITCH_WORLD_PROCESSING:
+ case COMMAND_REMOVE_ALL_PLAYER_WEAPONS:
+ case COMMAND_GRAB_CATALINA_HELI:
+ case COMMAND_CLEAR_AREA_OF_CARS:
+ case COMMAND_SET_ROTATING_GARAGE_DOOR:
+ case COMMAND_ADD_SPHERE:
+ case COMMAND_REMOVE_SPHERE:
+ case COMMAND_CATALINA_HELI_FLY_AWAY:
+ case COMMAND_SET_EVERYONE_IGNORE_PLAYER:
+ case COMMAND_STORE_CAR_CHAR_IS_IN_NO_SAVE:
+ case COMMAND_STORE_CAR_PLAYER_IS_IN_NO_SAVE:
+ case COMMAND_IS_PHONE_DISPLAYING_MESSAGE:
+ case COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_STRING:
+ case COMMAND_DISPLAY_ONSCREEN_COUNTER_WITH_STRING:
+ case COMMAND_CREATE_RANDOM_CAR_FOR_CAR_PARK:
+ case COMMAND_IS_COLLISION_IN_MEMORY:
+ case COMMAND_SET_WANTED_MULTIPLIER:
+ case COMMAND_SET_CAMERA_IN_FRONT_OF_PLAYER:
+ case COMMAND_IS_CAR_VISIBLY_DAMAGED:
+ case COMMAND_DOES_OBJECT_EXIST:
+ case COMMAND_LOAD_SCENE:
+ case COMMAND_ADD_STUCK_CAR_CHECK:
+ case COMMAND_REMOVE_STUCK_CAR_CHECK:
+ case COMMAND_IS_CAR_STUCK:
+ case COMMAND_LOAD_MISSION_AUDIO:
+ case COMMAND_HAS_MISSION_AUDIO_LOADED:
+ case COMMAND_PLAY_MISSION_AUDIO:
+ case COMMAND_HAS_MISSION_AUDIO_FINISHED:
+ case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING:
+ case COMMAND_HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED:
+ case COMMAND_CLEAR_THIS_PRINT:
+ case COMMAND_CLEAR_THIS_BIG_PRINT:
+ case COMMAND_SET_MISSION_AUDIO_POSITION:
+ case COMMAND_ACTIVATE_SAVE_MENU:
+ case COMMAND_HAS_SAVE_GAME_FINISHED:
+ case COMMAND_NO_SPECIAL_CAMERA_FOR_THIS_GARAGE:
+ case COMMAND_ADD_BLIP_FOR_PICKUP_OLD:
+ case COMMAND_ADD_BLIP_FOR_PICKUP:
+ case COMMAND_ADD_SPRITE_BLIP_FOR_PICKUP:
+ case COMMAND_SET_PED_DENSITY_MULTIPLIER:
+ case COMMAND_FORCE_RANDOM_PED_TYPE:
+ case COMMAND_SET_TEXT_DRAW_BEFORE_FADE:
+ case COMMAND_GET_COLLECTABLE1S_COLLECTED:
+ case COMMAND_REGISTER_EL_BURRO_TIME:
+ case COMMAND_SET_SPRITES_DRAW_BEFORE_FADE:
+ case COMMAND_SET_TEXT_RIGHT_JUSTIFY:
+ case COMMAND_PRINT_HELP:
+ case COMMAND_CLEAR_HELP:
+ case COMMAND_FLASH_HUD_OBJECT:
+ default:
+ assert(0);
+ }
+ return -1;
+}
+#endif
+
+#if 1
+WRAPPER int8 CRunningScript::ProcessCommandsFrom1000To1099(int32 command) { EAXJMP(0x588490); }
+#else
+int8 CRunningScript::ProcessCommandsFrom1000To1099(int32 command)
+{
+ switch (command){
+ case COMMAND_FLASH_RADAR_BLIP:
+ case COMMAND_IS_CHAR_IN_CONTROL:
+ case COMMAND_SET_GENERATE_CARS_AROUND_CAMERA:
+ case COMMAND_CLEAR_SMALL_PRINTS:
+ case COMMAND_HAS_MILITARY_CRANE_COLLECTED_ALL_CARS:
+ case COMMAND_SET_UPSIDEDOWN_CAR_NOT_DAMAGED:
+ case COMMAND_CAN_PLAYER_START_MISSION:
+ case COMMAND_MAKE_PLAYER_SAFE_FOR_CUTSCENE:
+ case COMMAND_USE_TEXT_COMMANDS:
+ case COMMAND_SET_THREAT_FOR_PED_TYPE:
+ case COMMAND_CLEAR_THREAT_FOR_PED_TYPE:
+ case COMMAND_GET_CAR_COLOURS:
+ case COMMAND_SET_ALL_CARS_CAN_BE_DAMAGED:
+ case COMMAND_SET_CAR_CAN_BE_DAMAGED:
+ case COMMAND_MAKE_PLAYER_UNSAFE:
+ case COMMAND_LOAD_COLLISION:
+ case COMMAND_GET_BODY_CAST_HEALTH:
+ case COMMAND_SET_CHARS_CHATTING:
+ case COMMAND_MAKE_PLAYER_SAFE:
+ case COMMAND_SET_CAR_STAYS_IN_CURRENT_LEVEL:
+ case COMMAND_SET_CHAR_STAYS_IN_CURRENT_LEVEL:
+ case COMMAND_REGISTER_4X4_ONE_TIME:
+ case COMMAND_REGISTER_4X4_TWO_TIME:
+ case COMMAND_REGISTER_4X4_THREE_TIME:
+ case COMMAND_REGISTER_4X4_MAYHEM_TIME:
+ case COMMAND_REGISTER_LIFE_SAVED:
+ case COMMAND_REGISTER_CRIMINAL_CAUGHT:
+ case COMMAND_REGISTER_AMBULANCE_LEVEL:
+ case COMMAND_REGISTER_FIRE_EXTINGUISHED:
+ case COMMAND_TURN_PHONE_ON:
+ case COMMAND_REGISTER_LONGEST_DODO_FLIGHT:
+ case COMMAND_REGISTER_DEFUSE_BOMB_TIME:
+ case COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES:
+ case COMMAND_BLOW_UP_RC_BUGGY:
+ case COMMAND_REMOVE_CAR_FROM_CHASE:
+ case COMMAND_IS_FRENCH_GAME:
+ case COMMAND_IS_GERMAN_GAME:
+ case COMMAND_CLEAR_MISSION_AUDIO:
+ case COMMAND_SET_FADE_IN_AFTER_NEXT_ARREST:
+ case COMMAND_SET_FADE_IN_AFTER_NEXT_DEATH:
+ case COMMAND_SET_GANG_PED_MODEL_PREFERENCE:
+ case COMMAND_SET_CHAR_USE_PEDNODE_SEEK:
+ case COMMAND_SWITCH_VEHICLE_WEAPONS:
+ case COMMAND_SET_GET_OUT_OF_JAIL_FREE:
+ case COMMAND_SET_FREE_HEALTH_CARE:
+ case COMMAND_IS_CAR_DOOR_CLOSED:
+ case COMMAND_LOAD_AND_LAUNCH_MISSION:
+ case COMMAND_LOAD_AND_LAUNCH_MISSION_INTERNAL:
+ case COMMAND_SET_OBJECT_DRAW_LAST:
+ case COMMAND_GET_AMMO_IN_PLAYER_WEAPON:
+ case COMMAND_GET_AMMO_IN_CHAR_WEAPON:
+ case COMMAND_REGISTER_KILL_FRENZY_PASSED:
+ case COMMAND_SET_CHAR_SAY:
+ case COMMAND_SET_NEAR_CLIP:
+ case COMMAND_SET_RADIO_CHANNEL:
+ case COMMAND_OVERRIDE_HOSPITAL_LEVEL:
+ case COMMAND_OVERRIDE_POLICE_STATION_LEVEL:
+ case COMMAND_FORCE_RAIN:
+ case COMMAND_DOES_GARAGE_CONTAIN_CAR:
+ case COMMAND_SET_CAR_TRACTION:
+ case COMMAND_ARE_MEASUREMENTS_IN_METRES:
+ case COMMAND_CONVERT_METRES_TO_FEET:
+ case COMMAND_MARK_ROADS_BETWEEN_LEVELS:
+ case COMMAND_MARK_PED_ROADS_BETWEEN_LEVELS:
+ case COMMAND_SET_CAR_AVOID_LEVEL_TRANSITIONS:
+ case COMMAND_SET_CHAR_AVOID_LEVEL_TRANSITIONS:
+ case COMMAND_IS_THREAT_FOR_PED_TYPE:
+ case COMMAND_CLEAR_AREA_OF_CHARS:
+ case COMMAND_SET_TOTAL_NUMBER_OF_MISSIONS:
+ case COMMAND_CONVERT_METRES_TO_FEET_INT:
+ case COMMAND_REGISTER_FASTEST_TIME:
+ case COMMAND_REGISTER_HIGHEST_SCORE:
+ case COMMAND_WARP_CHAR_INTO_CAR_AS_PASSENGER:
+ case COMMAND_IS_CAR_PASSENGER_SEAT_FREE:
+ case COMMAND_GET_CHAR_IN_CAR_PASSENGER_SEAT:
+ case COMMAND_SET_CHAR_IS_CHRIS_CRIMINAL:
+ case COMMAND_START_CREDITS:
+ case COMMAND_STOP_CREDITS:
+ case COMMAND_ARE_CREDITS_FINISHED:
+ case COMMAND_CREATE_SINGLE_PARTICLE:
+ case COMMAND_SET_CHAR_IGNORE_LEVEL_TRANSITIONS:
+ case COMMAND_GET_CHASE_CAR:
+ case COMMAND_START_BOAT_FOAM_ANIMATION:
+ case COMMAND_UPDATE_BOAT_FOAM_ANIMATION:
+ case COMMAND_SET_MUSIC_DOES_FADE:
+ case COMMAND_SET_INTRO_IS_PLAYING:
+ case COMMAND_SET_PLAYER_HOOKER:
+ case COMMAND_PLAY_END_OF_GAME_TUNE:
+ case COMMAND_STOP_END_OF_GAME_TUNE:
+ case COMMAND_GET_CAR_MODEL:
+ case COMMAND_IS_PLAYER_SITTING_IN_CAR:
+ case COMMAND_IS_PLAYER_SITTING_IN_ANY_CAR:
+ case COMMAND_SET_SCRIPT_FIRE_AUDIO:
+ case COMMAND_ARE_ANY_CAR_CHEATS_ACTIVATED:
+ case COMMAND_SET_CHAR_SUFFERS_CRITICAL_HITS:
+ case COMMAND_IS_PLAYER_LIFTING_A_PHONE:
+ case COMMAND_IS_CHAR_SITTING_IN_CAR:
+ case COMMAND_IS_CHAR_SITTING_IN_ANY_CAR:
+ case COMMAND_IS_PLAYER_ON_FOOT:
+ case COMMAND_IS_CHAR_ON_FOOT:
+ default:
+ assert(0);
+ }
+ return -1;
+}
+#endif
+
+#if 1
+WRAPPER int8 CRunningScript::ProcessCommandsFrom1100To1199(int32 command) { EAXJMP(0x589D00); }
+#else
+int8 CRunningScript::ProcessCommandsFrom1100To1199(int32 command)
+{
+ switch (command) {
+ case COMMAND_LOAD_COLLISION_WITH_SCREEN:
+ case COMMAND_LOAD_SPLASH_SCREEN:
+ case COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS:
+ case COMMAND_MAKE_CRAIGS_CAR_A_BIT_STRONGER:
+ case COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER:
+ case COMMAND_LOAD_END_OF_GAME_TUNE:
+ case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA:
+ case COMMAND_SET_OBJECT_ROTATION:
+ case COMMAND_GET_DEBUG_CAMERA_COORDINATES:
+ case COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR:
+ case COMMAND_IS_PLAYER_TARGETTING_ANY_CHAR:
+ case COMMAND_IS_PLAYER_TARGETTING_CHAR:
+ case COMMAND_IS_PLAYER_TARGETTING_OBJECT:
+ case COMMAND_TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME:
+ case COMMAND_DISPLAY_TEXT_WITH_NUMBER:
+ case COMMAND_DISPLAY_TEXT_WITH_2_NUMBERS:
+ case COMMAND_FAIL_CURRENT_MISSION:
+ case COMMAND_GET_CLOSEST_OBJECT_OF_TYPE:
+ case COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT:
+ case COMMAND_SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR:
+ case COMMAND_SET_INTERPOLATION_PARAMETERS:
+ case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT:
+ case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT:
+ case COMMAND_GET_DEBUG_CAMERA_POINT_AT:
+ case COMMAND_ATTACH_CHAR_TO_CAR:
+ case COMMAND_DETACH_CHAR_FROM_CAR:
+ case COMMAND_SET_CAR_STAY_IN_FAST_LANE:
+ case COMMAND_CLEAR_CHAR_LAST_WEAPON_DAMAGE:
+ case COMMAND_CLEAR_CAR_LAST_WEAPON_DAMAGE:
+ case COMMAND_GET_RANDOM_COP_IN_AREA:
+ case COMMAND_GET_RANDOM_COP_IN_ZONE:
+ case COMMAND_SET_CHAR_OBJ_FLEE_CAR:
+ case COMMAND_GET_DRIVER_OF_CAR:
+ case COMMAND_GET_NUMBER_OF_FOLLOWERS:
+ case COMMAND_GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER:
+ case COMMAND_GET_CURRENT_PLAYER_WEAPON:
+ case COMMAND_GET_CURRENT_CHAR_WEAPON:
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_2D:
+ case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_2D:
+ case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_2D:
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_3D:
+ case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_3D:
+ case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D:
+ case COMMAND_SET_CAR_TEMP_ACTION:
+ case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT:
+ case COMMAND_SET_CAR_HANDBRAKE_STOP:
+ case COMMAND_IS_CHAR_ON_ANY_BIKE:
+ case COMMAND_LOCATE_SNIPER_BULLET_2D:
+ case COMMAND_LOCATE_SNIPER_BULLET_3D:
+ case COMMAND_GET_NUMBER_OF_SEATS_IN_MODEL:
+ case COMMAND_IS_PLAYER_ON_ANY_BIKE:
+ case COMMAND_IS_CHAR_LYING_DOWN:
+ case COMMAND_CAN_CHAR_SEE_DEAD_CHAR:
+ case COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER:
+ default:
+ assert(0);
+ }
+ return -1;
+}
+#endif
+
int16 CRunningScript::GetPadState(uint16 pad, uint16 button)
{
CPad* pPad = CPad::GetPad(pad);
@@ -5190,12 +7808,33 @@ bool CTheScripts::IsVehicleStopped(CVehicle* pVehicle)
return 0.01f * CTimer::GetTimeStep() >= pVehicle->m_fDistanceTravelled;
}
-WRAPPER int8 CRunningScript::ProcessCommandsFrom600To699(int32 command) { EAXJMP(0x444B20); }
-WRAPPER int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { EAXJMP(0x4458A0); }
-WRAPPER int8 CRunningScript::ProcessCommandsFrom800To899(int32 command) { EAXJMP(0x448240); }
-WRAPPER int8 CRunningScript::ProcessCommandsFrom900To999(int32 command) { EAXJMP(0x44CB80); }
-WRAPPER int8 CRunningScript::ProcessCommandsFrom1000To1099(int32 command) { EAXJMP(0x588490); }
-WRAPPER int8 CRunningScript::ProcessCommandsFrom1100To1199(int32 command) { EAXJMP(0x589D00); }
+void CTheScripts::AddToInvisibilitySwapArray(CEntity* pEntity, bool remove)
+{
+ int i = 0;
+ bool found = false;
+ while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) {
+ if (InvisibilitySettingArray[i] == pEntity)
+ found = true;
+ else
+ i++;
+ }
+ if (found) {
+ if (remove)
+ InvisibilitySettingArray[i] = nil;
+ }
+ else if (!remove) {
+ int j = 0;
+ while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) {
+ if (InvisibilitySettingArray[i] == nil)
+ found = true;
+ else
+ i++;
+ }
+ if (found)
+ InvisibilitySettingArray[i] = pEntity;
+ }
+
+}
WRAPPER void CRunningScript::LocatePlayerCommand(int32, uint32*) { EAXJMP(0x44FE10); }
WRAPPER void CRunningScript::LocatePlayerCharCommand(int32, uint32*) { EAXJMP(0x4501E0); }
@@ -5224,6 +7863,8 @@ WRAPPER void CTheScripts::CleanUpThisObject(CObject*) { EAXJMP(0x454910); }
WRAPPER void CTheScripts::ReadObjectNamesFromScript() { EAXJMP(0x454960); }
WRAPPER void CTheScripts::UpdateObjectIndices() { EAXJMP(0x454AD0); }
WRAPPER void CTheScripts::ReadMultiScriptFileOffsetsFromScript() { EAXJMP(0x454BC0); }
+WRAPPER bool CTheScripts::IsPedStopped(CPed*) { EAXJMP(0x454670); }
+WRAPPER bool CTheScripts::IsPlayerStopped(CPlayerInfo*) { EAXJMP(0x4546C0); }
STARTPATCHES
InjectHook(0x437AE0, &CMissionCleanup::Init, PATCH_JUMP);